A Market Journal: From 0 to Millions


AgentMountaineer

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
On behalf of the AE community I would like to thank you for showing everyone too dumb to figure it out for themselves how to clog up the AE interface with yet more copies of the same farm.
As a member of the AE community, I think you need to realize that not everyone uses AE as a story telling medium. I use it to create missions that are the equivalent of a radio mission. I also use it, when it suits me, to create story arcs.

As to your point about junk creation, that's not something either you or I can control. Not everyone will create well crafted works of art.

The mission above isn't even published. I unpublish it as soon as I'm done since I have no expectations that anyone else other than myself would use it.

Funny, that as soon as I publish something that is universally well known that I get the exploit tag on this thread. There's no super secret on creating a farm mission nor do you have to use a farm mission in order to generate MA tickets. I also resent having to be politically correct in my posts saying that you shouldn't use farms, etc. and that you should ONLY use well crafted story arcs. Bah humbug to that.

I think being transparent and telling the truth is more important than trying to purposely send a message to potential users of MA.


 

Posted

Quote:
Originally Posted by fury flechette View Post
as a member of the ae community, i think you need to realize that not everyone uses ae as a story telling medium. I use it to create missions that are the equivalent of a radio mission. I also use it, when it suits me, to create story arcs.

As to your point about junk creation, that's not something either you or i can control. Not everyone will create well crafted works of art.

The mission above isn't even published. I unpublish it as soon as i'm done since i have no expectations that anyone else other than myself would use it.

Funny, that as soon as i publish something that is universally well known that i get the exploit tag on this thread. There's no super secret on creating a farm mission nor do you have to use a farm mission in order to generate ma tickets. I also resent having to be politically correct in my posts saying that you shouldn't use farms, etc. And that you should only use well crafted story arcs. Bah humbug to that.

I think being transparent and telling the truth is more important than trying to purposely send a message to potential users of ma.
qft


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Fury Flechette View Post
As to your point about junk creation, that's not something either you or I can control. Not everyone will create well crafted works of art.
Just because you can't stop someone from spraying graffiti doesn't mean you should hand out free spray paint.

Quote:
The mission above isn't even published. I unpublish it as soon as I'm done since I have no expectations that anyone else other than myself would use it.
You do that because you know what you are doing. You are sharing the how-to of farm arc creation with people who obviously don't know what they are doing, and are too lazy to learn, otherwise they wouldn't have to PM you. Do you honestly think someone who can't figure out the basics of AE will unpublish their crappy farm when they're done?

Quote:
Funny, that as soon as I publish something that is universally well known that I get the exploit tag on this thread. There's no super secret on creating a farm mission nor do you have to use a farm mission in order to generate MA tickets. I also resent having to be politically correct in my posts saying that you shouldn't use farms, etc. and that you should ONLY use well crafted story arcs. Bah humbug to that.
Yes, it is well known, and if you don't know, it's very easy to find out. That's exactly why you shouldn't publish a step-by-step guide. People who are too lazy to take five minutes to figure out how to do this themselves don't deserve to know. They're kind of like the people who come into this forum and complain that they can't purple out their Warshades.

And if you're implying that I tagged your thread as an exploit, I didn't, because technically it isn't. It's just poor form.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Eva, you're only wanting to ride a high horse to feel better than others. No one is an arbiter of how others can or should play, except the devs (and they've learned a lesson or two about being heavy handed at that themselves.) What does it matter that someone posts a story you personally don't like? I'm sure there are hundreds of players that don't like *your* arcs.

That's why there are search filters. Use them, and stop being some sort of purity Judge. It isn't like those stories are stealing hard drive space on the servers from you, or forcing you to change your playstyle (even though you fervently wish to do that to others.)


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
I also resent having to be politically correct in my posts saying that you shouldn't use farms, etc. and that you should ONLY use well crafted story arcs. Bah humbug to that.
In general I think it's a false choice to make players decide between getting decent rewards and arcs that are interesting to play. Good arcs should do both.

There's nothing wrong with what you're doing, but you shouldn't have had to write a story arc to do this. If AE were working correctly, someone else would have already written one that does what you need and it would have been easy for you to find it.

