Live Patch Notes - 6/8/10
PVP
* Fiery Aura Fiery Embrace will no longer cause Travel Suppression in PVP
Woot....dig this one.
Thanks.
Yay.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
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Shame you don't come clean about some other AE nerfs/tweaks you made.
Release notes for build 1800.201005212331.2T.
Mission Architect
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I honestly don't think these are the only things you guys did to AE with this patch.
Live : @Emo Bitter / @2Emo2Bitter
Test : @Bitter / @2Emo2Bitter
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They never post notes when a fix is to change an exploit.
Liberty Server (@enderbean)
Arcs on Live
#1460 Hometown Rivalry
So it was actually deemed more annoying to occasionally get a buff that you didn't ask for than to have to click that pop-up message every time someone cast the power on you? Or was this fixed in some other way, like the option to decline teleports?
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
Sounds good =]
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Where's the damn fix for Shield Patterns..
Story arcs:
The Golden Scepter: #9852 [Winner of American Legion's July 2011 AE Author Contest]
Let your voice be heard! Sign the petition to keep CoH alive.
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According to what?
Originally Posted by Weatherby Goode
Or they are supposed to.
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Not yet, back to annoyance for now.
So it was actually deemed more annoying to occasionally get a buff that you didn't ask for than to have to click that pop-up message every time someone cast the power on you? Or was this fixed in some other way, like the option to decline teleports?
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Either way is going to annoy some players, so I believe they put it back to 'the way it was' until a superior fix could be put in place. Arguements hold weight on both sides. I prefer the 'no prompt', but alas, I suspect, we will get a prompt option sometime...just, as always, requires patience.
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Current Team Project: Pending
Cool beans
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Good choice. We were all wondering how come Atlas is located in building. Positron Task Force Part 1: The final mission door is now located in trams instead of an office building. |

By the way, were some changes made to Ultra Mode?
Suddenly I can play in Ultra mode (low to medium settings) and when I tried accessing it on test my computer said: Are you kidding? and turn off.
"If you want to win you must not lose."
"Easiest way to turn defeat into a victory is to put on the enemy's uniform"
"Better strategic retreat than dishonorable defeat"
- Il Numero Uno (The Number One)
Green Mitos finally fixed, Much appreciated to Castle for sorting that out.
Finally it allows more players to get the MoLGTF badge, good stuff! <3.
So much this. I got it on "hard mode" but it required 4 controllers on the team. I had to turn people down from my MoLGTF because of what AT they played, and that goes against everything I stand for.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Quote:
Hmm. Did you intend to make the raid version of the Green Mitos perma-held?
Lady Gray Task Force: Reduced the Green Mitos hold protection from magnitude 53 to magnitude 10.
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[Mitochondria Healer Powers.Resistance] is now at +50 Hold, and there's a new _Mission version that gives -57 Hold, for a total of -7 (+base) for the "Mission" Mitos.
I haven't checked closer, but unless the raid Mitos also get the _Mission power, then it seems like they would be perma-held. If, on the other hand, they too get the _Mission power, then why create a new power in the first place?
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Funny how in a previous thread you had stated you would "NEVER" turn "any" player away based on their AT. Welcome to the wonderful world of hypocrisy.
So much this. I got it on "hard mode" but it required 4 controllers on the team. I had to turn people down from my MoLGTF because of what AT they played, and that goes against everything I stand for.
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i'd thank the devs but given this would have never happened if the mitos weren't "fixed" in the first place... it's good to have a more sensible mag applied to the mitos for an 8 person TF.
As an aside, I would have been fine with the mag 53 if the lgtf were given a much higher merit reward (maybe 35 to 40 merits?). What ever happened to risk VS Reward?
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The lollipop erh, I mean Nemesis Staff has been fixed too for people who were wondering.
Fixed a bug with the Blackwand power drawing from the ground and planting the player vs. just drawing the weapon normally. |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
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i'd thank the devs but given this would have never happened if the mitos weren't "fixed" in the first place... it's good to have a more sensible mag applied to the mitos for an 8 person TF. |
They were bugged, not working as intended, kinda speaks for itself that they would fix that once they found out ...
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
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Pretty sure I said I wouldn't ever turn someone away for the powers they've chosen. In contrast is your statement from that thread, that you would *kick* a /kin from the team if he didn't have or even use SB as often as you'd like.
Funny how in a previous thread you had stated you would "NEVER" turn "any" player away based on their AT. Welcome to the wonderful world of hypocrisy.
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My rule of "Any build, any budget, no exclusions" remains, but for one TF, I had to reserve four spots on the team for controllers/dominators. I didn't specify which kind, and I didn't even bother to specify that they had holds.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Quote:
Great rule. I play by that as well. Didn't bother with the MoLGTF yet though.
Pretty sure I said I wouldn't ever turn someone away for the powers they've chosen.
My rule of "Any build, any budget, no exclusions" remains, but for one TF, I had to reserve four spots on the team for controllers/dominators. I didn't specify which kind, and I didn't even bother to specify that they had holds. |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
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This would assume that changes they make to prevent exploiting in AE to be some sort of underhanded activity... which it isn't.
Shame you don't come clean about some other AE nerfs/tweaks you made.
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Let's all keep in mind that Devs don't have to discuss these changes with us at all, nor do they need to detail them for us. They do it because they care about the player base, as a whole, as more than just revenue generators, an uncommon practice with most MMORPGs and certainly rare for one walking towards it's 7-year mark.
It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets
... Hit it ...

... Hit it ...

There was much rejoice!
@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"-Dylan
and round up everyone that knows more than they do"-Dylan
Any word yet on MM pets randomly swapping names?
Or the door marker on the third mission of Seer Marino's arc getting fixed.
My first short story (detective fiction) came out in Jan-2012. Other stories and books to follow, I hope. Because of "real writing". COH was a big part of that happening.
Release notes for build 1800.201005212331.2T.
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