i17.. Did some1 say 'Content'?


Adeon Hawkwood

 

Posted

Let down with i17 content? It's not a new sensation.
Positron tf halved, Epics available at lvl 20.. Do you get the feeling only the gripes of a noob majority are being listened to? After all they do make up the majority, with most veterans leaving the game.
Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.

On top of this there has once again been a failure to allow villains access to the shadow shard or a lvl 50 contact with unlimited, non-timed missions. I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise. 5 minutes in the MA could solve this problem, then we move it on to the live server...

I will continue this thread later, but for now I ask you to add to the list of missed opportunities.


 

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Originally Posted by overkillGA View Post
Let down with i17 content? It's not a new sensation.
Really, how many times before has I17 let you down?



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Positron tf halved
WRONG.

It's not being reduced from 20 missions to 10, it's being broken into 2 TFs and the content polished.



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Epics available at lvl 20.
Which is new content for anyone who's never been able to make it to 50. It unlocks a new epic storyline. And even for long time Vets who have a 50 on one side, they don't on the other. This opens up the Soldiers to a lot of people who don't have a level 50 villain.



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Do you get the feeling only the gripes of a noob majority are being listened to? After all they do make up the majority, with most veterans leaving the game.
Nope.



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Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved.. Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
Umm... repeating yourself.



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In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.

On top of this there has once again been a failure to allow villains access to the shadow shard or a lvl 50 contact with unlimited, non-timed missions. I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise. 5 minutes in the MA could solve this problem, then we move it on to the live server...
tl;dr version: Bwaa.. didn't get what *I* wanted. Which, in itself isn't a bad thing to voice your disappointment, but not when you justify your position with made-up 'statistics'.



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I will continue this thread later, but for now I ask you to add to the list of missed opportunities.
Here's a missed opportunity: you not continuing. I was having fun shooting the fish in your barrel.


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Buddy, I think you need a nap.


 

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I dont care about monster parts at all. I dont play monsters. I also dont care about backpacks. I dont care if those things ever come into the game.


 

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When you consider that they told us there probably wouldn't be an i17, unless maybe they released Ultra Mode early, I'd say i17 is packed and exceeds all reasonable expectations.


 

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Originally Posted by lionheart_fr View Post
When you consider that they told us there probably wouldn't be an i17, unless maybe they released Ultra Mode early, I'd say i17 is packed and exceeds all reasonable expectations.
This.

This is why I don't see what the problem is. I was really alarmed when thr vibe was "We plans for an i17, just Going Rogue".

I'd rather have this than to have waited until July for GR.


Actions speak louder than Vets.

 

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Quote:
Originally Posted by Perfect_Pain View Post
I dont care about monster parts at all. I dont play monsters. I also dont care about backpacks. I dont care if those things ever come into the game.
Thats great, this game isnt about what Perfect Pain wants

I myself would like to see backpack options though.


JJ


I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon

 

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Quote:
Originally Posted by overkillGA View Post
I will continue this self-indulgent whining later, but for now I ask you to add to the list of missed opportunities.
Fixed that for ya.
Missed opportunity: Avoiding this thread, based on the title.


Paragon City Search And Rescue
The Mentor Project

 

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What IS it with all the "doom trolling" going on lately? It's been old since i4.....and for you 5 yr vets, probably since i1.


 

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Quote:
Originally Posted by overkillGA View Post
Let down with i17 content? It's not a new sensation.
Positron tf halved, Epics available at lvl 20.. Do you get the feeling only the gripes of a noob majority are being listened to? After all they do make up the majority, with most veterans leaving the game.
Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.

On top of this there has once again been a failure to allow villains access to the shadow shard or a lvl 50 contact with unlimited, non-timed missions. I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise. 5 minutes in the MA could solve this problem, then we move it on to the live server...

I will continue this thread later, but for now I ask you to add to the list of missed opportunities.
I17 is the free-upgrade coming along with GR.

The content is going to be in GR.

Like when CoV came out, and all the content of that Issue was in the paid expansion rather than the free update.


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

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Quote:
Originally Posted by JJDrakken View Post
Thats great, this game isnt about what Perfect Pain wants

I myself would like to see backpack options though.


JJ
Huh? Did you read that guys rant? Or did you just skip straight to what I said?


 

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Instead of just engaging in mockery, let's go through the points one by one. Shall we?

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Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
The Positron TF in its current form is a HORRIBLE introduction to the TF system. It was originally designed as a TF and a Faultline Trial (which was never finished), but the two got smashed together due to time and resource constraints when the game launched. People have been clamoring for years for it to be reworked so as to be more streamlined, and the developers finally listened.

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Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
Do you know how many Kheldians and Arachnos Soldiers are currently in-game? Not that many, and it's due largely to them both requiring getting a character to 50 as the requirement for their unlocking. The devs have said multiple times that tying Epic ATs to achieving maximum level was a mistake because - despite the illusion that AE farms gave some people - the majority of active players still do not have any level 50 characters. And while I think that 20 is a bit low, at least these two ATs will likely see more use now. It's not like they're uber-powerful or anything (remember that in this game "epic" refers to them having storylines which tie into the greater CoH/CoV story), so it's not like the devs are taking away your Precious or anything.

