Veteran Rewards
See 9283472837452 other threads for why this is bad.
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19.99 is way too cheap. Make it $1100, and I think that might be more fair. After all, that is roughly what a person who has played this game since the start has paid over the course of their playtime.
And even then, still /no. Veteran rewards are perks for people who have supported the game in the past. They are a bonus as a way of saying "Thanks" to the people that have kept the game going over the past 6 years.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I don't have a problem with the ideas some have had for creating a Vet Points system or some kind of Choice system so that people can things they want sooner, but I will argue against any system that lets someone with a big wallet walk in the door and buy rewards from a system that is currently totally fair (everyone gets the same thing for the same time).
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I don't have a problem with the ideas some have had for creating a Vet Points system or some kind of Choice system so that people can things they want sooner, but I will argue against any system that lets someone with a big wallet walk in the door and buy rewards from a system that is currently totally fair (everyone gets the same thing for the same time).
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Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I've yet to see a convincing argument that it would be. Who'd know the difference?
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As it stands, everyone is equal. A pay-to system makes people with the cash to blow better. That should be clearly and obviously unfair to anyone who looks.
When someone chose to start playing isn't a relevant fact in this discussion.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
You get NCSoft and Paragon to agree to remove City Traveller, or make that specific reward purchasable, and I'll drop it.
Though inside I'll still seethe over having to wait for costumes.
I've yet to see a convincing argument that it would be. Who'd know the difference?
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Making them "purchasable" cheapens them considerably and removes the reason they were put into the game in the first place.
Making them "purchasable" cheapens them considerably and removes the reason they were put into the game in the first place.
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Honestly, its not like the vet rewards are game-breaking or anything and I really don't see the harm in it apart from some vet-whining.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
I have been playing with a lot of people that have been in the game less than 18 months lately and an idea came to me. I wonder if we could be given an option in the in-game store for people to buy up their veteran status. For a small fee (say 19.99) someone could increase their veteran status to the most current setting. I think that allowing everyone in the game to possess all of the veteran abilities would be a good thing at this point.
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The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Convincing to you (or anyone with a partisan view) is not the same standard as objectively fair. I personally have never seen any reason good enough to make the change. We cancel each other out, where does that leave us?
As it stands, everyone is equal. A pay-to system makes people with the cash to blow better. That should be clearly and obviously unfair to anyone who looks. When someone chose to start playing isn't a relevant fact in this discussion. |
Honestly, the option to optain the vet rewards with a brand new account would be alot more fair than the current system, with only the oldtimers having all of the benefits for years.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
if you can just buy them there's no point having them as 'veteran rewards', you might as well just put them in the NC Store at 14.95 each or whatever.
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For all of the vets that will inevitably whine about the idea, here's an option for you. Start a brand new account and see what that's like after years of having the rewards.
While I wasn't thinking of getting them individually, I could still go for that.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
Honestly, I think the vet reward system was only put in place as part of the limp along philosophy of Cryptic back when they were ready to let this game die out so they could make the Marvel MMO (which didn't pan out)...
For all of the vets that will inevitably whine about the idea, here's an option for you. Start a brand new account and see what that's like after years of having the rewards. While I wasn't thinking of getting them individually, I could still go for that. |
Putting a system into place to thank those people, then taking that away and saying that anyone with a big enough wallet can get them is a slap in the face to your most loyal customers. Anybody in business will tell you that is a bad idea.
Would a change in Vet rewards to allow them to be purchased mean a decent amount of short-term funding for NCSoft? Possibly. Would is also potentially cause long-term subscribers to feel like they had been betrayed and quit? Also possibly. In this case, it is better to stick on the side of the loyal subscribers, who you know will stick with the game, rather than get a potential short-term upswing in revenue, only to have people quitting the game.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Its really no different than allowing people to have a VEAT/EAT at 20.
Honestly, its not like the vet rewards are game-breaking or anything and I really don't see the harm in it apart from some vet-whining. |
But when I see "vet-whining"...
You mean the people who were here making sure there was a game for you to come along to later and play that wouldn't have been around if they had bailed that the devs wish to thank for their patronage?
"Vet-whining?" I counter that with petulant whining from people who want them. And if they aren't game breaking, you don't need them.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
You mean the people who were here making sure there was a game for you to come along to later and play that wouldn't have been around if they had bailed that the devs wish to thank for their patronage?
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Just for the record.
The guy you're bashing has been around a full one month less than you, according to your respective join dates.
Just for the record. |
I know of several people here on the boards that have recently come back, but their join date still displays as being in 2004, and they've been gone for several years since then.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
<QR>
Being able to buy Vet Rewards defeats the purpose of Vet Rewards, IMO, by their very definition.
tl;dr
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I've yet to see a convincing argument that it would be. Who'd know the difference?
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- As was suggested before, check the Eleventy-Billion other times this dead horse has been drug out.
- VRs are indeed, rewards for people who have actually put in the time. Not for people who just want it Nao!
- But the REAL PURPOSE of VRs, is a system of carrots every 3 months to entice the playerbase to stay subscribed.
- VRs keep us from quitting... ("I have VR x to look forward to in a few months!")
- VRs keep us from taking a break from subscribing. ("If I take a break, I will delay the time to getting VR x.")
- Enticements, . . . Rewards . . . Not gamebreaking rewards... But attractive ones.
- Buying them ahead of time, or cherry-picking just the ones you want, breaks the purpose the devs have for putting VRs in the game.
- EVERYONE is a veteran. EVERYONE will get exactly one more VR in the next 3 months. . . at the same chronological point that everyone else in the game got that reward, or the same point everyone else will get it.
- Most importantly, VRs are the ONLY perfectly fair reward in the game. You can't cheat or powerlevel, or manipulate, or buy VRs. (I can expand on this more if you need.)
- You are trying to cheat on the only perfectly fair rewards in the game. Stop it.
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Okay, the "new reward every three months" carrot argument is new, and a good one. Still doesn't explain why one couldn't just pick the reward they wanted from the full list instead of waiting X time for X reward.
I could be OK with letting people buy powers from the vet rewards, but the actual vet badges should not be touched. I also would like the ability to buy the 1st anniversary badge for my badger that missed it by a month (although my account was active then).
"...freedom isn't a commodity to compromise." -- Captain America, New Avengers #21
Guide to Base Teleporters
I have been playing with a lot of people that have been in the game less than 18 months lately and an idea came to me. I wonder if we could be given an option in the in-game store for people to buy up their veteran status. For a small fee (say 19.99) someone could increase their veteran status to the most current setting. I think that allowing everyone in the game to possess all of the veteran abilities would be a good thing at this point.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight