Market Prices are beyond HIGH


Ad Astra

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Or it could mean they're adding global enhancement slots, which would just increase demand
just wondering, but why do you think that global enhancements are being developed anyways? Don't quote me that bloody survey either. Give me an actual design reason or something that the devs have said that indicate this is a development path worth taking.


 

Posted

Quote:
Originally Posted by Kilspyke View Post
OK, maybe you need to get yer epeen checked, but I nvr said challenge everyone that didn't agree with you. Plus... in my post, I admitted 99% of my toons are IOed.....
Lemme clue you in a lil more...
I dont PvP. i13 sucked, 'nuf sed. So I guess yer junk is bigger than mine. If someone pointing out that you dont HAVE to have ANYTHING in this game to 'win' hurt you that much......


/uninstall
That being said.... do market prices suck.... sometimes!
Do I make money on said market? yes
Do i spend said money at the market? yes
Free market is a free market is a free market....
post a bid, sit, wait...


PS. i dont have to beat up a buncha pixles with a human controling them to feel good, do you?
OK, what i see from thread is this. You guys don't need Ios for pve. I totally agree. Now come to point who would need them? PvPers for most part just because devs fail at balancing pvp in this game but i am not gonna argue about this thema. Fact is with SOed toon you won't come far in pvp enviroment. Now here is the problem, since IOs are rare and amount of pvpers is actually also small one could think, that there would be enough IOs for so lil pvpers. Guess what? Wrong. In reality there are a bunch of RPers playing tanks with shields or catgirls w/e who purple out their toons even if they don't need it. If it would work after your logic they would have to srip their toons now. I wonder who from them would.
I remember times when only pvpers for most part knew how to utilize IOs and actully those weren't so high even and you could actually buy some of them if you had money. Now every catgirl wants to have softcap in pve and even if you have money you simply can't buy it because there is NONE for sale.
You guys also missing the point that there about 1% of all player base are pvpers. Multiply it with chance to get pvp IO (what surely will give you very evry low number) and then take in consideration that half of player base wants those IOs.

And mac, idk about lazy or not but honestly i don't feel like spending 80% of my play time making money like i did this whole year again. And i am sorry i just refuse to buy gold from koreans for dead game, i know many buy it, you know it is not allowed and can get you banned, regardless you still do it and break market prices even more. Surely it is my personal opinion but 2 bill for 1 IO is just wrong. And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.

Quote:
IOs should be as expensive as the buyers are willing to pay for them. While it's the seller who enters in the number when he's listing a recipe, it's the buyer who really sets the price - for example, if you tried to list a Luck Charm for 2 billion inf, no one would buy it, because the buyers aren't willing to pay. Sellers can't charge more than the buyers will pay, generally speaking.
Wrong, if i get pvp IO that is not for sale but people need it i can put it for any price and people will buy. Because there is NO SUPPLY.

I can see why most people are complaining on this thread, just because as i would guess most of you guys either farm pvp IOs (lol at increased pvp numbers) or play market, it is just suggestion post, no need to get so offensive and insult poster. And i am still the opinion drop rate from pvp IOs should be increased (or at least let us roll it with rep) due the fact that there are not so many pvpers in this game really.


 

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Originally Posted by EnD_Reitanna View Post
Surely it is my personal opinion but 2 bill for 1 IO is just wrong. And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.

And i am still the opinion drop rate from pvp IOs should be increased (or at least let us roll it with rep) due the fact that there are not so many pvpers in this game really.

Oh.. This is why I love the forums..
Your opinion is your facts and my facts are not your opinion..

Why in the world does it matter to you what others do, I will never understand people who think like that? Ya I have around 20 billion inf but I've NEVER bought any from gold farmers.. Keep rambling it's funny to see lazy people be lazy.

They are called RARE for a reason.

You're ruining my immersion.

QQ



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Posted

Why the recurring emphasis on RMTers? Everyone who has more than you must be utilizing their services? (to say nothing of them *having* to be Korean...war's over, son.)

Look, even Freud said sometimes a cigar is just a cigar. Let go of the projecting.


