Orly?


Bulldogge

 

Posted

Assault Rifle / Trick Arrows!!

...

What?

*goes to reserve "Redraw McGraw"*


Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer

Join The X-Patriots on Virtue!

 

Posted

You forgot /Mace


 

Posted

I'm so pumped!!

I've been wanting a fire/ta for such a long time!!
*high fives TS*


Listen to Survival Guide. Because you should!
"You have a mom? I thought you were conceived through pure win?" ~Spinestradamus
"reading ur posts is like reading a stop sign, its red oddly shaped and makes me come to a complete stop...then i go" ~anon rep; thank you

 

Posted

I was waiting for Poison personally.


My dark/poison will have to wait I guess...*sigh*


 

Posted

Arch/TA corruptor sounds fun!


 

Posted

[ QUOTE ]
Assault Rifle / Trick Arrows!!

...

What?

*goes to reserve "Redraw McGraw"*

[/ QUOTE ]
Haha- I have been waiting to make a dark archer for a minute now. This is just great.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

nearly 5 Years and I can finally roll my namesake


 

Posted

[ QUOTE ]
fire/ta*

[/ QUOTE ]


 

Posted

[ QUOTE ]
I'm so pumped!!

I've been wanting a fire/ta for such a long time!!
*high fives TS*

[/ QUOTE ]
<3


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

rain of scourge


 

Posted

Fire/ta really makes me wish OSA worked most of the time It would be astoundingly impressive aoe output.

Glue arrow right away makes using rain of fire viable from the get go. Not as potent as fire/dark out of the gate, but still. Nice.


 

Posted

Mmmm.

Scourge of Arrows.


 

Posted

AR/TA.

It's what my "Rambo-esk" Merc/TA wanted to be from day OnE.

*JOY*


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

Fire/TA will be silly. I fully approve of this.


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.

 

Posted

Corruptor TA values, using current TA (cause it could change), will be practically a duplicate of the sad MM values. There will be a slight increase on some powers (1.25% more -ToHit on Flash Arrow, -5% more Defense on Acid Arrow, and -5% more -Damage on Poison Gas Arrow), but I really hope it's getting some work on it's way over.

Even if it doesn't, I'll still be rolling one because I'm a [censored] for Archers.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

[ QUOTE ]
Corruptor TA values, using current TA (cause it could change), will be practically a duplicate of the sad MM values. There will be a slight increase on some powers (1.25% more -ToHit on Flash Arrow, -5% more Defense on Acid Arrow, and -5% more -Damage on Poison Gas Arrow), but I really hope it's getting some work on it's way over.

Even if it doesn't, I'll still be rolling one because I'm a [censored] for Archers.

[/ QUOTE ]

Yeah, I'm sure scourging fire blast paired with oil slick arrow will just be TERRIBLE OMG


 

Posted

I want poison.


 

Posted

[ QUOTE ]
I'm so pumped!!

I've been wanting a fire/ta for such a long time!!
*high fives TS*

[/ QUOTE ]
*high five*


 

Posted

[ QUOTE ]
Corruptor TA values, using current TA (cause it could change), will be practically a duplicate of the sad MM values. There will be a slight increase on some powers (1.25% more -ToHit on Flash Arrow, -5% more Defense on Acid Arrow, and -5% more -Damage on Poison Gas Arrow), but I really hope it's getting some work on it's way over.

Even if it doesn't, I'll still be rolling one because I'm a [censored] for Archers.

[/ QUOTE ]
Since corruptors share the same values for all support sets as controllers, it's pretty safe to say it's going to be the same values as controller TA powers, not MMs.


 

Posted

[ QUOTE ]
I want poison.

[/ QUOTE ]

In the end, true, Poison is what I've wanted all along too for Corruptors...but I guess TA will do for now heh.


 

Posted

Guess that TA-Arch defender of mine is getting re-rolled a Arch-TA Corr ... hehe


 

Posted

[ QUOTE ]
Guess that TA-Arch defender of mine is getting re-rolled a Arch-TA Corr ... hehe

[/ QUOTE ]
only keeping my TA/A defender lying around for STF runs, as soon as next issue hits, I'm rolling up a Fire/TA and A/TA for co-op and villain runs.