Forgive me: Traps
When Rogue goes live, the traps Defender will get pushed up by the Traps MM...
When Rogue goes live, the traps Defender will get pushed up by the Traps MM...
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In response: HAhahahahahahano.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
Well i´m saving traps for demons. will probably do more vllain trappers after i made some more defender trappers.
When Rogue goes live, the traps Defender will get pushed up by the Traps MM...
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Your idea intrigues me. Tell me more.
Dr. Todt's theme.
i make stuff...
When Rogue goes live, the traps Defender will get pushed up by the Traps MM...
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My Traps/Dark has gotten a pretty good reception and I play on him on Liberty...a server with a lower population.
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
Traps defenders = tank mage!
@MARTy McFly
Eveyone must be sleeping in today, I expected a few flames by now
@MARTy McFly
Time Bomb is da fail. It fails so hard it's not even funny.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.
Yes time bomb breaks the set with mez protection at level 8, an aoe hold with 1000% -regen, solid -resistance, a good immob etc.
Sigh i have to delete my traps/ toons now.
who told anyone to take time bomb?
@MARTy McFly
Yes, I edited it, I meant time bomb. My god what an awful power.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Yes time bomb breaks the set with mez protection at level 8, an aoe hold with 1000% -regen, solid -resistance, a good immob etc.
Sigh i have to delete my traps/ toons now. |
Just goes to show that a set can be awesome even if it has a sub-terrible power in it.
TEH WERDZ ON SKREEN HURTZ MI BRANE!
I need to make a new Traps defender...so many possibilities!
/Rad for it's awesomeness
/Dark for it's debuffing and exotic dmg
/Sonic for it's -Res and it's sleep
I might go /Dark and /Sonic
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
I am so glad to see heroes embracing the glory that is Traps.
Took my unfinshed build an played with pylons. First one went down easy but forgot to time it. Second one was about 15:10 but got hit alot more thus resulting in more kb. Between epic shield, capped ranged, Seekers and triages i was pretty safe.
Should be able to shave off a bit once i finish the build.
I just rolled one recently, and it's pretty much the only Defender I've ever rolled that got played past level 5. Nice so far, can't wait to see what's to come.
I'm thinking either a Traps/Dark or a Traps/Sonic. Traps/Dark will have -ToHit debuffs to synergize with FFG and solid AoE, but Traps/Sonic will be able to use Siren's Song in in order to place traps safely. This looks like a solo or small team set that would be loads of fun.
An All-Traps team would be a lot of fun. Stacking Force Field Generators on an 8 person team would almost assuredly hit the softcap, and you could have a firing squad of Acid Mortars, along with trip mines and 8 Time Bombs lined up awaiting a nearby boss to be aggro'd. 8 Poison Traps to be used on a GM simultaneously. 8 sets of Caltrops ticking DoT away like reverse rain, and 8 Triage beacons, uh, that might actually heal worth something? 8 web grenades pulling those freaking flying enemies out of the air...
I WANNA DO IT! XD
An All-Traps team would be a lot of fun. Stacking Force Field Generators on an 8 person team would almost assuredly hit the softcap, and you could have a firing squad of Acid Mortars, along with trip mines and 8 Time Bombs lined up awaiting a nearby boss to be aggro'd. 8 Poison Traps to be used on a GM simultaneously. 8 sets of Caltrops ticking DoT away like reverse rain, and 8 Triage beacons, uh, that might actually heal worth something? 8 web grenades pulling those freaking flying enemies out of the air...
I WANNA DO IT! XD |
What server are you on, JWatt? Depending on the day/time, I would love to be part of an all trapper team.
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But a man can dream...
My traps/dark is 20 and wow, so much control. Dark pit with Seekers stuns most things, pgt is always nice and you have TT to keep them in the cloud.
Also been encountering more trappers and it stacks really well.
Now to to figure out which will be my third defender trapper.
Of course, it's not all bad, since it supplies part of your mitigation--every fleeing mob is one that's not attacking you. Still, the scattering effect and the fact that the mobs run out of your debuffs isn't ideal, so I try to use the knockback from my AR attacks to toss them back into the trapzone.
Works fantastic as a corr, though I'm considering re-rolling to a hero for the better debuff values.
No
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
I think you underestimate our fools, sir.
Why /duel is a bad idea