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[JFA2010]Mod08: And I will strike down upon thee (enrious) with great vengence and .... oh wait wrong script
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Posted

Quote:
Originally Posted by EnD_Reitanna View Post
OK, what i see from thread is this. You guys don't need Ios for pve. I totally agree. Now come to point who would need them? PvPers for most part just because devs fail at balancing pvp in this game but i am not gonna argue about this thema. Fact is with SOed toon you won't come far in pvp enviroment. Now here is the problem, since IOs are rare and amount of pvpers is actually also small one could think, that there would be enough IOs for so lil pvpers. Guess what? Wrong. In reality there are a bunch of RPers playing tanks with shields or catgirls w/e who purple out their toons even if they don't need it. If it would work after your logic they would have to srip their toons now. I wonder who from them would.
That's funny - I know a few people who PvP with SOs and they're quite effective. Here's the thing: prices are like a brick wall. That brick wall is there to stop people who don't want something badly enough. If you see the brick wall and give up, you're one of the people who don't want it badly enough. I'm all for making it easier for more people to get their hands on the stuff, but messing with the market isn't the way to do it - up the drop rates.

Quote:
I remember times when only pvpers for most part knew how to utilize IOs and actully those weren't so high even and you could actually buy some of them if you had money. Now every catgirl wants to have softcap in pve and even if you have money you simply can't buy it because there is NONE for sale.
You guys also missing the point that there about 1% of all player base are pvpers. Multiply it with chance to get pvp IO (what surely will give you very evry low number) and then take in consideration that half of player base wants those IOs.
I don't remember those times, because they never existed. Are most PvPers very good PvEers? Sure. There are just as many people who are good at PvE and don't PvP for a variety of reasons. Your argument is ridiculous at best and you're doing a terrible job of trying to get anyone to take you seriously. The only items where you can place a reasonable bid and not have it fill for months at a time are PvP IOs, because they are incredibly rare. That, again, is a problem with the drop rates, not the market.

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And mac, idk about lazy or not but honestly i don't feel like spending 80% of my play time making money like i did this whole year again. And i am sorry i just refuse to buy gold from koreans for dead game, i know many buy it, you know it is not allowed and can get you banned, regardless you still do it and break market prices even more. Surely it is my personal opinion but 2 bill for 1 IO is just wrong. And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.
By most people's definitions, "I don't feel like it" equals "lazy." I don't buy from RMT sites, nor does anyone else I know, because spending real money on fake money that's incredibly easy to make is incredibly dumb. I like how you assume everyone with inf buys from RMT though, that goes a long way in furthering your argument. The reason those IOs cost 2 billion inf is because 1) they're incredibly rare and lots of people want them; and 2) the inf cap is 2 billion. I guarantee they'd be selling for more if that weren't the case.

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I can see why most people are complaining on this thread, just because as i would guess most of you guys either farm pvp IOs (lol at increased pvp numbers) or play market, it is just suggestion post, no need to get so offensive and insult poster. And i am still the opinion drop rate from pvp IOs should be increased (or at least let us roll it with rep) due the fact that there are not so many pvpers in this game really.
No one was attacking or insulting anyone until you started spewing the crap about RMTers. Again, your problems are with the drop rates, not the market.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
You guys also missing the point that there about 1% of all player base are pvpers. Multiply it with chance to get pvp IO (what surely will give you very evry low number) and then take in consideration that half of player base wants those IOs.
No one missed that point. Some even tried to explain that this is the main reason why PvP IOs are so expensive (low supply, high demand, people who can afford to pay any price up to the pricecap which is currently at 2 Bn).


Quote:
Originally Posted by EnD_Reitanna View Post
I remember times when only pvpers for most part knew how to utilize IOs.
Huh? (Superior) Knowledge about how to utilize IOs limited to the PvP community only? Seems I started playing CoH after that time, because I can't remember that this was the case ever.
<--- points at registration date


Quote:
Originally Posted by EnD_Reitanna View Post
Guess what? Wrong. In reality there are a bunch of RPers playing tanks with shields or catgirls w/e who purple out their toons even if they don't need it. If it would work after your logic they would have to srip their toons now. I wonder who from them would.
Quote:
Originally Posted by EnD_Reitanna View Post
Now every catgirl wants to have softcap in pve and even if you have money you simply can't buy it because there is NONE for sale.
Do you have an issue with catgirls?

