Praetorians...They're kinda boring


AquaJAWS

 

Posted

This came up in the floating fortress official topic and it sorta made me realize something that seems fairly worthy of discussion (but not worthy of completely derailing that topic). See, I don't know about everyone else, but I'm quite the villain-fanatic. A good villain can make a great story, and a bad one can break it just as easily. And CoH, I'd say, does have some pretty good villains. But looking at the new "All Praetoria, all the time!" focus that we seem to be shifting to, I'm starting to wonder...why the heck do I care about the Praetorian Guard?

I seem to remember comments along the lines of the idea that Praetoria was supposed to be "so much more than goatee Paragon" and, I'll note that for characters created there, in those first 20 levels, it certainly is. It's an interesting and complex world with some good stories to tell. Marauder, Chimera, Mother Mayhem, even Bobcat all have decent amounts of characterization. The thing is, these stories end, then, skip forward to the new endgame, and there's no difference between "Primal" and "Praetorian" as players go. Everyone's "Primal" by that point and, maybe because of that, all that characterization is gone. These guys have become nothing more than more sacks of HP to whittle down. The ones that don't appear in the 1-20 arcs get even less. Siege is just...there. Diabolique is still one of the most annoying bosses in the game, but still one of the most pointless in terms of her character even existing.

And Tyrant, the supposed biggest baddest boogieman of them all? Doesn't even appear anymore. He's just kinda out there. Oh, and he wants to invade Primal Earth. Really? Take a number, buddy. The Rikti were here first. Rularuu's ahead of you, too. And Reichsman. I can go on, really. But really looking at it, you could basically replace the Praetorian Guard mobs in the Apex TF with Rikti and it would be exactly the same story. The only thing these guys have going for them really is being "goatee Paragon".

I'm not sure the current approach to the content is doing anything to help this, either. TFs and Raids aren't exactly geared towards expanding story and characterization. The system just isn't set up that way.

So, in the end, it's been 1½ issues, and the Praetorians are already losing their shine. I've rambled a lot, I tend to do that, but I guess my hope is just to say that I just can't bring myself to be too excited by these guys when I barely even know them. We know Praetoria can tell a good story, but we're desperately in need of more of it.


 

Posted

I find all these i20 previews boring. I've been well and truly convinced that the Incarnate system - and everything associated with it - isn't for me, so now I'm just sort of sitting here thinking "Yeah, well, what've you got for me?"

I'm sure there's more to i20 than Incarnate Trials; I just wish they would say something about that part.

At least i15 let me punch Nazis.


 

Posted

Welcome to the club.

CoX has got some absolutely superb villains that are screaming for more content and yet instead we have potentially the dullest villain group issue after issue. I have no idea of what else is in i20 but I really do hope there's more than just more Praetoria.

I'd far rather be punching Rularuu in the face than getting one shotted by guard towers for my Incarnate status.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Eiko-chan View Post
I find all these i20 previews boring. I've been well and truly convinced that the Incarnate system - and everything associated with it - isn't for me, so now I'm just sort of sitting here thinking "Yeah, well, what've you got for me?"

I'm sure there's more to i20 than Incarnate Trials; I just wish they would say something about that part.

At least i15 let me punch Nazis.
Well, the Trials we've seen so far allow you to do the same

Quote:
Originally Posted by Dante View Post
Welcome to the club.

CoX has got some absolutely superb villains that are screaming for more content and yet instead we have potentially the dullest villain group issue after issue. I have no idea of what else is in i20 but I really do hope there's more than just more Praetoria.

I'd far rather be punching Rularuu in the face than getting one shotted by guard towers for my Incarnate status.
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
Tyrant and his loyalist stormtroopers are exactly the kind of threat high level Heroes should be taking on.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Agreed.
I mean. I meant seriously, there's multiple zones worth of Shadow Shard content not yet explored! You could make a villainside Shadow shard WITHOUT RECYCLING ANY OF THE HERO ZONES.

