Issue17
I17 and Going Rogue are likely to come out at the same time. Much like with CoV, the devs would generally release an Issue alongside an expansion- to match things up with the expansion content, and so players that don't have the expansion yet don't have to download a big patch full of stuff they can't access.
Mind you, we have no idea at all what I17 will entail beyond that, so it's all baseless speculation and lies for a while.
Sounds reasonable to me, lol. I saw I17 mentioned and I thought wow, we just got I16, how could they be mentioning I17 already.
Sounds reasonable to me, lol. I saw I17 mentioned and I thought wow, we just got I16, how could they be mentioning I17 already.
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Pretty much on schedule.

Also the Devs have said previously they work about 2 issues ahead meaning we could actually start talking about all the great stuff we want in I18.
I17 and Going Rogue are likely to come out at the same time. Much like with CoV, the devs would generally release an Issue alongside an expansion- to match things up with the expansion content, and so players that don't have the expansion yet don't have to download a big patch full of stuff they can't access.
Mind you, we have no idea at all what I17 will entail beyond that, so it's all baseless speculation and lies for a while. |
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Mind you, we have no idea at all what I17 will entail beyond that, so it's all baseless speculation and lies for a while.
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i17 will be preparing for the new Going Rogue setting, and as such will be introducing 5 new classes. One of them was hinted at in a previous interview, the Spy. Here are the new classes and a brief overview:
Spy: Assault/Defense. Similar to Stalkers, but have Assault as a primary so that they can fight at range or in melee. They have some elemental choices but also do martial arts and things. Their hybrid assault sets tend to have things like pistols and knives. They also have an assassin ability which is a backstab.
Soldier: Ranged/Defense. These are sort of like Blasters in a way. They're high damage dealers on the grayside, but also come with some self-defense options. One of their available sets is a rocket launcher which can critical hit.
Engineer: Summon/Ranged. Similar to MMs, but a lot of the engineer pets are stationary so you have to be careful how to use them. You do have some ranged attacks to fall back on but your primary use is making sure you have pets going. They can however build teleporters to make sure people can get in and out of combat easily.
Medic: Buff/Buff. Since the devs have noticed how popular "healers" are and how often people ask for them, they went for a pure support class that can make sure people get all the healing they need. As such grayside only has one support class, but it's very useful. They can do things like heal people and even make them invincible for a short time.
The other one they're working on is still in progress but they're thinking it'll be a tank-based class that has ranged attacks.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Do you think they're going to do a scout class?
I'm actually in the super-secret i17 double-closed beta and I can give you some details about what's coming in i17.
i17 will be preparing for the new Going Rogue setting, and as such will be introducing 5 new classes. One of them was hinted at in a previous interview, the Spy. Here are the new classes and a brief overview: Spy: Assault/Defense. Similar to Stalkers, but have Assault as a primary so that they can fight at range or in melee. They have some elemental choices but also do martial arts and things. Their hybrid assault sets tend to have things like pistols and knives. They also have an assassin ability which is a backstab. Soldier: Ranged/Defense. These are sort of like Blasters in a way. They're high damage dealers on the grayside, but also come with some self-defense options. One of their available sets is a rocket launcher which can critical hit. Engineer: Summon/Ranged. Similar to MMs, but a lot of the engineer pets are stationary so you have to be careful how to use them. You do have some ranged attacks to fall back on but your primary use is making sure you have pets going. They can however build teleporters to make sure people can get in and out of combat easily. Medic: Buff/Buff. Since the devs have noticed how popular "healers" are and how often people ask for them, they went for a pure support class that can make sure people get all the healing they need. As such grayside only has one support class, but it's very useful. They can do things like heal people and even make them invincible for a short time. The other one they're working on is still in progress but they're thinking it'll be a tank-based class that has ranged attacks. |
So really I17 is part of GR. I18 will be whatever they have planned, new content or so on and so forth.
I'm actually in the super-secret i17 double-closed beta and I can give you some details about what's coming in i17.
