Market Prices are beyond HIGH


Ad Astra

 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
Dear KIl, fight me on SOed toon vs my IOed toon...tell me this again plz ty.
OK, maybe you need to get yer epeen checked, but I nvr said challenge everyone that didn't agree with you. Plus... in my post, I admitted 99% of my toons are IOed.....
Lemme clue you in a lil more...
I dont PvP. i13 sucked, 'nuf sed. So I guess yer junk is bigger than mine. If someone pointing out that you dont HAVE to have ANYTHING in this game to 'win' hurt you that much......


/uninstall
That being said.... do market prices suck.... sometimes!
Do I make money on said market? yes
Do i spend said money at the market? yes
Free market is a free market is a free market....
post a bid, sit, wait...


PS. i dont have to beat up a buncha pixles with a human controling them to feel good, do you?


 

Posted

Kil is King of the Thread.


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Posted

Quote:
Originally Posted by EnD_Reitanna View Post
Now let's say Player A is playing by game rules, does pve and some pvp content, doesn't abuse exploits, farms 24/7 or buyes inf from koreans.

<snip>

Either Player A would have to farm TFs, missions, MA, pvp IOs (yes you can do it too), marketing or just the most trivial - buy money from koreans. I am pretty sure game wasn't designed for this and some of the ways are against EULA.
Can you just be a racist in your mind and not pollute the forums with that junk?

Thanks.


 

Posted

The tag 'marketears' is priceless


 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
set price: 2 635 mil
Inf earned per TF: 3 mil
Time for 1 TF: 1 hour
2 Tfs every day => 6 mill a day
2 635/6 = rnd(439 days) = 1,2 year for 1 set
At the risk of injecting logic into a very entertaining thread, you are seriously underestimating your income. If you are interested in purples and PVP IO's, then you must already be level 50. I would expect a level 50 to earn more than 3 mill after playing for an hour.

You aren't just deleting all of your drops, or vendoring rare salvage or something, are you? If you play for 2 hours a day for a year, I expect you're going to get a purple recipe or two as drops. How does that affect your math?

Second, if you run two task forces per day, then you will earn merits. Random rolls are a significant source of extra income which is not included in your calculation.

Bottom line: yes, it takes a long time to earn the rare stuff. That's how the devs like it. But it does not take as long as you make it seem.


Avatar: "Cheeky Jack O Lantern" by dimarie

 

Posted

Quote:
Originally Posted by je_saist View Post
What this could mean is that Going Rogue will feature an event that will drop a guaranteed purple recipe... which would only be for level 50 players.
Or it could mean they're adding global enhancement slots, which would just increase demand

Quote:
Originally Posted by PumBumbler View Post
Can you just be a racist in your mind and not pollute the forums with that junk?

Thanks.
Besides, the majority of RMT comes from Chinese IP addresses.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

OK, maybe iI came off a lil strong in my 1st 2 posts....
Maybe you don't know enough about the player that is @Kilspyke...


Let me clue you in a lil....

I've never had a billion inlfu/infamy on any one toon.
The people that i play with dont care about what you have in your build, if you can play yer toons, yer in, period.
99% of my toons are Ioed out, but NONE of them have more than 6-700 influ invested in them.(some of those might be by old market prices, but I'm going buy influ in em, not what it would cost now)
I havent pvped since i13 cuz i hate the changes, but thats another arguement, but if you came to this game for PvP, you wasted yer money. There are much better PvP games out there.




All that having been said, I think my last post admitted that the market isn't 'fair' if you want X IO right now. If you can't wait, eat the price and shush. Devs aint gonna mess with drops or try to manipulate the market just for you...
Do you think you are the 1st player to start a thread about unfair market prices....
Please search the forum before starting a new thread....


KKBAI


 

Posted

Quote:
Originally Posted by New_Dark_Age View Post
Post Deleted by Moderator_08
Man I'm not sure whether to pos rep you or neg rep you.

I'm going to back to reading this.


 

Posted

Quote:
Originally Posted by macskull View Post
Just think, in the time everyone spent whining in this thread, they could've made millions on the market.
I do apologize Mac. I just got a MSTF badge instead. (Typing between missions).

I didn't realise I NEEDED a purpled and PVP IOed character to do so...



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

But you do a stone tank.

A purpled and IOd stone tank.


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Posted

Quote:
Originally Posted by enrious2 View Post
But you do a stone tank.

A purpled and IOd stone tank.
That has flight.


 

Posted

or super-jump.


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Posted

lrn2pharmz ?


