Double XP Weekend July 31st-August 2nd


7thCynic

 

Posted

Oh wait. all my toon slots are full. I guess they want me to buy extra slots.


 

Posted

And as a way to stick it to the farmers, double XP will not count in AE missions just as patrol xp doesn't count.


 

Posted

Double-XP? Sweeeeeeet.

I wonder if this will stack with the Patrol XP? 3.5% XP, mebbe?


 

Posted

[ QUOTE ]
Double-XP? Sweeeeeeet.

I wonder if this will stack with the Patrol XP? 3.5% XP, mebbe?

[/ QUOTE ]

It doesn't. This was tested previously



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

[ QUOTE ]
Double-XP? Sweeeeeeet.

I wonder if this will stack with the Patrol XP? 3.5% XP, mebbe?

[/ QUOTE ]
It doesn't...you still accumulate patrol xp that weekend, but it doesn't get applied...like when you're using the AE...but where'd you get the 3.5% number? 1.5 times 2 = 3. Normal XP(1) + Patrol XP(.5) + Additional from Double Normal XP(1) = 2.5. Assuming that % is supposed to be an 'x', that would be triple XP plus Patrol XP. That isn't going to happen.


 

Posted

[ QUOTE ]
Sweet, I think I'll actually be here for that one! Just in time as well, a week later and I'd probably be on the road... HUZZAH!

[/ QUOTE ]
And if it were a week earlier, it would overlap the San Diego Comic-Con, like it did last year... :P


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

[ QUOTE ]
Im not sure If I'll even take the Friday off, like I use too. Just not that excited about it, like I use to be.

Meh


JJ

[/ QUOTE ]

Ditto


This is a service-oriented business, and it's all
about keeping the player happy over the long term.
So you have to listen and pay attention. If a large
portion of your playerbase is screaming about
some change, you be wise to listen. - Raph Koster

 

Posted

sounds like a great time to start a group of themed lowbies


 

Posted

I'm almost surprised this 2X CoX "weekend" isn't going to be lasting the entire week of September 1st.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Do we know if it will apply to MA missions?


 

Posted

Please, devs, please, I beg you: add capacity to the servers, especially Freedom and Virtue, BEFORE double XP weekend.

We all know what is in store: problems logging in, server instability, Freedom will crash a time or two. Some people will get dumped during TFs, or some won't get to play when they want to because the server is greyed out due to being full.

So please, this is not out first time doing this. ADD CAPACITY NOW so this will be a fun experience instead of a giant pain.


Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide

 

Posted

Devs, I beg you, don't waste more money on "server capacity" for lazy people who don't want any other option, especially on servers that already have more hardware dedicated to them than any other, not to mention special consideration already in the forms of caps in order to attempt to avoid lag and crashing issues.


 

Posted

Devs, I beg you, do whatever you feel like. I'm able to play on Freedom every double xp weekend without many problems. The few server crashes aren't a big deal to me. If you want to upgrade capacity, that's fine. If you don't, that's fine too. I'm able to do what I want, therefore I don't care.


 

Posted

Stealth_Bomber wrote:

[ QUOTE ]
Please, devs, please, I beg you: add capacity to the servers, especially Freedom and Virtue, BEFORE double XP weekend.

We all know what is in store: problems logging in, server instability, Freedom will crash a time or two.

[/ QUOTE ]

More capacity? Servers in flux? Sounds like they need to start plugging in some USB flux capacitors!

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

[ QUOTE ]
Devs, I beg you, don't waste more money on "server capacity" for lazy people who don't want any other option, especially on servers that already have more hardware dedicated to them than any other, not to mention special consideration already in the forms of caps in order to attempt to avoid lag and crashing issues.

[/ QUOTE ]
Im with Bill.


 

Posted

[ QUOTE ]
Please, devs, please, I beg you: add capacity to the servers, especially Freedom and Virtue, BEFORE double XP weekend.

We all know what is in store: problems logging in, server instability, Freedom will crash a time or two. Some people will get dumped during TFs, or some won't get to play when they want to because the server is greyed out due to being full.

So please, this is not out first time doing this. ADD CAPACITY NOW so this will be a fun experience instead of a giant pain.

[/ QUOTE ]

I must be psychic. The whining has already started.


Call Uncle Forbin's Psychic Hotline, The future can be yours today. Call me now!

1-800-Bul-Crap


 

Posted

[ QUOTE ]
[ QUOTE ]
Please, devs, please, I beg you: add capacity to the servers, especially Freedom and Virtue, BEFORE double XP weekend.

We all know what is in store: problems logging in, server instability, Freedom will crash a time or two. Some people will get dumped during TFs, or some won't get to play when they want to because the server is greyed out due to being full.

So please, this is not out first time doing this. ADD CAPACITY NOW so this will be a fun experience instead of a giant pain.

[/ QUOTE ]

I must be psychic. The whining has already started.


Call Uncle Forbin's Psychic Hotline, The future can be yours today. Call me now!

1-800-Bul-Crap



[/ QUOTE ]

You are right. I was entirely wrong.

Clearly the solution is not adding expensive server hardware.

