Midnighter access FOR VILLAINS
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.
As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall. As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.] Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it. |
Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.
|
Technically, the Midnighter Club has no minimum entry level. However, it does require the Midnight Squad Badge. Heroes earn the badge by running the Montague Castanella Story Arc given inside the University in Steel Canyon. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from Ashley McKnight in Cap au Diable. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge. |
As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall. As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.] Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it. |
Hmm... By some reason I always thought that Darrin Wade' Arc opens access to midnighter club on red side. http://wiki.cohtitan.com/wiki/Darrin_Wade
Hmm... By some reason I always thought that Darrin Wade' Arc opens access to midnighter club on red side. http://wiki.cohtitan.com/wiki/Darrin_Wade
|
It lets you raid the Midnighter Club as an instance, but as far as I know, that grants no access to the actual zone.
EDIT: I win this round, Roderick.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
No, you can enter the club (or rather, an instanced version of it) during his arc. Ashley is the contact that gets you access to the Club, and, as already said, she offers the mission at 30.
There's no real need to enter the Club before then, really, as all it does is give you access to Cimerora (which is gated at 35), a few badges, a store (which only offers 35+ SOs), and a way between Paragon and the Isles (which is offered via the Submariner, RWZ, and Pocket D at earlier levels).
EDIT: Type slower, Dechs.
@Roderick
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.
As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall. As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.] Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it. |
While its not exactly an even playing field between heroes and villains on the level of access of the Midnighter Club, there isn't anything there that's useful.
There's a store identical to the Vanguard Quartermaster's store, which is easier to get to red-side even with access to the Midnighter Club IMHO.
|
How is it easier to get to RWZ redside than blueside, again?
http://www.fimfiction.net/story/36641/My-Little-Exalt
While you can't get access to it earlier, what exactly is in the Midnighter Club before level 35 that you need access to and is causing you so much frustration, just out of curiousity? |
The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle. The arc has long been taken care of.
Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks.
I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when.
Thank you for replies.
I've wanted earlier access to midnighters to get the day job badge, which is part of the rez other temp power accloade. That might be a reason why.
Otherwise become a tourist, and jump on last mission for the badge blueside.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle.
|
Lady Grey's TF is the one that has 45 as the minimum.
Teams are the number one killer of soloists.
Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks.
|
So grab a villain or rogue that hasn't done the arc and up to 7 other characters can unlock access by just finishing the 3rd (final) mission or that arc. The other 7 characters can be any level (1-50) that can team with the mission holder.
Admittedly I haven't tried with a vigilante, but given how badges work, I don't see any issues for them either.
Also the redside arc is quicker and more fun than the blueside arc.


Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
You can reach the Vanguard base from Cap Au Diable, redside. You can reach the Vanguard base from Atlas Park, blueside.
How is it easier to get to RWZ redside than blueside, again? |
Yes, it is much easier to get to the RWZ blueside than redside, but was trying to figure out what so important that can't wait until level 30-35 on the red side.
There is nothing in there that any of my people, hero or villain, need before about level 45.
The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle. The arc has long been taken care of. Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks. I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when. Thank you for replies. |
I appologize if I came off as rude.
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when. |
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
Most of us have dozens of both by now, and it's still not that hard to figure out which ones have and haven't. That's why they give a badge for it.
|
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
The only time my lower level people might enter Midnighters is to earn the day job badge.
Also the redside arc is quicker and more fun than the blueside arc.
|
Would be curious if a Rogue could get on a blueside access mish and then get in; I expect so. So, the earliest a native redsider could get in would be level 20.
"...his madness keeps him sane.": My Profile on VirtueVerse
Can You WIN the Internet? MA Arc #85544
Inhuman Resources - At Work with IE #298132
Task Force Mutternacht #349522 <-- 1st AE Challenge
Yeah I was going to say the wait to level 30 is not really a huge issue s far as Cimerora is concerned since it is one zone that still has a level requirement and you are not getting in until level 35.
My concern/issue is I can start the Midnighter arc hero side as early as level 10 and have acquired it on numerous characters as low as level 11 or 12 while I have to wait until l;evel 30 to enter the club with my villains. Again this isn't a huge issue as far as doin an ITF or just getting into Cimerora but several Day Job Accolades revolve around getting the badge for the day job in the Midnighter's club and heroes can start earning those a lot earlier than villains do to the present set up.
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon
My concern/issue is I can start the Midnighter arc hero side as early as level 10 and have acquired it on numerous characters as low as level 11 or 12 while I have to wait until level 30 to enter the club with my villains.
|
Actually this is true for the hero arc as well. If you are in Steel Canyon and on the team when the mission holder talks to the Latin Student, you can get access to the club at level 1 there too.


Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
This has already been said multiple times! I am well aware the ITF is level 35+! My people never run it as level 35s because trying that on a level 50 team is as like to horrid suicide - repeated suicide - as makes no difference! And I know no one who runs it as a level 35 team. So this is not the issue. I like to get it out of the way so that when I'm 45+ and ready to go... I'll be ready. And I fail to understand the rationale of one side getting it out of the way at 14 or whatever, and the other at.... level 30? Stupid.
The only time my lower level people might enter Midnighters is to earn the day job badge. |
As for one side getting it earlier than the other? The Devs have villians as usual

Suicide? Really? I take level 35s to ITF on a regular basis and have levelled 3-4 toons 35-50 doing nothing but ITF.
|
Melee people, though.... er, nuts to that. I have not researched it at all, but Cimerorans seem to have fantastically high smashing/lethal resistance, and they hit like Peterbuilt semis. My Tank did not appreciate them AT ALL until he got some IOs under his belt, and he didn't start seriously working on that till 50.
Melee people, though.... er, nuts to that. I have not researched it at all, but Cimerorans seem to have fantastically high smashing/lethal resistance, and they hit like Peterbuilt semis. My Tank did not appreciate them AT ALL until he got some IOs under his belt, and he didn't start seriously working on that till 50.
|
Paragon City Search And Rescue
The Mentor Project
I'm a little late here, so as the factual stuff has been covered
1) I personally prefer the way it works redside, I like the arc better it is also faster to run.
2) I start IO'ing out somewhere in the teens. Frankenslotting for extra boosts. I have builds which are essentially complete (apart from the later slots) at 33, and others which are level 50 builds.

@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.
As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall.
As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.]
Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it.