Then let's not forget that the KoA seem to only exist to do the dirty work of Malta when they are supposed to be mercenaries who would work for anyone. Oh, and they seem able to send thousands of their people at you even though they're canonically supposed to number only in the hundreds. (they could at least given minions and Lt.s a teleport away effect when defeated to show their numbers are remaining conserved)

And expanding on the Tsoo and warriors. Maybe give them a long term goal.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
The fact that Reichsman did it two years ago? Or that Hro'Dtohz was doing it for two years before that?
I'm not saying I'm against the invasion. But Tyrant needs a bigger schtick than that. Nay, Tyrant deserves a bigger schtick than that.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, the Trials we've seen so far allow you to do the same
Praetorians wish they were as universal an evil as Nazis. Even villains like punching Nazis.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, the Trials we've seen so far allow you to do the same
Look, GG, I know you think all Praetorians who aren't Resistance are nazis, but sometimes you just wanna punch an actual Nazi Nazi. One in a tailored uniform, black and red, shouts German, and has swastika (or in this case, a skull in a V).

I mean look into your Patriotic heart and you tell me punching Cole in the face is 100% as satisfying as punching Hitler.

Quote:
Originally Posted by Golden Girl View Post
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
Tyrant and his loyalist stormtroopers are exactly the kind of threat high level Heroes should be taking on.
Because it's being overdone, not just overdone, but also shoehorning in our powers and origins.
Rularuu is a Lovecraft meets Galactacus. Though I would personally love them to emphasize the lovecraft part a bit more, that would be an understandably big strain on art and animation departments.

Though, ultimately I would also like to see a really power threat, worthy of the Incarnates, that originates from earth.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

What I want to know is when all these invading forces are going get the damned message that you don't **** with Primal.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

Quote:
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
Tyrant and his loyalist stormtroopers are exactly the kind of threat high level Heroes should be taking on.

Meh.

So some bad guy and his army is storming the front gates and most of you will be there to meet that. Great, for you. What about the back gate? Or the little sewer tunnel? Who is going to keep guard on those locations? What if the army at the front is a Nemesis plo... er, a diversion?

Praetoria lost it's shininess to me within a month. I like wearing white hats, not gray ones. I don't start new characters there, except for one because I wanted to play a "villain AT" as a hero and within 4 levels deleted and rerolled to start in the Rogue Isles.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, the Trials we've seen so far allow you to do the same
I don't recall Captain America or Indiana Jones making names for themselves by beating up creepy psychic Borg chicks or brainwashed prisoners or reappropriated janitor bots. Maybe I missed that episode.

I will admit those shoulder-mounted rocket launchers the IDF have are freakin' sweet, and the group as a mish-mash of enemies who can mess you up in a variety of nasty ways is a nice challenge, but their generic stormtroopers have about as much personality as the generic Arachnos stormtroopers you outgrow around level 30.

Quote:
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
The same thing that's not to like about a crazed fangirl who's the apparent champion of everything the devs do launching an invasion of inane one-liners to enslave the entire forum?

Cole is a bland, generic megalomaniacal overlord threatening the world for reasons to be explained later, made even worse by his being another alternate Statesman.

Quote:
Originally Posted by AzureSkyCiel View Post
Then let's not forget that the KoA seem to only exist to do the dirty work of Malta when they are supposed to be mercenaries who would work for anyone. Oh, and they seem able to send thousands of their people at you even though they're canonically supposed to number only in the hundreds. (they could at least given minions and Lt.s a teleport away effect when defeated to show their numbers are remaining conserved)
They are hired by a Longbow guy in Mako's patron arc. They're more than just a bunch of mercenary assassins though. There is a ritualistic, cult aspect to the KoA, that is only barely explored in a few one-shot missions.


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Posted

Quote:
Originally Posted by Eiko-chan View Post
Praetorians wish they were as universal an evil as Nazis.
Well, they are - they're the acceptable way of adding a Nazi-style state to the game.
While the devs don't even risk adding swastikas to the 5th Column, Tyrant and the loyalists allow them to add "alternative Nazis", while still keeping it reasonably tasteful and not too offensive.
If you switch the loyalist star for a swastika, and dress the PPD up as the SS, then all the loyalist stuff about mass-murder, torture, repression, invasions to expand the empire and plans to wipe out millions of "undesirables" from the population of Primal Earth doesn't sound quite so good as content for a video game.
Praetoria allows the devs to present content that would be unsuitable if it was tied to real-world events.