Btw, it was said that people don't need purple/PvP IOs for PvE, which is 100% true. It was also stated, that purples are often NOT the best choice when it comes to min/maxing your toon which is also absolut correct. No one ever said the people do not WANT those IO sets for whatever reasons these people have.


Quote:
Originally Posted by EnD_Reitanna View Post
You guys don't need Ios for pve. I totally agree. Now come to point who would need them? PvPers for most part just because devs fail at balancing pvp in this game but i am not gonna argue about this thema. Fact is with SOed toon you won't come far in pvp enviroment. Now here is the problem, since IOs are rare and amount of pvpers is actually also small one could think, that there would be enough IOs for so lil pvpers.
If I get you right, your main issue is that you (and/or other people) can't afford a competitive PvP build due to the high prices. There are other solutions to that dilemma. For example you could suggest, that the devs add the option for a secondary (or tertiary - since the devs already did such a thing) build on each character, that is for PvP alone and includes the option of adding any IO of choice via drop down menu and automatically switches back to the (main) PvE build when you leave the PvP zone. That way PvP would be more about skill and less about influence/infamy.


 

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Originally Posted by enrious2 View Post
Why the recurring emphasis on RMTers? Everyone who has more than you must be utilizing their services? (to say nothing of them *having* to be Korean...war's over, son.)

Look, even Freud said sometimes a cigar is just a cigar. Let go of the projecting.
Heh, just remember that there were a whole other half of the country fighting against North Korea as well. I think those people were Koreans too.

Anyhow, back to the OP. I don't understand how anyone else having something in *this* game is putting anyone else's nose out of joint. This is not a zero sum game and there is nothing that is unique within the game that someone else cannot get, given enough effort and smarts.

There is no 'autowin' button in this game, even with extra loot and PvP IOs and purples. A good player will be able to defeat an average player who has better loot so while there is a handicap to having a lesser toon, there is no way a fully equipped IO toon is going to single handedly dominate a zone.

Most of the really good PvPers I know have toons on both sides, and if one faction is dominating another in zone PvP, they will switch sides in order to balance the odds better. You may ask why they would do this? Because a challenge is more rewarding, and if you dominate too thoroughly the person you beat to a pulp 52 times will never come back, which lessens the PvP fun in the end.

Also insinuating that people who have greater assets than you is somehow due to buying from RMT only is a bit rich. Granted, I do play this game a *lot*, and I don't PvP, but everything that I've gotten I've earned. Marketeering is a fair part of the game and I've sold high and bought low just because it is fun in its own fashion.

In fact, I've gotten so much loot that I've complained about it in this thread.

If you're complaining that there is someone better than you at accumulating stuff, that's life. If you somehow think that being at 97th percentile in terms of wealth is always going to make you inferior to the 99th percentile guy, whether its assets or equipped toons, I believe you are somehow missing out on the bigger picture.

Since you can't *buy* merits from RMT, I'll just leave you with a couple of images so you can think about what other players are capable of doing without needing to buy from 'teh Koreans.'





You can click on the link in my sig if you want to know what I do with the loot.


 

Posted

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Originally Posted by EnD_Reitanna View Post
You wanna tell me that 1,2 years every day playing is normal for aquiring "rare" set?
If you're depending solely on drops? Uh. Yeah?

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1. if you want to pvp you have to IO your toon, no matter what devs say SOed toon simply won't do it
No. You don't HAVE to. Will it make PVP EASIER? Sure. But it's not a requirement.

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2. if you want to slot IOs in your toon nowdays you have to farm..a lot...
No. You don't. Play regularly, bump your difficulty a bit and the money just comes pouring in. A little constructive marketing will also help to multiply your fortune. I currently have characters in their mid 20's with 40-50 MILLION in inf. Untwinked.

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i hate farming
Then don't do it.

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i also don't feel like spending my play time on marketing
You can't give the market two short visits a day (or per play session)? When you log on, when you log off. Grand total, maybe 15 minutes, if you're slow.

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3. What do you want to say to people who don't have time to spend 24/7 on game just to slot 1 toon?
Use SOs and common IOs, along with whatever they get from their drops.
I'm not on 24/7 and I have ZERO problem making inf hand over fist even OUTSIDE of the market.

