Say, what's magical in Praetoria?


Android_5Point9

 

Posted

Quote:
Originally Posted by Redlynne View Post
Let's just say that most people are going to be more comfortable classifying Psionic Powers as being either Mutant or Natural in origin, rather than Magic or Tech. A case can be made for Psionics being the result of a Science origin too, but that's rarer (and usually involves Countess Crey for some reason).
But my Mind/Psi Dom is Science Origin. :/

I think that pigeonholing psychics/psions into a Mutant or Natural origin is an unhealthy behavior. I can only imagine that it stems from people trying to compare the CoH universe to the Marvel/DC universes.

If the origin of a meta's powers is explained reasonably, why should we impose any sort of artificial restrictions?

Quote:
Originally Posted by Samuel_Tow View Post
That's really all I'm saying - Magic in general isn't a sign of social and intellectual decay, at least not how I've seen it in fiction. On the contrary, it's a sign of great prosperity and learning. To have that absent from Praetoria completely is just... Odd. This isn't something that you can just suppress any more so than you can suppress the laws of thermodynamics.
Aside from artifacts like Transmuter's medallion, Vanessa DeVore's mask, and a couple of interesting things on display at the Trading House in Imperial City, we don't know if magic is absent from Praetoria, so to speak. In fact, considering that there's an Item of Power secured in the Trading House and regarded as a mere curiosity, I think it would fair to assume that Cole more or less has magic firmly under control within Praetoria. It may not necessarily be dampened.

For the time being, at least.

Quote:
Of course, you could have mind-altering powers accessible via magic, but you don't stuff these people in a tank like Cole does. So if he has captured former Tsoo casters, what does he do with them? We see neither sight nor mention of such. And while it's true that the Tsoo would normally have magical mind control powers, they also have dark powers, storm powers, teleportation, spines, energy powers and I even forget what else. That, and their Ancestor Spirits. Neither hide nor hair of those exists in Praetoria.
Again, just conjecture, but I think it might not help Cole achieve his goal if the people under his rule began to understand that there's more to the world around them than what he chooses to show them. He convinced them not to leave the confines of the sonic barrier by threatening them with the boogeyman Hamidon, dulls their minds with Enriche, forcibly 'straightens' their lines of thinking if they deviate from a preassigned path, and even tries to cover up the existence of alternate Earths; keeping wizardry under wraps would definitely be in Cole's MO.

For now.

Quote:
Originally Posted by SlyGuyMcFly View Post
We do know of some differences that occurred before 19-whatever. Praetorian Nemesis has been stated to have died "a simple clock-maker". That would have happened sometime in the mid-late 1800s. I know, I know, this is Nemesis. But still.
Eh? I heard that he was pretty full of fail on Praetoria, but I didn't hear that he died. :/


61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)

 

Posted

Weren't the words that they "like to think he died a happy clockmaker?"

Then again, who really needs Praetorian Nemesis when Nemesis Rex, exalted ruler of an alternate Earth, would do just fine?


 

Posted

Quote:
Originally Posted by TheDeepBlue View Post
But my Mind/Psi Dom is Science Origin. :/

I think that pigeonholing psychics/psions into a Mutant or Natural origin is an unhealthy behavior. I can only imagine that it stems from people trying to compare the CoH universe to the Marvel/DC universes.
Many mystical telepaths exist in Marvel and DC. The Enchantress even called Professor X's telepathy clumsy when he tried to use it on her during Secret Wars. Doctor Strange and other mystics communicate via telepathy. I think most players tend to think of Psi and mutation as linked because of Sister Psyche and the Origin of Power arc, but that kind of generalization completely disregards Numina.

Speaking of Numina, Diabolique is both Praetorian and almost-certainly magical.

Oh, and Sam, go and do the An Unnatural Order arc again, or just read the clues and other text on ParagonWiki. You might be surprised at the origin of the Will of the Earth.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by TheDeepBlue View Post
Eh? I heard that he was pretty full of fail on Praetoria, but I didn't hear that he died. :/
I may well be misremembering. I'll try dig up the original quote.


 

Posted

Quote:
Originally Posted by TheDeepBlue View Post
Eh? I heard that he was pretty full of fail on Praetoria, but I didn't hear that he died. :/
The devs said back in HeroCon 2009 that they "liked to think" that he'd died as a "happy old clockmaker".

More recently, when asked about the Praetorian Recluse staying dead, they said it was a comic book game

The spirit of Stefan Richter connected to the Resistance would be a fun Praetorian version of Ghost Widow connected to Arachnos.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
More recently, when asked about the Praetorian Recluse staying dead, they said it was a comic book game
Revolving doors of death can get wearisome after a while. This is probably the worst aspect of comic books.


 

Posted

So, in summary, Nemesis dies innocuously on Praetorian Earth. Nemesis did not incite war with the Rikti against Praetorian Earth, the caves of the CoT are undisturbed by Rikti so no sudden influx of the Circle in Praetoria. A big source of magic is the Hamidon in Praetoria against whom Emperor Cole is warring, therefore, he pins his success to reducing magic users in Praetoria with a competent Azuria. And, that nasty bit of magic use in Praetorian Croatoa has been devoured by the Praetorian Hammi...

So ... to unleash another force against Cole, the Resistance and Midnighters from Primal Earth are going to bang the gong in Praetorian Orenbaga and run like heck with demons following them to Nova Praetoria to present Praetor White with a big surprise.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

That could... that could actually work.


 

Posted

The other thing I pondered... Devouring Earth are partially magical?? I thought they were mutation to the extreme.

Oh and Dark Astoria was devoured in Praetorian Earth, too.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Quote:
Originally Posted by Psylenz View Post
The other thing I pondered... Devouring Earth are partially magical?? I thought they were mutation to the extreme.

Oh and Dark Astoria was devoured in Praetorian Earth, too.
Actually from what we've been told what would have been Paragon City in the Praetoria universe was nuked to hell, it's what caused a switch from Statesman to Tyrant, seeing his home town being nuked to supposedly stem the tide of Praetorian Hamidon.


 

Posted

Paragon City was called Shroud City on Praetorian Earth, and was destroyed by nukes - so it'd probably look alot like the ruined city zones that were in the original Praetorian arcs and the comics


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by TheDeepBlue View Post
Again, just conjecture, but I think it might not help Cole achieve his goal if the people under his rule began to understand that there's more to the world around them than what he chooses to show them. He convinced them not to leave the confines of the sonic barrier by threatening them with the boogeyman Hamidon, dulls their minds with Enriche, forcibly 'straightens' their lines of thinking if they deviate from a preassigned path, and even tries to cover up the existence of alternate Earths; keeping wizardry under wraps would definitely be in Cole's MO.
That only works if we assume that Cole has managed to control EVERYBODY, and he clearly hasn't. The Resistance have cells throughout the world and the Syndicate very much isn't falling for his propaganda or for his scare tactics. We have plenty of people on Praetorian Earth who know about the broader world around them, who should conceivably know about magic, yet it's never so much as mentioned. Not even in the context of "It existed, but not any more!" Magic hasn't been removed from Praetorian Earth. It simply doesn't come up in any of the narrative anywhere. It's like they forgot about it.

Yes, magic does show up in the 40-50 hero arcs related to Praetorian Earth, but for the most part that's just because it was in the arcs even before, and it's more a holdover than an actual part of Praetorian canon.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
Oh, and Sam, go and do the An Unnatural Order arc again, or just read the clues and other text on ParagonWiki. You might be surprised at the origin of the Will of the Earth.
I went and checked that. I still see the origin of the Will of the Earth as the same thing as what I saw it in the Terra Conspiracy - a sentient bacteria. The only thing in there which hints at magic is that the Devouring Earth kidnapped a bunch of Mystics, but I couldn't find any evidence of what they actually wanted out of the mystics. If you're referring to the fact that the Will of the Earth is psychic, then yes, it is. But as we said before - that's not necessarily magical.