Quote:
Originally Posted by AzureSkyCiel View Post
Rularuu is a Lovecraft meets Galactacus. Though I would personally love them to emphasize the lovecraft part a bit more, that would be an understandably big strain on art and animation departments.
And our sanity

Quote:
Originally Posted by Eva Destruction View Post
Cole is a bland, generic megalomaniacal overlord threatening the world for reasons to be explained later, made even worse by his being another alternate Statesman.
First, we already know why he's invading, and second, I thought quite a few players would really welcome the chance to punch another Statesman?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
What exactly is there not to like about a crazed god-emperor who's the apparent champion of a mystical source of ultimate power than spans the multiverse launching an invasion of giant evil war robots to enslave an entire world?
Plenty.

There's always someone who wants to invade our petty little dimension and enslave us. Tyrant can get to the back of the queue.

Rularuu wants to EAT us for the gods' sake. No enslavement, no tyranny, just devouring.

The Coming Storm apparently likes to use Kheldians as rocket fuel, what on earth will it do with humans?

The Hamidon wants to reshape us into his version of nature, corrupting our bodies and minds to that we can be one with him.

Those are real threats that Incarnates should be facing. Not just some mad emperor and his tin man army.




Oh, and time travelling, alien-empowered, super-soldier Nazis. They're always fun too.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Dante View Post
Plenty.

There's always someone who wants to invade our petty little dimension and enslave us. Tyrant can get to the back of the queue.
Actually, it's not a "petty little dimension" - that's the whole point - that's why it's called Primal Earth - it's connected to far more dimensions than any other alternative Earth, so taking control of it would open up the multiverse in ways that couldn't be done from whichever alternative Earth any invaders come from.

Quote:
Not just some mad emperor and his tin man army.
The Well of the Furies makes him more than just a mad emperor


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by AzureSkyCiel View Post
Because it's being overdone, not just overdone, but also shoehorning in our powers and origins.
Rularuu is a Lovecraft meets Galactacus. Though I would personally love them to emphasize the lovecraft part a bit more, that would be an understandably big strain on art and animation departments.
Well we had some pretty good Lovecraftian potential in Merulina and the Leviathan and the Coralax, but now that ties into the shoehorning of our powers and origins too, so there goes that idea.


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Posted

Quote:
Originally Posted by Dante View Post
The Hamidon wants to reshape us into his version of nature, corrupting our bodies and minds to that we can be one with him.

Those are real threats that Incarnates should be facing. Not just some mad emperor and his tin man army.
Tyrant stomped Hamidon. If Hamidon is a real threat, and Tyrant stomped him, then why again isn't Tyrant a real threat?


@Quasadu

"We must prepare for DOOM and hope for FREEM." - SirFrederick

 

Posted

Not more of that.

Can't we just have a topic of feedback to tell the devs there are dramatically better enemies to use for any endgame content, instead of 100 pages of people trying to convince GG that the textbook fascist Praetorians aren't Nazis?

She will respond the same way to whatever you post, and you're wrong anyway, so please DON'T.

Anyway, yes, there are dramatically better enemies. In particular, yes, I would rather punch Rularuu for incarnate status than some humanoids, and their goatee status is the most interesting thing about them and should be explored. More praetorian alternates could show up for example. But they seriously limited any story possibilities of the praetorian dimension by including the seers and thus requiring any enemy groups to have psychic protection or some way to hide or be sponsored by the praetorians.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Actually, it's not a "petty little dimension" - that's the whole point - that's why it's called Primal Earth - it's connected to far more dimensions than any other alternative Earth, so taking control of it would open up the multiverse in ways that couldn't be done from whichever alternative Earth any invaders come from.
How do you know that? Maybe we've just connected to more dimensions than any other alternative Earth we know of. If we were truly the only dimension to connect to all these others, why would the Rikti try to use other dimensions as jumping points to get around their inability to go back and forth from our dimension to theirs directly?


