Set me straight, please.
You've got it right, save for one thing:
The Incarnate Shards, which are the only valuable currency that can be obtained in any way not relating to these new Trails, convert on a 1:1 basis to Incarnate Threads. However, equivalent Thread costs for items are 5 times that of Shards.
So it's basically like dividing your Shards by 5.
Let me make sure I understand this. If I have anything wrong, please, set me straight.
I just tried the new incarnate TFs. They're as hard as the old incarnate TFs, but you have 3-4 times as many people. Before, a single idiot on a team can ruin it for everybody. Now you have three times as many idiots playing. I need at least three teams without any idiots in them to play one of the new trials. I need approximately 6 of these trials in order to just unlock just one of the four new incarnate slots. One I have them unlocked, I need to keep performing these trials in order to amass...some amount of 3 or 4 bewildering new currencies to buy boosts for those slots. And during all this time, I get no salvage or recipe drops. Do I have all that straight? And if I do, can someone tell me how this isn't the worst designed high-level advancement system ever conceived? |
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus
Not totally correct; you get Incarnate Threads from defeating enemies and only need them (well the components too but technically not needed since you can craft the comps. from Incarnate Threads)...so only 1 new form of 'currency' you have to worry about getting.
Astral/Empyrean Merits are good/nice to get but (as far as I can remember) aren't needed to craft an actual ability/power in the new slots.
Edit: Oh and what GreenFlame said; I wanted to say something snarky but...GreenFlame said it better
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
Actually Empyrean Merits can be exchanged for the new components (8 for a Rare or 30 for a Very Rare). Depending on you luck with drops and such this can be a faster/cheaper way to get higher tier boosts.
|
Yeah I knew about the conversion but technically you don't need to get the new merits; it can all be done with threads.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
And during all this time, I get no salvage or recipe drops. |
Types of Swords
My Portfolio
I don't know about you, but i managed to run 3 Lambdas (2 of them successful, the other couldn't deal with all the adds) in 8 people, and with globals down, and managed to unlock and slot my t1 interface in the process.
so.. its really not that hard, once you get the gist of it.
I'd recommend when running the trials to use threads to make any components you need for the common and any spare being used as Incarnate XP, it unlocks a hell of a lot quicker that way.
Remember when the ITF was introduced?
Some players screamed it was too hard.
Many complained about how it took two to three hours and then they couldn't complete it in the end because there was no way to overcome the heals of the healing Nictus?
Yeah... whatever happened to that?
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Also Lambda caps at 2 teams.
You still make progress towards unlocking slots or collecting threads even on a failed run, so while successful runs are optimal, you still will likely gain from a failure.
There's only one new currency, threads, which is converted into components, to craft boosts, same as shards and the Alpha. And threads can also be used to craft Alpha slot components. And as stated above, you still get all the other normal drops one would expect when fighting. Got a purple on a failed lambda today, along with sundry other salvage, recipies, enhancements, inspirations and inf.
Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2
I like the set up like others have said it awards you after each section so even if you fail it you still make some progress.
Well currently on Union the group I'm running with (hello Damz and friends!) we're 2 failures on the BAF, one bugged dumped out of the BAF while we were within seconds of beating it and 5 completions.
Originally Posted by RemusShepherd
And during all this time, I get no salvage or recipe drops.
|
Three TFs, one (worthless) recipe. I think that qualifies as an extremely low drop rate.
But thank you for pointing out that there is only one new currency, despite it appearing in half a dozen new denominations.
With those in mind, I'm willing to say that this may not be the worst game advacement mechanic ever conceived. It's still without a doubt the worst one ever put into this MMO.
This is terrible. This is awful. Were our devs replaced by automatons? Were the beta testers drunk on Enriche? In my opinion this is, like, i3 level of fail for a new release. What happened?
...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.
Even if you fail you still win. Here is my suggestion: for now don't worry about wininng, just getting as far into the stages as possible.
On a BAF that got to the final stage and failed, I was able to get 16 threads (from the 3 Amper merits or whatever the hell the new currency idiocy is called) and 36% towards Judgement.
Don't worry about winning for now, it's not necessary.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
Lambda only requires 8 to launch and scales based on the number of participants. Remember that the top numbers are only the max number of players. Each trial requires less than the max number to launch.
Andy Belford
Community Manager
Paragon Studios
Those of us that did not want a grind were explicitly told to take our comments elsewhere.
|
When it was brought up that soloists were going to take an extremely long time to be able to grind through old content to accomplish anything relating to the new slots, we were told that the TUT would help us in getting into the trials so we needed to be quiet about it being a grind.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Lambda only requires 8 to launch and scales based on the number of participants. Remember that the top numbers are only the max number of players. Each trial requires less than the max number to launch.
|
The addition of special xp even for losing runs seems to indicate that players are now officially going to be rewarded for beating their heads against walls, with no regard to play skill. This is bad, bad design. How do we disincentivize those who will grief their leagues or just play sloppily, when everyone knows that they'll be rewarded even if they fail?
As a geek who's into game mechanics and game design, I'm just appalled. I thought our devs knew how to build a game system. I trusted them. This looks like the work of an amateur.
...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.
The addition of special xp even for losing runs seems to indicate that players are now officially going to be rewarded for beating their heads against walls, with no regard to play skill.
|
If you run the STF, but can't beat Recluse at the end, the game still rewards your failure with the XP you got along the way - the Trial XP works in exactly the same way.
@Golden Girl
City of Heroes comics and artwork
Is it possible to win with only 8 players?
The addition of special xp even for losing runs seems to indicate that players are now officially going to be rewarded for beating their heads against walls, with no regard to play skill. This is bad, bad design. How do we disincentivize those who will grief their leagues or just play sloppily, when everyone knows that they'll be rewarded even if they fail? As a geek who's into game mechanics and game design, I'm just appalled. I thought our devs knew how to build a game system. I trusted them. This looks like the work of an amateur. |
Even if you fail you still win. Here is my suggestion: for now don't worry about wininng, just getting as far into the stages as possible.
On a BAF that got to the final stage and failed, I was able to get 16 threads (from the 3 Amper merits or whatever the hell the new currency idiocy is called) and 36% towards Judgement. Don't worry about winning for now, it's not necessary. |
So I need to fail this TF ten times before I even unlock the slot that might, once it's slotted, give me enough power to succeed at the same content??
This redefines grind. In most grinds you at least get a change of scenery every once in a while. How will I not be sick to my stomach even thinking about this TF by the time I'm able to actually play it?
...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.
Let me make sure I understand this. If I have anything wrong, please, set me straight.
I just tried the new incarnate TFs. They're as hard as the old incarnate TFs, but you have 3-4 times as many people. Before, a single idiot on a team can ruin it for everybody. Now you have three times as many idiots playing.
I need at least three teams without any idiots in them to play one of the new trials.
I need approximately 6 of these trials in order to just unlock just one of the four new incarnate slots. One I have them unlocked, I need to keep performing these trials in order to amass...some amount of 3 or 4 bewildering new currencies to buy boosts for those slots.
And during all this time, I get no salvage or recipe drops.
Do I have all that straight? And if I do, can someone tell me how this isn't the worst designed high-level advancement system ever conceived?
...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.