What makes you want to auto-complete a mission?


Ad Astra

 

Posted

[QUOTE=Lyrik;2773113
Isn't it impossible to drop the Lady Jane one? I always do that one alone...with a team it's almost certain it will fail.[/QUOTE]

Actually unless they changes it yeah it is pretty much impoossible Lady Jande gives you one of the ingredients needed to craft the Lost Cure... Fail the mission and you still get that ingredient. Drop the mission and you don't so when you go to try and craft you are missing one vital elememnt. I had this happen to me ONCE and had several friends run into the same problem.

Recently though I've done that arc a few times on teams with great success. People tend to try to outrun the COT ambushes. These teams rescued Lady J and then stood fast and let every ambush come to them (unlike some missions there are 5 not 3 but they do end). At that point you can simply have the person Crazy Jane has latched onto wait there while the rest of the team clears a path to the glowie. Go back and escort her and at most she may aggro on one side mob if any at all. I even did this solo with one character recently and Jane and I handled the ambushes just fine.

The other way to succeed was described earlier.. If you have anyone that can stealth and TP leave Jane alone and go to the glowie and work back to her. Then you can easily outrun the ambushes and simply guide her to the glowie for a mission complete.


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Posted

Unless I get stuck on a character that's not suited for a mish solo, or if the team is having problems with a mish, I generally just grind through it.

Now, after saying that, I'll echo what I usually find to be problematic...

CoT
Purple Caves
Kill X Hunts
CoT
Layer Cake of D00M Caves
Mishs deep in the zone when you're a lowbie
CoT
and Malta.


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Posted

I'm clearing some old arcs on my Empath/Psi Defender, and I'm currently on Unai's "To Save a Thousand Worlds" arc. Last night I auto completed a huge map filled with Psychic Clockwork because it was a kill all.

There are way too many kill all missions in that arc.

If it's an enemy that I enjoy fighting then I don't mind them, but if it's on a map or with a group that I don't particularly enjoy-- I'm looking at you, Oranbega-- then I'll tend to auto kill alls.

And even with groups that I do LIKE fighting, it does get old to have a string of those in a row, especially on the same map ...


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Posted

Only if I repeatedly get mapserved while doing a particular mission or if I die more than 5 times on the SAME MOB!


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Posted

AVs on my Dom, defeat-alls on my Stalker.

Any mission I just don't feel like doing right now. This includes a lot of defeat-alls on huge maps, anything on a huge indoor map on characters with no stealth, missions that are three zones away, and a lot of Grandville. Just because I can solo an AV downgraded to EB, doesn't necessarily mean I want to do it every third mission.

I'll also use a drop if I just have one available and none of the missions in my tray are particularly compelling. I have never before heard anything about mission drops notifying CS before; since we get so many of them, and so many of us use them for stupid things, that sounds like a tremendous waste of time. The /bug feature is there for a reason.


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Posted

These days, I usually only auto-complete the "Defeat X enemies in Hazard Zone Y" missions. And that's really because there's nothing else to do in those zones. If I could finish the mission and hang around to do storyarcs or something, I wouldn't mind it so much. Other situations may sometimes pop up, but that's about the only reason I use it anymore.


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Posted

Quote:
Originally Posted by Wicked_Wendy View Post
Actually unless they changes it yeah it is pretty much impoossible Lady Jane gives you one of the ingredients needed to craft the Lost Cure...
I think the trick on that is to start that arc and get to that point in it immediately after you hit level 10.

Lady Jane has powers of perception unavailable to player characters, and like most combat NPCs she has a deathwish that clouds her mind to the actual goal in question. The trick is to do the mission in the levels before CoT mobs spawn spectres that turn invisible and run. She can still see them, and will follow them obliviously into other mobs and die. So the trick is to do it at a level when the CoTs are not spawning those.

The missions I tend to skip are with mobs that I don't enjoy confronting, or mechanics that make them tedious. The defend the power grid Levantra mission with the four hostages and four bombs is one I often skip. Vanguard Sword are essentially unteamworthy and untankable, so I either solo them at -1 or skip through them. Anything with stacking caltrops like Knives of Artemis or Chimera's minions will get skipped.



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Posted

(1) I drop every red-side Patron mission except the last one (because I can't drop those). Yes that means I wait a few days between missions. Then I use a level 50 on another account to clear the last mission. I do this because I hate the Patron concept. I don't like that the villains have to do a bunch of tedious missions just to get their powers. I've dropped the whole sequence on 12 of my villains so far. Basically, I did each patron once for real just to see it. After that? Never again.