My LotG sold for 65mil and I'm spending it all on hats

Needlepoint and Hobbytex Champion 1984

Blaming others since 2003

 

Posted

If I'm not mistaken, didn't the devs "fix" the market by adding the merits?

Oh and sometimes you should cry moar before actually playing the game..

Ya know what, YEAH I have 8 toons priced over 900mil, and 20 more that hover around that area, and guess how I got it.. Playing the game, playing the market, and playing with you.. Know why?

It's a Game, you play it. If you wanted something easy play Hello Kitty Funtime land, or something with a cheat code...

So cry moar, suck it up and buy my IOs I'm selling..

KK

p.s. Just like what Kil said, the people you should worry about are the ones who enjoy the game, and not who measure your bonus list.. Get over it..

Happy Merry ChrismaHanaRamaKwanzaDonika!



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Posted

The question is not that much about whether purples and rares should be expensive or not, but how expensive they should be. 100 mil, 1 bil or 2 bil? There is no right answer on this issue. It's a subjective decision of the dev.

In fact, this discussion never ends no matter what the price is. Let's say if the drop rates are higher such that EnD_Reitanna feels that it's ok, there will be other people come up and say that they don't play as much as EnD_Reitanna, and the the drop rates should be further raised. Maybe till we get to the point that everyone can fully purple out, then people will start to complain that the game is too easy and nothing for them to do.

Regarding the fact that rare IOs are not needed to play, it is true. However, I think it's human nature to pursue something better. Even my rational mind says that purple is completely unnecessary, I still feel the desire for it in the bottom of my heart.

But anyway, as a reply to the first post, yeah, I think the prices are high. However, it's not so high that it's impossible to buy a couple. Probably, it's by design.


 

Posted

Yeah inflation is nuts right now.
Inflation is also inevitable when people have the ability to generate ridiculous amounts of inf and most of it doesn't actually get spent on anything, just shuffled around from one rich person to another.
Which, unless the devs introduce an ongoing inf sink that the kinds of people who enjoy generating lots of inf and buying fancy shinies would actually sink inf into, will keep happening.
An ongoing inf sink that rich people will keep sinking inf into but not-so-rich people won't whine about is...not gonna happen.
Now go run some content until you get a purple, sell it to someone who doesn't mind paying these "ridiculously high" prices, buy yourself a perfectly good mid-range build with the proceeds, and stop whining.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Personally, I'm not even worried about the PvP & IO recipes. Yeah, they're VERY expensive, and I wish they weren't. But *shrug*.

What I'd rather see is a drop in merit cost for IO recipes. Not saying making it huge drop...but drop it some!

Example, Kinetic Combat: DAM/END...that's like 200 merits. Now, if one is looking to get it at level 33, most likely going to have to buy it with merits.

Or, make it so you can random roll for recipes at the level you WANT them, with both merits and AE tickets.

Sadly, I can say I want them at lvl 33, but if I'm higher, it puts them at my level or the highest lvl possible for the IO. :/


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
You wanna tell me that 1,2 years every day playing is normal for aquiring "rare" set?
What?

You're joking, right?

I don't flip stuff or do any of the things most people consider "marketeering". I play the game, I don't use hax or exploit bugs, and I have never, ever, paid for my inf. I play the game, running a mix of missions and TFs, I usually spend my merits on random rolls (with some strategic spending on expensive, hard-to-find pieces), and I sell what I don't want to slot.

Doing that, I have nine level 50 characters with over 1B inf, all of whom are heavily equipped with IOs, most of whom are equipped with all the purple sets I could usefully include in their build. Five of those are villains, four are heroes.

Last month, I started playing a L50 character again I hadn't touched in a while. He's a BS/Inv scrapper - hardly a massive farming character, right? He had 400M inf from where I last played him a fair bit around I9-I10. He now has 1.65B inf.

So please, tone down the hyperbole.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Since I16 and the drop fix came out I've received six purples on four different characters. I've tracked the number of kills with the chat log, and it's somewhere north of 20,000 mobs (mostly soloing +0/x8 groups, but got one purple teamed). This drop rate seems within the expected statistical variation. I estimate that's about 80 hours over a 10-week period, or eight hours of play a week. I played more than that, but much of that time was spent playing lower level characters that aren't eligible for purples.

I don't have purpled out characters (I have four or five purple sets on as many characters, most of which I bought before prices went sky-high). I have IOed builds, but no PvP IOs, or LotG: +Recharge, or Numina: Recover/Regen, or the other crazy expensive stuff. Just bread and butter uncommons like Crushing Impact and Thunderstrike, and rares like Positron, Scirocco and some Obliteration (getting very pricey these days).