And again - the one time the Hamidon was described as magical was when someone goofed, and that was later changed. Is it possible that magic is somehow involved? Possibly. However, that does not make the Hamidon a source or repository of magic, nor does it make anything related to him a large part of magical history.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
That only works if we assume that Cole has managed to control EVERYBODY, and he clearly hasn't. The Resistance have cells throughout the world and the Syndicate very much isn't falling for his propaganda or for his scare tactics. We have plenty of people on Praetorian Earth who know about the broader world around them, who should conceivably know about magic, yet it's never so much as mentioned.
Which is fine, but I'm saying that, with few exceptions, he has a firm grip on magic in Praetoria, regardless of who comes in knowing what. So, I'm not suprised that it isn't mentioned very much.

Quote:
Originally Posted by Daemodand View Post
The magic in Praetoria is YOU!
And knowing is half the battle!

geeeeaaayyyyyjooooooo~~~~


61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)

 

Posted

Quote:
Originally Posted by TheDeepBlue View Post
Which is fine, but I'm saying that, with few exceptions, he has a firm grip on magic in Praetoria, regardless of who comes in knowing what. So, I'm not suprised that it isn't mentioned very much.
I see it in the same light as Cole trying to corner the market on Psychic powers. Sure, he's stolen all the psychics from the common people, but common people still know psychics exist and discuss them. He's also failed to steal the psychics from either the Resistance or the Syndicate, and Syndicate Suits are far from hard to find.

It just takes quite a leap of faith for me to see mages as that much more different from psychics.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Isn't it stated in lore that a majority of magic users in the world are at least distantly related to Mu?

What if the CoT didn't back down at the last minute and spare some of them? After that it's not hard to guess that the literal deal with the devil they made turned out poorly. And they either ended up like our CoT, trapped, or were wiped out completely.

With the primary sources of magic in the world extinguished, maybe magic as an origin is just very weak or underused in Pretoria.

That's all my own fantasy, but it does wrap it up nicely. The origins are not universal aspects. As far as I can gather from the lore, the origins are all paths that lead to "power" in the most general sense. Your origin determines how that power manifests in the world, how you tap that power, what your limitations and strengths are. Our world found five paths to power. But that doesn't mean other worlds followed the same routes.

Though I would like to know what makes something become an origin... Is it like gravity? Where it exists all the time everywhere, and it some process or event starts happening often enough or... something. It creates a "Power Gravity Well" that eventually hits critical mass and becomes an origin? Like a star igniting. According to that theory, the Well itself is some kind of massive black hole of power that's become self aware.

...Ok that got kind of ranty.


 

Posted

Quote:
Originally Posted by SDragon View Post
...maybe magic as an origin is just very weak or underused in Pretoria.
This is how I see it. No one ever talks about magic in Praetoria because, maybe it's like a-track or VHS. It's just an un-utilized, inefficient format that no one cares about. Who needs magic healing or scrying or whatever when you've got technology that can do the same and psychic powers that dominate much of what you'd need to accomplish. And without lots of magic spells, enchantments and artifacts of power being thrown around, much of the usefulness of magic is wasted.

Of course, that doesn't mean magic is weak, it's just so few know how to use it. And when people see the rare occasion of it being used, they probably don't understand it's even magic at all. This leaves greater raw power and advantage to those that actually utilize magic since knowledge is power with magic. You just have to know how to transfer 'raw magic' into 'raw power' which may not be as easy as it sounds.


 

Posted

Back at Hero Con 2009, it was mentioned that Tyrant and his Praetors "work magic - sometimes literally" to keep the people of Paretoria "safe".


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Redlynne View Post
Let's just say that most people are going to be more comfortable classifying Psionic Powers as being either Mutant or Natural in origin, rather than Magic or Tech. A case can be made for Psionics being the result of a Science origin too, but that's rarer (and usually involves Countess Crey for some reason).
My AR/Mental blaster is a possessed Nemesis automaton. Had a hard time deciding whether to go with tech or magic origin, the psi stuff being from a spirit but the gun 'n his body and all being tech. o:

Tangent aside, I too found it weirdish that there was no real magic about. Certainly felt odd to run a magic character through it. But eh, not fussed about knowing why. If we're lucky an explanation will crop up eventually.