It is, in fact, selling priority access to those willing to pay. Just like a first class airline ticket or priority seating at a concert or "express lines" at a theme park. Makes more money for NCSoft, just like Booster Packs. Gets a perk for those willling and able to pay for it, just like every other business.


Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Please, devs, please, I beg you: add capacity to the servers, especially Freedom and Virtue, BEFORE double XP weekend.

We all know what is in store: problems logging in, server instability, Freedom will crash a time or two. Some people will get dumped during TFs, or some won't get to play when they want to because the server is greyed out due to being full.

So please, this is not out first time doing this. ADD CAPACITY NOW so this will be a fun experience instead of a giant pain.

[/ QUOTE ]

I must be psychic. The whining has already started.


Call Uncle Forbin's Psychic Hotline, The future can be yours today. Call me now!

1-800-Bul-Crap



[/ QUOTE ]

You are right. I was entirely wrong.

Clearly the solution is not adding expensive server hardware.

It is, in fact, selling priority access to those willing to pay. Just like a first class airline ticket or priority seating at a concert or "express lines" at a theme park. Makes more money for NCSoft, just like Booster Packs. Gets a perk for those willling and able to pay for it, just like every other business.

[/ QUOTE ]

No, the solution to your imaginary problem is the one that everyone has been repeating over and over in your suggestion thread.

PLAY ON ANOTHER SERVER

Problem solved. You are welcome.


 

Posted

[ QUOTE ]
No, the solution to your imaginary problem is the one that everyone has been repeating over and over in your suggestion thread.

PLAY ON ANOTHER SERVER

Problem solved. You are welcome.

[/ QUOTE ]
That idea sounds like it'd work great for all the people who have all their characters on one server. They could spend the whole exp event making new characters on a new server that they won't want to come back to until next exp event.

I think it'd be fun if everyone was just locked out of their primary server every exp event. That way, everyone can scramble around in the nonsense trying to figure out what server to play on. And having to make new characters (or spend money on transfers). And ending up only being able to make insubstantial progress during the event because they're unable to play their main characters.

I also think it's a great idea to expect people who play on a server that works 99.99% of the time, except during high-volume events, to just abandon that server during events -- the times when most people would actually be wanting to play their characters most.

I'm glad you solved this problem for everyone.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

[ QUOTE ]
[ QUOTE ]
No, the solution to your imaginary problem is the one that everyone has been repeating over and over in your suggestion thread.

PLAY ON ANOTHER SERVER

Problem solved. You are welcome.

[/ QUOTE ]
That idea sounds like it'd work great for all the people who have all their characters on one server. They could spend the whole exp event making new characters on a new server that they won't want to come back to until next exp event.

I think it'd be fun if everyone was just locked out of their primary server every exp event. That way, everyone can scramble around in the nonsense trying to figure out what server to play on. And having to make new characters (or spend money on transfers). And ending up only being able to make insubstantial progress during the event because they're unable to play their main characters.

I also think it's a great idea to expect people who play on a server that works 99.99% of the time, except during high-volume events, to just abandon that server during events -- the times when most people would actually be wanting to play their characters most.

I'm glad you solved this problem for everyone.

[/ QUOTE ]

My sarcasm meter just exploded in what I'm sure was a completely unrelated event, and thus I'm unable to tell if that post was sarcasm or not.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

[ QUOTE ]
My sarcasm meter just exploded in what I'm sure was a completely unrelated event, and thus I'm unable to tell if that post was sarcasm or not.

[/ QUOTE ]
Who? Me? Sarcastic? I was totally being serious. I would never make light of such a situation.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

The obvious solution is to send me money. I will then come up with a solution on how to spend the money.

This may or may not have anything to do with Double XP Weekend.


 

Posted

[ QUOTE ]
[ QUOTE ]
No, the solution to your imaginary problem is the one that everyone has been repeating over and over in your suggestion thread.

PLAY ON ANOTHER SERVER

Problem solved. You are welcome.

[/ QUOTE ]
That idea sounds like it'd work great for all the people who have all their characters on one server. They could spend the whole exp event making new characters on a new server that they won't want to come back to until next exp event.

I think it'd be fun if everyone was just locked out of their primary server every exp event. That way, everyone can scramble around in the nonsense trying to figure out what server to play on. And having to make new characters (or spend money on transfers). And ending up only being able to make insubstantial progress during the event because they're unable to play their main characters.

I also think it's a great idea to expect people who play on a server that works 99.99% of the time, except during high-volume events, to just abandon that server during events -- the times when most people would actually be wanting to play their characters most.

I'm glad you solved this problem for everyone.

[/ QUOTE ]

Why would they need to spend any money on transfers? Have you forgotten the Mission Architect?

Using the AE it is now ridiculously easy for anyone singly or as a group to start over on a new server, and in the time we have before the next 2xp event, have several characters, tons of influence. A small group of friends can even have a decent size base.

So I didn't solve their problem, the devs did when they released I14.


 

Posted

Qr - I'm going to the seaside for that weekend. I've just decided. Double XP weekends suck the pustulant hairy oozing scabs from the bottom of Satan whilst simultaneously blowing huge chunks of toxic vomitous excrescense on all that is good and wholesome IMO

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."