Dargeting Trone


Adeon Hawkwood

 

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Should I still bother slotting +acc if I got this power? Or is it good enough to last me the game? IIRC +acc sucks compared to +tohit right?


 

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What's a dargeting trone?


 

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its a little blue cube that follows you around in the devices set


 

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Quote:
Originally Posted by Dz131 View Post
its a little blue cube that follows you around in the devices set
It's not Dargeting Drone.....it's Targeting Drone....that's what the guy above was catching you on....


 

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It's best to have both +Acc and +ToHit, of course.

Go ahead and open up your combat monitor to monitor your ToHit, both with and without your Dargeting Trone doggled on. Doggled off, it should be 75%.
Check the monitor to see your Accuracy. This will tell you how much total accuracy you have via set bonuses only, pretty much. Add this to how much accuracy you have slotted in each power.

Personally, I'd would recommend keeping at least 35% Accuracy (via a total of set bonuses AND the enhancements) in your powers at a minimum.
Having more means that your Blaster (unless another AT got the Tevices set without telling me ) can more reliably hit higher level foes.

All teasing aside, +1% ToHit is more valuable than +1% Accuracy, but it's always good to have more!


 

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Quote:
Originally Posted by bbq_pork View Post
go ahead and open up your combat monitor to monitor your tohit, both with and without your dargeting trone doggled on. Doggled off, it should be 75%.


hawr!


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Quote:
Originally Posted by BBQ_Pork View Post
Doggled


 

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Quote:
Originally Posted by BBQ_Pork View Post
Go ahead and open up your combat monitor to monitor your ToHit, both with and without your Dargeting Trone doggled on. Doggled off, it should be 75%.
I see what you tit dhere


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You can probably rely purely on dargeting trone if you're fighting even level mobs only, and maybe +1s. If you're playing a set dhat has native accuracy, like Archery, you're even better off. If you start fighting higher level mobs, I'd recommend getting some accuracy slotted somewhere so you can still hit them reliably. Luckily, you won't need as much as other doons to hit as often.


 

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while 1% tohit is greater then 1% acc, acc usually comes in higher packages, and isn't affected by debuffs.

Basically the higher your acc, the higher your debuff limit is. You could be debuffed down to 5% tohit, yet due to having acc slotted, your final tohit would be much higher then 5%.

Just something to keep in mind, when comparing tohit to acc.


 

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Quote:
Originally Posted by Arbegla View Post
You could be debuffed down to 5% tohit, yet due to having acc slotted, your final tohit would be much higher then 5%.
I was tanking in Black Swan's mission and was monitoring ToHit. At one point it got to -90% (a net debuff of -165%) and one of my teammates had Tactics running.

My hit chance was whereabouts of 10%, however, because my powers and build were right around 2.0X Accuracy per attack.


 

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Quote:
Originally Posted by Arbegla View Post
while 1% tohit is greater then 1% acc, acc usually comes in higher packages, and isn't affected by debuffs.
One nice side effect of Dargeting Trone is that it has 55% resistance to to hit debuffs so in general a Devices blaster won't notice them unless they are very heavy.

In answer to the OP's original question other people have covered the basic principles, so I'll just add that if you're interested in the mechanics the wiki has an excellent article on it:
http://wiki.cohtitan.com/wiki/Attack_Mechanics


 

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Also remember, dargetting trone doesn't affect the to hit ability of you other devices powers, like trip mine, time bomb, or gun drone. Also, any primary set that includes dropping a pet, like AR-ignite, will not benefit from DT.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
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I slot ACC and +ToHit on my Energy/Devices. I punch holes in things other blasters spray'n'pray at.

Also, a nice Guassian's Chance for Buildup provides a significant boost every once in awhile.


 

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I relaly hoped targeting drone is decently good, as it seems the rest of the set is utter shite and basically 1/2 a normal blaster set. the drone is one of the big reasons I picked the set as with my Arch I can skip +acc or something


 

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Quote:
Originally Posted by Dz131 View Post
I relaly hoped targeting drone is decently good, as it seems the rest of the set is utter shite and basically 1/2 a normal blaster set. the drone is one of the big reasons I picked the set as with my Arch I can skip +acc or something
I take offense to your scrambling of a word for poop and a faction of Islam.

