Have We Seen The Last of Non-Incarnate Powersets?


Adeon Hawkwood

 

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Originally Posted by Ironik View Post
Since the powers are already partially in the game, I'd think creating a Whip Melee set (Scrappers, Stalkers, Tanks, Brutes) would be the lowest-impact powerset. A quarter of the set is already there. A level 32 power of Dual Flailing Bullwhips would be awesome, too.
Closer to half, when you factor in Taunt and Build Up. We've got three and would need four more. Given some of the previous statements about how long the first three took, though...I wouldn't hold my breath.


 

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A certain upcoming movie about a corps of cosmic guardians lent a little inspiration. Not fully sure what it would look like or how it would function, but the game does lack any sort of "energy control"

I could see this overlapping with Tunnel Rat's expressed desire to work on a "light based set" with "angelic" features. As long as the powers accepted tinting as well as energy blast currently does, could be a quite adaptable set concept-wise.


 

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Teleportation Melee, ala Nightcrawler in X-2. Something similar to what was described for the speeder set a 'jumpforward, pummel the snot out of bad guys, jump back to safety' set where your character doesn't actually move, just appears to with visual trickery. I could see a set like that having a lot of disorientation as a secondary effect.


 

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I've had a theory for a while now that Staff melee is coming soon, mostly because I figured that the "Talk Pool" emote was sort of a practice run for a Staff melee animation.

Just a theory though.


***FREEDOM***

Agent Silver lvl 50 AR/Devices Blaster
Emergency Response lvl 50 Emp/Archery Defender
Frigidfist lvl 50 Ice/Ice Tank
Talismage lvl 50 Ill/Storm Controller
Scarlet Hand almost lvl 50 DB/Dark Scrapper

 

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Anyone else look at the oil strike costume change with steampunk pack and wonder if someone has been working on liquid powers?


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Originally Posted by Benchpresser View Post
Actually it was one of the UStream chats but you are exactly right. The Dev team said that any time a powerset or FX would require Ultra Mode just to look right would be a idea-killer. They just won't consider it (rightly so).

Personally, I'm hoping for something along these lines-

1) Radiation Melee/Armor (lots of "splash damage" and maybe -Regen as a secondary effect?)

2) Multiplicity (with the introduction of the 'reflections' tech in the new Posi TF, how cool would it be to have a MM set where you summon versions of yourself?)

3) Insect Command (could be a control/assault set with 'blasts' looking like streams of flying bugs, immobs/holds being bugs bursting up from the ground, DoTs, etc)

4) Plant Armor (LOTS of regen and PBAoE sleeps/slows etc)

5) Arcane Defense (a mix of Defense and active ways to disrupt attacks like a Placate without the Crit function, maybe even AoE abilities like a Bubble or a Flash Stun?)
If there is such a thing as Arcane Defense, I hope they have an Arcane Melee as well.

I wouldn't mind seeing a Force Field Defense for Tanker and Brutes, but instead of just a bubble, it would be a more closer aura like the Clarion incarnate buff.


 

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Originally Posted by Vel_Overload View Post
Just. Proliferate. Sonic Resonance. To. Masterminds. Gawd!
I dunno, one person pointed out a possible reason why not...
demon/sonic MM, noisiest MM EVER.


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