 

Posted

Well I'd say Syndicate have magic users, if only because they are made up of elements of the Tsoo from Praetorian earth. The syndicate, some of them, ahve some pretty nifty little powers so if anyone has magic, it's them.

Also the Carnival of Light, though they really don't show up so far outside of De'Vore in the resistance base, I really hope they do though, I want to see light carnies running around helping the resistance!


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I went and checked that. I still see the origin of the Will of the Earth as the same thing as what I saw it in the Terra Conspiracy - a sentient bacteria. The only thing in there which hints at magic is that the Devouring Earth kidnapped a bunch of Mystics, but I couldn't find any evidence of what they actually wanted out of the mystics. If you're referring to the fact that the Will of the Earth is psychic, then yes, it is. But as we said before - that's not necessarily magical.

And again - the one time the Hamidon was described as magical was when someone goofed, and that was later changed. Is it possible that magic is somehow involved? Possibly. However, that does not make the Hamidon a source or repository of magic, nor does it make anything related to him a large part of magical history.
Of course he's not part of the magical backstory, but An Unnatural Order at the very least leads us to believe that that Will of the Earth (if we assume that it is not the same Will of the Earth that Hamidon used on himself, which it might well be), if not the original Will of the Earth that Hamidon used on himself, requires mystics to create, as well as scientists. Either that, or the Devouring Earth are very amused by card tricks and Tarot readings. In all honesty, there aren't many details about exactly what happened during Hamidon's actual transformation. Tanya tells us virtually nothing, and she appears to be oblivious to the details of what the Will of the Earth even was.

The Elder God story (written by BaB before we really had interacted with him, but apparently with details provided by Positron) was obviously wrong, because it completely contradicted the established story of Hamidon having been a human who changed himself. There being at least a magical component to his transformation does have some basis in game lore that has existed since the beginning, the Devouring Earth using mystics in some capacity to (re?)create the Will of the Earth in that arc that chronologically takes place before the Terra Conspiracy arc, and might be happening right alongside the break-in in which Hamidon Pasalima transforms himself. The Devouring Earth are a post-Rikti War threat, after all, which pushes their creation to near the game's launch, and possibly during the time that our characters are gaining their levels.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

What I meant to say was: The way I read your previous post was that if I read up on the story, I'd find a clear revelation that the Will of the Earth was magical, which isn't what I found in the story arc, which was in turn consistent with what I remembered from the arc from the last time I ran it. Are there implications that there might be a magical component to the Will? Yes, even if they are vague and hanging, but they exist, I'll admit that much.

However, going from a possible minor magical component in the Will of the Earth to the Hamidon being the source or sink of all magic is too much of a leap for me to accept without evidence, which don't exist in current storyline. Yes, something made the Hamidon of Praetorian Earth more powerful than the Hamidon of Primal Earth. This doesn't prove anything, as something clearly made Nemesis Rex more powerful than our Nemesis, what with him ruling his entire world and multiple other dimensions. Something also apparently made my double from that dead world dimension powerful enough to destroy the entire world and kill all people on it.

Before, we'd have simply chalked that up to different dimensions. These days, the resident deus ex machina that is the Well of the Furies tends to be used as "plot glue," but the storyline seems to be adamant that THAT isn't magic, but rather some kind of abstract power which empowers all origins, so that doesn't work, either.

The only thing we're left with is our own conjecture, which really just strikes me as bad writing. I can live with magic not being prominent in Praetoria if its existence in the wider game universe were at least acknowledged. For instance, what's wrong with having random people remark how magic isn't real and ghosts don't exist and "Are you crazy?" You know, the same way "magic" is being treated in the real world - with suspicion and disbelief. It would at least tell me that the writers were aware that magic existed elsewhere in the game and have at the very least acknowledged its absence. Such isn't the case.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Venture View Post
Best explanation for Praetoria yet.
I found a better one.

*points to the sign by the hot dog vendor that reads "Your Map of the Village"

Magic would be "unmutual."


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...

 

Posted

Hmm, out of curiosity, Praetorian Infernal doesn't really show up in the 1-20 space, does he?

[ edit ]
Yep, he doesn't , Sam even mentioned that in the OP.

Please point at laugh at me.


Let's Dance!