Blaster weapons?


Bitt_Player

 

Posted

I had a thought & it might have already been posted put I couldn't fiind it. Would it be possible to have a blaster that used a sword or axe to shoot their attacks? I know it sounds stupid but instead of the sword being used for melee it would be used for just ranged attacks? Not saying take swords away from melee ATs just let the blasters use it for ranged. I think it would look very neat to see a fire blaster useing a sword to instead of their hands. AR blasters would have to use the gun still cause of the bullets. Or even create a new weapon all together they could use. Maybe a staff or glaive (ms?). There are a lot of weapons to pick from. Just an idea though. What yall think?


 

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Honestly?

I think it would be stupid to give Blasters melee weapons that they couldn't use in melee. A wand or something like that would be perfectly cool.

As far as I am concerned the Devs opened this door when they introduced alternate animations for powers in i16.



 

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Well, SOA's get Bayonette and Pummel to go with their nice ranged smg attacks. Barring something like I agree with the above poster that what you propose would be silly.


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Though... I wouldn't mind seeing "Katana Manipulation"! Haha.


 

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Quote:
Originally Posted by Krowseye View Post
Would it be possible to have a blaster that used a sword or axe to shoot their attacks?
Hmm... I think you might be on to something.


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You could try a "mace blaster" Bane Spider, if you play Villains.


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I think this would be a sweet idea for anyone that watches anime then you know what this guy is talking about. Bleach, inuyasha ect all have people shooting energy blasts from the swords and such. Of course they also use said weapons in melee so make a new secondary while their at it to match kinda like Trick arrow and archery match.


Edit



here's an example of what this guys talking about


 

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Quote:
Originally Posted by Thirty_Seven View Post
A wand or something like that would be perfectly cool.
This.

One alternate possibility, if stretching it a bit, might be to allow options such as swords or maces to replace the wand. Then, if you have a Blaster Secondary that allows you to use a sword, you can make it look like the sword is shooting out the attacks. You will still have redraw between the two types of attacks (because it's not REALLY the same weapon, even if it looks like it) but it would work.

The bigger thing for me is a Blaster Secondary that allows use of a weapon, like a sword. It would probably be annoying for the redraw, and it probably should come after choices like Martial Arts, which can be blended with Archery, Assault Rifle or Dual Pistols without twice the amount of redraw. But down the road, maybe something like Archery/Short Sword might be a nice option.

Alternately, since most of those Bleach/Inuyasha/DBZ characters are primarily meleers with some energy blasts, make them a Scrapper with a Fire Ball or something from the Epic Pools. It wouldn't be fired from the sword, but then again, with customizable animations we're getting close to getting this. If you can theorize about a Blaster Primary that uses a wand or rod as the source of a weapon, you can theorize about a Scrapper Ancillary that uses a rod or blade as the source of a power blast. Then all you have to do is somehow link the weapon displayed to the weapon chosen for your Primary.

Redraw is still the big issue. The devs have mentioned a concept before they call Signature Weapons, though. If they can somehow find a way to tie redraw to some sort of common weapon instead of having the weapon separate for Primary and Secondary, this would help. And IIRC Archery and Trick Arrow are tied together since they use the same weapon. So it seems possible.

Doms also have a nice advantage since their melee and ranged attacks are in the same Power Set. So they could use a Pistol and Martial Arts, for example, and not have to redraw. That's a double edged sword though (no pun intended) as they would have to draw the Pistols when kicking to be consistent. A Blaster Secondary couldn't do that as they couldn't be sure the Primary had a weapon, or even what type it was.


 

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I'd like to use a flamethower to shoot my fire blast attacks, or a pulse rifle to shoot energy blast attacks


 

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Quote:
Originally Posted by Silverado View Post
I'd like to use a flamethower to shoot my fire blast attacks, or a pulse rifle to shoot energy blast attacks
This would be so sweet to i can only imagine.


 

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Quote:
Originally Posted by Silverado View Post
I'd like to use a flamethower to shoot my fire blast attacks, or a pulse rifle to shoot energy blast attacks

This would be great too. Or instead of blasters haveing it, make it for Def/Corr. That way if you have a gun shooting fire attacks then you wouldn't have to worry about the secondary set looking weird. Have a fire/rad corr with fire gun doing fire attacks & the normal rad stuff. Only have to make one set of animation changes then.


 

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Personally I think this stuff is kinda silly, sword-beams are generally a way for cartoons to avoid people actually fighting with their weapons, whether to appease moral guardians or because they're just too cheap to animate it. But eh, I got no right to judge.


 

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Quote:
Originally Posted by Prof_Backfire View Post
Personally I think this stuff is kinda silly, sword-beams are generally a way for cartoons to avoid people actually fighting with their weapons, whether to appease moral guardians or because they're just too cheap to animate it. But eh, I got no right to judge.
Actually with the old Westerns it was exactly the opposite. Rather than fight with their ranged weapons, which were usually assumed to be fatal, the Cowboy/Gunslinger/Sheriff type would corner the criminals, and then beat them up in good old hand to hand.

I think it's the "terrain destruction as an indication of fighting power" thing, myself. If your hero swings a sword then that looks cool, but if he swings his sword and it emits a blinding flash of light that destroys all the buildings around him in a crash of thunder then that's REALLY cool.


 

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Quote:
Originally Posted by BlackBellatrix View Post
Though... I wouldn't mind seeing "Katana Manipulation"! Haha.
Is that anything like telekinetic lightsaber combat?


Quote:
Originally Posted by PRAF68_EU View Post
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Quote:
Originally Posted by Fulmens View Post
I have a vision of Back Alley Brawler putting this on his list below "Dual Bows" and "Shield Offense".

Duel bows how would that even work hehe and shield offense is pretty much in game, pick tanker/brute class shield defense and super strength and alot of the changed SS animations use the shield to bash the enemy. i love them


 

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Quote:
Originally Posted by Dispari View Post
Is that anything like telekinetic lightsaber combat?
Nah. Telekinetic lightsaber combat would be more of a Katana Blast set (although, I guess the defensive wall thing could be manipulation, its like a PBAoE damage aura).


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What the hell? Let's buff defenders.
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Quote:
Originally Posted by Fulmens View Post
I have a vision of Back Alley Brawler putting this on his list below "Dual Bows" and "Shield Offense".
That was about what I was thinking. Magic wands I can see, but using a sword for ranged attacks is a bit goofy, because it would mean a Blaster is running around with a weapon designed exclusively to cut people, and he is not cutting anyone! Unless an appropriate Secondary Power Set is made and forced upon the player.

While it's true that anime and other characters will sometimes project ranged attacks from their melee weapons, they will also use said melee weapons for melee combat.


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Posted

Quote:
Originally Posted by Krowseye View Post
I had a thought & it might have already been posted put I couldn't fiind it. Would it be possible to have a blaster that used a sword or axe to shoot their attacks? I know it sounds stupid but instead of the sword being used for melee it would be used for just ranged attacks? Not saying take swords away from melee ATs just let the blasters use it for ranged. I think it would look very neat to see a fire blaster useing a sword to instead of their hands. AR blasters would have to use the gun still cause of the bullets. Or even create a new weapon all together they could use. Maybe a staff or glaive (ms?). There are a lot of weapons to pick from. Just an idea though. What yall think?
I want my Energy blaster to use a ray gun instead. Alternate animations/weapons for the same powers/effects would be fine with me. Kudos on the idea!




currently reading: A Mighty Fortress (David Weber)

 

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Only if my Brute can get Sniper Rifle Melee.


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Quote:
Originally Posted by Kelenar View Post
Only if my Brute can get Sniper Rifle Melee.
Dual Psionic Rocket Launcher Defense.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
Dual Psionic Rocket Launcher Defense.
Bayonetta?