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GET WRECKED by people who have no life and spend 24/7 in mommy's basement playing coh?
Those that put in the time and effort get the good stuff. The rest have to pay for it.

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Considering devs nerf something every issue you have to remake every 4-5 months.
Cry me a river. It's called "adapt or die". If you're too cheap and lazy to obtain the stuff you want (not need) like everyone else (play hard or spend big bucks), you will obviously have chosen "die".



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Ya the problem is though when i quit coh prices for jav proc were 400 mil i put 400 bid and left game..month later i come back guess what...proc costs 800-1000 mil and i didn't buy any. I don't complain about not having money, in fact i do have them and have bunch of toons purpled/IOed out however paying 1-2 bills for 1 IO is just ridicilous and i doubt most players even have this money.
Most players don't.

The fact is, the PVP IOs are valuable even outside of PVP. As such, the supply is going to be overwhelmed by demand, even as the number of PVE'ers outstrips the number of PVPers by several orders of magnitude.



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Posted

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Originally Posted by je_saist View Post
Now, I do see the formations of a backlash from the people who do nothing but log in and farm for influence.
However, if you log in and play on one of your L50's, that's essentially what you are doing. Farming for influence. No, you may not be endlessly repeating the same content, but you're still only really racking up influence.

They're just going about it differently than you are.

Quote:
Players who store up billions in the level 53 IO's that don't exist
Ah! And "ebil marketer" rant?

And did it ever occur to you that some of these people are saving towards the end of purchasing stuff, just the same as you are?



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Posted

Quote:
Originally Posted by EnD_Reitanna View Post
Dear KIl, fight me on SOed toon vs my IOed toon...tell me this again plz ty.
Operative word is "need".

Sure, IOs are nice and DESIREABLE, but they are not NEEDED.



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Posted

Quote:
Originally Posted by EnD_Reitanna View Post
Now come to point who would need them?
Nobody needs IOs!

You want IOs. And you're equating your desire for them with a "need".

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Fact is with SOed toon you won't come far in pvp enviroment.
Learn to play more effectively and stop relying on gimmicks then.

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I remember times when only pvpers for most part knew how to utilize IOs
Never was such a time.

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And mac, idk about lazy or not but honestly i don't feel like spending 80% of my play time making money like i did this whole year again.
Learn to do it more efficiently then.

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Surely it is my personal opinion but 2 bill for 1 IO is just wrong.
Then place a lower bid and wait, just like everyone else. Or wait for a drop. Again, just like everyone else.

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And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.
Maybe. Maybe not. If I wanted to go ape-*BLEEP!*, I could rack up 2 billion in fairly short order. Additionally, some of these IOs are rare enough that the prices would be ridiculous anyhow.



Quote:
Wrong, if i get pvp IO that is not for sale but people need it i can put it for any price and people will buy. Because there is NO SUPPLY.
Correct. But that doesn't mean people WILL buy it at that price. There are LOTS of IOs and recipes out there that simply aren't available on the market. It doesn't mean I can go and put up one for some ridiculous price and expect that someone's going to drop for it.



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Originally Posted by Gaderath View Post
I don't think the Mender Silos TF gives a badge...

Master Statesmans, arguably the toughest PVE challenge blueside. Ran it sucessfully, with a character whose 'rarest' sets are doctored wounds, thunderstrikes and a red fortune.


Purple IOs are simply not NEEDED in any way shape or form. I have one character with 5 sets blueside and I will be putting them on one redside where they make sense. (also as a mind dom, the confuse set is at the cheaper end anyway).

That puts them firmly in the category of alternative advancement, something to do at 50 if you wish.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
O

And mac, idk about lazy or not but honestly i don't feel like spending 80% of my play time making money like i did this whole year again. And i am sorry i just refuse to buy gold from koreans for dead game, i know many buy it, you know it is not allowed and can get you banned, regardless you still do it and break market prices even more. Surely it is my personal opinion but 2 bill for 1 IO is just wrong. And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.
You may want to stop insulting players who make influence legitimately by claiming they buy it.

