Another one that was "never going to happen"


Angry_Citizen

 

Posted

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Let this be another lesson to anyone that confidently posts "never going to happen" in response to a suggestion they don't like.

Add side-switching to the long list of things that were "never going to happen". I love this game....there is simply no such thing as "never going to happen".

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I think your confusing or misremembering those threads. If I remember correctly the "never going to happen" was about allowing AT's on both sides without anything to back it up. And the devs have't just allowed that to happen. Instead they have created an entire new edition where players will go thru missions that move them along the path from good to evil and vice versa.

There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.


 

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There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

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You sure we won't be able to enter Praetorian Atlas as a brute and shift over after running to the new portal corp building there at level 1?


Be well, people of CoH.

 

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Whip Control/Pain Domination!

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In this game, I wouldn't bet too much of my own money against that one.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

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Whip Control/Pain Domination!

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In this game, I wouldn't bet too much of my own money against that one.

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<sigh>

You heard it here first, folks. Whip Control in I-17.


Be well, people of CoH.

 

Posted

BillZBubba wrote:

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[ QUOTE ]
There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

[/ QUOTE ]

You sure we won't be able to enter Praetorian Atlas as a brute and shift over after running to the new portal corp building there at level 1?

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Pretty sure. I'm guessing you'll have to run the Praetoria missions and make "choices" that affect your alignment. Only once you've moved your alignment to the appropriate heroic or good level, only then will you be able to enter blueside.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

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BillZBubba wrote:

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[ QUOTE ]
There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

[/ QUOTE ]

You sure we won't be able to enter Praetorian Atlas as a brute and shift over after running to the new portal corp building there at level 1?

[/ QUOTE ]

Pretty sure. I'm guessing you'll have to run the Praetoria missions and make "choices" that affect your alignment. Only once you've moved your alignment to the appropriate heroic or good level, only then will you be able to enter blueside.

--NT

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I'm not sure of that at all. It makes sense for existing characters, yes, but I see no reason that we won't be able to start characters in the alternate dimension and bring them over. May not be the case, but I hope it is.


Be well, people of CoH.

 

Posted

I hope so, too, Bill...

That would be freakin' sweet! =-3

-Rachel-


 

Posted

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Let this be another lesson to anyone that confidently posts "never going to happen" in response to a suggestion they don't like.

Add side-switching to the long list of things that were "never going to happen". I love this game....there is simply no such thing as "never going to happen".

[/ QUOTE ]I don't believe I ever said side switching was never going to happen... but I did say I didn't want it to happen. I still feel that way, but I'm torn, since the prospect of more canon regarding Praetorian Earth is enticing. (Also, more badges for my badger characters)

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How's that going to work, will keep our heroic badges if we go to villain side? I want to go red side, get all the badges I can and the swap back.


Suriel- Scrapper MA/SR
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War Forger- Blaster EB/Devices
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Cycnus- Mastermind Mercs/Traps

 

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Clown masterminds personally designed by Positron.

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I wouldn't mind the ability to customize your own visual style of henchmen. You'd have to choose from the base attributes of one of the existing henchmen schemes but then you could make them look how you wanted. Even if they don't want to implement entire customization options, maybe a few small ones. Perhaps you could have diff head/body styles to choose from etc.. small details to differentiate and colors would be fine as well.


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Posted

[ QUOTE ]
BillZBubba wrote:

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[ QUOTE ]
There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

[/ QUOTE ]

You sure we won't be able to enter Praetorian Atlas as a brute and shift over after running to the new portal corp building there at level 1?

[/ QUOTE ]

Pretty sure. I'm guessing you'll have to run the Praetoria missions and make "choices" that affect your alignment. Only once you've moved your alignment to the appropriate heroic or good level, only then will you be able to enter blueside.

--NT

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But if you can go from Mercy directly into Praetoria, and go Good by lvl 5, effectively it's the same thing as rolling a Brute blue-side directly.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

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[ QUOTE ]
BillZBubba wrote:

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[ QUOTE ]
There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

[/ QUOTE ]

You sure we won't be able to enter Praetorian Atlas as a brute and shift over after running to the new portal corp building there at level 1?

[/ QUOTE ]

Pretty sure. I'm guessing you'll have to run the Praetoria missions and make "choices" that affect your alignment. Only once you've moved your alignment to the appropriate heroic or good level, only then will you be able to enter blueside.

--NT

[/ QUOTE ]

But if you can go from Mercy directly into Praetoria, and go Good by lvl 5, effectively it's the same thing as rolling a Brute blue-side directly.

[/ QUOTE ]

But as someone pointed out to me, you can switch back and forth. So you won't be locked into one side or another.


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Posted

Nobody with half a brain thought side switching would never happen. Hell, it's a change they've clearly been planning for since CoV launched based on badge names. It's a popular request with virtually no technical limitations: side switching has even occurred already by accident on more than one occasion. So this relates little to other "never going to happen" issues that do not have the same level of popular support or that have several significant technical hurdles.


 

Posted

Honestly I hope that going between the rogue isles and Paragon is easy. Since it is just off the coast, it shouldn't be hard. But I'd love to just be able to have heroes and villains change zones, without nessacerily changing "sides" to go into mercy or atlas etc.

