Winter Lord
Difficulty and/or team size and/or # of players in the zone/area doesn't seem to matter at all.
I just spawned him solo while alone (as far as I could tell) in Nerva. Then I pulled him to the AE building to drone him, and the portal gift appeared where he originally spawned.
Edit:
*removed first sentence
Cool, thanks.
Okay, I understand that if you beat the city-zone Winter Lord GM, he drops a present, which a few minutes later you can click on to go to the Winter Realm. There's a timed event there to beat the Lord of Winter GM (or is he just called Winter Lord again? I don't remember), but how the heck are you supposed to deal with all the "Northern Lights" spawns? I swear, I targeted one of them and it was "Unaffected" by everything I did. (Okay, it's possible that was from when the Winter Lord was phased out.)
Was I missing something?
Oh, and what do you get if you beat the GM in the Winter Realm? Just more merits?
Beating the Winter Realm GM gives you 8 merits, 20 candy canes, and a badge. If you've got time left over, you can swat the Frostlings in the area for more candy canes.
What about the Winter Guardians in the realm? Do they have taken out in order to inflict damage of the Lord of Winter?
When the Lord of Winter is phased, it's because the Guardian has phased him out, you have to find the Guardian and defeat him, the Guardian will phase out LoW 3 times 75%, 50%, and 25%
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With how few toons can you handle Lord Winter and his Guardians? Is it any idea to do it with just a 8-man team?
Yesterday when I did it on Freedom we were around 50 heroes
And whats up with the co-op zone dialog in the Winter Realm? Can you get in there from, say, RWZ and do it together with Villains?
It runs from a couple of the PVP zones, Bloody Bay at least, I think.
Yes. Presents have a certain "chance for" spawning him, just like before.
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but how the heck are you supposed to deal with all the "Northern Lights" spawns? I swear, I targeted one of them and it was "Unaffected" by everything I did. (Okay, it's possible that was from when the Winter Lord was phased out.) |
With how few toons can you handle Lord Winter and his Guardians? Is it any idea to do it with just a 8-man team? |
And whats up with the co-op zone dialog in the Winter Realm? Can you get in there from, say, RWZ and do it together with Villains? |
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I gathered a team of 8 (grabbed 7 friendly fillers) and ran around the remote corners of IP opening presents to spawn him yesterday.
It's not an easy fight if you want to solo him. He likes to spam summon minions, lieuts and bosses who also have the GM code (ie are even con to you)
We beat LORD WINTER with 9 people last night on Virtue coming out of Skyway City. I had my lvl 50 Ill/rad, my lvl 33 cold defender was dual box following. Basically no offense from her, just spamming benumb and heat loss. I know we had a lvl 50 archer. (cant remember if TA/A or Arch/?? blaster.) Must have been a pretty optimal team since we beat him with only 9.
A nine person team would certainly be something to see.
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Yes. Presents have a certain "chance for" spawning him, just like before.
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While it's how it worked in the past, the Winter Lord does no longer spawns based on a chance. He spawns based on how many Winter Horde have been defeated in the zone. Estimates put the number of WH required at 300-500. The number is cumulative in a zone barring server reset, and it presumably does not matter who or what defeats them.
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Edit:
*corrected reason for auto-kill
I guess the "Live test" for the winter event ended. When is the Ski Chealet expected to reopen?
I guess the "Live test" for the winter event ended. When is the Ski Chealet expected to reopen?
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Seems to still be running on EU servers.
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I was only looking to get the Toy Collector badge, so I was just clicking and moving on, leaving the little frostys behind. I didn't even defeat 1 of them, and nobody else was around either... unless if the foes automatically "unspawning" when you get too far away from them counts also...
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We took him out with 11 people last night. Took us forever in Talos on Justice to get those 3 other people to join us. One of our blasters got bored and sniped him before we were fully ready and we didn't have any debuffs that I could see. He went down slowly but surely until he passed on and the portal present spawned.
Of course then the area became a mass of people trying to get in... the bums... wouldn't help take him down but they sure could show up and push their way to the front after the portal spawned.
Once we figured out the trick with the Guardians phasing the Winter Lord, the event in his realm became a snap. We ignored the northern lights and other spawns in the area until after the Lord was down. All in all, a fun event and we had a great time.
With enough people, ignoring the northern lights works. The smaller the group, though, the bigger priority they become.
Because once they get established on smaller sized groups, they become a huge pain.
I didn't even defeat 1 of them, and nobody else was around either... unless if the foes automatically "unspawning" when you get too far away from them counts also...
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It simply is not random. If you refuse to believe us, ask the devs.
Either someone who else was in zone with you was whacking them and you didn't know it (lots of people play in perpetual /hide) or it does count them despawning. It's very, very unlikely that you cause him to spawn yourself. Estimates are that a person clicking gifts solo and defeating their spawns would take several hours to spawn a WL by themselves, given the average rate at which you get Winter Horde spawns and how many you get when solo.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
With how few toons can you handle Lord Winter and his Guardians? Is it any idea to do it with just a 8-man team?
Yesterday when I did it on Freedom we were around 50 heroes And whats up with the co-op zone dialog in the Winter Realm? Can you get in there from, say, RWZ and do it together with Villains? |
They don't "unspawn" until both (a) their present respawns and (b) someone comes in visual range of them. When running rounds looking for presents it's common to find a WH critter who keels over as soon as you see him.
It simply is not random. If you refuse to believe us, ask the devs. Either someone who else was in zone with you was whacking them and you didn't know it (lots of people play in perpetual /hide) or it does count them despawning. It's very, very unlikely that you cause him to spawn yourself. Estimates are that a person clicking gifts solo and defeating their spawns would take several hours to spawn a WL by themselves, given the average rate at which you get Winter Horde spawns and how many you get when solo. |
3am in Nerva... isn't busy at all..
I was running the whole bottom half of the map and constantly saw the "kneeling" that you describe as the previous spawn died off and the new present spawned. I never saw anybody else. I broadcasted several times with no response. There was never even any response once I advertised WL was up. I went to the north end to see if anybody else was around, and still saw nobody.. I'm pretty sure I was alone.
That said.. I'm going to take that as the "unspawning" counting in the running total of the zone, like I implied in my last post. It's either that, or it's bugged and not always working as intended.
Is it possible to spawn him solo?