Playing level 50s 'normally' nets vast amounts of influence, plus influence from normal drops (typically ~100 000 inf from a level 50 common recipe) plus of course the occasional purple that nets even more.

I have yet to drop 2 billion on an IO myself, but I dropped 1 billion and 1 inf a week ago. I wanted it, the going price in the last 5 was ramping up, and I wanted to make sure I got the next one listed. Its play money, easy come easy go.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by EnD_Reitanna View Post
OK, what i see from thread is this. You guys don't need Ios for pve. I totally agree. Now come to point who would need them? PvPers for most part just because devs fail at balancing pvp in this game but i am not gonna argue about this thema. Fact is with SOed toon you won't come far in pvp enviroment. Now here is the problem, since IOs are rare and amount of pvpers is actually also small one could think, that there would be enough IOs for so lil pvpers. Guess what? Wrong. In reality there are a bunch of RPers playing tanks with shields or catgirls w/e who purple out their toons even if they don't need it. If it would work after your logic they would have to srip their toons now. I wonder who from them would.
I remember times when only pvpers for most part knew how to utilize IOs and actully those weren't so high even and you could actually buy some of them if you had money. Now every catgirl wants to have softcap in pve and even if you have money you simply can't buy it because there is NONE for sale.
You guys also missing the point that there about 1% of all player base are pvpers. Multiply it with chance to get pvp IO (what surely will give you very evry low number) and then take in consideration that half of player base wants those IOs.

And mac, idk about lazy or not but honestly i don't feel like spending 80% of my play time making money like i did this whole year again. And i am sorry i just refuse to buy gold from koreans for dead game, i know many buy it, you know it is not allowed and can get you banned, regardless you still do it and break market prices even more. Surely it is my personal opinion but 2 bill for 1 IO is just wrong. And it wouldn't happen if ppl didn't go to <insert korean page here> and buy bill for 15 bucks.



Wrong, if i get pvp IO that is not for sale but people need it i can put it for any price and people will buy. Because there is NO SUPPLY.

I can see why most people are complaining on this thread, just because as i would guess most of you guys either farm pvp IOs (lol at increased pvp numbers) or play market, it is just suggestion post, no need to get so offensive and insult poster. And i am still the opinion drop rate from pvp IOs should be increased (or at least let us roll it with rep) due the fact that there are not so many pvpers in this game really.
You can IO a toon without spending more then a few minutes in Market a day and without breaking the rules.

Dead game? If you can't even keep the topic on CoH how are you going to make any sort of point?

Please read the market board so you cans pend less time there and more time playing. If you can't manage this no one can help you.


 

Posted

Wow, PumBumbler, that's impressive (no sarcasm intended at all).

But just curious - what are you saving those Brainstorms for?


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

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Posted

Quote:
Originally Posted by Red Valkyrja View Post
As long as players are willing to pay ridiculous prices, sellers will continue to list them at ridiculous prices.
There will also be a few players who dump things at "sell it now" prices to avoid high listing fees, and to avoid locking up all thier Market slots.
I often do this, and still make decent enough $Inf by my humble standards.

The OP's rant just leaves me shaking my head.
Just by playing the game normally and dumping things at the Market, a player earns $Inf hand over fist. I tried the laziest, simplest way of using the Market and still was financially self-sufficient on every character I tried it with.
The OP's claims are based on the uppermost top-tier of the IO system, Purples and PvP sets. And he is not the first of his kind.
I want to tell him "Forget Purples and PvP sets and grab the regular sets, they're much better bang for your buck and almost as good.", but he'll never listen.


 

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Quote:
Originally Posted by EnD_Reitanna View Post
I can see why most people are complaining on this thread, just because as i would guess most of you guys either farm pvp IOs (lol at increased pvp numbers) or play market
You aren't actually reading our replies are you?


