Game and NC Store down, Mutant Super Booster coming?


Amerikatt

 

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Originally Posted by UnSub View Post
Don't they usually tell us when the Boosters are coming, so that we can warm up our credit cards?
I seem to recall the last one coming along as a surprise. They had mentioned that the next booster pack would come out between I17 and GR/I18 so it could happen at any time.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

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Originally Posted by KAKTOS View Post
Nothing new in the store atm.
Booo!


Always remember, we were Heroes.

 

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Quote:
Originally Posted by UnSub View Post
Don't they usually tell us when the Boosters are coming, so that we can warm up our credit cards?
They also usually put them on test for a couple of days.


 

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Originally Posted by Zortel View Post
Yesterday's patch was 12mb. Way more than really needed for a few bug fixes.
I was thinking perhaps it was a pre-pre-download of GR content, preparing for beta?

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

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Hmm... Is the US side down too? That may be a sign that something is happening... I can't check. Haven't got my CoH-worthy computer yet.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Even if they don't announce the date, don't they usually announce what's going to be *in* it?

Or did I miss the giant thread such an announcement would spawn?


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I'm not personally expecting the mutation booster soon, because when War Witch said they would try to get it to use before GR, I interterpreted it as "it's gonna be close". This is just a hunch though, and it could be very soon indeed.

I do remember that the Martial Arts pack was sprung upon us entirely by suprise. Nothing publicly on test, nothing on the website before the release, and no warning that it was coming. I even remember that people on Union had bought the booster and told everyone on the server chat channel about [Ninja Run] about twenty minutes before there was anything official on the forums.


 

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Originally Posted by SpittingTrashcan View Post
The chance for +End procs on the power's targets. In the case of Short Circuit and Ball Lightning... that would be the enemies. It's extraordinarily counterintuitive and I haven't the faintest idea why it works that way, but there you are. It's really only useful in Stamina.
Reading this, I was reminded amusingly of the first bugged version of the "Touch of Lady Grey: Chance for Negative Damage" proc (later having its name tweaked to 'Chance for Negative Energy Damage'); the name was appropriate, in that when the proc went off, it really did do a negative amount of damage on your target, healing them. This was fixed with an even more broken version, which I nicknamed "Touch of Lady Grey: Chance to One-Shot", the proc doing about 10x the target's base HP when it went off. When I discovered this in the beta on Test, I hied the character off after a convenient GM and was lucky enough to literally one-shot Jurassik, doing (IIRC) "4.08611 e+006" points of damage to him -- and discovering that the numeration rolls over into scientific notation when the numbers get too big.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

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Originally Posted by srmalloy View Post
This was fixed with an even more broken version, which I nicknamed "Touch of Lady Grey: Chance to One-Shot", the proc doing about 10x the target's base HP when it went off. When I discovered this in the beta on Test, I hied the character off after a convenient GM and was lucky enough to literally one-shot Jurassik, doing (IIRC) "4.08611 e+006" points of damage to him -- and discovering that the numeration rolls over into scientific notation when the numbers get too big.
Didn't someone one-shot Hamidon with it?


Current main:
Schrodinger's Gun, Dual Pistols/Mental Blaster, Virtue

Avatar: Becky Miyamoto from Pani Poni Dash. Roulette roulette~

 

Posted

Quote:
Originally Posted by srmalloy View Post
Reading this, I was reminded amusingly of the first bugged version of the "Touch of Lady Grey: Chance for Negative Damage" proc (later having its name tweaked to 'Chance for Negative Energy Damage'); the name was appropriate, in that when the proc went off, it really did do a negative amount of damage on your target, healing them. This was fixed with an even more broken version, which I nicknamed "Touch of Lady Grey: Chance to One-Shot", the proc doing about 10x the target's base HP when it went off. When I discovered this in the beta on Test, I hied the character off after a convenient GM and was lucky enough to literally one-shot Jurassik, doing (IIRC) "4.08611 e+006" points of damage to him -- and discovering that the numeration rolls over into scientific notation when the numbers get too big.
You were one of the lucky few that got to play with one of the forthcoming Omega Incarnate slot abilities. This one has been renamed to "Big Wet Smooch of Death." It's more useful but not as cool as the "Humpty Bump" omega power that works a lot like levitate, but with an AoE roughly the size of Atlas Park. Awesome thing is, you auto con as +50 to all baddies on the map while executing this ability. So every baddie gets at least 45' of air. Ba-Whump! Omega indeed!

And yeah, all of us in the i19 super sekrit beta are still getting the scientific notation for damage that you describe here. It's been flagged repeatedly. But Positron and Castle seem resistant to do anything about it. Something about rewriting entire systems. *shrug*


 

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Originally Posted by srmalloy View Post
Reading this, I was reminded amusingly of the first bugged version of the "Touch of Lady Grey: Chance for Negative Damage" proc (later having its name tweaked to 'Chance for Negative Energy Damage'); the name was appropriate, in that when the proc went off, it really did do a negative amount of damage on your target, healing them. This was fixed with an even more broken version, which I nicknamed "Touch of Lady Grey: Chance to One-Shot", the proc doing about 10x the target's base HP when it went off. When I discovered this in the beta on Test, I hied the character off after a convenient GM and was lucky enough to literally one-shot Jurassik, doing (IIRC) "4.08611 e+006" points of damage to him -- and discovering that the numeration rolls over into scientific notation when the numbers get too big.
That is awesome and I now fully expect a zone or event designed to use massive multipliers for such numbers.


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Slenszic, 50 Sword/Energy Stalker

MA Arc IDs: 1355, 2341, 2350

 

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its on the training room!!!!

/runs around in circles


 

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Originally Posted by Teeko View Post
its on the training room!!!!

/runs around in circles
Awesome! Quick to the training room!



Paragon Unleashed Forums
Twitter: @Alpha_Ryvius

 

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i got a neg rep?

Now i know what people mean. laaaaaaaaaaaaaame.

Anyway...

I require pics!


 

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Originally Posted by Unknown_User View Post
Awesome! Quick to the training room!
To the Bat poles... wait... no thanks...


 

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Originally Posted by Teeko View Post
I require pics!
Here are some pictures by Dr Mechano of the two new costume sets:





The top one is called "Bioluminesence", and the bottom one is called "Bio Organic"


@Golden Girl

City of Heroes comics and artwork

 

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I will point out that those pictures aren't too great, neither one shows off the 'glow' abiltiy both costumes have and were quickly done.


 

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Bio-organic looks cool.

Bio Luminessence looks like someone took the ugly stick to it and beat it badly.


 

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Is that everything in the pack? No animal heads?


 

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all together they look meh imo, but thinking about them in parts both have pieces that i like and can use


 

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Originally Posted by Crimson Vanquisher View Post
Is that everything in the pack? No animal heads?
There seems to be a bug at the moment that causes the new tails and new heads to not show up sadly (new tails and heads were confirmed in the announcement on the training room)


 

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I don't know when it's coming out but I did notice alot of activity on the forums for beta testing it. Look up Avatea. You'll see what I'm talking about.

There was talk of organic wings and armor. That sounds really cool. I saw some other tidbits but I'll let you guys find out for yourselves.


 

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*coughs and gestures to the pictures above*


 

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Originally Posted by Dr_Mechano
(new tails and heads were confirmed in the announcement on the training room)
I think you fell for the switcheroo.