The City of Heroes Super Booster IV: Martial Arts is out!


ABC123

 

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Originally Posted by ABC123 View Post
Is the game unplayable now ? On some servers it currently is, the lag has been incredible since the booster pack went live. Is it the booster pack causing the issues who knows? The point is this wasn’t happening before this booster pack.
Give it a week for the novelty to wear off.

And, to be honest - if you think this is bad, just think back a few months. Remember Atlas Park after MA was released? Even low population servers where choking on the Atlas traffic then. This booster is nothing compared to that!


-This Space Intentionally Left Blank.-

 

Posted

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Originally Posted by ABC123 View Post
did the introduction of new features render the game unplayable recently ? YES ! What was the emergency maintenance that happened after walk was introduced? Could I play the game? NO, it was down.

Is the game unplayable now ? On some servers it currently is, the lag has been incredible since the booster pack went live. Is it the booster pack causing the issues who knows? The point is this wasn’t happening before this booster pack.
This is the second time I've heard someone refer to "Walk" as the reason for the emergency maintenance. Until a redname confirms, I'm extremely skeptical that the introduction of a new non-combat power broke the servers. Also, the game was only "unplayable" for a couple of hours, since they rolled back to a previous build. When they *do* introduce bugs that literally break the game, they get them fixed right away, or remove the patch until they can make it playable. I also doubt the booster pack is contributing to the lag, unless it's due to the larger number of people online. In which case it's not a bug, and the pack is doing what it was meant to do: increase revenue for the company, and get more people in the game.

Besides, your original statement is still utterly missing the point. The people who work on the booster packs, i.e. the animation and costume design departments, do not have anything to do with fixing bugs. The people responsible for fixing bugs are continuing to work on fixing bugs. If they stopped releasing new content the bugs wouldn't get fixed any faster, because the people working on the new content can't just go over to the bug fixing department and start poking at the code. If you know of any COSTUME or ANIMATION related bugs, by all means feel free to post those in the appropriate threads so they can be addressed. But complaining that new content has been released while a totally different department is still working on bugs?

Look, I understand the idea behind making the product shine before releasing new content, I really do. For several issues I had sworn up and down that I didn't care if [the next issue] introduced NO new content at all, and was just a whole bunch of bug fixes. I would be fine with that. However, that's a horrible business model. City has been around for over five years now, and their productivity and profitability has only improved over time. One must assume that they know what they're doing.

I understand that YOU think their business model is backwards. Do YOU have a successful MMO business with over 100k subscribers and five years of history? Do you own any business at all? Is there any reason that the executive staff of Paragon Studios should abandon their current business model and hire you as a consultant? Or are you possibly just angry at something that has nothing to do with what's actually causing your anger?

I want bugs to be fixed too. Ending the booster pack program and ceasing the construction of any new content will not help us get bugs fixed any faster. That's the point people are trying to get across. Your anger is simply misdirected.


 

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Originally Posted by BackAlleyBrawler View Post
The problem is that emotes now work while in combat modes, but the costume change animations were not flagged to interrupt some of the combat modes. It's already been fixed on my end, just waiting for it to percolate into a build.

Just FYI, some more changes coming to the Ninja Run animations in the near future:
  • Going to look at the deformation in the spine during some of the jump moves. Looks especially odd on some of the female models because of how the geometry is built/weighted
  • Dual Pistols/Claws will be getting a more appropriate set of animations (namely the ready stance and runs)
  • "Shotgun" mode will be getting a more appropriate set of animations.
  • Shield combat mode (without a weapon) will be getting a more appropriate set of animations.

Jay and Cheryl are also looking into various issues with costume pieces.

Thank ya sir.


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Originally Posted by ABC123 View Post
At no point did I say "BABs fix the bugs" what I said was "How about you fix the damn bugs in the game instead of trying to hit me up for more money !!! "

The "you" I was refering to was the company not an individual.
There's only two ways this can happen.

1) You make everyone who doesn't normally do work with bugs, work with bugs. Artists, world map designers, people who balance rewards, and people who write stories have to work on bugs. Note that they don't know how to, so this is either a disaster or they sit in the corner.

2) You send 90% of the devs home. Then you sit back and watch as the bugs continue to be found and fixed at exactly the same rate they are now. Because the people who do that are a certain team who is working even while BABs and Jay are designing cute things for a booster pack. Progress comes to a screeching halt so that nothing can change with the rate of bugfixes.

So which were you shooting for when you made your suggestion?


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

As an aside, I can understand that releasing new content then generates new bugs, so by adding booster packs we're making the list of bug fixes even longer. Thankfully, the people who were working on the booster pack now have time available to fix the bugs with the booster pack, since that falls under their department. Since the bugs related to the booster pack are going to be animation/costume related.

So ABC123's original complaint still doesn't hold water.


 

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Originally Posted by Sapphire7 View Post
Are the other booster packs unlockable in AE? Or just the veteran costume pieces?
Booster pack costume parts are available in the AE simply by purchasing said booster pack.

If you don't purchase the booster pack yourself, you can play arcs that use those costume pieces, but you can't create one using them.


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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by Sapphire7 View Post
This is the second time I've heard someone refer to "Walk" as the reason for the emergency maintenance. Until a redname confirms, I'm extremely skeptical that the introduction of a new non-combat power broke the servers.
Actually, in the latest patch notes, it was specifically mentioned that Walk was NOT the cause of the problem.

Quote:
Originally Posted by Sapphire7 View Post
As an aside, I can understand that releasing new content then generates new bugs, so by adding booster packs we're making the list of bug fixes even longer. Thankfully, the people who were working on the booster pack now have time available to fix the bugs with the booster pack, since that falls under their department. Since the bugs related to the booster pack are going to be animation/costume related.

So ABC123's original complaint still doesn't hold water.
Of course not. Trolls troll, it's what they do.


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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by Chad Gulzow-Man View Post
Actually, in the latest patch notes, it was specifically mentioned that Walk was NOT the cause of the problem.
You know, I *thought* I had read something to that effect, but I couldn't for the life of me remember where, so I was more apt to assume I'd dreamed it. Thanks for confirming. :]


 

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I must say This Is sweet, no longer will I have to get the hurdle, sprint and Combat jump combo for natural toons that dont fit a standard travel power.


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Originally Posted by Arcanaville View Post
I guess that makes Castle that fifth guy on the Monster House build team that was always goofing off on camera.
Ludicrous. Castle is way too smart to get caught on camera.


 

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Originally Posted by ABC123 View Post
Even Microsoft realised you can't keep constantly adding features and expect people to ignore the underlying faults. In their case they called a complete code freeze and review before moving forward.
  • And that's worked out so well for them every time they've done it.
  • And of course Microsoft is the perfect company to use as an example of fixing all the bugs in the product before asking for more money from its customers.


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Originally Posted by Sapphire7 View Post
Since the bugs related to the booster pack are going to be animation/costume related.
I like you. You're silly

Now, I admit the root cause would most likely be related to such, but who knows where such bugs might spring up.


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is this the natural pack or is there another pack coming out for nature?


 

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Originally Posted by Forsaken_Empire_EU View Post
is this the natural pack or is there another pack coming out for nature?
This is the Natural booster.

Or at the very least, the first one. They might very well make a second pass at Super Boosters for all the origins, once they've done the Mutant pack which should be coming up in the next 3-5 months.


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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

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Originally Posted by BackAlleyBrawler View Post
Ludicrous. Castle is way too smart to get caught on camera.
So he's a ninja?


@Golden Girl

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Posted

You know what, I'm surprised that we haven't seen any Shredder clones around.


The Beta is full of bugs? How can that be?!

 

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Originally Posted by Sapphire7 View Post
As an aside, I can understand that releasing new content then generates new bugs, so by adding booster packs we're making the list of bug fixes even longer. Thankfully, the people who were working on the booster pack now have time available to fix the bugs with the booster pack, since that falls under their department. Since the bugs related to the booster pack are going to be animation/costume related.

So ABC123's original complaint still doesn't hold water.
Another reason why ABC's original complaint can't hold water is something BAB's had said a while ago (*Too lazy to look it up the entire quote*) but anytime one bug is fixed, the code that fixed that bug may very well release one from an older fix.

The example he had given was the AI suddenly using a power it hadn't used in several years.

So basically it boils down to, until the entire entire entire entire entire ent (5 1/2 years worth of entire) system is combed through an uniformed fixed, bugs will always pop up.


 

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Originally Posted by Rajani Isa View Post
I like you. You're silly

Now, I admit the root cause would most likely be related to such, but who knows where such bugs might spring up.
Well, true. I was referring specifically to the new clipping issues, texture problems, etc. Bugs related to the pack itself.. which you are correct, may pop up outside the scope of animation or costumes.

Quote:
Originally Posted by TamamoNoMae View Post
Another reason why ABC's original complaint can't hold water is something BAB's had said a while ago (*Too lazy to look it up the entire quote*) but anytime one bug is fixed, the code that fixed that bug may very well release one from an older fix.

The example he had given was the AI suddenly using a power it hadn't used in several years.

So basically it boils down to, until the entire entire entire entire entire ent (5 1/2 years worth of entire) system is combed through an uniformed fixed, bugs will always pop up.
Right. And then even if they got 100% of every single bug fixed.. the moment they released new content a certain percentage of those bugs would become un-fixed, and there would be an introduction of totally new bugs that they'd never seen before. The game will never be 100% bug free, which is why it's ridiculous to demand that all the bugs be addressed before new content is developed.

I mean, just look at the positive reception the booster packs get. Some people like certain boosters better than others, but in all they seem to do very well. Which is a great revenue stream for Paragon Studios - there's simply *no* reason *not* to take advantage of it.


 

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Right. And then even if they got 100% of every single bug fixed.. the moment they released new content a certain percentage of those bugs would become un-fixed, and there would be an introduction of totally new bugs that they'd never seen before. The game will never be 100% bug free, which is why it's ridiculous to demand that all the bugs be addressed before new content is developed.

I mean, just look at the positive reception the booster packs get. Some people like certain boosters better than others, but in all they seem to do very well. Which is a great revenue stream for Paragon Studios - there's simply *no* reason *not* to take advantage of it.
I know, I was simply stating that one of the major issues with bugs creeping up now is that, if I remember correctly, there have been atleast 30 different people over the past 5 years working to fix bugs with their own special coding or style. So agreed in that bugs will always been here, name a video game that doesn't have bugs? Pong? I think the AI on that game cheats though so that may be a bug..

But the thing I dont understand is that people will argue that a booster pack is
A) worthless to buy,
or B) not enough in it,
or C) doesn't fit their ideas,
or D) it isn't what should have been released,
or E) doesnt address one issue or another,
or F) Atleast 2 of the above.

The boosters are fun little projects..

forget G) Buying the pack will makes your toon over powered compared to those that dont buy the pack

The boosters are fun little projects to try out for the Dev team, much like Sunstorm making Earth Assault, he did it just to get familiar with the system and how it worked and it actually made it into the game. Which could have been what happened with Ninja Run, Unnamed Gun-ninja Animator played around with Ninja Run, showed it to BABs and BAB's said "Hey thats pretty good" and SexyJ came in on a sexy unicorn with the costumes already designed. (The last part is obviously a lie.. SexyJ has a chariot pulled by 2 Unicorns)

Once Going Rogue launches, I'm sure we'll see alot more content then we have these last couple of issues. I'm not saying we've been light on content, I'm saying that the majority of the attention has been diverted to GR, and we'll start to see more released for all three sides of the coin.. Heros, Praetorians, and Rogues.. cause Dev's hate Villians and Vigilantes cause they wanna be villians..


 

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I totally agree. If someone doesn't want the booster, they don't have to buy it. If they don't like the game, they don't have to play it. I'm not discouraging suggestions, because obviously many suggestions have been taken to heart and made City a better game. But there are suggestions.. and then there are flames, and the latter is just wholly unproductive.


 

Posted

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Originally Posted by ABC123 View Post
At no point did I say "BABs fix the bugs" what I said was "How about you fix the damn bugs in the game instead of trying to hit me up for more money !!! "
Feel free to express your displeasure by declining to purchase the booster pack. As for me, I've already purchased it for both of my accounts.


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Posted

Quote:
Originally Posted by Sapphire7 View Post
This is the second time I've heard someone refer to "Walk" as the reason for the emergency maintenance. Until a redname confirms, I'm extremely skeptical that the introduction of a new non-combat power broke the servers.
In fact, a redname did specify that it was a "map instability issue" in this post. So, no, not an animation issue.


Paragon City Search And Rescue
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Originally Posted by Sapphire7 View Post


Click for larger.

I am trying to create a character based on Buccaneer Bruce to take over my Buccaneers villain group when Spirit is redeemed. I was excited when I saw the ninja robe because I thought (along with the sleeves) it would make a great Buccaneer costume. But now I'm starting to think that without an actual swashbuckler hat, I won't be able to pull it off.

I tried using the existing pirate hats, and they really don't convey the look I want. So I tried the wide brimmed hat that came with the magic pack, and the bandanna (which is what Spirit wears). What do you guys think? Does anyone have any suggestions?
I like it with the Bandanna, and The Creamsicles are awesome colors... Go BUCS!
Outfit is a winner in my book want a bit more pirate try an eyepacth, But I like it.

AV


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When you wake up seek the courage and strength to do the right thing.
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Posted

Quote:
Originally Posted by Sir_Noir View Post
I must say This Is sweet, no longer will I have to get the hurdle, sprint and Combat jump combo for natural toons that dont fit a standard travel power.
Ninja run works great undercombat conditions with sprint.

AV


Quote:
by Star Ranger 4
WIN LOSE OR DRAW, WE WILL FIGHT.
WE ARE HEROES This is what we DO!
When you wake up seek the courage and strength to do the right thing.
Decide that this will be another day in which you Walk The Talk.

MA #14724 Operation: Discredit @American Valor
Sentinel Of Liberty SG

 

Posted

Quote:
Originally Posted by Sapphire7 View Post
. If you know of any COSTUME or ANIMATION related bugs, by all means feel free to post those in the appropriate threads so they can be addressed. But complaining that new content has been released while a totally different department is still working on bugs?.
I logged three bugs months ago (via the online reporting system) that have not been address. One is the crab pack appearing on every slot of a dual build toon, the other is that applying the predefined insect armour to a crab spider results in the entire costume changing to plain when accepted. The third is that only the first costume slot can have the widow or spider pieces (as appropraite).

Over the years (4) I have logged a number of bug reports for different bits of the game and none of them have ever been fixed.