Free Server Transfers - FOREVER!


Ad Astra

 

Posted

Okay, it was brought up in the announcement thread,
here :: http://boards.cityofheroes.com/showthread.php?t=207573

It's always worth a shot.
If you'd like to keep

Free Server Transfers - FOREVER

Stand up and be heard.

  1. Would you like to keep free server transfers?
  2. Are they good for the longevity of the community?
  3. Does it make PvP events easier to set-up? (like when the Test Server is down)
  4. Do you like the ability to move character around to other servers!?

Post here and/or over at the thread above.

I personally only used the free transfers to help out someone (no details will be given). I don't have many free slots at this point (got some at Christmas), and I'll be using them for certain new power sets to be released soon.
I really don't need to move characters around, but I have the feeling that some people are really liking the ability to be able to move characters for free, so let's hear what you have to say!


 

Posted

Infinity already lost their pvpers . No more!


Join the Advocates of Fate on Infinity today!

@Inconclusive

 

Posted

/signed.

I theme my characters by server and used it to move one character who I decided would fit better on a different server, that's about all I've used it for myself, but I can see the value of it, for PvPers, special events and to free up slots in anticipation of GR.

It's also the best possible answer to complaints from people that their server is 'dead'.


 

Posted

/signed

and

/double signed!


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
Infinity already lost their pvpers . No more!
So start some PvP events and draw them back to Infinity!


 

Posted

I would Love love love this, I only ever bought 2 server transfers before but during the period used like a dozen or more just to move toons around to free up slots and take part in other events on other servers.


 

Posted

I think this is a terrible idea and ...

Just kidding.

/signed for being a great idea.


 

Posted

Quote:
Originally Posted by Tonality View Post
I think this is a terrible idea and ...

Just kidding.

/signed for being a great idea.
okay then. Explain why it's a great idea?

Because quite frankly, it's awful. It's also been done to death in other threads before.


 

Posted

Quote:
Originally Posted by je_saist View Post
okay then. Explain why it's a great idea?

Because quite frankly, it's awful. It's also been done to death in other threads before.
1) PvP event transfers. Suppose Shuriken_BladeX wants to have a PvP event on Infinity, and as most of the more PvP oriented players moved to freedom, having server transfers would let players return for events like this.

2) In a similar vein, special server events. If I find that a few devs or mods are on a particular server doing something crazy, I can go transfer over a character quickly and check out the fun!

3) The likely amount of income gained from server transfers wasn't that significant, given that they gave us free transfers for a month to begin with and then even extended it.

4) It allows people to flee [insert server name here].


 

Posted

Quote:
Originally Posted by je_saist View Post
okay then. Explain why it's a great idea?

Because quite frankly, it's awful. It's also been done to death in other threads before.
Well, why is it awful?

I'm personally ambivalent towards the idea. It would be a nice gift horse, and while I don't know how much money NCSoft usually makes with server tranfers, I don't see them being quite that generous.

Still, though, it's a better alternative to merging the servers. Not that that needs to happen, either, but we all know that MERGE THE SERVERS comes up every week or two.


 

Posted

Quote:
Originally Posted by Catharctic View Post
Despite my opinion of the OP typically . . .

/signed
This. While the new email system will mean I won't need to use server transfers to move items between characters on a different server (the alternative is to sell the item I have and buy it on the other server), the ability to move characters freely as the need arises has been nothing short of wonderful.


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"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by je_saist View Post
okay then. Explain why it's a great idea?

Because quite frankly, it's awful. It's also been done to death in other threads before.
okay then. Explain why it's an awful idea?


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Posted

If the company decides that they can afford to stop charging for the transfers and that the system can handle the workload without losing any characters then I have no objection.


 

Posted

i'm all about it. Up the weekly allotment to an even 10 tran while we're at it.


 

Posted

/signed

I fully support this idea!


 

Posted

I'd sooner see them make a uni-server before just leaving server transfers perpetually open. Naming issues, Super Group status, server populations, bah humbug.

It's not like I have a reason to really complain if it happens, but it's not something I'd write out in capital letters, either.


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Originally Posted by Arcanaville View Post
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Posted

Signed, as long as it's somehow limited. Say, you can only transfer a certain char once every 15 days/1month. And not over 2 transfers per month. The only reason why I'm signing is because it would be lovely for roleplaying meetings and pvp tourneys.

Still, I don't see this happening.


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Posted

Quote:
Originally Posted by False_Fiction_EU View Post
Signed, as long as it's somehow limited. Say, you can only transfer a certain char once every 15 days/1month. And not over 2 transfers per month. The only reason why I'm signing is because it would be lovely for roleplaying meetings and pvp tourneys.

Still, I don't see this happening.
The last two months of free transfers have almost certainly taken care of all the "I want to transfer these characters, but not bad enough to pay for it". So why put a limit on it? What downside do you see (that I don't) to allowing people to transfer anyone anytime?

I posted in Avatea's thread that I expect to see it made permanent.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
If the company decides that they can afford to stop charging for the transfers and that the system can handle the workload without losing any characters then I have no objection.
This.

Honestly it's not something I see myself using all that much (I only moved 3-4 characters to free up space on one server), but as long as it doesn't break anything, I don't much care either way.

Hmm, that reminds me - I moved one villain to Freedom to soak in that experience of being on Freedom - better move her back soon before the free transfers go away.


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Posted

Quote:
Originally Posted by NightshadeLegree View Post
It's also the best possible answer to complaints from people that their server is 'dead'.
It could also be argued that this will contribute to server pupolations dieing off completely. Don't get me wrong, I still think it's a viable idea and I support it.

As an EU player on Defiant, I have a choice of two English servers and two non-English speaking, so finding which server I prefer is pretty easy, the one that I can communicate with other players and the one I chose with my friends to play on.

I never got around to trying Union, and I doubt I will now as Free transfer is about to come to an end, though if it gets impemented again whether temporary or permanent I would probably give Union a go as it's supposed to be FULL of RPers and most that I have met on Defiant are there for the levels, badge accolades etc.


 

Posted

Quote:
Originally Posted by Tonality View Post
3) The likely amount of income gained from server transfers wasn't that significant, given that they gave us free transfers for a month to begin with and then even extended it.
No issue with your other comments, but this is one heck of an assumption. Just because they decide to give something away for a time as a perk (or in preparation for GR, perhaps) does not mean it was not profitable - and $0 is even MORE unprofitable (given the zero-workload nature of it, barring glitches) than $10.