This WST could make for a very long week


Adeon Hawkwood

 

Posted

Okay let me state first off I have absolutely nothing against Numina or her TF. Along with any number of other players I occasionally tire of running all over Paragon battling (?) low level villains no contact I have has sent me to battle in ages but it's not bad and can usually be accomplished quickly.

Then there is this week... Now to date I have done 4 and three have been pretty good.. two barely over an hour long and one that took 59 minutes. Then there was the very first one I did today shortly after lunch. When our team mate arrived in Faultline to find and defeat 20 Vahzilok and Banner Event had JUST begun and we all got to stand around waiting for that to end. When we got to the 30 Warriors in Talos a Lady Grey TF had recently ended and the team leader, one of 2 in Talos, pickup up two of three badges for defeating Rikti while we waited so the Warriors would come back. We finally got that done and eventually finished in slightly, VERY VERY SLIGHTLY (1:58), under 2 hours. All those little added things that happen normally on any week are going to be driving Numina TFer crazy all this week.

Then let's add this to the mix..

[Broadcast] xxxxxxx: Kill stealers are pathetic lowlifes.... By the way this comment did not show up in broadcast in Atlas Park where we used to hear such utterings years ago when 1 and 2 levels would street hunt to make levels before hitting the sewers. NO this was in Founders Falls and I saw it as i was standing next to Numina while the team leader built our team. Obviously several earlier Numinas were now fighting one another over RIKTI LOL

The name has been xed out to protect the not so innocent. With dozens of Numinas forming and going on at te same time players are battling over the few villains available in some zones.. Finding 20 Vahzilok in Faultline can be a bit of a choir anytime since they revamped the zone but if there are three TFS all looking for them at once.. It gets NASTY. We all know how tough its gotten to locate Council in Boomtown since the 5TH Coulmn returned.. well try finding 20 to defeat when 3 other teams are there looking as well. Most of the others aren't too bad but it still doesn't mean a couple teams may be fighting over the same Freakshow in CF rather than getting deeper into the zone and farther away from the exit. Heck I even had competition for Banished Pantheon in DA and for Nemesis in Eden today.

And this is day one I can just imagine what tempers will be like over the weekend when the semi casual players join the mad dash for Merits and Notices of the Well.

If any DEV sees this (highly doubtful) here are a couple hints to fix this issue for the future..

1. Change the 20 Vahzilok in Faultline to 20 LOST. We don't hunt them anywhere else and there are a lot more Lost in Faultline these days than Vahz.

2. Change the 20 Council in Boomtown to 20 5th Column OR, even better, allow us to hunt either and get credit. I have seen this elsewhere.. My Crab got credit for defeating Warwloves and Vamprii while on the Barracuda TF and she was taking out ones that belonged to the Column not the Council.

3. How about we just finally get over the idea that we need to drive TF members insane and cut a bunch of the hunts out of this thing and let us get to the actual door missions that ACTUALLY award XP, INF, Salvage and Recipes. All those hunts are nothing more than a legacy to Jack "Statesman" Emmert and his theory that everything had to be a time lag trap because if any of us reached 50 we'd grow bored and leave the game. As evidence I give you the OLD Positron TF which was finally fixed and DOC Q in the Shadow Shard which is bearable now with Ouro Portals and Mission Teleporters but at one time could take as much as 8 hours over two days to complete. Drop some or even ALL of the hunts and here's a WILD AND CRAZY IDEA ..its a TF that is supposed to revolve aroound Devouring Earth so how about adding a couple door missions that actually have us fight ..THEM!

Mission one... Freakshow

Mission two .. Crey

Mission Three.. Nemesis

Mission Four .. COT

Missions 5-19 .... EVERYTHING Imaginable

Mission 20 .. Nemesis and DE (FINALLY)

Mission 21 .. DE

Mission 22 .. DE including Jurassik TF over!

Granted with coordination and no zone event interferance the hunts can be done quickly but they aren't necessary. By Monday of next week players are going to be sick of taking repeated tours of all of Paragon City and they are already getting upset with one another now.

Anyone else have any similar stories to share? this should prove to be a very interesting week. One on One battles in the Arena may see an upward swing as players find the need to punch one another. LOL I personally will be in Cimerora battling Roman traitors long before that happens


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

Posted

Kill stealing...just blame it on the Devs.


 

Posted

Personally I just ran an Ice Mistral instead tonight with my sole villain who's high enough level. I figure I'll get some Numina's in later in the week once the inital craze has worn off.


 

Posted

Finding 20 Vahz in Faultline doesn't take too long. Finding 20 with 3 other teams around will delay things slightly... maybe what, 5-10 mins? I think this situation is being slightly blown out of proportion.


Currently on Virtue:
Jinrazuo - Crab Spider

RWZ All-Pylon Solo Run

 

Posted

The hunts are tiresome. Luckily, of the 7 unchanged blueside TFs, Numina is in the best shape overall. I do wish they'd drop the hunt mission section and replace it with something completely different though. (But not as much as I hope to see an announcement one day that whichever one is the all-Clockwork-all-the-time got a swift kick in the pants.)


 

Posted

We did this TF in 1:05 last night and just tore thru it.

My only complaint is non-50 TF's until the shards drop fix for sub-50 content is in place.
It is an easy TF and you can just send 4 people to Faultline and it's quick.


 

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Just do the IMSF? :P No one is forcing you to do NTF. It is easily doable in 50 minutes with no invasion or kill-stealing nonsense . Devs hate heroes.


 

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The team took 37:27 on the one I was on last night, but Fatespinner was in the back of the map, so that added a few minutes - personally I love the times when he pops up in the first spawn, 100' from the door. I know of two other Numinas that were running at the time just from watching global chat, but they started a touch before ours.