The truth is that tankers can fairly easily solo most standard +0/x8 content (Council and CoT are generally easy at level 50 for most tankers) with uncommon and rare IO sets, and probably with SOs (though I admit I haven't tried this because I don't have any characters with SOs anymore). You do have to use a lot of inspirations and know when to cut and run to avoid face-planting.

And the honest truth is: you simply do not need purples. They do not provide a broad variety of bonuses: mostly they just have recovery, fire/cold resist, accuracy and recharge. You can already get accuracy bonuses out the wazoo with uncommons and rares, most characters using IO sets don't have end problems, and the incremental damage resistance values provided are next to useless. The only great thing about purples is that vaunted +recharge, and the fact that those bonuses work when exemped. But unless you're PvPing in Siren's Call, you don't really care all that much about exemped bonuses.

Complaining that the average player can't afford purples is akin to complaining that the average American can't be CEO of a Fortune 500 corporation. These things are rare, and unless you do the work and spend the time you won't get them. You don't need to be a CEO to be happy, and you don't need purples to be happy with your character.

The devs have in fact arranged things so that it's easier for players to get purples. The problem is that most teams aren't as efficient as a solo player time-wise. If you play on a pickup team or a TF you waste an inordinate amount of time waiting for people to show up, zone, refresh SOs, go AFK for bio break, yada, yada, yada. Many team leaders still spend more time packing the team with a full eight players than they do running the missions, even though there's no longer any reason to do so: if any one well-designed tanker can solo +0/x8, that same tanker teamed with a decent defender and blaster should have more than triple the defeat rate, which means more than triple the drop rate.

And it's not just tankers that can solo +0/x8. I have a Fire/Dark corruptor that does quite well, and you don't need a tricked-out build. Heck, I can even solo that with Storm/Electrical Blast defender (but it's pretty slow, I admit), an Ice/Ice blaster, and many controllers. And you don't really need to run at +0/x8: -1/x4 is much easier, quicker, safer and probably more mobs/minute, meaning more chances for purple drops. But that's not much of challenge.


 

Posted

Quote:
Originally Posted by Twilight_Snow View Post
The question is not that much about whether purples and rares should be expensive or not, but how expensive they should be. 100 mil, 1 bil or 2 bil? There is no right answer on this issue. It's a subjective decision of the dev.

In fact, this discussion never ends no matter what the price is. Let's say if the drop rates are higher such that EnD_Reitanna feels that it's ok, there will be other people come up and say that they don't play as much as EnD_Reitanna, and the the drop rates should be further raised. Maybe till we get to the point that everyone can fully purple out, then people will start to complain that the game is too easy and nothing for them to do.

Regarding the fact that rare IOs are not needed to play, it is true. However, I think it's human nature to pursue something better. Even my rational mind says that purple is completely unnecessary, I still feel the desire for it in the bottom of my heart.

But anyway, as a reply to the first post, yeah, I think the prices are high. However, it's not so high that it's impossible to buy a couple. Probably, it's by design.
IOs should be as expensive as the buyers are willing to pay for them. While it's the seller who enters in the number when he's listing a recipe, it's the buyer who really sets the price - for example, if you tried to list a Luck Charm for 2 billion inf, no one would buy it, because the buyers aren't willing to pay. Sellers can't charge more than the buyers will pay, generally speaking.

Quote:
Originally Posted by Eva Destruction View Post
Yeah inflation is nuts right now.
Inflation is also inevitable when people have the ability to generate ridiculous amounts of inf and most of it doesn't actually get spent on anything, just shuffled around from one rich person to another.
Which, unless the devs introduce an ongoing inf sink that the kinds of people who enjoy generating lots of inf and buying fancy shinies would actually sink inf into, will keep happening.
An ongoing inf sink that rich people will keep sinking inf into but not-so-rich people won't whine about is...not gonna happen.
Now go run some content until you get a purple, sell it to someone who doesn't mind paying these "ridiculously high" prices, buy yourself a perfectly good mid-range build with the proceeds, and stop whining.
The market is that inf sink, especially when you're talking about people with lots of inf. 10% of every transaction just vanishes.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by Twilight_Snow View Post
The question is not that much about whether purples and rares should be expensive or not, but how expensive they should be. 100 mil, 1 bil or 2 bil? There is no right answer on this issue. It's a subjective decision of the dev.
No. It's a subjective decision of the players.