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, they are - they're the acceptable way of adding a Nazi-style state to the game.
It's nice that you think so but no one else is buying it.


 

Posted

My problem with Praetorians is that they suffer from "guy with a gun" syndrome. Aside from the AV's and robots (which we've been presented with as the Praetorian rumbas), we just facing off against more guys with guns. To me, that's quite boring visually and thematically. I suppose it's true of a lot of mobs in CoX: the Fifth, Council, Malta, Praetorians. They have extraordinary weapons, I suppose, but they're just ordinary people.

I personally enjoy the mobs whose appearance matches their threat. Rularuu, though they have only a few variations in their ranks, look and feel very threatening.


 

Posted

Quote:
Originally Posted by ketch View Post
My problem with Praetorians is that they suffer from "guy with a gun" syndrome. Aside from the AV's and robots (which we've been presented with as the Praetorian rumbas), we just facing off against more guys with guns. To me, that's quite boring visually and thematically. I suppose it's true of a lot of mobs in CoX: the Fifth, Council, Malta, Praetorians. They have extraordinary weapons, I suppose, but they're just ordinary people.

I personally enjoy the mobs whose appearance matches their threat. Rularuu, though they have only a few variations in their ranks, look and feel very threatening.
Succinct summary.


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

Quote:
Originally Posted by Quasadu View Post
Tyrant stomped Hamidon. If Hamidon is a real threat, and Tyrant stomped him, then why again isn't Tyrant a real threat?
I think it's the Cinderella's Prince Charmning dress sense he has going on:



A lot of people probably look at Tyrant and expect something do do with balls and glass slippers, rather than gaint war robots and genocidal world conquests.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I think it's the Cinderella's Prince Charmning dress sense he has going on:



A lot of people probably look at Tyrant and expect something do do with balls and glass slippers, rather than gaint war rorbots and genocidal world conquests.
I will admit, that is one thing I congratulate the devs on.
They avoided making a Dictator into a cheap Castro, Stalin, or Hitler fashion knock off and instead made him look like he's auditioning for The Candyman Can.

And while I to some extent I disagree with Ketch's "The with a gun versus God" syndrome, it does hold merit. Part of the problem is that the best ways to make the Guy with Gun feel like a credible threat to god can be seen in games like Devil May Cry and Bayonetta*, which can't be supported by the game's engine.

*I should note that while Dual Pistols attempted to do this, it didn't quite work out since even Dante will sometimes just stand and repeatedly tap the triggers than twirl them around a thousand times before firing once.

Now another fun thing that might be worthwhile for incarnate trials is delving into Norse myth.
Think about it, what if Odin saw all these people striving to become god-like warriors? He might be pretty interested and even be willing to help them earn more power (especially if he saw the Coming Storm and Ragnarok as the same thing) by opening up "The Challenges of Valhalla". This would be great for opening up solo/small teamed in Incarnate trials/TFs as well as large trials/events/TFs (afterall, during Ragnarok you'll never know when you will be fighting as many or as one, so it's best just to be prepared).
to make things really interesting, since these would all be glorified training exercises, TFs could also be open to failure without reward without any real consequence on the world around you.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Cole is a bland, generic megalomaniacal overlord threatening the world for reasons to be explained later
And it's that last bit that really spoil the package. The game does have decent characterizations for several of the Praetors already. The thing is, it's completely absent from any of the conflict. Marauder is presented in a really complex character. He's all about the get-tough-or-die approach, sure, but we also see traces of reluctance in him and outright grief when he finds out about Cleopatra.

Then we get to confront him later and he gives us such gems as "Serve Tyrant or die!"
...seriously?

The others don't really make out much better. This is a place where the Devs can really kill two birds with one stone, though. It seems like there's at least part of the crowd clamoring for more to do with their Incarnates than simply raid. Let's have some actual story arcs that focus on the conflict and who these people are. We can still have the big epic battles in the raids and TFs and stuff, but adding actual story content is what will make it matter.