Orthicon

Apprentice
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  1. Orthicon

    Not Goodbye

    So. Commander, you got Bug Hunter twice? One for Ouro and one for bases?
  2. I haven't seen the video posted yet, so I haven't been able to track back to take another look at the super-secret screen that Zwill flashed up. Anyone get a look?
  3. Quote:
    Originally Posted by Triplash View Post
    The poster you quoted? He's actually the guy who wrote it!

    And yeah, it is a really fun story. Me likey!
    D'oh! In my laughter, I didn't even realize! I'm glad he's here appreciating the praise.
  4. Quote:
    Originally Posted by Equation View Post
    Personally, if this were to have any lasting effect in game, I was thinking it be the birth of "The Gladys Brittlehips Strike Force", but that's just me!
    This very idea made me laugh really, really hard.


    Devs: Great writing on this story. I look forward to each chapter!
  5. After reading the overview, I just want to give a Dr. Sam Beckett "Ohhhhh boy!"
  6. This looks like a fun and interesting set. I'm looking forward to giving it a try, which says a lot since I usually play blasters.
  7. Quote:
    Originally Posted by Positron View Post
    A ton of my formative years were spent gaming and programming (which mostly involved copying line for line programs out of magazines).
    I'm having flashbacks of trying to get programs from the back of Byte or Compute! magazines typed in and running. ::shudder::
  8. Quote:
    Originally Posted by Grim Saint View Post
    Toon Melee

    Powers would include hitting your enemy with a giant mallet you pull from nowhere, conjuring safes/anvils/grand pianos to fall on targets, a 3 second delay before falling after you walk off a cliff, and the ability to move through walls leaving a hole in the shape of your silhouette.

    Toon Melee users would also have unlimited salvage and recipe capacity due to hammerspace.
    I like this idea. A cartoon fx power would be a lot of fun. Barring the storage increase, I could see this fitting in the game.
  9. I remember the day (back in '81, I think) when our family got a Commodore VIC-20. Half the street came over to witness this new technological wonder. When we later upgraded to a C64, my father built a monitor stand with three cartridge slots. You could have three different games in, flip the switch for the one you wanted and off you'd go. Moving from a cassette drive to a floppy was big news, living in the future!

    A building I work in now was formerly the US headquarters of Commodore. I smile whenever I remember that at work.
  10. Quote:
    Originally Posted by Texarkana View Post
    So, I see a few issues with the whole Twitter thing.

    1.) You have to sell out and join twitter. For some, that is a big deal.
    No, you don't have to join Twitter. The COH Twitter page can be accessed via browser like any other webpage. Bookmark it and refresh/read it when you like.

    Now, for certain smartphone apps, you may need to sign in with an account. Chances are, however, that any given device has a browser that you can pull up the page, account-free.
  11. Keep in mind that you don't have to subscribe to Twitter to see the posts. Following with a Twitter account with may get you quicker access, sure, but you can bookmark the COH Twitter page and check in on a browser to see the same exact posts a Twitter account holder would see.
  12. I tuned in about the middle of this week's show. I found the video quality (watching on my PC) to be much better. Fired it up full screen, which I never did with good results on Ustream, and enjoyed the Water Blast demonstration. So far, I think the switch to Twitch was a good decision.
  13. Quote:
    Originally Posted by Nethergoat View Post
    AFAIK you could always call your contacts, the problem was it took FOREVER to unlock. It may be my memory exaggerating, but I recall being sent all over hell and gone by a contact only to FINALLY get their number on the last mission they handed out.
    This is why I hate Neal Kendrick, in Bricks. I won't take missions off that guy.
  14. Quote:
    Originally Posted by Codewalker View Post
    Hmm, hadn't thought to check since I never use them, but does this still summon Statesman for the tanker one?
    A friend of mine summoned Echo of Statesman over the weekend. Very handy.
  15. Quote:
    Originally Posted by Necrotech_Master View Post
    the problem as was in beta was crashes were caused by the aoe attacks you get to use as emp cole, if you only use single target attacks you should be ok
    This was the only way I could complete the mission. Mapserved out every time I used the AOEs on decent sized groups.
  16. Quote:
    Originally Posted by Yogi_Bare View Post
    Animal Cowls and Helmets
    Is this along the lines of Hawk from 70's Buck Rogers TV show, or Sorceress from He-Man? Yes, I know both are bird-themed, but animal heads like that, in general-- that's something I've been hoping for.
  17. Quote:
    Originally Posted by Steelclaw View Post
    2) Drink tickets were passed out at the beginning of the Summit... the first of them appeared on the in-game Auction House lists approximately 34 seconds later.
    I got a good laugh out of this. Thanks.
  18. Ah, I see you have a machine that goes *ping*!!
  19. Quote:
    Originally Posted by Benchpresser View Post
    I LOVE this- I always wanted a Oro TF where you fight during Brass Monday, this will suffice for now
    Ah, Brass Monday. This is the kind of Nemesis invasion I want to experience. I believe that the hindrance to this has always been the amount of new artwork needed to portray a 1932 Paragon City. Perhaps if they tie it to a future event/issue, maybe the resources can be allocated to make it happen. Oh well, one can dream...

    Edit: right after I posted, http://na.cityofheroes.com/en/news/n...en_thunder.php popped up. Oh my.
  20. Quote:
    Originally Posted by Agent White View Post
    Boomtown is just obvious because it's easily one of the deadest zones. There's literally nothing there but badges, Babbage, and the occasional door mission or hunt.
    This is exactly how I would summarize Boomtown. All of these years since the Rikti attack and it's still a wasteland? This zone is ripe for a revamp - even if a "we're starting to rebuild" motif, a la Faultline, is in play.

    If we're seeing Penelope Yin grow up, let's witness the passage of time on our city, too.
  21. Quote:
    Originally Posted by Torroes_Prime View Post
    Does the Coyote jump up on it's hind legs and punch the target in question with it's paw?
    I fully support this idea. I may be quite over-tired at the moment, but it's striking me as pretty funny.
  22. Quote:
    Originally Posted by TeutonicRogue View Post
    I'm confused though. Didn't Posi go on record not too long ago, stating that BAB is /not/ a member of the Phalanx? Yet here he is again.
    My thoughts exactly while I watched. I liked this video, and hope they do more!
  23. Quote:
    Originally Posted by warden_de_dios View Post
    2) Is there a minimum level for the Arc?

    level 20
    Ran it today at level 13, got myself a Hero Merit, too.
  24. Quote:
    Originally Posted by Arcanaville View Post
    Will we also be getting a "Pirates of the Rogue Isles" event next year?



    I would pray that this run would be an emote.
  25. Quote:
    Originally Posted by SlickRiptide View Post
    In the beginning, Sally was an actual monster-class creature. I'm not sure if we still use that classification any more, actually, but on the scale of "bad guys" you pretty much had Minion, Lieutenant, Boss, Arch-villain, Monster and Giant Monster
    I just saw her and she was identified as Monster.