Set me straight, please.


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
See while I don't think these are hard but then I came from a WoW raiding background where dancing about and coordination were pretty much required.
...
The BAF and Lambada are tough but they simply require communication and Coordination. my personal record is now 2 complete Lambada runs with no failures, 3 failed BAF runs and 8 successful ones.
Was that record all with a group of friends and/or guildmates?

I don't have that many friends in this game. I'm loosely attached to a crowd that's as organized as a herd of cats, in more ways than one. I don't have any SGs anymore -- my old SG all left. I have level 40s that have never been in a SG. I've soloed and PUGed them all.

Where do I get 24 'friends' with enough discipline and coordination to allow me to 'enjoy' this 'WoW-style raiding content'?

I think the answer is that I don't. End game systems like this are not meant for casual players like me.


...
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Posted

Quote:
Originally Posted by Gemini_2099 View Post
Actually you are told to do something else...well...not much else in Issue 20: Incarnates.

Two new TF's. That ain't cat ****.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Lazarillo View Post
Lesson from the Beta boards: if you have a problem with the grind, you don't actually have a problem with the grind. You're just whining because it's too hard or because you don't get to have all your slots filled with Very Rares in the first day of playing. You might think you think the issue lies somewhere else, but it doesn't.
I'm trying to figure out how much sarcasm is in your post, Lazarillo. Is the above your opinion, the opinion of the majority of beta players, or the apparent opinion of the devs in reaction to the beta feedback?

The first case I can ignore (no offense; I don't know you). The second case is troubling. The third case is grounds for leaving the game.


...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.

 

Posted

Quote:
Originally Posted by Arilou View Post
Two new TF's. That ain't cat ****.
Actually 1.5.

lolvillains.


 

Posted

The bonus of the EU servers is...well we're a close knit family and you're going to see the same people in all of the runs, so there is bound to be someone who knows what to do.

So while they are PuGs, as in whoever turns up, it's being led by a guy who has got leading them down to a fine art and atleast 60% of people per trial know what to do.


 

Posted

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Originally Posted by RemusShepherd View Post
I'm trying to figure out how much sarcasm is in your post, Lazarillo. Is the above your opinion, the opinion of the majority of beta players, or the apparent opinion of the devs in reaction to the beta feedback?

The first case I can ignore (no offense; I don't know you). The second case is troubling. The third case is grounds for leaving the game.
Ah, yeah, I was being snarky. It's the second. My personal feelings are that the system as it stands is pretty broken. I like the new trials, considered in a vacuum, but the grind is stupid. As to the Devs reaction...there wasn't. I don't recall a single redname post about much of, well, anything on the Beta boards.


 

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Quote:
Originally Posted by RemusShepherd View Post
Okay, all this is pretty bewildering, but let me see if I have it straight.

To unlock and slot *one* of the new incarnate abilities, a player can either:
A. Fail at one trial about 10 times.
B. Succeed at one trial about 3 times, plus spend about 65 mil inf.

Since most of my playtime in this game is with PUGs, and many of my level 50s do not have 65 mil inf, it's almost certain that A is my only option.

Compare that with the alpha slot, which was unlocked in a mission arc that could usually be run solo and that could be slotted in 1 or 2 runs of any of a half dozen TFs.

Meanwhile, players are being encouraged to use sloppy tactics and griefers are having a field day.

Seriously, did the same devs create both these systems? Did anyone check for automatons?
I ran 3 Lambda trials, failed 1, succeeded in 2, with a group built entirely from the LFG system, and me leading, having only ran 2 (one failure) lambdas on test, which i did not lead. I was able to unlock my interface, and after running a 4th lambda (i was 5 threads short) able to craft my t1. After 2 attempts at a BAF, and 1 more successful Lambda, i was able to slot my t2 interface boost, have about 20% completion on my judgement, and about 60% completion on my destiny.

All without spending a single inf, and all within about 4 hours time.

I looked up the guides, and ran the trials the way they are designed to be ran, and won more often then i didnt on lambda, BAF we got siege and nightstar to about 15% but got overwhelmed with adds (those 9PU thingys suck) and we figured out we'll just farm lambda for awhile once we destiny, and go back to BAF.


 

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I failed 3 times on the Lambda trial unlocking my Interface slot and making a little progress into my Destiny slot - I scored about 15 Threads and made some Inf.

Did I care that I couldn't ace it right off the bat? No, because just like in the 1-50 game, I made progress; win or lose.

