Dead emotes


Alimistar

 

Posted

Here's something interesting I thought of when lying dead, waiting for a team-mate's resurrection power to recharge - why can't we have a few emotes that we can only use when we're dead? Maybe rolling over in pain if I so chose, maybe turning around to lie down on my back, maybe waving to team-mates to hand me a Wakie, or maybe even just lounging around, displaying that while, yes, I have been defeated, I really actually let you win, but it was an amusing fight.

This is more just an interesting concept than anything I ever expect to see, but still - I'd live to be able to emote while dead


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

That is a really, really awesome idea. ^_^

Even better if we have a specific one we can use after self destructing (a smoking marker to show where we exploded so people can pass a candy so we can make a wakie. >_> )


 

Posted

This is a good idea!


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Posted

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This is a good idea!

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Posted

Love it, rolling around in pain = lol! Awesome.


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Posted

"Random muscle spasms" would be hilarious.


 

Posted

I want to lie on my back, clutching a lily at my chest. Like some cheesy old movie.


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Posted

An 'up yours' fist would be fantastic!


 

Posted

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I want to lie on my back, clutching a lily at my chest. Like some cheesy old movie.

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OK, that I just gotta' have! This beats all the ideas I had originally, and it's just priceless


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Like most new emote ideas I would love to have all of these too.

But apart from the the standard excuse from BAB that "emotes are relatively hard to code in this game" there are probably other reasons why we'd never get "lying on our back" emotes or "writhing in pain" emotes that are easy to imagine when you consider the wholesome "Teen" rating of this game.


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Posted

<QR>
I like


 

Posted

I had an idea once....but this one is better.


 

Posted

Well, though difficult they've already shown that they can edit standard positions (flypose) from the norm. I'm sure it would be as hard as flypose was. So very.

I like the idea, though.


 

Posted

I want this as a 'dead' emote.

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Posted

[ QUOTE ]
Like most new emote ideas I would love to have all of these too.

But apart from the the standard excuse from BAB that "emotes are relatively hard to code in this game" there are probably other reasons why we'd never get "lying on our back" emotes or "writhing in pain" emotes that are easy to imagine when you consider the wholesome "Teen" rating of this game.

[/ QUOTE ]

I've never said that "emotes are relatively hard to code in this game" and I'd appreciate it if you didn't perpetuate such as a direct quotation.

I don't think I've ever said anything is "hard" to do or even intentionally implied it. Challenging isn't really a factor for 99% of the stuff we do. Instead, it really boils down to time, available manpower, and prioritizing what's needed over what's desired or what we think will have the biggest impact on the game over what will appease the vocal minority.

That is not an 'excuse', that's the plain and simple truth. We simply cannot do all of the things that we would like to do for this game, much less all of the things that you guys want for this game. That's true whether we have 15 people or 500 people.


 

Posted

I really wish the emote pop-up menu picked up more of the newer ones. I forget they are there, and I feel silly keeping a print out of them on my desk.


 

Posted

[ QUOTE ]
I really wish the emote pop-up menu picked up more of the newer ones. I forget they are there, and I feel silly keeping a print out of them on my desk.

[/ QUOTE ]

Babs, if you're still reading, is the above possible?


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Posted

[ QUOTE ]
I really wish the emote pop-up menu picked up more of the newer ones. I forget they are there, and I feel silly keeping a print out of them on my desk.

[/ QUOTE ]

Many of the new emotes are tied to exclusive content such as Booster packs. Our quickmenu system isn't robust enough to discern whether or not an emote is something that you can actually do, so there'd be a lot of confusion for players if the Wedding pack or Cyborg pack emotes suddenly appeared in their quickmenu, but they couldn't actually use them.

However, some of our more clever players have figured out that you can edit the quickmenu on your personal system and basically set it up to do whatever you want. A bit of searching and I'm sure you can find a link to the how to for that.


 

Posted

[ QUOTE ]
[ QUOTE ]
I really wish the emote pop-up menu picked up more of the newer ones. I forget they are there, and I feel silly keeping a print out of them on my desk.

[/ QUOTE ]

Many of the new emotes are tied to exclusive content such as Booster packs. Our quickmenu system isn't robust enough to discern whether or not an emote is something that you can actually do, so there'd be a lot of confusion for players if the Wedding pack or Cyborg pack emotes suddenly appeared in their quickmenu, but they couldn't actually use them.

However, some of our more clever players have figured out that you can edit the quickmenu on your personal system and basically set it up to do whatever you want. A bit of searching and I'm sure you can find a link to the how to for that.

[/ QUOTE ]
Link


 

Posted

[ QUOTE ]
[ QUOTE ]
I really wish the emote pop-up menu picked up more of the newer ones. I forget they are there, and I feel silly keeping a print out of them on my desk.

[/ QUOTE ]

Many of the new emotes are tied to exclusive content such as Booster packs. Our quickmenu system isn't robust enough to discern whether or not an emote is something that you can actually do, so there'd be a lot of confusion for players if the Wedding pack or Cyborg pack emotes suddenly appeared in their quickmenu, but they couldn't actually use them.

However, some of our more clever players have figured out that you can edit the quickmenu on your personal system and basically set it up to do whatever you want. A bit of searching and I'm sure you can find a link to the how to for that.

[/ QUOTE ]

Basically just altering a text file? Any reason why the updater couldn't add the relevant data if an add-on is detected?


 

Posted

[ QUOTE ]
However, some of our more clever players have figured out that you can edit the quickmenu on your personal system and basically set it up to do whatever you want. A bit of searching and I'm sure you can find a link to the how to for that.

[/ QUOTE ]
Customizing the QuickChat menu


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Posted

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Basically just altering a text file? Any reason why the updater couldn't add the relevant data if an add-on is detected?

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There's no reason it can't other than limited dev resources, just like Bab said above. I'm sure they have a "to do as time permits" list that's probably 100 pages long.


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