A well-crafted arc should hold the interest of someone who wants a good story, and it should also reward players who want loot. One does not preclude the other, and authors should endeavor to maximize both.

This approach may mean that you make minimal use of certain AE techniques that are really just time sinks (I dislike most chained objectives for this reason, because they frequently mean backtracking), but since one of the major characteristics of video game play is quick action, it's basically a matter of course that you design missions that play quickly and don't waste your time.

For that reason I think one of the best improvements AE could make would be to make the front-to-back ordering actually work. It seems broken or meaningless on about 90% of the maps.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
With a competent farming type character, you can set your difficulty to +2/x8/no bosses and get 750 tickets in about 15 minutes. Boreal on the other hand can't handle a difficulty that high, so I set difficulty at +1/x4/no bosses.....
and on a similar map my ar/dev runs at +0/x8 and can cap it in ~30 minutes.


Note to skeptics:

MA LETS YOU PRINT YOUR OWN INF.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Rodion View Post
There's nothing wrong with what you're doing, but you shouldn't have had to write a story arc to do this. If AE were working correctly, someone else would have already written one that does what you need and it would have been easy for you to find it.
I found the map I use via the crafty tactic of pulling up the search tab and typing in


ticket farm



0.0


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Do you honestly think someone who can't figure out the basics of AE will unpublish their crappy farm when they're done?
why should they have to?

it saves me the tedium of writing my own.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

My guess, 890million influence.


Largest and Most Active Group on Exalted! Daily Teams, events, raids, trials, task/strike forces! /chanjoin OOCIC - 7Servers, 20bases, 8 bases in top 100! - We have ventrilo and forums!

 

Posted

Quote:
Originally Posted by Nethergoat View Post
I found the map I use via the crafty tactic of pulling up the search tab and typing in

ticket farm

0.0


 

Posted

Quote:
Originally Posted by Dr_Occult View Post
Eva, you're only wanting to ride a high horse to feel better than others. No one is an arbiter of how others can or should play, except the devs (and they've learned a lesson or two about being heavy handed at that themselves.) What does it matter that someone posts a story you personally don't like? I'm sure there are hundreds of players that don't like *your* arcs.

That's why there are search filters. Use them, and stop being some sort of purity Judge. It isn't like those stories are stealing hard drive space on the servers from you, or forcing you to change your playstyle (even though you fervently wish to do that to others.)
Wrong, wrong and wrong. What I'm essentially saying to people who need the very basics of arc creation spelled out to them is "Learn2play."

If there is a "5th Column/Rikti/Freaks/whatever on a Steel Canyon map with a blinky to complete and "kill stuff" for contact text" option on the search filter, please, tell me where it is so I can unclick it.

Quote:
Originally Posted by Nethergoat View Post
why should they have to?

it saves me the tedium of writing my own.
Because somebody else has already written the EXACT SAME FARM. People who possess basic AE knowledge can find it, instead of being too lazy and making their own. It's like going to the video store and having to sift past dozens of copies of the same three Adam Sandler movies to find something you might actually want to see.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

[QUOTE=Eva Destruction;2969747]Just because you can't stop someone from spraying graffiti doesn't mean you should hand out free spray paint.

You do that because you know what you are doing. You are sharing the how-to of farm arc creation with people who obviously don't know what they are doing, and are too lazy to learn, otherwise they wouldn't have to PM you. Do you honestly think someone who can't figure out the basics of AE will unpublish their crappy farm when they're done?

QUOTE]

Lisa reads this with a serious look on her face. I can see your point Eva. To circumvent this potential problem, can you point me, and the ticket hungry people reading this, to one of your arcs that does give good tickets???

I mean think about it. If, as you say, these people are lazy, then having a mission to go to will prevent these hundreds of "Crappy" farms from being created, as, faced between making an arc, and having an arc handed to them, the lazy people will chose the one already made.

Just an idea.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

I guess 853 million just to be random


very fun project btw


Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.

Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.