The only thing that bothered me was that I was one on the first on and we didn't get more than a team of 8 at a time (at that time) and the glitch that force-quit the team.

I liked, that as a PUG, no one got all anal retentive that only one or two read the 'hint book'... we went through; learning from our mistakes, talking trash and kicking tail.

At this rate, I might not even complete the trials before unlocking and slotting all my IPs; which is my primary concern at this time.


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Quote:
Originally Posted by MrHassenpheffer View Post
...as we still are being told.
By players, yes. The incident I'm referring to, however, was the developers (well, the community managers) doing so.


 

Posted

Tell you what's more annoying.

The god damn starting cutscene to the BAF.

+1 for boobs otherwise it's so damn long...


 

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Quote:
Originally Posted by Eiko-chan View Post
By players, yes. The incident I'm referring to, however, was the developers (well, the community managers) doing so.
*Gulp*

At least we have a villain task force under level 50 that is wonderfu....eh nevermind.


 

Posted

Quote:
Originally Posted by Arbegla
I ran 3 Lambda trials, failed 1, succeeded in 2, with a group built entirely from the LFG system, and me leading, having only ran 2 (one failure) lambdas on test, which i did not lead. I was able to unlock my interface, and after running a 4th lambda (i was 5 threads short) able to craft my t1.
Sounds like you had to spend a good amount of inf in there, also. May I ask how much? Either way, it's not far off from what I said -- 3 successful attempts plus a small fortune. (In your case it's 2 successful, 2 failed.)

Quote:
Originally Posted by Yogi_Bare View Post
I failed 3 times on the Lambda trial unlocking my Interface slot and making a little progress into my Destiny slot - I scored about 15 Threads and made some Inf.
I do not believe that, not without a significant dumping of inf to convert a lot of lucky thread drops. I got 10% physical experience and 3 threads on a failed run. If one thread is worth about 4% experience (from what I'm hearing on the forums), that's 22% and a lot of inf spent per fail. You would have to have been extremely lucky with the thread drops *and* spend a small fortune in order to unlock in only 3 failed attempts.

I'm not calling shenanigans, yet, I'm just saying -- what you describe is contradicted by what I have seen so far.


...
New Webcomic -- Genocide Man
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Posted

Ran 3 last night on Virtue. 2 failed Lambdas with me as the lead and minimum numbers. The sabotage part is where things got ugly, as people aren't used to the hit and move strategy that it seems to require. That lead to us having to try and get the temps during the Marauder fight, which went as one would expect. But, that's about 12 people who got to see all the phases for the first time and learn how they work. And since we cleared *everything* before going in, everyone got iXP and threads and whatnot. Officially, a failed run, but as GlaDOS would say "This is a triumph!"

The BAF, (completely different group of people from the lambda runs) went much smoother. We only lost 6 escapees and beat the trial with minimum fuss. Got less iXP though. So, even though they "failed", I feel the Lambda runs were better overall.

Would I like more than 2 trials to run? Of course. But content is always going to come with time, so I'm not going to stamp my feet about this endgame not springing forth fully formed and fleshed out like Athena from Zeus' head.


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Posted

Quote:
Originally Posted by Furio View Post
Would I like more than 2 trials to run? Of course. But content is always going to come with time, so I'm not going to stamp my feet about this endgame not springing forth fully formed and fleshed out like Athena from Zeus' head.
They've already announced at PAX East a trial where you take on Antimatter at the three big antimatter reactors in Praetoria and another where you journey deep into the Hamidon infested Praetorian Underground (one of the screenshots showed what looked like a DE infested War Walker).


You want to know the secret of the world? It's this: Save it, and it'll repay you, every second of every day.
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Posted

Quote:
Originally Posted by Doc_Reverend View Post
They've already announced at PAX East a trial where you take on Antimatter at the three big antimatter reactors in Praetoria and another where you journey deep into the Hamidon infested Praetorian Underground (one of the screenshots showed what looked like a DE infested War Walker).
Issue 20.5? or Issue 21: Incarnates Part TWO?


 

Posted

Quote:
Originally Posted by Gemini_2099 View Post
Issue 20.5? or Issue 21: Incarnates Part TWO?
No idea. It was just "Look at this neat stuff we're working on for post-i20!" and we were all "woo, shiny."