Other than the invasion events - which affect every hunt, so changing the hunts wouldn't help - really not seeing the problem.


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It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

I'm strongly considering just skipping the WTF for this week. Both my 50s that wanted the incarnate stuff already have their level shift, so I don't desperately need it for them. I do have a SS/Shield brute at level 41 that I wanted to run it with for the big XP reward at the end, but it may just not be worth it. I figured this would be a mess, and it looks like I'm right.

The devs really should have disabled zone events (banners, rikti raids, zombie raids, etc.) for this week since so many people are running numina.


 

Posted

I love hearing the cries of heroes about zone events. Delicious tears. Omnomnomnom ;D . How does it feel to be on the end of the "Devs hate" stick?


 

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Are you roleplaying or do you really have this "Heroes vs Villains" mentality? It's quite childish.


Actions speak louder than Vets.

 

Posted

I for one, will definitely be focusing on Ice Mistrals this week. An "under ideal conditions" (no invasions, people are in their zones and ready for their hunts) Numina will probably be faster than an Ice Mistral. Maybe the average between the two will be the same, however the worst case for Numi will be FAR worse (see the OP).

Then there's the matter that Ice is simply a better sf/tf. That's purely my opinion, so ymmv, but I definitely believe it.


Global = Hedgefund (or some derivation thereof)

 

Posted

Ice Mistral for the win, I think. Not that I want to run the WST more than once.


 

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That's what I did yesterday at the start of the new WST. Formed an Ice Mistral with my Vigilante alignment incarnate! \o/

Then I contemplated how many Speed LGTFs I could do this week!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
That's what I did yesterday at the start of the new WST. Formed an Ice Mistral with my Vigilante alignment incarnate! \o/

Then I contemplated how many Speed LGTFs I could do this week!
Evil! :3 I wanna do that too .


 

Posted

Quote:
Originally Posted by blueruckus View Post
Finding 20 Vahz in Faultline doesn't take too long. Finding 20 with 3 other teams around will delay things slightly... maybe what, 5-10 mins? I think this situation is being slightly blown out of proportion.
This. The whole hunt section took my team of 8 about 7 minutes to conclude, including the ones that everyone's complaining about. We hopscotched efficiently, with current hunters dropping their targets while the next phase hunters were finding big groups to snuggle up to for their turn. This was a PUG crew too. No KS accusations on Broadcast, no nasty tells. The only "confrontation" I had was when I was parked near my favorite Raider spawn point, and someone Hovered right up to me, stared me down, then hovered away to the next group. OMG, drama. XD

Total time for last night was about 47 minutes. This REALLY isn't as bad as people are making it out, in my opinion.


 

Posted

Quote:
Originally Posted by blueruckus View Post
Finding 20 Vahz in Faultline doesn't take too long. Finding 20 with 3 other teams around will delay things slightly... maybe what, 5-10 mins? I think this situation is being slightly blown out of proportion.
I don't think Faultline is *that* bad, but I do find boomtown to be pretty bad--even with no competition from another team. You basically need to sneak up and get in a kill before the 5th does. Not fun, and with a few teams doing it, it could be hard.


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

Quote:
Originally Posted by Magnarsh View Post
Are you roleplaying or do you really have this "Heroes vs Villains" mentality? It's quite childish.
Griefers transcend being a mere hero or villain.


 

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Quote:
Originally Posted by Ogi View Post
Griefers transcend being a mere hero or villain.
That does not answer the question because I am not a griefer.


 

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Quote:
Originally Posted by The_Coming_Storm View Post
That does not answer the question because I am not a griefer.
You appear to be a rather large rubber duck.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Wicked_Wendy View Post
inding 20 Vahzilok in Faultline can be a bit of a choir anytime since they revamped the zone but if there are three TFS all looking for them at once.. It gets NASTY. We all know how tough its gotten to locate Council in Boomtown since the 5TH Coulmn returned.. well try finding 20 to defeat when 3 other teams are there looking as well.
Heh. Wait 'til Synapse is the WST/WTF. Huge herds of Babbages stomping through Skyway!


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Well at least people won't be complaining that the zones are empty.


 

Posted

Quote:
Originally Posted by NightshadeLegree View Post
Well at least people won't be complaining that the zones are empty.
I wish I could give you +rep


 

Posted

Quote:
Originally Posted by BrandX View Post
Then I contemplated how many Speed LGTFs I could do this week!
HAHA. ^This.

My goal is to run at least one speed LGTF daily.

Last night I ran 2. Unfortunately, an invasion from first LGTF was spawned in Mercy


I cannot forget Numina TF run during Halloween event, when Zombie Invasions were introduced.
Normally ran 40 min Numina, turned out to be almost 3 hours exercise in frustration due to non-stop multi zone Zombie Invasions.
Since then, I have self-imposed moratorium on Numina TF during Halloween and Rikti Invasion events.


 

Posted

Listen up kids, and let me tell you how Numina used to be broken. My poor Storm/Rad defender hops off the station in IP to go hunt family, when ratatatatatatatatatatatatatat a big Family ambush - at level 45 no less - guns my stormy down like Sonny at the toll booth in the Godfather. It was a known bug, but the trip from Dark Astoria to Eden to finish the hunts of DE and Nemesis were interrupted by Rikti ambush/death squads that were level 50. That took the starch out of you when you were the ambush target.

Even after those bugs were fixed, I was on a banished pantheon hunt, when I discovered that the team CAN get level appropriate ambushes of level 40 Banished Pantheon. I never knew they ever conned higher than 30.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.