 

Posted

Quote:
Originally Posted by McCharraigin View Post
Lisa reads this with a serious look on her face. I can see your point Eva. To circumvent this potential problem, can you point me, and the ticket hungry people reading this, to one of your arcs that does give good tickets???

I mean think about it. If, as you say, these people are lazy, then having a mission to go to will prevent these hundreds of "Crappy" farms from being created, as, faced between making an arc, and having an arc handed to them, the lazy people will chose the one already made.

Just an idea.

Lisa.
I don't make arcs for ticket gain, nor do I play arcs that are made primarily for ticket gain, so I don't have anything to recommend to you.

Nethergoat has already posted how he finds them.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Clogging up AE with crappy farms? Why that'd be like clogging up an interesting thread with rehashed arguments that we've seen over and over again in a million forum threads :P


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Wrong, wrong and wrong. What I'm essentially saying to people who need the very basics of arc creation spelled out to them is "Learn2play."
/ignored for telling me I'm having wrongbadfun.

Eva, whatever you do to have fun with the game, I hope you have fun doing it.


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Because somebody else has already written the EXACT SAME FARM. People who possess basic AE knowledge can find it, instead of being too lazy and making their own. It's like going to the video store and having to sift past dozens of copies of the same three Adam Sandler movies to find something you might actually want to see.
That's not a user problem, that's an interface problem.

Players are gonna do what they do regardless of what we post on the forums. Why else would all the various schemes and plans exposed here over the years STILL WORK?

The solution is improving MA's search functionality, not complaining about what people post on the forums.


I was traipsing through Atlas last night and people were spamming broadcast for "ugly man" teams and "punching bag" farms.
I have no idea what these things are, but I am positive that my mentioning them here does the game no great harm.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

An addenda, I play all sorts of MA arcs, just as I engage in all sorts of different 'real' gameplay. I have fun on farm maps, I have fun playing Dev's Choice & HOF arcs.

The problem isn't that there are lots of "crummy" farm maps clogging up MA, or that there are lots of "crummy" story arcs clogging up MA, the problem is it's much, much easier for me to find a good farm arc than it is to find a good story arc.

Interface improvements could go a long ways toward rectifying that situation.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
The problem isn't that there are lots of "crummy" farm maps clogging up MA, or that there are lots of "crummy" story arcs clogging up MA, the problem is it's much, much easier for me to find a good farm arc than it is to find a good story arc.

Interface improvements could go a long ways toward rectifying that situation.
Here's to this.

I'd say more, but it's totally a tangent from this thread.

Suffice it to say - I feel I'm moderately clever, and I've DM'med table-top RPGs for over ten years. And I have never successfully made a mission or arc in Mission Architect.


 

Posted

Quote:
Originally Posted by Nethergoat View Post
That's not a user problem, that's an interface problem.

Players are gonna do what they do regardless of what we post on the forums. Why else would all the various schemes and plans exposed here over the years STILL WORK?

The solution is improving MA's search functionality, not complaining about what people post on the forums.


I was traipsing through Atlas last night and people were spamming broadcast for "ugly man" teams and "punching bag" farms.
I have no idea what these things are, but I am positive that my mentioning them here does the game no great harm.
Quite so, Killing a level 2 AV at level 1 is incredibly boring and time consuming. removing this boring farm would be quite nice indeed.


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
On behalf of the AE community I would like to thank you for showing everyone too dumb to figure it out for themselves how to clog up the AE interface with yet more copies of the same farm.
lol Was bound to happen.


Enjoy your day please.

 

Posted

Fury, I'm sorry I started the derailment on your thread. I'm leaving now. Please return to your regularly scheduled guessing.

Quote:
Originally Posted by Nethergoat View Post

The problem isn't that there are lots of "crummy" farm maps clogging up MA, or that there are lots of "crummy" story arcs clogging up MA, the problem is it's much, much easier for me to find a good farm arc than it is to find a good story arc.

Interface improvements could go a long ways toward rectifying that situation.
Well, now that there won't be any more "merge the market" threads to entertain me, I'm going to have to find another dead horse to try to bring to life, aren't I?


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

True enough!


In the spirit of reconciliation I'll play the arc in your sig tonight after work.

=D


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone