What Are Heroes Running FROM?


Ad Astra

 

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Originally Posted by Hyperstrike View Post
That's not what he's complaining about Bill and you know it. He's complaining about putting PVE content in PVP zones to force-feed people PVP.
If it's in a PVP zone, PVP is part of the expected risk to get that item or experience. Therefore it's PVP content.


 

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Originally Posted by Memphis_Bill View Post
If it's in a PVP zone, PVP is part of the expected risk to get that item or experience. Therefore it's PVP content.
No, it's PvE content put into a PvP zone in an attempt to more-or-less coerce people into PvP. Yet another reason why I don't like PvP in this game.


Arc #40529 : The Furies of the Earth

 

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No, it's PvE content put into a PvP zone in an attempt to more-or-less coerce people into PvP. Yet another reason why I don't like PvP in this game.
But... -sigh-... when they put a bunch of pve content into the rp zone, the rp zone became all farms, so they took it back out and all the pve'ers left.

I want equality.

If they are going to coerce pvp, they need to coerce rp equally. ;p


 

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Originally Posted by Obscure Blade View Post
No, it's PvE content put into a PvP zone in an attempt to more-or-less coerce people into PvP. Yet another reason why I don't like PvP in this game.
The only place this rings true is the one CoV accolade that I am only vaguely familiar with. Everything else I know of in PvP zones are part of the PvP for that area. The things you can take out of PvP are toys you get for playing in PvP. Just like all those tickets you get are your reward for doing AE stuff.


 

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Originally Posted by Obscure Blade View Post
No, it's PvE content put into a PvP zone in an attempt to more-or-less coerce people into PvP. Yet another reason why I don't like PvP in this game.
It's PvE content put into a PvP zone in an attempt to ATTRACT people into PvP. The only part of it that could be considered coercion are the badges or plaques required for the villain accolades, when heroes do not have these requirements. (Yeah blah blah blah, I know full well how easy they are to get, I object to the requirement on principle.)

You played without Shivans and Nukes before the PvP zones were introduced, you can play without them still.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

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Originally Posted by Eva Destruction View Post
It's PvE content put into a PvP zone in an attempt to ATTRACT people into PvP. The only part of it that could be considered coercion are the badges or plaques required for the villain accolades, when heroes do not have these requirements. (Yeah blah blah blah, I know full well how easy they are to get, I object to the requirement on principle.)

You played without Shivans and Nukes before the PvP zones were introduced, you can play without them still.
Agreed.

--edit--
Is Born in Battle the only accolade that needs PvP badges (an exploration in Warburg, and the history badges in Bloody Bay and Siren's Call).


 

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Originally Posted by Obscure Blade View Post
No, it's PvE content put into a PvP zone in an attempt to more-or-less coerce people into PvP. Yet another reason why I don't like PvP in this game.
Content put into a task force is, unarguably, task force content.

Content in AE is pretty bluntly AE content.

Content you can only get via events is event content.

Yet content in a PVP zone .... isn't PVP content?

Sounds double-standard-ish to me.
Edit:
Though I agree with Eva's comment:
Quote:
The only part of it that could be considered coercion are the badges or plaques required for the villain accolades, when heroes do not have these requirements. (Yeah blah blah blah, I know full well how easy they are to get, I object to the requirement on principle.)
- the situation is still far more palatable than when you had to have the 5-hour-in-Siren's badge, etc. That, even as someone who *does* occasionally enjoy PVP, I felt was unfair and not well thought out. Explore badges at least can be done - even with someone else in the zone - rather quickly. I don't think even level-gating is a legitimate reason any more with the SSK/no level restrictions. (I don't think they're affected by that any more heroside, at least.)

Edit2:
Re: Lisar - Headline Stealer (Crey immobilizer ray) requires an exploration badge in BB as well, but that's the only other power-granting accolade that does.


 

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Originally Posted by Memphis_Bill View Post
Though I agree with Eva's comment: - the situation is still far more palatable than when you had to have the 5-hour-in-Siren's badge, etc. That, even as someone who *does* occasionally enjoy PVP, I felt was unfair and not well thought out. Explore badges at least can be done - even with someone else in the zone - rather quickly. I don't think even level-gating is a legitimate reason any more with the SSK/no level restrictions. (I don't think they're affected by that any more heroside, at least.)
They are, they just set them to be unavailable until you reach a certain level, even if you have all the required badges. They should have done this with villain accolades from the get-go, or if that was too difficult or time-consuming to code, added Insider or Wise Guy to the requirements. Instead, they put a list of badges on a dart board.

"Hey, let's have this accolade require people to spend five hours in the one zone where people will get annoyed at you for spending five hours!" This after six months of "I hate PvP" and "Get the badgers out of our PvP zones!" and "Get the PvPers out of our badge zones!" threads. Then again, this is from the same people who thought being rewarded for sucking was a good idea, and that a character was actually likely to take 10 million points of damage during regular play.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

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Originally Posted by Memphis_Bill View Post
Content put into a task force is, unarguably, task force content.

Content in AE is pretty bluntly AE content.

Content you can only get via events is event content.

Yet content in a PVP zone .... isn't PVP content?
Content that just happens to occur in a zone where PvP CAN happen doesn't make that content PvP. To be PvP content, you'd have to actually engage in PvP. Something can't be "player versus player content" if the player versus player part isn't part of the content. 100% of the mission to get a Shivan involves talking to NPCs, fighting NPCs, and interacting with objects. At no point do you have to fight players.

Just because you CAN go to RWZ at level 5 and do a mothership raid doesn't make it level 5 content. Just because you CAN do the invention introduction while on a team of 8 doesn't make it teaming content. And just because you CAN run into a player that wants to kill you while you collect a Shivan Shard doesn't make it PvP content. It's PvE content that happens to be located in a PvP zone where PvP CAN happen.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Eva Destruction View Post
Then again, this is from the same people who thought being rewarded for sucking was a good idea, and that a character was actually likely to take 10 million points of damage during regular play.
Ten million (the Unbreakable badge) is doable. If my calculations are correct, it'll take about as long as it'll take to purple out your Warshade. The problem badge was Immortal (used to be one billion points), which would have taken about 60 years of playing the game as intended.


 

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Originally Posted by InfamousBrad View Post
But more to the point, didn't they sign up for this game to feel like superheroes? What kind of superhero runs away from a fight they can't lose?
Have you seen some of the characters out there? I would say...no. Even reading the forums, you can see it.

Some people bought this game just for that, it being a game (with customization). Not because of the superhero aspect.

Which is one of the things annoying too...for me anyways...as I bought this game for the superhero aspect...not the...I want to play WoW/D&D in a different enviorment. :P You see them...the War Mace Drawf Fighters...or Dual Blade Drows...ect...ect...:P


BrandX Future Staff Fighter
The BrandX Collection

 

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Here's some somewhat useful info...

If you go into a lower level PvP zone(Bloody Bay, Siren's Call, Warburg), you don't need to /whoall to tell if others of the opposing faction are a higher or lower level than you. If someone is lower or at the level cap of the zone they will con white. Conversly if someone is higher than said cap they will con orange indicating they are being malfactored/exemplared.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

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Originally Posted by The_Larker View Post
Oh I have np against pvpers,one of my best friends in this game is awesome.I have pvp'd before(pre13)and have had fun.My issue is that pve content shouldn't be in the zones,it is a pvp zone so why would badges be in there?It causes friction between the pve and pvp community.
In addition it was more of an explanation on some folks that I know and their experiences with zone pvp.I don't expect ppl to change their play style in a zone that was meant for such things and everytime I enter such zones I know that I take the chance of getting killed.

I understand your points and I agree,me and the wife regulary go into zones and do what we want and have rarely been bugged.Your right on your percentages I didn't read back on what I typed(10% jerks-90% good).But,I do know alot of ppl that have had bad experiences and refuse to enter these zones.Most of the time anymore they are empty anyways.
You need to introduce me to this said friend. Also I need to get me a decent villain to 50 on Virtue so we can all go to zones together.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

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Originally Posted by Dispari View Post
Content that just happens to occur in a zone where PvP CAN happen doesn't make that content PvP. To be PvP content, you'd have to actually engage in PvP. Something can't be "player versus player content" if the player versus player part isn't part of the content. 100% of the mission to get a Shivan involves talking to NPCs, fighting NPCs, and interacting with objects. At no point do you have to fight players.

Just because you CAN go to RWZ at level 5 and do a mothership raid doesn't make it level 5 content. Just because you CAN do the invention introduction while on a team of 8 doesn't make it teaming content. And just because you CAN run into a player that wants to kill you while you collect a Shivan Shard doesn't make it PvP content. It's PvE content that happens to be located in a PvP zone where PvP CAN happen.
Lets ignore the part of the shivian mission where attacking a player gets you their rock.


 

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Originally Posted by LISAR View Post
Lets ignore the part of the shivian mission where attacking a player gets you their rock.
Oh yeah, I forgot that part was required to complete it and retrieve the temp power. I hacked the game though and got all my Shivans without fighting anybody though.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
Oh yeah, I forgot that part was required to complete it and retrieve the temp power. I hacked the game though and got all my Shivans without fighting anybody though.
It's not required, just as not every glowey must be clicked and not every enemy must be downed. However this mission can be effected by PvP (hindering or helping your progress depending on how it goes) which makes it a PvP mission.


 

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Originally Posted by LISAR View Post
It's not required, just as not every glowey must be clicked and not every enemy must be downed. However this mission can be effected by PvP (hindering or helping your progress depending on how it goes) which makes it a PvP mission.
No. Sorry. You're wrong. Simply because you can have stuff stolen from you by another player doesn't make it "a PVP mission".

A PVP mission is "beat up/kill another player".

The entirety of the mission itself is housed in PVE mechanics.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Originally Posted by Memphis_Bill View Post
Yet content in a PVP zone .... isn't PVP content?

Sounds double-standard-ish to me.
Point out to me where in the mission design of Shivan Strike ANY of the mission objectives require a PVP mechanic.

Now if we have the scientists going all Edna Mode (Fight! WIN!), I'll concede that the shivan Strike mission is PVP content.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Originally Posted by Myriad View Post
It's not about running from a fight or being afraid of a villain (no matter the level). Some people just don't like to PvP and actively avoid it. And if the person from the other side follows you around and tries to harass you ... like you did with that tank ... they just leave and do something they have fun with.
I came out of a mission in Bloody Bay once and ended up right in front of a hero, same situation as the OP. High level tanker. I'm a level 20ish brute. He sees me, comes in and starts a fight. I'm like "ok well, lets see how long I can hold out". When I don't instantly drop to the ground and get a lick or two in, he flees! I chase him back to the LB base, and he stays there for a good 5 minutes then leaves the zone.

WTF.

Seems to me like Heroes won't fight unless they have a guaranteed win (and apparently not even then).

I really hate runners in PvP. It's disrespectful to your opponent to start a fight you have no intention of finishing if things don't go instantly your way. If you start a fight, have the backbone enough to finish it.

There was one time I was in Bloody Bay on Smurch (fire/fire dom) when he was still a lowbie, around level 15 or something. I was stealthed (Smurch has stealth) and saw a hero defender doing shivans, dont remember his level but he had at least 10 on me. I snuck up, but one of the guns saw me and shot me, breaking my stealth. I figured the jig was up, and let loose on the defender.

What proceeded was possibly one of the best battles I've had in this game. We fought all over that neighborhood bloody bay for about 10 minutes, with alot of back and forth. In the end, my lack of Endurance floored me, and I landed on the ground with an audible (local chat) "oof!" as he killed me. He said something like "owned" and I said "Poor abused Smurch!" and went back to the hospital.

After I teleported back to the base, I got a tell from the hero-player that he had a great time with that fight. I reciprocated, we congratulated each other on the licks we got in and then I left him to do his shivans feeling pretty good about myself despite the loss.

It's the one time PvP in this game ever lived up to it's promise.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Welcome to City of Heroes. Most people just consider PvP more trouble than it's worth.


 

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At the level of BB, I don't think any tank besides one with /SS could drop someone quickly.

Really though I don't think it's fair to say just heroes won't fight because it's equally true for villains. Since the majority of the population plays blueside I think that's why you see more heroes running away.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

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Originally Posted by Boomie View Post
At the level of BB, I don't think any tank besides one with /SS could drop someone quickly.
He was Dark/SS.
I was EM/Elect.

I was somewhere around 20, pre-stamina. He was level 50.

