It's weird. COH feels like home.


AkuTenshiiZero

 

Posted

It's weird, when it hits you.

So, I'm prepping a lvl 9 DEF for a Posi TF next week, and think to myself, "hey, why not get all of lvl 10 from badge XP?" So I respec quickly to get Fly, and proceed to zip around all the lowbie areas, then the midrange zones, getting my free XP. Lvl 25 one-shots me? No problem! Hosp it with no XP loss, keep goin'!

And it's when I get to Kings Row that I see the badge plaque hidden around the low corner of a building. And suddenly I start remembering how HARD that plaque was to find before Vidiotmaps and the Wiki, and I had to rely on the coordinate system and just dumb luck.

And I'm looking around, remembering some of the first missions my SG ran in Kings Row, back in 2004. I remember commenting to one of my NYC buddies back then that I grew up in a neighborhood like KR (Astoria, Queens, although it's getting seriously gentrified now). I remember how hot it felt in summertime cuz of all the cement, and thinking, "Wow, KR has that same 'baked brick' look to it too".

And the memories blend. I'm not confusing KR for home - although I'd swear we had our share of CoT back in the 80s - but it struck me today how much a spare glance can jog your memory. And going back years, that's quite a bit of memory to jog. The sun setting over Talos, getting lost in the trees in Perez Park, watching the environment evolve with the Arenas, the Universities, and those mysterious scaffoldings in Steel Canyon and Oakes...

I just love the fact that COH can do this for me. Thanks, Devs. You may not have coded "/JogFondMemory1" into the game, but it's doing it all on its own.

(EDIT: Corrected Talos to SC. Surprised no one harped on this... XD )


 

Posted

I'd qft but instead I'll just say, "qft".

The surroundings are so familiar and wonderful.

For me, it's the Hollows. They look so much like areas of my town, the canyons and bits of woods still left and developments on the tops of them. No superpowered gang members, but certainly trollish people hiding among the rocky hills.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

CoH feels like a home I left and when I came back there were a bunch of [censored] living there and people trying to create drama.


 

Posted

Good times.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

I get that same feeling when the RWZ. Yes, it is a long story, and no, I'm not telling!


 

Posted

Yeah... I get this too. Both Sharkhead and Kings Row remind me of my home city's downtown and industrial areas.

It's Tacoma, if you're curious. Thankfully the residential, suburban zones look cleaner. Haven't seen anything in the game that looks like them yet.

(Does CoH even have residential suburban zones? I haven't seen anything that looks close....)


 

Posted

Sort of. Some parts of the Hollows were MEANT to be, and bits of other zones. Perhaps it's that everyone in this area aside from Croatoa lives in apartments and high rises. Or they're actually all living in terror stuffed inside the war walls.

I actually had a dream about that, once... people living in the spaces in the war walls....


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

I get that feeling from Croatoa. I didn't grow up in a log cabin, and I didn't have red caps in my yard, and there wasn't a plesiosaur in the lake, but it does feel very much like a place you'd remember from any childhood fantasy story.


Doom.

Yep.

This is really doom.

 

Posted

The environments in this game don't do it for me at all. Bland colors, flat low res textures, overly-simplistic geometry, weak effects, enemies doing jack all, further bogged down with severely lacking audio and a pervasive feeling of emptiness (like Skyway's empty highways). Not to mention those garish war walls.

Most mission maps are plain, too.

It's really the worst part of the game.


 

Posted

Feels like home?

Pick up your damned socks and hang your cape in the closet.
Don't forget to bring out the garbage tonight...beat Skulls all day will you.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

[ QUOTE ]
The environments in this game don't do it for me at all. Bland colors, flat low res textures, overly-simplistic geometry, weak effects, enemies doing jack all, further bogged down with severely lacking audio and a pervasive feeling of emptiness (like Skyway's empty highways). Not to mention those garish war walls.

Most mission maps are plain, too.

It's really the worst part of the game.

[/ QUOTE ]

Maybe you should get a new video card and change your graphics up a bit. Because I'm not seeing what you just described...


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

[ QUOTE ]


Maybe you should get a new video card and change your graphics up a bit. Because I'm not seeing what you just described...

[/ QUOTE ]

I'm running max settings on everything.

You may be blind, one way or another.


 

Posted

Any game I play for long periods of time just gets 'comfortable', and I start memorizing specific details about locations and finding new stuff that I didn't notice the first time around. Or the tenth.

Cruising through Galaxy City and Sharkhead Isle is just... relaxing for me, for some reason. Familiarity with the layouts and the sights, with the content...

As close to a 'homey' sense of feeling as anything, I suppose.


 

Posted

only thing i can relate to is the outskirts of indy port remind me of the outskirts of my town, there are no homey suburban zones....


 

Posted

When I was going to work once a few years ago, it suddenly hit me how much my local downtown makes me think of Kings Row. Or vice versa, at this point it's hard to tell. The RL buildings aren't nearly as tall - the tallest building here is 11 stories, others hover 4-7 - but that "industrial downtown" look is pretty much nailed. Yes, including BAR and GUN signs in proximity.

The people on the street are much more likely to be students and/or skateboarders than gang members too, but visually there's not much difference. Heck, there's a regional police training complex there now too, with cops and wannabes alike hanging around, so the lines just keep getting blurred.


 

Posted

Atlas Park reminded me of Washington, DC when I used to work there (DC, not Atlas). It has fancy-looking government buildings, historical plaques, prominent public transportation (it's even called the Yellow Line!), and people complaining at the top of their lungs about anything and everything, all the essential characteristics of Washington except the cruddy-looking '70's-era buildings where all the real work gets done.


"Bombarding the CoH/V fora with verbosity since January, 2006"

Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers

A CoH Comic: Kid Eros in "One Light"

 

Posted

The location where my office was when I could afford it, looked EXACTLY like the Independence Port warehouse area. Only difference: there's a canyon next to it, instead of a water port.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

[ QUOTE ]
The environments in this game don't do it for me at all. Bland colors, flat low res textures, overly-simplistic geometry, weak effects, enemies doing jack all, further bogged down with severely lacking audio and a pervasive feeling of emptiness (like Skyway's empty highways). Not to mention those garish war walls.

Most mission maps are plain, too.

It's really the worst part of the game.

[/ QUOTE ]

kthnxbai


Quote:
Originally Posted by eltonio View Post
This is over the top mental slavery.

 

Posted

Heck, it's easy for me to relate to Paragon City...It's in my home state of Rhode Island, after all. It definitely calls to mind Providence, where I spent a good portion of my youth hanging out. Then again, that's probably entirely intentional.


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

[ QUOTE ]
[ QUOTE ]


Maybe you should get a new video card and change your graphics up a bit. Because I'm not seeing what you just described...

[/ QUOTE ]

I'm running max settings on everything.

You may be blind, one way or another.

[/ QUOTE ]

Then very clearly you need a new graphics card, because I do not see what you're seeing either.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


Maybe you should get a new video card and change your graphics up a bit. Because I'm not seeing what you just described...

[/ QUOTE ]

I'm running max settings on everything.

You may be blind, one way or another.

[/ QUOTE ]

Then very clearly you need a new graphics card, because I do not see what you're seeing either.

[/ QUOTE ]

Not everyone sees everything the same, or forms the same opinion of it when viewing.

Some call this art. I call it bland, and relatively uninspired.

C'est la vie.

EDIT: Should probably clarify the piece linked was done by Piet Mondrian, a recognized abstract artist.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


Maybe you should get a new video card and change your graphics up a bit. Because I'm not seeing what you just described...

[/ QUOTE ]

I'm running max settings on everything.

You may be blind, one way or another.

[/ QUOTE ]

Then very clearly you need a new graphics card, because I do not see what you're seeing either.

[/ QUOTE ]

Not everyone sees everything the same, or forms the same opinion of it when viewing.

Some call this art. I call it bland, and relatively uninspired.

C'est la vie.

EDIT: Should probably clarify the piece linked was done by Piet Mondrian, a recognized abstract artist.

[/ QUOTE ]
While I like his earlier stuff, I'm not well versed enough in Art Culture to really get the point of things that he was doing later, like the one you linked. As long as we are going truly abstract, I think I like some of Pollock's stuff better than Mondrian's late stuff.

EDIT: Earlier work, Grey Tree


@Morac | Twitter
Trust the computer. The computer knows all.

 

Posted

*chuckle*

Not so much 'home', but Founder's Falls has always felt very Dutch to me, for some reason- I think it's the tall narrow buildings and the canals (although there aren't enough bicycles, heh...).

On the other hand, Perez Park feels like a slightly gloomier version of Stanley Park, in my hometown of Vancouver, but that may just be general park-ness rather than any specific resemblance....


"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates

MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"