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In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.
Animated tails were likely more a byproduct of the upcoming Demon Summoning Masterminds than Jay's costume thread. The pets for that powerset have animated tails, and since that was revealed, there's been demand for players to have animated tails. The devs probably looked into it, saw that it wasn't that difficult to port the tech over to player characters, and decided to add the functionality as part of I17. Now, players have wanted better tails in general for a long time, but I'd bet that Demon Summoning was the major catalyst for this new addition.

As for new monsterous/animal heads: Who knows? We still have a mutant booster pack coming at some point; seems like a good place to give us various animal-based costume pieces.

Backpacks: Not an animation problem so much as a scaling problem with how the various player models are done. Ever seen how a jetpack looks on a really thick character with the Huge bodytype? A lot of it is inside them. Or a really thin or small character? It's not even touching their bodies! You can't compare NPC backpacks to player backpacks either, because NPCs have a limited number of models and don't have adjustable body scaling. Back-worn items are either designed with the particular NPCs in mind, or are built based on the fact that NPCs are fairly standardized.

Wings only come in contact with the body at two specific points, so scaling issues are nowhere near as apparent, and much easier to deal with.

Moving hair is highly requested by ONE person that I know of. It's become somewhat of a running gag at this point.

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On top of this there has once again been a failure to allow villains access to the shadow shard
This was brought up at HeroCon, and the devs were actually fairly surprised that people wanted a co-op or villains-only version of the Shard. It may or may not be coming (the devs do try to work an Issue or two ahead, even if it's just design documents), but you've got to remember that because of all the work going into Going Rogue, we weren't even promised an Issue prior to it. Everything we're getting in Issue 17 is either stuff that was already done, or could be pulled off within a certain time frame.

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or a lvl 50 contact with unlimited, non-timed missions.
Newspaper?

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I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise.
How so? No, there haven't been any new villain-only zones introduced or anything, but a lot of that has to do with the fact that the Rogue Isles had a better design that Paragon City. How many extraneous zones are there in Paragon? How many hazard zones lie there empty most of the time? Instead of piling on new villain zones that serve no purpose than to double up on the existing zones for certain level ranges (nevermind that the villain zones already overlap each other with regard to level range), what about cutting the fat off of Paragon?

Back to the topic: Villains get content whenever Heroes get content. And not, it hasn't all been Co-op. Again, not like some new, uncharted island has popped up in the middle of the Etoile Isles, but we have received new content. We'll be receiving new content with this issue - the same amount as heroes get, actually (an SF a lot have probably never done in the Silver Mantis SF [which fills in the previous 20-25 SF gap btw], and a couple of storyarcs). You want lots of content? Wait for Going Rogue. You want lots of villain-only cantent? You might have to wait a bit longer, as the current design policy is one of giving both sides content at the same time via either co-op or opposing yet related storyarcs.

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5 minutes in the MA could solve this problem, then we move it on to the live server...
MA content cannot just be moved to a live server. Any MA arcs that would be deemed appropriate for canon material would have to be rebuilt from the ground up using the developer design tools. And if stuff from the MA would satisfy you, just play stuff in the MA. I'm not sure of how aware you are of this, but there's a lot of stuff in there that's NOT farms. Some of it's really good, too.


Your post comes off as you complaining about how the devs pander to noobs and hate villains. Both of these complaints are old, tired, and untrue.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

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Originally Posted by Perfect_Pain View Post
Huh? Did you read that guys rant? Or did you just skip straight to what I said?
You did kind of rebut his "I don't want this, I want that" post with your own version of the same statement.


 

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Quote:
Originally Posted by Perfect_Pain View Post
Huh? Did you read that guys rant? Or did you just skip straight to what I said?
Nope, I read his rant, for most part he's babbling out of apparent open orifice
Which one it is, well we all can guess.

But your response just bugged me, Yes you dont care about options many folks would like to see, but that doesn't mean its right, many folks still would like to see some those options he listed(costume ones mainly)

So stating the specifics(Costume ones), did bug me a tad. Because more options is always a good thing & always will be.

JJ


I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon

 

Posted

Quote:
Originally Posted by overkillGA View Post
Let down with i17 content? It's not a new sensation.
Positron tf halved, Epics available at lvl 20.. Do you get the feeling only the gripes of a noob majority are being listened to? After all they do make up the majority, with most veterans leaving the game.
Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.

On top of this there has once again been a failure to allow villains access to the shadow shard or a lvl 50 contact with unlimited, non-timed missions. I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise. 5 minutes in the MA could solve this problem, then we move it on to the live server...

I will continue this thread later, but for now I ask you to add to the list of missed opportunities.
Lol.

This took longer than I expected.

I have been with this game since day 1. I am more than pleased with I17. Call me a fanboy or dev apologist if you like, but I find I enjoy life a lot more by being positive than by finding fault with everything the devs do just for the sake of being bitchy.


