Discussion: The Intrepid Informer: Issue #5
Let me tell you then, that my reaction upon seeing Ouroboros trashed was "OH HELL YEAH!", Energy Morph is my favorite transformation (tied with VanguardSigil), and my main uses the Atomic aura. So yeah, I'm a fan.
Are you also the one responsible for the neat gold shimmery effect in the Mender Ramiel arc conclusion? If so, I love that effect - now make it possible to duplicate in demoediting!
Michelle
aka
Samuraiko/Dark_Respite
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Welcome to the forums - although you don't seem as easily startled as the in-game Tunnel Rat
@Golden Girl
City of Heroes comics and artwork
Let me tell you then, that my reaction upon seeing Ouroboros trashed was "OH HELL YEAH!", Energy Morph is my favorite transformation (tied with VanguardSigil), and my main uses the Atomic aura. So yeah, I'm a fan.
Are you also the one responsible for the neat gold shimmery effect in the Mender Ramiel arc conclusion? If so, I love that effect - now make it possible to duplicate in demoediting! Michelle aka Samuraiko/Dark_Respite |
Welcome aboard!
Nice to meet another red face - and one that'll be on the forums some. Be active. We don't bite (often.) >.>
Nice work! The first time I saw the ruined Ouroboros, my jaw dropped at the coolness... what better way to show that some $^&% went down. That map is always so much fun to go back to.
Nice to find out who is behind the Tunnel Rat name.
Glad you finally got a redname to post with.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Awesome, now that seems like a fun job. Welcome aboard Keetsie
Welcome, Tunnel Rat! I enjoy your work! Energy Morph is the ccemote I use the most.
I like your work. Now tell them to put more of your emotes and stuff into new issues and not more packs.
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Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Two quick questions. One, I have NEVER heard the name Keetsie in my life! Where are you from? And two, if you really wanna animate something, how about a water powerset? (hee hee hee) JK, that might start a war here. I'd say welcome, but you been here 2 years already.
Le Blanc 50 Dark/Dark Scrap
High Huntress 50 Archery/NRG Blast
And a goatload of others. On a goatload of servers.
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Welcome to the forums Tunnel Rat. I'm a fan of both your work and your ingame character.
Also:
We've been sharing pretty exciting information with you about upcoming content through the previous issues of the Intrepid Informer and while this is definitely a great platform for that type of communication, we also wanted to be able to introduce you to members of the Paragon Team whom you wouldn't have heard a great deal about but who have nonetheless contributed in great lengths to making City of Heroes what it is today. |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Welcome! I'm a fan of your work. Devastated Ouroboros stunned me when I first visited it.
Originally Posted by Tunnel Rat
telling a VFX artist to "make this look like the Apocalypse" is like telling four-year-old Timmy he can eat all the sugar he wants.
|
Originally Posted by Tunnel Rat
Oh, and that's my fountain in the back. Hi, fountain!
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Hi guys! Thanks for all the nice comments, I feel very welcome here! Cant wait to start some more in-depth FX dialogue with you next week. Ill be shamelessly stealing Noble Savages All Things Art thread idea and making a new one for FX-based requests.
To answer Le Blancs question, my parents claim that my name is Romanian, though I have no Romanian heritage (that I know of). I suspect it is a misspelling or reimagining of the original name. Tends to be a good conversation starter, though.
EDIT: My smiley broke.
FPARN!
Your in-game character is awesome, by the way!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Welcome to the forums.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Welcome! I'm a fan of your work. Devastated Ouroboros stunned me when I first visited it.
... I'm now also a fan of your manner. |
Welcome
Hi guys! Thanks for all the nice comments, I feel very welcome here! Cant wait to start some more in-depth FX dialogue with you next week. Ill be shamelessly stealing Noble Savages All Things Art thread idea and making a new one for FX-based requests.
|
I love the VFX you mentioned in the Intrepid Informer #5, I was always wondering who was after the awesome effects we been watching lately.
Cant wait for your suggestion thread!
You also have the best set of initials ever... K"TR"BdC, just tickles me, definately a challenge to find someone with longer.
And the Hellfire Whips were you're work? Love it! I know the animation guys had a horrid time with it from what BaBs said before he left, but I imagine you had just a tough a time getting it to be as perfect as that.
Actually everything you just stamped you're name on is pretty awesome. Of course now you've set yourself a fire high standard, I look forward to seeing what you come up with surpassing it!
EDIT: since you will have a VFX suggestion thread no doubt, I did wanna save stuff for that, but... and I'm only guessing you'll have to have a hand in this... tintable rocket boots...alternative and tintable vfx for Ancillary and power pools, and collaborate with Sexy Jay to get rocket packs with tintable plumes... and.... tooo many things....... *Self Destruct*
Hmmm...
'Fountain Spray' as a water Blast, well you have the basic vfx.
Waits for UM Weather FX to be announced, well you have the puddles and water drops from the Praetorian Underground, Cloudy Sky with animated lightning strikes from the Ruined Ouroboros...
ohh.. yesss... Weather in City of Heroes. Rotating at will....
To see my vampire on a ledge with a gargoyle in teh rain with lightning in the back!
hahaha...
Welcome, dont let us scare you away!
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Beginner - Encounter a renewed age for the Mook and the Family when Emile Marcone escapes from the Zig!
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Average - A new race of aliens arrives on Earth. And Vanguard has you investigate them!
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Advanced - Go back in time and witness the birth of a vampire. Follow her to key moments in her life in order to stop her! A story of intrigue, drama and horror! Blood & Violence... not recommend to solo!
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
Hello and welcome
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
We've been sharing pretty exciting information with you about upcoming content through the previous issues of the Intrepid Informer and while this is definitely a great platform for that type of communication, we also wanted to be able to introduce you to members of the Paragon Team whom you wouldn't have heard a great deal about but who have nonetheless contributed in great lengths to making City of Heroes what it is today.
Without further ado, we have the pleasure of introducing you to Keetsie "Tunnel Rat" Braz da Cunha who has been working her magic in the game for a couple of years already by creating all sorts of striking visual effects for powers, auras, environment props and more!
Introduction
by Keetsie "Tunnel Rat" Braz da Cunha
Hello, fellow CoHers!
My name is Keetsie "Tunnel Rat" Braz da Cunha and I've been working with Paragon's VFX department for just over two years. I've had the pleasure of meeting many of you at previous Meet & Greets, and of course, hero-ing with you anonymously on the streets of Paragon City and the Rogue Isles, so I'm very excited to start up a more direct line of communication with you on the forums!
For me, getting into VFX was a sort of happy accident. I'd known since high school that I wanted to pursue an artistic career, but I'd always thought it'd be as a concept artist. I enrolled in an animation and illustration BFA program and spent many sleepless nights drawing and animating. It wasn't until my final year, though, that I attempted my first FX test. And then I never looked back! I spent my senior year traditionally and digitally animating smoke columns, fires, Molotov cocktails, explosions and splashes, and fell in love with the unique challenges effects animation presents. I managed to get my first gig with a game studio up in San Francisco. A couple years later, I applied to Paragon Studios looking for an easier commute, without ever imagining how attached I'd become to the City of Heroes project. Within a couple weeks, I was a CoH addict, and have been logging on almost nightly since. It's incredibly fulfilling to work on a project I'm passionate about, and exciting to be involved with the developers and community supporting it!
The fun part of being a VFX artist on City of Heroes is that I never know what task will be thrown at me next. One day I might be creating plumes of hellfire, only to move on to gently swirling fireflies the next hour. Some of my recent work has included effects for Demon Summoning, Kinetic Melee and Electric Control. (Those fire whip effects took me forever, but I'm still happy with the way they came out!) You've also seen tons of my work in the Booster Packs, mostly in the form of auras and costume change emotes. It's a super creative and demanding role that requires all our VFX artists' brains to be nonstop idea machines! To keep fresh ideas coming, I play a ton of video games and annoy my gamer friends by studying all the pretty effects while they're getting ganked. Nothing beats old-school, though, so I also reference a lot of traditional animation, ranging from Looney Toons to the glory days of Disney. Those masterworks remind me just how green my skills really are, and how much I still have to learn.
But the VFX team still can't think of everything, and that's where player's ideas have been especially valuable. The player feedback in David Nakayama's All Things Art threads has been phenomenal, and has already contributed to the creation of many auras that otherwise may have never seen the light of day. Several of the auras in the Origins Pack, like Leaves and Atomic, were snatched from that thread. And most recently, the Animal Pack's Breath aura was realized as a direct result from a player's suggestion at last year's San Francisco Meet and Greet. Obviously, a hundred (or more!) heads are better than one! So very soon, I'll be dropping into the forums as Tunnel Rat to pick your brains on a number of things, like how to best expand our effects-based customization options, and how the effects can breathe more life into the worlds we all play in.
That's one reason why I'm so thrilled to "meet" you all, finally, on the official forums. I'm eager to hear what you think the VFX department should work on. We are always looking for ways to improve the effects in City of Heroes, and to introduce new ones that will blow your minds! We have a fantastic game and a fantastic community, and I want progress in CoH's effects to be the most epic team effort ever!
Keetsie "Tunnel Rat" Braz da Cunha
VFX Artist
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