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Kind of funny but I probably do something that would make most "Ebil Marketeers" shake there heads in disgust. I finished IOing my favorite toon a long time ago. Now when every i make a sell for significant chunk of change I either spend it on an IO craft it and bank it in my personal SG or I dump it into prestige at that ridiculous exchange rate. If you really want the price to go down on the market reduce the inflation of the currency by removing it from the system. Of course me by myself will never make a ripple in pool of influence that has accumulated over the years but if more and more people started doing it eventually a change would be noticed in the overall amount of influence available. Now here's the real bad one, I have sold one of those 3% defense pvp IOs. Guess where the 1.8billion went that someone spent hours making? Thats right my base ate it. I'm the real Ebil Marketeer, I play all aspects of the game casually including market pvp and actual pvp, and take the influence I've earned and make it go 100% away. Anyways now that I've made myself seem very crazy I need to get back to work. Have fun playing the game your way, I know I do with my way.

tl:dr version
My base eats your money and likes it.

Re-edit tl:dr version
My base eats your blood, sweat and tears and craps out shiny stuff for me to put on my wall.


Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TLR

"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno

 

Posted

Quote:
Originally Posted by macskull View Post
IOs should be as expensive as the buyers are willing to pay for them. While it's the seller who enters in the number when he's listing a recipe, it's the buyer who really sets the price - for example, if you tried to list a Luck Charm for 2 billion inf, no one would buy it, because the buyers aren't willing to pay. Sellers can't charge more than the buyers will pay, generally speaking.
This is because luck charm is not rare.


 

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Quote:
Originally Posted by Twilight_Snow View Post
This is because luck charm is not rare.

You can say that again. I just got 4 Luck Charms while soloing the Atlas Park safeguard mission.

And epic failure on the OP for trying to compare a common low level piece of salvage to a level 50 ultra rare recipe.

One of these things is not like the other. One of these things just doesn't belong . . .


 

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Quote:
Originally Posted by Crim_the_Cold View Post
Kind of funny but I probably do something that would make most "Ebil Marketeers" shake there heads in disgust.
Perhaps ironically, the "real" marketeers really wouldn't take issue with the part where you burn inf away. Things like that just change how much inf is in the system. Those who are really zen about market use realize that, yes, while what goods are cheap and what goods are expensive are determined by the interactions of supply and demand, the actual price they settle at is determined partially by the supply of inf in the system.

Anyone who consistently sells goods on the market for non-trivial prices (note I said "sells", not "lists") will tend to earn inf at a rate that reflects the general state of money in the system. Thus if prices increase because total money in the system increases, sellers also make more money selling.

The wonderfully simple key to successful use of the market - for the whole of the market-using playerbase - is to generally sell more stuff on it than you buy from it. Too many people look at the market as a store. They want to wander in, find what they want, buy it and leave. Given the game's random loot distribution system, such an approach doesn't make sense, and almost certainly wasn't the use the market's designers intended.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

High market prices are good. They make IOs - especially top-tier IOs like purples and PvPIOs - less accessible to players and encourage playing a variety of content to earn Merits and AE tickets in order to afford stuff. They create a long-term goal for characters who are already at level 50, instead of leaving players with nothing to do except making hordes of no-name, throwaway characters. They provide entertainment in the form of whining and ranting by those unable to afford these prices, or who think they are unfair. Actually, the only downside I can think of to high prices is the influence cap. I'm always worried I'll misclick something while shuffling money around in bids to get exactly 2bn so I can buy that Gladiator's +3 def.


 

Posted

Quote:
Originally Posted by Twilight_Snow View Post
This is because luck charm is not rare.
Well, it only falls from Arcane foes, like the difficult-to-find Skulls, Hellions and lowbie CoT. *rolls eyes*
And from mixed-salvage low-level foes.
And from getting AE tickets and pounding the "Random Low-level Arcane Salvage" button a few times at like 8 tickets a pop.
So ultra-rare. /endsarcasm.


 

Posted

Quote:
Originally Posted by UberGuy View Post
The wonderfully simple key to successful use of the market - for the whole of the market-using playerbase - is to generally sell more stuff on it than you buy from it. Too many people look at the market as a store. They want to wander in, find what they want, buy it and leave. Given the game's random loot distribution system, such an approach doesn't make sense, and almost certainly wasn't the use the market's designers intended.
Yeah, no kidding.
And that "stuff" to sell on the Market? Drops all day, every day.


 

Posted

Quote:
Originally Posted by Twilight_Snow View Post
This is because luck charm is not rare.
The point is, if you don't like the price being asked, don't pay it.

If you agree to that price and pay it why are you complaining? You're the one becoming the enabler.



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