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i17 will be preparing for the new Going Rogue setting, and as such will be introducing 5 new classes. One of them was hinted at in a previous interview, the Spy. Here are the new classes and a brief overview: Spy: Assault/Defense. Similar to Stalkers, but have Assault as a primary so that they can fight at range or in melee. They have some elemental choices but also do martial arts and things. Their hybrid assault sets tend to have things like pistols and knives. They also have an assassin ability which is a backstab. |
Soldier: Ranged/Defense. These are sort of like Blasters in a way. They're high damage dealers on the grayside, but also come with some self-defense options. One of their available sets is a rocket launcher which can critical hit. |
Engineer: Summon/Ranged. Similar to MMs, but a lot of the engineer pets are stationary so you have to be careful how to use them. You do have some ranged attacks to fall back on but your primary use is making sure you have pets going. They can however build teleporters to make sure people can get in and out of combat easily. |
Medic: Buff/Buff. Since the devs have noticed how popular "healers" are and how often people ask for them, they went for a pure support class that can make sure people get all the healing they need. As such grayside only has one support class, but it's very useful. They can do things like heal people and even make them invincible for a short time. |
The other one they're working on is still in progress but they're thinking it'll be a tank-based class that has ranged attacks. |
Sorry if I've missed some sort of joke here, but just reads like a personal wish list to me!
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
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Initially my assumption was that GR was going to be I17 since we got confirmation that I16 was not going to be GR.It wasn't until after the clarification of I16 being something ntirely different that it lead me to belive that I17 was going to be the expansion.Bare in mind that this was only my assumption and not based on anything concrete.
Now that I16 has come and gone it has left me wondering what WILL I17 bring to the table.Is it going to be relevant with GR much how like I6 was with CoV or will it be an entirely seperate Issue like I7 was (mind you this is just an example.)

If you figure about 3 months between issues, that puts i17 around November.
If the 2nd wave of beta invites comes after november *), i17 certainly isn't GR.
We don't even have a solid release date, pre-orders or anything yet for GR, so I'm guessin it'll come out early spring, maybe.
Remember, GR isn't just a free, fast issue. It's a complete Expansion, like CoV was. Expect a decent amount of time to drum up the release, advertise it properly and hype up those pre-orders.
(* Extrapolating what the devs have told us. 1st wave of beta invites is for 60 month vets, 2nd wave is those with an active account between August and November, and 3rd wave is the pre-orders.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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This wouldn't be a heavy would it, because all the other names are right out of Team Fortress. Sorry if I've missed some sort of joke here, but just reads like a personal wish list to me! |
Attempting: Correction
Correction: Failed
Reason: Laughter override
Sound Detected: Whistling like a wind: Over the head
Finalising: Sarcasm and humour input.
Exclamation: Strewth
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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If you figure about 3 months between issues, that puts i17 around November.
If the 2nd wave of beta invites comes after november *), i17 certainly isn't GR. We don't even have a solid release date, pre-orders or anything yet for GR, so I'm guessin it'll come out early spring, maybe. Remember, GR isn't just a free, fast issue. It's a complete Expansion, like CoV was. Expect a decent amount of time to drum up the release, advertise it properly and hype up those pre-orders. (* Extrapolating what the devs have told us. 1st wave of beta invites is for 60 month vets, 2nd wave is those with an active account between August and November, and 3rd wave is the pre-orders. |
I think I have to agree with Flyman. Most likely Wave 2 for GR closed isn't going to be untill around the first of theyear. I presume I17 will come before that. therefore I17 /= GR
On Justice
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If you figure about 3 months between issues, that puts i17 around November.
If the 2nd wave of beta invites comes after november *), i17 certainly isn't GR. We don't even have a solid release date, pre-orders or anything yet for GR, so I'm guessin it'll come out early spring, maybe. Remember, GR isn't just a free, fast issue. It's a complete Expansion, like CoV was. Expect a decent amount of time to drum up the release, advertise it properly and hype up those pre-orders. (* Extrapolating what the devs have told us. 1st wave of beta invites is for 60 month vets, 2nd wave is those with an active account between August and November, and 3rd wave is the pre-orders. |
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I have seen this mentioned in posts. Isn't a bit soon to be talking about I17, especially when I think we can all agree that GR will be next.