Any good reason why Peacebringer/Warshades can't color there powers when !16 came out?
Ok it's cool how they let us color are are powers but, any good reason why Peacebringers/Warshades can't color there powers? I mean if your going to let us color are powers why not let Peacebringers/warshades color them?
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That storyline wise, they all look the same.
BrandX Future Staff Fighter
The BrandX Collection
Ok it's cool how they let us color are are powers but, any good reason why Peacebringers/Warshades can't color there powers? I mean if your going to let us color are powers why not let Peacebringers/warshades color them?
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Of course this is speculation. The RP reason that BrandX brings up might also be the case or it might be that they simply didn't have time.
Time.
Coloring powers takes a lot of time.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
As per BABs:
The issue with epic archetypes is the powers come from the same fictional source, function in the same ways, and presumably should look the same. This is somewhat true of patron powers as well, where the powers are boons granted by a particular patron and aren't really a power of the player character. We haven't made any firm decisions to do or not do customization for Epic Archetypes or patron powers. Ancillary powers is perfectly reasonable, but we wouldn't be able to do those without doing patron powers at the same time...even though we hate villains.
All of them would happen after Pool power customization, and that isn't likely to happen anytime before Going Rogue gets wrapped up (requires tech and UI work). |
50s: Anaxagoras - En/En/For Blaster, Vicious Kittie - Claws/SR Scrapper, Rad. Therapy - Emp/Rad/For Defender, Anaximander - En/En/Mu Brute, Marble Vanguard - Stone/EM Tanker
Current: Vitriolic - 42 Bots/Poison MM, Aseity - 38 DB/WP Scrapper, Tai Shar - 42 Earth/Storm
Because the devs hate khelds and villains.
It's a lot of powers for one. And as I recall the scroll-down feature didn't appear until after i16 launch. That's a fairly good sign it'll happen eventually, just not necessarily right away.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Ha. I love the Scunthorpe problem.
Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~
I should of said...All Khledians look alike and have the same powers. And being energy beings, I guess all beings from the same place, would be the same color energy.
As per BABs quoted reply above.
Of course this is subject to change.
BrandX Future Staff Fighter
The BrandX Collection
Arc #40529 : The Furies of the Earth
On-topic:
That and I'm sure that coloring the Dwarf and Nova forms share the same technical issue as coloring Granite Armor.
http://www.fimfiction.net/story/36641/My-Little-Exalt
It's a lot of powers for one. And as I recall the scroll-down feature didn't appear until after i16 launch. That's a fairly good sign it'll happen eventually, just not necessarily right away.
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Please tell me i spelled Granite right lol.
Ok it's cool how they let us color are are powers but, any good reason why Peacebringers/Warshades can't color there powers? I mean if your going to let us color are powers why not let Peacebringers/warshades color them?
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- Time - We set out to do primary/secondary powersets. Rather than delay power customization even longer, we opted to release what we felt we could get done. (95% of powers = half done)
- Me too! - We knew we couldn't do Kheldian customization without also doing Arachnos customization. The epic ATs equate to about 4 powersets each, so it's not an insignificant amount of work. ( In for a penny, in for a pound.)
- Tech - The tech was set up to do customization of Primary and Secondary powersets. Some issues come up with Epic powersets because of the forms, builds, paths, etc.
- UI redesign - UI would need to be reconfigured to deal with the additional powers, and powers within forms. Tech would probably be needed to show the avatar in the correct forms in the preview window. (Requires tech and art, so not up to me)
- Form Shifting - We don't yet have the ability to do customization of costume swaps, used by Kheldian Dwarf and Nova forms. We'd rather wait to do customization for Kheldians when and if that becomes something we can do. (Requires tech, so not up to me)
- Popularity - At the time, Kheldian and Arachnos characters represented a very small section of the playerbase, which means it get's prioritized lower than things like Pool Powers, or Anciallary/Patron powers. (logic clearly dictates that the needs of the many outweigh the needs of the few)
- Fictional - Epic archetypes are heavily tied to specific fiction in game lore. This point is debatable and no concrete decisions were ever made one way or the other about it...it's just something that came up when talking about the scope of power customization. In conjunction with all of the other reasons listed above, it's just one more tick in the column of reasons we didn't.
Now this is the kind of thing I like to see!
[*]Time - We set out to do primary/secondary powersets. Rather than delay power customization even longer, we opted to release what we felt we could get done. (95% of powers = half done)
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[*]Me too! - We knew we couldn't do Kheldian customization without also doing Arachnos customization. The epic ATs equate to about 4 powersets each, so it's not an insignificant amount of work. ( In for a penny, in for a pound.) |
Of course, I would definately expect Arachnos customization with Kheldian customization. Even though I know you devs hate villains.
[*]Tech - The tech was set up to do customization of Primary and Secondary powersets. Some issues come up with Epic powersets because of the forms, builds, paths, etc.[*]UI redesign - UI would need to be reconfigured to deal with the additional powers, and powers within forms. Tech would probably be needed to show the avatar in the correct forms in the preview window. (Requires tech and art, so not up to me) |
The same with Arachnos. Of course -- you have two sets of powers to customize, especially if you have dual builds. That's a complication for sure.
[*]Form Shifting - We don't yet have the ability to do customization of costume swaps, used by Kheldian Dwarf and Nova forms. We'd rather wait to do customization for Kheldians when and if that becomes something we can do. (Requires tech, so not up to me) |
[*]Popularity - At the time, Kheldian and Arachnos characters represented a very small section of the playerbase, which means it get's prioritized lower than things like Pool Powers, or Anciallary/Patron powers. (logic clearly dictates that the needs of the many outweigh the needs of the few) |
[*]Fictional - Epic archetypes are heavily tied to specific fiction in game lore. This point is debatable and no concrete decisions were ever made one way or the other about it...it's just something that came up when talking about the scope of power customization. In conjunction with all of the other reasons listed above, it's just one more tick in the column of reasons we didn't. |
I'm actually glad that BABs gave us some 'real' reasons, but I do have to say that these really are things that should be done as it will help remove limits.
Like forms. That is not strictly a Kheldian issue. Stoners (hah!) should be allowed to customize their forms and so should Kheldians, even if it is just tinting it based on the activation form.
Considering you are looking at customizing power pools, Ancillary and 'maybe' Patron Pools, those inherent powers should be able to be fit into that programing schema too.
I'd rather hear 'We are still working on it, but it is going to take a long while' than 'sorry, too much work to let every powerset be equally customizable.'
Still here, even after all this time!
Ok it's cool how they let us color are are powers but, any good reason why Peacebringers/Warshades can't color there powers? I mean if your going to let us color are powers why not let Peacebringers/warshades color them?