(2) I drop missions that have the tight tunnels / caves. You see them all over the game. I actually love COT Oranbega maps, but I HATE the tight natural tunnels. I wish we could abandon these with no reward any time we choose, because I hate them and they are so common.

(3) Any mission that introduces me to Wincott, a PVP rep, a difficulty or informational contact, etc.

(4) Any mission with Knives of Artemis or Malta in it.

(5) Any mission with an EB or AV in which I have a low-damage character. Not fun.

(6) Any time there is something really tedious to do, whether its a hunt 50 in another zone when I'm not in the mood, or maybe I'm on the south side of PI and I get a mission all they way over on monkey island. Tedium of any kind gets a drop from me.

Of course, with all of the above, I end up running out of my drop mission pretty frequently. If I get the message about having dropped the max, I'll usually just switch characters and come back to it in a couple of days.

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Posted

I only drop missions which I've out leveled by a significant margin unless the mission rewards a badge for completion.


 

Posted

Quote:
Originally Posted by Angryellow View Post
Any mission that is terribly outdated, as in outleveled, and for whatever reason is still on my mish list.
Although these can sometimes be funny, as when I ran Jim Temblor's arc with my level 44 DP/EM Blaster... and one-shotted first the submarine, then Nocturne.


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Posted

Tailor missions. I want the new costume slot NAO!


 

Posted

Quote:
Originally Posted by DarkGob View Post
Not Doctor Creed's arc! I do this every single time on a new villain, just for the joy of making Infected explode. Sure I lose XP, but it's totally worth it. Whenever I finish the mission I spend the next 8 or so minutes circling the building, using the temp power as much as I can before it wears out.
Surprised this wasn't mentioned yet. No, the mission Ad Astra was talking about wasn't the one from Dr Creed, it's the one from Kalinda. It's one of the first missions given out, and it's over half a mile from the contact. To make matters worse, it's the last mission before she hands out her phone number, and at that point all of her missions are close to Fort Darwin anyway.


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Posted

I'll auto-complete a mission if:

1. Mission just can't be finished due to a bug (or a perceived bug), even after resetting it at least once.

2. Just cannot find that last stupid objective, be it a hostage, glowie, or mob. Objective placements in hard-to-find nooks, wandering mobs that end up in areas I had previously cleared (especially on huge maps), or placements outside the map or within the walls, can all be guilty of causing me to give up and auto-complete.

3. Mission is waaay the heck out of the, well, way. Especially early on before traveling becomes easier. Removal of zone level limits helps, as the whole team can do the Peregrine Island-Atlas Park trip via RWZ, but sometimes you just don't want to Sprint/Ninja Run for 10 minutes to get to a simple talkie mission. <_<;;

Other than that, I will do all missions normally.


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Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Surprised this wasn't mentioned yet. No, the mission Ad Astra was talking about wasn't the one from Dr Creed, it's the one from Kalinda. It's one of the first missions given out, and it's over half a mile from the contact. To make matters worse, it's the last mission before she hands out her phone number, and at that point all of her missions are close to Fort Darwin anyway.
That's the one all right.

I hate taking the walking tour of Mercy, dodging thru all those funky multi-level streets (so quaint, aren't they?) and piles of rubbish.

The one in Dr. Creed's arc where you get the Giant Hypodermic of Contaminated Doom is fun, so when if I bother to stick around Mercy after level 5, I enjoy that one.


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Posted

Most of the time I only auto-complete missions I was ALMOST finished with when the maintenance comes up. The rest of the time I have to be reminded that auto-complete even exists (yeah, I get stubborn, sometimes).


Dec out.

 

Posted

-Fedexes.
-Tailor missions.
- Hunt missions, bar 'Kill 10' in the same zone, a la Hollows. That I can deal with.

-Really, really obnoxious missions like 'Escort General Grandad and Rikti 'Not an EB' around the map until they die' in RWZ (Resuce the General and the Diplomat from Serpent Drummer. They ALWAYS die, because you cant get them off the map...)


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Posted

Quote:
Originally Posted by Ad Astra View Post

Eliminate the Infected - The lowbie villain mission that takes you all the way across Mercy Island at level 3 or 4.
I did this one a couple of weeks ago and the entrance was about 250 yards from Kalinda, so they might have done a ninja fix on this one.


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