Est sularis oth Mithas

 

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Quote:
Originally Posted by Golden Girl View Post
You might just be in luck
Got proof? Or is this just another "Make a post that sounds like I might have some sort of inside info when I don't, and add to the end to confuse the matter more" post? I mean, the poor OP is unjustly angry as it is; don't give him false hope that will only be dashed upon the rocky shores of reality.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

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Quote:
Originally Posted by JJDrakken View Post
Nope, I read his rant, for most part he's babbling out of apparent open orifice
Which one it is, well we all can guess.

But your response just bugged me, Yes you dont care about options many folks would like to see, but that doesn't mean its right, many folks still would like to see some those options he listed(costume ones mainly)

So stating the specifics(Costume ones), did bug me a tad. Because more options is always a good thing & always will be.

JJ
Why in the heck would what i typed bother you?
He said he wanted stuff, and I said I dont want the stuff he wants.
Really, its nothing that should bother anyone.


 

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Originally Posted by IanTheM1 View Post
False.
Issue 18 is coming with Going Rogue.


 

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Originally Posted by Goliath Bird Eater View Post
Got proof? Or is this just another "Make a post that sounds like I might have some sort of inside info when I don't, and add to the end to confuse the matter more" post? I mean, the poor OP is unjustly angry as it is; don't give him false hope that will only be dashed upon the rocky shores of reality.
She does that often.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

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Originally Posted by bAss_ackwards View Post
She does that often.
Yes, I'm aware.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

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/rollingfacedesk


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by overkillGA View Post
Let down with i17 content? It's not a new sensation.
It is. I haven't been dissapointed in an issue of this game for a long time. Some issues had less for me than others, but I can't remember the last issue where I said "wow this issue made me disappointed." I'm not sure I've ever had that problem.

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Positron tf halved,
No sir! Check your facts. Positron now turned into 2 pieces. And a lot of people have complained for a long time about how ridiculously hard the positron task force is the for the level it's at.

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Positon, a tf that can be completed in 3 hours by a team with at least 1 player who knows the ins and outs, halved..
You just admitted its a task force that takes 3 hours if you have some one on your team who knows the ins and outs. If you are all new to the task force or haven't memorized it, it will take longer than 3 hours. Some of the Shadow Shard's TFs don't take 3 hours, even on a first run, and that's the late game content. In a casual MMO you think level 15 Content should take 3 hours if you have it down really well?

You're entitled to your opinion I suppose, but I think that's a pretty outlandish thing to complain about. Also it's still not getting cut in half, it's being put into 2 parts to make it a little easier for people to do. And they are revamping some of the content. You are at best, ignorant of the changes your complaining about and at worst purposely stretching the truth in attempt to give your argument more credibility.

Lastly, making something long doesn't make it fun. The positron IMO could use some more "fun factor", being long and tedious doesn't make me want to play it over and over.

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Epics available at lvl 20.. Do you get the feeling only the gripes of a noob majority are being listened to? After all they do make up the majority, with most veterans leaving the game.
I'm not sure how lowering the level at which epics become available translates to only listening to newbs. Also, the devs have stated before, (around the time VEATS were released.) That they weren't real happy with Epics only being unlocked at 50, this change has been a long time coming.... Also, I'd love to see a source on your "most veteranas leaving the game" statement. That's a made up fact if I ever saw one.

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Epics unlocked at lvl 20. Lvl 20 can be reached in a few hours on a farm map, so if people (new players) were that desperate to get one they could find themselves with 1 on the day of purchasing the game.
And how is this bad? Epics have been balanced the same as other ATs. It's not like epics are so ridiculously over powered that people getting them in their first day would make them gods of the game. Honestly who cares how many khelds and arachnos are running around? You're complaining that some new people will get their hands on some of the content earlier than other people? So what?

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In the time I wasted on Jay's costume thread I think movable tails was umpteenth in the list of wants. Way behind the likes of..
Monstrous faces, that didn't all look like rabid hedgehogs (Yes, a bird's head could be a monstrous one).
A back pack - that did NOTHING!!! but was there to see, at the time dismissed because of animation problems - well there's several in game now, not to mention the purchasable one, plus wings, which all cope rather well.
Movable hair, or flowing hair. Not a favourite of mine but it was highly requested.
Who ever said things in Jays Costume thread would be put in the game in the order in which they were posted? Who said things in that thread had to be put into the game at all. Jay has put a lot of those requests into the game, and you're complaining because he put one in you didn't like? It's low hanging fruit, look in the dev tracker at recent posts by Babs, he more or less made it clear it wasn't that hard to do. So the devs put in an easy to add feature you aren't crazy about... Don't use it!
On top of this there has once again been a failure to allow villains access to the shadow shard or a lvl 50 contact with unlimited, non-timed missions. I understand we all got excited with the content for both heroes and villains to play together, but CoV has definitely suffered neglect over recent issues content-wise. 5 minutes in the MA could solve this problem, then we move it on to the live server...

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I will continue this thread later, but for now I ask you to add to the list of missed opportunities.
The only missed opportunity I could think of is adding some sort of common sense filter to the forums so posts that completely lack it, don't get seen by other people.

Or maybe some sort of rule "Posts must be within driving distance of a reasonable interpretation of reality" or they will be deleted.


"Where does he get those wonderful toys?" - The Joker