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Really though I don't think it's fair to say just heroes won't fight because it's equally true for villains. Since the majority of the population plays blueside I think that's why you see more heroes running away.
It was the same in WAR, too. The "good guys" spent most of their time running, too. We used to pick them apart endlessly for it, too, as everyone knew it. Order had the reputation of being cowards on our server.

Now, sure I'm sure it happens on both sides, but I don't think it's just a population thing, as I also see alot more trash talk and whining coming from Bluesiders than Red. But that's not really the argument here.

In any case, I have no tolerance for it from anyone. If you get into a PvP fight, finish it. Red or Blue, be a good sport and finish it.

It's some kind of weird mindset of "I cannot lose a fight or I might DIE IN REAL LIFE!!!" It's some kind of false honor where denying your opponent a victory means you "win" when it's just plain jerk behavior.

This game has PvP with no penalty. There's no reason not to give your opponent their deserved victory. It does you no harm at all. You lost in a match, it happens. You be a good sport and you shake hands (figuratively) and go about your day. I don't get the attitude of not being able to handle losing even once. These are the kinds of people I picture tipping over the chessboard as soon as they lose their queen. Sore losers, the lot of them.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Prof_Backfire View Post
Welcome to City of Heroes. Most people just consider PvP more trouble than it's worth.
I'm fine with people who don't want to PVP. I'm not fine with people who get into a PVP battle then cut and run the second things don't go their way.


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Originally Posted by eltonio View Post
This is over the top mental slavery.

 

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Originally Posted by Smurch View Post
I really hate runners in PvP. It's disrespectful to your opponent to start a fight you have no intention of finishing if things don't go instantly your way. If you start a fight, have the backbone enough to finish it.

There was one time I was in Bloody Bay on Smurch (fire/fire dom) when he was still a lowbie, around level 15 or something. I was stealthed (Smurch has stealth) and saw a hero defender doing shivans, dont remember his level but he had at least 10 on me. I snuck up, but one of the guns saw me and shot me, breaking my stealth. I figured the jig was up, and let loose on the defender.

What proceeded was possibly one of the best battles I've had in this game. We fought all over that neighborhood bloody bay for about 10 minutes, with alot of back and forth. In the end, my lack of Endurance floored me, and I landed on the ground with an audible (local chat) "oof!" as he killed me. He said something like "owned" and I said "Poor abused Smurch!" and went back to the hospital.

After I teleported back to the base, I got a tell from the hero-player that he had a great time with that fight. I reciprocated, we congratulated each other on the licks we got in and then I left him to do his shivans feeling pretty good about myself despite the loss.

It's the one time PvP in this game ever lived up to it's promise.
I really think that zones bring so much hate towards PvP and PvP'ers. If you like to get your feet wet and try PvP, zones are the worst place to do it. It's a good idea to go to the arena with friends or a PvP'er that is willing to help you learn. I really don't frequent zones very often anymore but I still go there occasionally when I'm bored.

I'm not that great in PvP but hell, if it'll help change others point of view towards it in this game, I'd be willing to help others learn in the arena.


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.

 

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Originally Posted by Smurch View Post
Now, sure I'm sure it happens on both sides, but I don't think it's just a population thing, as I also see alot more trash talk and whining coming from Bluesiders than Red. But that's not really the argument here.
This is a perspective thing. I used to be almost totally blueside. Redside lagged more for me and I couldn't handle the slowness on my old computer. I hated Fury, and this was before Dom buff. Back in those days, every time I went into a PvP zone it was always hit-and-run Stalkers bad-mouthing the heroes and explaining that the reason they run away is because that's what Stalkers do (while simultaneously complaining whenever a Blaster ran away).

Over time I migrated to be mostly redside. Nowdays I play mostly Brutes and Doms. Any time I go into a PvP zone, which I assure you is rare, it's hoverblasting Blasters talking trash in broadcast about the cowardly Stalkers (from the comfort of their base where they can easily retreat to if someone doesn't die from their max range volley).

I recall when I worked in customer service, my manager told me that when he was on the phones, him and his co-workers would always complain about those damn incompetent know-nothing tech support guys. Then when their center closed and they got a transfer to be tech support reps, they would always complain about those damn incompetent know-nothing customer service guys.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.