Midnighter access FOR VILLAINS


AquaJAWS

 

Posted

Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.

As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall.

As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.]

Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it.


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.

As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall.

As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.]

Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it.
AS far as I know nothing just the way it is you have to go back and see her at lvl 30,on hero,s you do the the Montegue arc to get access to the midnighter do you not have to do something similar on villians


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Posted

Quote:
Originally Posted by Bad_Influence View Post
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.
http://paragonwiki.com/wiki/Midnighter_Club

Quote:
Technically, the Midnighter Club has no minimum entry level. However, it does require the Midnight Squad Badge. Heroes earn the badge by running the Montague Castanella Story Arc given inside the University in Steel Canyon. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from Ashley McKnight in Cap au Diable. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge.
Right there on the Midnighter Club page. Not that hard to find.

Quote:
As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall.

As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.]

Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it.
No, you are not doing anything wrong. Ashley is it, and you do indeed have to wait for level 30.


 

Posted

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Originally Posted by NordBlast View Post
Hmm... By some reason I always thought that Darrin Wade' Arc opens access to midnighter club on red side. http://wiki.cohtitan.com/wiki/Darrin_Wade
Ermm... no.

It lets you raid the Midnighter Club as an instance, but as far as I know, that grants no access to the actual zone.

EDIT: I win this round, Roderick.


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Posted

No, you can enter the club (or rather, an instanced version of it) during his arc. Ashley is the contact that gets you access to the Club, and, as already said, she offers the mission at 30.

There's no real need to enter the Club before then, really, as all it does is give you access to Cimerora (which is gated at 35), a few badges, a store (which only offers 35+ SOs), and a way between Paragon and the Isles (which is offered via the Submariner, RWZ, and Pocket D at earlier levels).

EDIT: Type slower, Dechs.


@Roderick

 

Posted

Quote:
Originally Posted by Bad_Influence View Post
Ok, please excuse the ignorance but I cannot find the answer to this on Paragonwiki and I have just HAD IT UP TO HERE *hand held over head*.

As a hero, I can run the Midnighter arc and get future access to Cimerora very early in that character's "life." Before level 15, as I recall.

As a villain, things seem somewhat different. I run a stupid, boring and difficult arc for Ashley McKnight, upon completing which I am told to come back at level 30. I don't enter the Midnighter Club then, that seems to have to wait until level 30. Level THIRTY?!! [Not to mention that the hero Castanella arc is a major boring nuisance as well, but at least blueside there might be someone to team with to run through it quickly.]

Clearly I am doing something wrong. What am I doing wrong? What is the best, easiest and earliest way to get this plague of an arc out of the way for my villains?! Am I even talking to the right contact, because Ashley sure does not seem to be it.
While you can't get access to it earlier, what exactly is in the Midnighter Club before level 35 that you need access to and is causing you so much frustration, just out of curiousity? You can't access Cimerora until level 35. There's a store identical to the Vanguard Quartermaster's store, which is easier to get to red-side even with access to the Midnighter Club IMHO. And doors to the blue-side, which is also easily accessable from other points in the game without access to the club (Pocket D, RWZ, Sharkhead)

While its not exactly an even playing field between heroes and villains on the level of access of the Midnighter Club, there isn't anything there that's useful.


 

Posted

Quote:
Originally Posted by AquaJAWS View Post
There's a store identical to the Vanguard Quartermaster's store, which is easier to get to red-side even with access to the Midnighter Club IMHO.
You can reach the Vanguard base from Cap Au Diable, redside. You can reach the Vanguard base from Atlas Park, blueside.

How is it easier to get to RWZ redside than blueside, again?


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Posted

Quote:
While you can't get access to it earlier, what exactly is in the Midnighter Club before level 35 that you need access to and is causing you so much frustration, just out of curiousity?
There is nothing in there that any of my people, hero or villain, need before about level 45.

The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle. The arc has long been taken care of.

Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks.

I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when.

Thank you for replies.


 

Posted

I've wanted earlier access to midnighters to get the day job badge, which is part of the rez other temp power accloade. That might be a reason why.

Otherwise become a tourist, and jump on last mission for the badge blueside.


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Posted

Quote:
Originally Posted by Bad_Influence View Post
The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle.
In case you didn't typo it and weren't aware, you can do the ITF at 35.

Lady Grey's TF is the one that has 45 as the minimum.


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Posted

Quote:
Originally Posted by Bad_Influence View Post
Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks.
Only one character needs to be 30... The character with the arc. It has always been that way. I just helped a level 27 and a level 28 get access last night.

So grab a villain or rogue that hasn't done the arc and up to 7 other characters can unlock access by just finishing the 3rd (final) mission or that arc. The other 7 characters can be any level (1-50) that can team with the mission holder.

Admittedly I haven't tried with a vigilante, but given how badges work, I don't see any issues for them either.

Also the redside arc is quicker and more fun than the blueside arc.




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Posted

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Originally Posted by Fleeting Whisper View Post
You can reach the Vanguard base from Cap Au Diable, redside. You can reach the Vanguard base from Atlas Park, blueside.

How is it easier to get to RWZ redside than blueside, again?
I meant easier to get to RWZ redside than it is to get to Midnighter Club redside. The Vanguard Base entrance is closer (not by much but still) to the market and ferry than the Midnighter Club entrance. And once you're in there, the vendor is easier to find.

Yes, it is much easier to get to the RWZ blueside than redside, but was trying to figure out what so important that can't wait until level 30-35 on the red side.


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
There is nothing in there that any of my people, hero or villain, need before about level 45.

The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle. The arc has long been taken care of.

Wanting to bring my Bane [or whatever] to Cim as a level 45 or so, only to be denied access to the club because I was told "NO" as a level 14, and then I forgot that I had to run the arc after level 30 - because I have all my heroes ready to go, but my villains for some arbitrary reason are not allowed until post-30..... quite frankly, stinks.

I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when.

Thank you for replies.
It wasn't my intention to be part of the 'unforgiving' crowd of the forums, just was honestly asking what was so frustrating and limiting having to wait until level 35 to get in there in an attempt to try and understand your problem better to find an alternative to help ease your frustration. But unfortunatly if its just the access to it itself, I can't think of anything that hasn't been said or tried.

I appologize if I came off as rude.


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
The problem is that I like to get my access set up all nice and early, so that when I DO hit 45+, I can go run the ITF with friends with no hassle. The arc has long been taken care of.
As someone already said, itf is 35+ :P Also on red side it's only 3 mishies. Ghost the first, auto complete the 2nd, and ghost the third. Takes less then 10 minutes.


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Posted

Quote:
I know the unforgiving crowd who haunt these forums is about to start chanting, "Well then don't forget who has what!" yeah I am glad that plan works for you, but some of us may have literally dozens of upper-level heroes AND villains, and it can get tough to remember exactly who has run what arc and when.
Most of us have dozens of both by now, and it's still not that hard to figure out which ones have and haven't. That's why they give a badge for it.


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Originally Posted by White Hot Flash View Post
Most of us have dozens of both by now, and it's still not that hard to figure out which ones have and haven't. That's why they give a badge for it.
And for help with that even - www.cohtitan.com has city info terminal which works with their sentinel program. To load already earned badges just hit /infidel and open the badge tab with sentinal running.


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Originally Posted by TamakiRevolution View Post
As someone already said, itf is 35+ :P
This has already been said multiple times! I am well aware the ITF is level 35+! My people never run it as level 35s because trying that on a level 50 team is as like to horrid suicide - repeated suicide - as makes no difference! And I know no one who runs it as a level 35 team. So this is not the issue. I like to get it out of the way so that when I'm 45+ and ready to go... I'll be ready. And I fail to understand the rationale of one side getting it out of the way at 14 or whatever, and the other at.... level 30? Stupid.

The only time my lower level people might enter Midnighters is to earn the day job badge.


 

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Originally Posted by Snow Globe View Post
Also the redside arc is quicker and more fun than the blueside arc.
Totally true. The Blueside midnighter access missions are just annoying IMO. Yes, you have to wait longer to get to the access but other than that, it's really a lot less hassle to get in.

Would be curious if a Rogue could get on a blueside access mish and then get in; I expect so. So, the earliest a native redsider could get in would be level 20.


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Posted

Yeah I was going to say the wait to level 30 is not really a huge issue s far as Cimerora is concerned since it is one zone that still has a level requirement and you are not getting in until level 35.


My concern/issue is I can start the Midnighter arc hero side as early as level 10 and have acquired it on numerous characters as low as level 11 or 12 while I have to wait until l;evel 30 to enter the club with my villains. Again this isn't a huge issue as far as doin an ITF or just getting into Cimerora but several Day Job Accolades revolve around getting the badge for the day job in the Midnighter's club and heroes can start earning those a lot earlier than villains do to the present set up.


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Originally Posted by Wicked_Wendy View Post
My concern/issue is I can start the Midnighter arc hero side as early as level 10 and have acquired it on numerous characters as low as level 11 or 12 while I have to wait until level 30 to enter the club with my villains.
Get a friend that is level 30+ that hasn't done the arc to invite you to the last mission or the whole 3 mission arc. Even if you are level 1 you get access to the Midnight Club.

Actually this is true for the hero arc as well. If you are in Steel Canyon and on the team when the mission holder talks to the Latin Student, you can get access to the club at level 1 there too.




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Posted

Quote:
Originally Posted by Bad_Influence View Post
This has already been said multiple times! I am well aware the ITF is level 35+! My people never run it as level 35s because trying that on a level 50 team is as like to horrid suicide - repeated suicide - as makes no difference! And I know no one who runs it as a level 35 team. So this is not the issue. I like to get it out of the way so that when I'm 45+ and ready to go... I'll be ready. And I fail to understand the rationale of one side getting it out of the way at 14 or whatever, and the other at.... level 30? Stupid.

The only time my lower level people might enter Midnighters is to earn the day job badge.
Suicide? Really? I take level 35s to ITF on a regular basis and have levelled 3-4 toons 35-50 doing nothing but ITF. One had the MoITF badge done at 37th and did it 9 more times with other groups before getting 50th.

As for one side getting it earlier than the other? The Devs have villians as usual


 

Posted

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Originally Posted by Enyalios View Post
Suicide? Really? I take level 35s to ITF on a regular basis and have levelled 3-4 toons 35-50 doing nothing but ITF.
It depends. My ranged people might be able to sneak through a level 50 ITF as level 35s - I recently did this with a Rad/rad Defender.

Melee people, though.... er, nuts to that. I have not researched it at all, but Cimerorans seem to have fantastically high smashing/lethal resistance, and they hit like Peterbuilt semis. My Tank did not appreciate them AT ALL until he got some IOs under his belt, and he didn't start seriously working on that till 50.


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
Melee people, though.... er, nuts to that. I have not researched it at all, but Cimerorans seem to have fantastically high smashing/lethal resistance, and they hit like Peterbuilt semis. My Tank did not appreciate them AT ALL until he got some IOs under his belt, and he didn't start seriously working on that till 50.
Ah, but some people IO earlier. Most of my IO builds are done in the 34-37 range. Even at 35, and without IO's, my invuln could have handled them. I mean, he's got 90% vs lethal and IO's have nothing to do with that.


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Posted

I'm a little late here, so as the factual stuff has been covered

1) I personally prefer the way it works redside, I like the arc better it is also faster to run.

2) I start IO'ing out somewhere in the teens. Frankenslotting for extra boosts. I have builds which are essentially complete (apart from the later slots) at 33, and others which are level 50 builds.



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