GR and Redside and PvP
I think the pvp situation is more about the population than mechanics. there will always be a dedicated group, but in general The population was built on pve, and the larger population never really will care, no matter what happens. I doubt side switching will help that. Hopefully, however, the ability to play both sides will help the population redside though.
Try not to be surprised when in the long run reside population actually declines and its market becomes beyond laughable. And PvP becomes even more homogeneous than it already is.
And yes, I will say "told you so".
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Try not to be surprised when in the long run reside population actually declines and its market becomes beyond laughable. And PvP becomes even more homogeneous than it already is.
And yes, I will say "told you so". |
This.
People are not going to be flocking to red side with their heroes. They will do it once or twice to play the new content and see how the mechanics works and then they will go back to their heroes. The thing is, the majority just prefer the hero environment. For various reasons, most people just don't like playing villains. Turning their favorite hero bad isn't going to change that perspective. The Rogue Isles will be even more of a ghost town 6 months after GR. The only way to plrevent that is to stop pretending that the two games are separate and just have everything happen in one "world" with all zones interconnected, and the markets merged.
As far as PvP goes, it will probably won't be much different then it is now with the exception of there being even more Stalkers and Blasters in zones.
This.
People are not going to be flocking to red side with their heroes. They will do it once or twice to play the new content and see how the mechanics works and then they will go back to their heroes. The thing is, the majority just prefer the hero environment. For various reasons, most people just don't like playing villains. Turning their favorite hero bad isn't going to change that perspective. The Rogue Isles will be even more of a ghost town 6 months after GR. The only way to plrevent that is to stop pretending that the two games are separate and just have everything happen in one "world" with all zones interconnected, and the markets merged. As far as PvP goes, it will probably won't be much different then it is now with the exception of there being even more Stalkers and Blasters in zones. |
I do agree that the markets need to be merged,this imo would bring a better balance to the game,the markets,and choosing sides.
Pvp tho is a slow dying horse some ppl keep on beating it but,they are very few and I think pre-I13 numbers for pvp players was the highest this game will ever see.
I have... one, maybe two heroes I'm considering going Vigilante with, and the only redside content I see myself regularly playing are the Hami raids.
I have one character that will be taking the Rogue Isle Tour to get badges and then she will be climbing back to blue side. And I can say I concur, I dislike playing a villain and intend to take most of my villains into the light, but I do have a singular hero that will make a perma transition. Again, though this will be so I can RP the end result of my AE epic. I do see red side getting a little more traffic though, not becoming a wasteland.
I will actually be taking my characters to the blue side. In 4 years I haven't done all the hero side content because I just don't like the AT's offered on that side. Once GR hits I can take Brutes and Masterminds over and be able to enjoy the content with AT's I like to play.
I personally think that the Redside has a bit of grit to it that even the messier parts of blue can't compare... with the exception of Sharkshead, I love every redside Map, and each has so much more character than their blue counter parts.
I intend to make most of my characters Rogues or Vigilantes, so I can pass easily between the two zones at my choosing, and I would like to see at least one character go full switch. Of course, not all of my blues are heroes, and not all of my reds are villains. I play the character by motives, not ATs, and if I want a Peacebringer that is murderous and evil, I will roll a blue toon and play him as the bad guy. If anything, for me, GR means I can find the team my character is perfect for.
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I'm guessing I'll be exploring blueside ATs while playing redside as so much of the blueside content counts as "real yawner" in my book. I'll probably have fun putting an MM blueside for bit - you know, for novelty's sake* - but otherwise I;'m sticking with red. I keep trying to start up hero toons and just cannot get anywhere with them thanks to the multi-zone runs before travel powers. Maybe Ninja Run will help this time.
*Maybe that should be his name, "Novelty's Sake"...
I'm guessing I'll be exploring blueside ATs while playing redside as so much of the blueside content counts as "real yawner" in my book. I'll probably have fun putting an MM blueside for bit - you know, for novelty's sake* - but otherwise I;'m sticking with red. I keep trying to start up hero toons and just cannot get anywhere with them thanks to the multi-zone runs before travel powers. Maybe Ninja Run will help this time.
*Maybe that should be his name, "Novelty's Sake"... |
I replicate the sentiment. I look at my hero chars with the eyes of "eghhhhh" when going through the odourless content.
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I will actually be taking my characters to the blue side. In 4 years I haven't done all the hero side content because I just don't like the AT's offered on that side. Once GR hits I can take Brutes and Masterminds over and be able to enjoy the content with AT's I like to play.
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While the content redside is much better than blueside, pretty much all my villains are going blueside so I can dive deep into the Merit trough, accumulating hundreds of Merits which I will then turn into blueside goods.
I will move a hero redside to get badges there, but that's about it.
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Try not to be surprised when in the long run reside population actually declines and its market becomes beyond laughable. And PvP becomes even more homogeneous than it already is.
And yes, I will say "told you so". |
I know I may have one or two heroes that may turn to the redside but overall I don't see redside becoming hugely popular.
Don't take me wrong I love redside content (mainly cause all of the missions from a contact are usually in the same zone as the contact plus you get to call the contact after 1 or 2 missions!) but...I can see some (most?) redside toons going blue because that's where the pile of money is to IO the toons out.
Me on the other and, the toon with the most money is on redside
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While the content redside is much better than blueside, pretty much all my villains are going blueside so I can dive deep into the Merit trough, accumulating hundreds of Merits which I will then turn into blueside goods.
I will move a hero redside to get badges there, but that's about it. |
This.
I may end up swapping my Ill/Rad over just to giggle maniacally on a LRSF, though. Something tells me that perma-Phantom Army will make the final encounter there just as much of a joke as it makes the last mission of the STF (or, for that matter, a perma-dom Mind/ with Mass Hypnosis makes it).
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The problem with redside, in my experience, is most players who aren't focused on merits, would rather play the hero (even if it's a anti hero type) than a villain.
Add to the fact, that redside arcs, really don't make one feel like a master of ones fate, and more like a pawn under another. Darrien Wade's arc for instance.
At least from the so far 3 50's redside I have, this has been how I felt with my redsiders.
Then add in those who don't even care about the story lines, and just want the goods, so they play blueside.
The only thing I felt redside had going for it, is less zones, but then people keep complaining about that too. :P
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The problem with redside, in my experience, is most players who aren't focused on merits, would rather play the hero (even if it's a anti hero type) than a villain.
Add to the fact, that redside arcs, really don't make one feel like a master of ones fate, and more like a pawn under another. Darrien Wade's arc for instance. |
You know, I think your first statement is due in large part to your second for a number of people. The "undercover hero/anti-hero" types tend to not be the "master of my own fate/take over the world/muahahaha" types since they're working for the baddies for a reason outside being a hired thug (usually to bring them down). From a story standpoint, it actually makes more sense given the canon set-up on redside to be a undercover hero or anti-hero than a Dr Doom/Magneto type.
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On the subject of PvP:
Try not to be surprised when in the long run reside population actually declines and its market becomes beyond laughable. And PvP becomes even more homogeneous than it already is. And yes, I will say "told you so". |
I suspect that once GR is live, Redside is going to get a lot more populated. Hopefully they will add more Red content. In addition, I think PvP is going to look a lot different within a matter of days. Any thoughts from you hard-core PvPers?