You want to know the secret of the world? It's this: Save it, and it'll repay you, every second of every day.
@Dr. Reverend - My DeviantArt Gallery
Crow Call - Gods of the Golden Age

 

Posted

Quote:
Originally Posted by Furio View Post
Ran 3 last night on Virtue. 2 failed Lambdas with me as the lead and minimum numbers. The sabotage part is where things got ugly, as people aren't used to the hit and move strategy that it seems to require.
That's another thing. This is bad design. It's as if the devs said:

"Gee, players sure like speeding through TFs. The tough ATs head for the objectives while the squishies fall behind and die a lot. We should design a trial so that speeding through it is encouraged! We hate support characters anyway!"

The sabotage part of the Lambda trial encourages the 'speed TF' mindset of running through the mission leaving hordes of alert, aggroed enemies in their wake. I don't play speed TFs. Most of my characters are support ATs -- I enjoy being the glue that holds a team together. I do NOT enjoy dying because the scrappers and tankers have aggroed fifteen mobs and expect me to keep up with them.

But before I could avoid TFs like that. Now we have one that's like that by design.

BAD, BAD, BAD devs. You should KNOW better than that. Don't pander to bad players. You should be encouraging smart play.


...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.

 

Posted

Speeding through is encouraged because of how many times you have to grind the trials to make progress. That is what end game progress looks like, especially once it is on farm status.


 

Posted

Quote:
Originally Posted by Gemini_2099 View Post
Speeding through is encouraged because of how many times you have to grind the trials to make progress. That is what end game progress looks like, especially once it is on farm status.
Also they are timed. They want you to speed it.


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Posted

So far? Both Trials have felt like major "Ha! Ha! **** You MMs! You're going to suffer, and the Gods are going to laugh!"

Lambda interior is one big middle finger shoved in my MMs face. Did anyone bother testing an MM in Beta? Do you realise how MUCH all that AoE hurts?! And this is with +1 shift and V.Rare Alpha (Damage).
It's not possible for me to run through that part like every other AT and live. It just isn't. Thats a built in problem of MMs.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Aura_Familia View Post
Also they are timed. They want you to speed it.
Oh, yes, it's obviously designed so that that is the intention. It's a BAD, BAD design. It makes half of all ATs worthless during that segment of the trial. And the devs CHOSE it to be that way.

I'm just...at a loss to explain it. I thought we had people who knew how to make a game.


...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.

 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
Tell you what's more annoying.

The god damn starting cutscene to the BAF.

+1 for boobs otherwise it's so damn long...
-1 for obviously fake boobs. Seriously, she's that stacked and wearing a push-up bra that Anti-Matter obviously put a lot of effort and engineering expertise into and her ribs are showing above her cleavage. Gotta be fake boobs.

Quote:
Originally Posted by Techbot Alpha View Post
Lambda interior is one big middle finger shoved in my MMs face. Did anyone bother testing an MM in Beta? Do you realise how MUCH all that AoE hurts?! And this is with +1 shift and V.Rare Alpha (Damage).
It's not possible for me to run through that part like Scrappers, Brutes and Tanks and live. It just isn't. Thats a built in problem of MMs.
Fixed that for you. On the Lambda runs I did the squishies were dropping like flies. The only run where we got a siginificant number of temps was very melee-heavy.


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Arc ID#431270 Until the End of the World

 

Posted

well seemed I jinxed myself, my failure rate has skyrocketed now.

Mainly because people either chase Resistance or don't check the map to actually see where is least defended.


 

Posted

honestly, its only the players who have to change on this one.

first off, if you take your time and defeat as many enemies as you can when things aren't timed, you can get a lot of iXP (56% interface from two lambdas, 1 defeat, 1 win, no conversion). so each slot will take maybe 4 runs - and if you are really anal, maybe getting the league together first might be advisable where everyone knows whats going on.

second, yes, the second part of the lambda trial is timed, but if both teams are doing well (i.e. both getting parts), the league gets more time to complete, which really means that you don't have to stealth it, but can steamroll and not really leave behind teammates, as long as both teams are still progressing. (in fact, the lambda we won, one team got all of the canisters and had 5 minutes to try to find the weapons caches the other team missed - we didn't get all of them, but got 9/10)

knowledge and coordination are key. i don't know why players are complaining that they need these to win. its not rocket science.


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Posted

Quote:
Originally Posted by Dr_Mechano View Post
well seemed I jinxed myself, my failure rate has skyrocketed now.

Mainly because people either chase Resistance or don't check the map to actually see where is least defended.
doOOO0OOooom?