Quote:
Originally Posted by Twilight_Snow View Post
In fact, this discussion never ends no matter what the price is. Let's say if the drop rates are higher such that EnD_Reitanna feels that it's ok, there will be other people come up and say that they don't play as much as EnD_Reitanna, and the the drop rates should be further raised. Maybe till we get to the point that everyone can fully purple out, then people will start to complain that the game is too easy and nothing for them to do.
/agreed.

Quote:
Originally Posted by Catwhoorg View Post
I do apologize Mac. I just got a MSTF badge instead. (Typing between missions).

I didn't realise I NEEDED a purpled and PVP IOed character to do so...
I don't think the Mender Silos TF gives a badge...
Quote:
Originally Posted by UberGuy View Post
What?Last month, I started playing a L50 character again I hadn't touched in a while. He's a BS/Inv scrapper - hardly a massive farming character, right? He had 400M inf from where I last played him a fair bit around I9-I10. He now has 1.65B inf.

So please, tone down the hyperbole.
That's cause you've been stealing from my endgame. Likewise, I rolled a blaster the day i16 came out, did a mix of missions and TFs to 50, spent 2+ billion during DXP weekend (roughly 400-500m was just from that character leveling 1-50, fairly average earns I think for a 1-50), mostly with DXP inflated buy it NOW! prices, had almost no inf left on it, and when I stole all that toons money for another toon about a week or two ago, I took nearly 1.5 billion. All from TFs/missions. No farming, no PVP IOs, I don't even think I got a purple drop. And I didn't even play that character all the time...

Assuming the 3 mill inf earned is correct for "a TF", you've neglected common recipe drops, commonly another million, rare salvage, heck, even uncommon or common salvage sometimes, can easily add in 1-4 more million currently, set recipe drops, 100k-20million, and you never include the possibility for a purple drop, or the easy money from the recipes the TF gave you. So... pretty much all rewards except for the smallest bracket of your earnings, the straight up inf drops.


 

Posted

Quote:
Now go run some content until you get a purple, sell it to someone who doesn't mind paying these "ridiculously high" prices, buy yourself a perfectly good mid-range build with the proceeds, and stop whining.
This pretty much, I was just curious as to why the the prices were still so high (increased supply, same amount of demand surely) and it's nice to see people have explained that to me.

Now Purples can be awesome but they're not the be all and end all. As someone has already mentioned, purple sets do one thing REALLY awesomely, +Recharge. Sometimes Purples just plain aren't needed or wanted (want to max out your ranged defense? Thunderstrike set, it's affordable and offers a metric crapton of Ranged defense for the price...) because they don't do that one specific goal you're building your character towards.

I ignored purples on both my SS/Invuln builds, one focused on +Psi resistance (got it up to 40%, which was higher than my elemental resistance in the end) which I could get much better bang for my bucks out of non-purple sets and the other focused purely on making sure she was soft-capped to all but psi with one foe in invinciblity range. Purple sets offer no decent type defense bonuses accept toxic or Psi.

Though she did buy her Kinetic Combat sets back when they weren't incredibly expensive, still there are cheaper alternatives to those (Smashing Haymakers).

Then there are those 'out there' experimental builds like my 'pile on as much +run speed as you can' Granite tanker who after buying the Martial Arts pack, now runs at superspeed levels with Ninja run and Sprint turned on (oh and she runs at 13mph in Granite and Rooted, so she's 1mph from normal walking speed).

Now for my SS/Fire Brute I would love to grab me some Purple IOs (would put me at 70% global recharge from 50% if I got the 4 purple sets I wanted) but I don't play the markets and honestly don't bother to. I made enough cash off of two purple drops that my various alts are set for all their non-purple needs.

OOh quick question while I have peoples attention, how much global recharge is needed to Perma hasten, I currently have 120% with hasten up and 50% without, how much more would I need?


 

Posted

If I recall correctly, you need about 105% global, above and beyond the roughly 100% in Hasten from (over) slotting it with 3 level 50 common IO recharges.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
OOh quick question while I have peoples attention, how much global recharge is needed to Perma hasten, I currently have 120% with hasten up and 50% without, how much more would I need?
You need a total of 275% for perma-hasten. 70% of that comes from hasten itself and slotting 3 level 50 common IOs in it gives you 99% meaning you need 106% global recharge (you'll need slightly more if you slot SOs instead of common IOs in hasten).


 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
OOh quick question while I have peoples attention, how much global recharge is needed to Perma hasten, I currently have 120% with hasten up and 50% without, how much more would I need?
http://wiki.cohtitan.com/wiki/Perma


http://www.fimfiction.net/story/36641/My-Little-Exalt