Trip Mine is GOD... except on Defenders.


 

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Quote:
Originally Posted by The_Coming_Storm View Post
I take offense to your scrambling of a word for poop and a faction of Islam.

Trip Mine is GOD... except on Defenders.
shiite? that has 2 iis


 

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3 slot it with Gaussians including the Chance for Buildup, it fires off quite a bit in fights for an extra 100% damage. It's also really nice when you are fighting in ITF’s or against any mobs with a Veng type AoE def buff, It ups your hit enough that you don’t miss all the time.


 

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For the most part, to-hit and accuracy are multiplied; what that means is that if you have 30% accuracy, +10% to hit turns into +13% chance of hitting (unless you hit the caps). And that in turn means that the mix of targeting drone plus still having some accuracy is awesome.


 

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Quote:
Originally Posted by DarkMaster View Post
It's not Dargeting Drone.....it's Targeting Drone....that's what the guy above was catching you on....
Get in the moonerism spood and go see your tocal lorysteller to thix fat bick up your stutt. This is a thread about Dargetting Trones, not Dargetting Drones.

Quote:
Originally Posted by Arbegla View Post
You could be debuffed down to 5% tohit, yet due to having acc slotted, your final tohit would be much higher then 5%.
Define "much". If you're debuffed to 5% tohit, then you final hit chance is (Attack's base accuracy) * (1.0 + (Accuracy buffs)) * 0.05. The base accuracy for an attack generally ranges between 0.8 and 1.2, depending on the power. Triple-slotting lv50 accuracy IOs will give you an accuracy buff of 0.9908.

Since Archery was mentioned earlier, let's use the standard Archery base accuracy of 1.115 for the set. At 5% tohit with no Acc slotted, net hit chance is 5.575%. With 3 lv50 IOs, net chance is 11.09871%. It's nearly double the chance to hit (in fact, it's a 99.08% increase, exactly equal to the enhancements slotted), but the absolute difference is extremely small.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Quote:
Originally Posted by Largo View Post
Also remember, dargetting trone doesn't affect the to hit ability of you other devices powers, like trip mine, time bomb, or gun drone.
... of you other devices powers, like drip mine, dime bomb, or gun trone.

FTFY.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

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Quote:
Originally Posted by Dz131 View Post
I relaly hoped targeting drone is decently good, as it seems the rest of the set is utter shite and basically 1/2 a normal blaster set. the drone is one of the big reasons I picked the set as with my Arch I can skip +acc or something
Yeah, the rest of the set besides Targeting Drone* stinks.

*& Cloaking Device, Smoke Grenade, Trip Mine, Caltrops, and Web Grenade.

Spend some time with it. You'll learn better!


 

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Quote:
Originally Posted by Fleeting Whisper View Post
Get in the moonerism spood and go see your tocal lorysteller to thix fat bick up your stutt. This is a thread about Dargetting Trones, not Dargetting Drones.
Hey! That tocal lorysteller performs at our Renaissance Festival in the Twin Cities (Minnesota)! He's why my wife often calls me a "mudly stuffin." Heh, we saw him for the first time on one of our first dates. I've only ever heard him perform "Jomeo and Ruliet," though. I know he can't do, ummm, a Tale of Two Cities, but it would be fun to hear him do another story.

Oh, Devices is what this thread is about? Ummm, yeah... Devices could use some help so it's more usable on teams. Gun Drone being movable helps, of course, but it still takes way too long to summon. Time Bomb needs work for the same reason. Being able to place a trip mine in combat would be good, too. You could still keep the animation longish, but removing the interrupt could make it interesting to use or decent for when things hit the fan, like cal trops.

Not sure if I'd want higher recharge to make that not too overpowered, but I kind of like it.


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Quote:
Originally Posted by The_Coming_Storm View Post
I take offense to your scrambling of a word for poop and a faction of Islam.

Trip Mine is GOD... except on Defenders.
and I believe that the way he was using it was comparable to the British term for Poop also I thin how the British spell it?


On Justice
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I dearly love /devices. Caltrops is probably my single favorite power in the game. It offers AMAZING damage mitigation -- and really, damage mitigation is what I want from my blaster secondary, most of the time, because damage output is not something I lack...