Re: Sister Psyche and Manticore
That post doesn't have a soul so it isn't real.
You forgot the complementary winkie, Sam.
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I don't understand what you mean by this. Are you saying that you don't want to discuss a thought experiment concerning those with emotional and cognitive disabilities and issues, because it pertains to players of other MMO's? That makes no sense, please explain what you mean. Also answering the question would be nice.
I don't think the forums rules let us discuss the players of other MMOs.
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Dreams are created through activity of the nervous system which is formed from cells, which are guided by genetics. A human adult has upward of about 100,000,000,000 neurons. Dreams are had durring rem sleep where certain neurons are more active, while others are not. So a dreams would "have" somewhere less than 100,000,000,000 cells.
To be honest though thats as stupid way of putting it, as the cells form the body, which acts based on stimuli. DNA causes stimuli based on stored information causing the body to act in specific ways, and can be independant of environmental stimuli. Environmental effects cause stimuli that reach our senses which can cause action. That action itself, can be influenced by genetic stimuli released as a cause of the environment.
Though thats an incredibly simple way of putting it that doesn't to justice to the actual workings, and is only intended to illustrate process.
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.
Something just occurred to me. On the subject of the limits of imagination: GG, can you imagine ever being wrong? Because I think that might be the outer limit.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Numerous brain compounds. It would be hard to replicate human behavior, but far from impossible with enough technology. Specifically, they would need a super detailed model of a human brain and how it works, and current understanding is not close to that.So which drug makes you fall in love, and have all the experiences that come from a relationship? |
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The belief that robots could ever be the same as real people is the kind of embarrasingly childish fantasy that desperate, anti-social loners with poor people skills dream up in the empty hope that they could find friendship with a machine rather than having to interact with real people - it's the kind of thing that obesssive nerd cliches cling to in their mom's basement - as a goal, it's about as serious and realistic as trying to turn lead into gold, which was an obsession of the proto-nerds in the middle ages
The idea's fine for sci-fi stories, because they're just modern fantasy stories - believing in the possibility of a robot that was "human" is like believing that one day you'll meet a dragon - you can meet a dragon in a story, just like you can meet a "human" robot - but in the real wold, neither of them exist, or are even possible. |
To top it off, you reveal your reason for believing human AI impossible to be souls. How can you call them obsessed by fantasy after that?
Any brain function can be explained, not completely understood, but at least explained, by physical processes. If souls existed, then explain Phineas Gage or any such case. Did his soul just change due to a railroad spike? Even if we take souls to be a matter of opinion, you can't simultaneously claim the validity of belief in an idea for which there is no evidence, then insult those who predict AI without such belief for their at least as valid opinion.
A game is not supposed to be some kind of... place where people enjoy themselves!
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GG only answers questions that she can shrug off with glib, superficial remarks. Any question that requires any sort of depth or serious response will be ignored as if it was never asked. It's even more obvious in this thread than usual.
I don't understand what you mean by this. Are you saying that you don't want to discuss a thought experiment concerning those with emotional and cognitive disabilities and issues, because it pertains to players of other MMO's? That makes no sense, please explain what you mean. Also answering the question would be nice.
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Dr. Todt's theme.
i make stuff...
It was a joke about people who play other MMOs instead of CoH
@Golden Girl
City of Heroes comics and artwork
Gently at first, but then with increasing heat and passion?
@Golden Girl
City of Heroes comics and artwork
No. I rock'n'roll hard.
Sorry dear, life isnt one of those fanfics you read
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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NEED MOAR SIGNATURE ROOM *rage*
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I have no problem with that one. Consider these characters:
A lot of Vigilante tips are worse than some of the VILLAIN missions I've done, let alone the Rogue ones. Plenty of Rogue missions have me abandon the chance for a great scheme in favour of saving some guy's *** from his own trouble, with the narrative almost apologising for this by telling me "But... But... You'll get paid!"
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A smuggler and gun runner. He's got exactly two good friends and he's committed several crimes against the government in place. He doesn't do practically anything unless he's paid, and if he gets paid to go and rescue someone, why the hell not? He's certainly well-equipped enough to do it. Also, eyewitness accounts indicate that he's committed preemptive murder to save his own skin. Yeah, that's a Rogue. Oh, and he's also risked his neck with NO offer of reward to save someone else's bacon at least once.
A bounty hunter who's famous for being a stone-cold badass, and like the smuggler, getting the job done. However, while he's outright feared to some, to others he's a bit of a folk hero. In spite of his stone-cold-badass reputation, he has spared some marks... but only the ones against which he had personal grudges, not ones for whom he was hired. Obviously, as a bounty hunter, he's apprehended dangerous criminals as a portion of his jobs - such is not solely the domain of a hero. Sounds like a Rogue to me too, given the sparing-personal-grudges aspect; that's not compatible with a vigilante. Also, he works among exceedingly seedy folk. As for "great schemes," he doesn't work that way. Not every Rogue has to.
A pirate. Flat-out a pirate, undeniably a criminal in the robbing-and-murdering for personal gain sense. Cowardly and craven, when he can't run away he fights dirty. Also a protagonist and a genuinely sympathetic character, in the "hero party" because TREASURE AND WENCHES! Rogue all over. Gets caught up in something greater, fights for the greater good, and never stops being a Rogue. Great schemes? Yeah, that might be dangerous. Saving this other guy is less likely to get him killed, and still nets him some nice gold, so why not?
In case you didn't recognize the characters, they are Han Solo, Boba Fett, and Jack Sparrow. "Abandoning a great scheme in order to save someone's ***" hasn't been my impression of... well, any of the Rogue missions I've seen, but if they do exist, they fit right in as part of the hero-ward end of the Rogue continuum.
It works for me.
Off the top of my head, there's one mission that has you save Scrapyarder leaders from Arachnos, one mission that has you find a cure for a mobster and one mission which has you save a wealthy man from the Family. I don't recall seeing a single mission to save anything in any of the vigilante tips I've seen.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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First one of your incessant troll posts that actually got to me. Good job.
Humans are special - they're higher than animals (etc etc etc)
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Care to explain how humans are "Higher" given the numerous recorded examples of other species exhibiting altruism, gratitude, and love?
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I wasn't talking about Vigilante tips anyway.
Off the top of my head, there's one mission that has you save Scrapyarder leaders from Arachnos, one mission that has you find a cure for a mobster and one mission which has you save a wealthy man from the Family. I don't recall seeing a single mission to save anything in any of the vigilante tips I've seen.
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Hey, you're right, GG. This is fun. Woefully unproductive, but I guess that comes with the territory, aye?