I kind of like the idea of some of my heroes doing vigilante work in the isles


"Where does he get those wonderful toys?" - The Joker

 

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Headbang Melee / Air Guitar Defense for corruptors, obviously.


The Bacon Compels You.

 

Posted

Dual-pistols Scrappers - never going to happen


 

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I can remember a few years ago, I got into an argument with someone who said that scrappers getting elemental sets was never going to happen.

Scrappers got Fire in Issue 12.

I don't know if you're playing the game anymore, or if you even read the forums, but if you can see this (and you know who you are) I was right.


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Add side-switching to the long list of things that were "never going to happen". I love this game....there is simply no such thing as "never going to happen".

[/ QUOTE ]

In your estimation, when will I be able to choose powers from any powerset in the game regardless of architype and without restriction as to the number I can dip into (a la Champions Online)? For an example less related to a rival franchise, when do you imagine the developers will cave in and admist that stamina is a requirement for 99% of player-characters and not an "option" and simply give it to us for free? Or on another tangent, when do you expect they will open a full, open-world PvP server?

Your point IS well taken - its good not to be too abruptly dismissive of anything out fo the ordinary. But there are still a great many features people (or at least a subset of people) might want that are, if not impossible, then catastrophically unlikely for a variety of reasons both good and bad.


 

Posted

[ QUOTE ]
I can remember a few years ago, I got into an argument with someone who said that scrappers getting elemental sets was never going to happen.

Scrappers got Fire in Issue 12.

I don't know if you're playing the game anymore, or if you even read the forums, but if you can see this (and you know who you are) I was right.

[/ QUOTE ]

My personal favorite was when Tremere said that a group recall friend power was "never gonna happen" (said several times in the same thread, no less) and the next day, the 42 month vet reward was announced. The amount of backpedaling he did then was great.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

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Dual Chainsaws. Never gonna happen.

Please be wrong.


 

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In your estimation, when will I be able to choose powers from any powerset in the game regardless of architype and without restriction as to the number I can dip into

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5+ years in the past. This was the way CoH worked in alpha. It didn't mesh too well with an MMO community because players could both make unbeatable characters as well as completely gimp themselves into total frustration. This is why the AT system was introduced.

I am however very interested in how CO plans to overcome this.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

So... Motorcycle travel power in I17?


Justice Hunter, 50 Inv/SS Tank

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Posted

[ QUOTE ]
[ QUOTE ]
In your estimation, when will I be able to choose powers from any powerset in the game regardless of architype and without restriction as to the number I can dip into

[/ QUOTE ]
5+ years in the past. This was the way CoH worked in alpha. It didn't mesh too well with an MMO community because players could both make unbeatable characters as well as completely gimp themselves into total frustration. This is why the AT system was introduced.

I am however very interested in how CO plans to overcome this.

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I know. And despit the original poster's admonishments, the fact that they tried to implement such a system anda bandoned it leads me to suspect that they will never do so again - that for better or worse (and I tend to feel worse, but thats a personal opinion) City of Heroes is now and forever a class-based game.

Also that levle of versatility has never technicaly been possible. During beta, the abilityt o chooe any combination of 2 powersets was tried, but the CO model fo being able to mix and match powers from different branches has never been done, to my knowledge, in City of Heroes.

Although I have no sympathy for thsoe so incompetant as to gimp themselves through inatention, I too am anxious and curious to see how succesfully they will prevent the other end of the scale from becoming unbalancingly extreme. It should be noted, however, that there have been (and still are) other games with very open character creation systems, generally skill based, though some with 'power trees' more similar to waht CO is attempting, that have managed to do quite well in terms of balance and playability.

At any rate, we are somewhat digressing from the point that as much as we cna sometimes be too quick to dismiss, the fact is that when a newcomer arrives and posts "they should totally do X" and all the veterans shake their heads and sigh, there's ussually (not always, but ussualy) a good reason for it.


 

Posted

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[ QUOTE ]
Let this be another lesson to anyone that confidently posts "never going to happen" in response to a suggestion they don't like.

Add side-switching to the long list of things that were "never going to happen". I love this game....there is simply no such thing as "never going to happen".

[/ QUOTE ]

I think your confusing or misremembering those threads. If I remember correctly the "never going to happen" was about allowing AT's on both sides [u]without anything to back it up.[u] And the devs have't just allowed that to happen. Instead they have created an entire new edition where players will go thru missions that move them along the path from good to evil and vice versa.

There's a huge difference between sideswitching or fallen/redemption and creating a brute and entering Atlas Park from the character creation screen.

[/ QUOTE ]


No he heard them right. That codicil you added there was never said implicitly or explicitly.

It's like I tell people over in the suggestions forum. Ignore all the trolls that scream, "Dead Horse", "Go search", blah blah. More times than I can count now, they have been proven wrong and the "dead horse" comes into the game.

Let's add this to the list, point and laugh at the naysayers and move on.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

[ QUOTE ]
In your estimation, when will I be able to choose powers from any powerset in the game regardless of architype and without restriction as to the number I can dip into (a la Champions Online)? For an example less related to a rival franchise, when do you imagine the developers will cave in and admist that stamina is a requirement for 99% of player-characters and not an "option" and simply give it to us for free? Or on another tangent, when do you expect they will open a full, open-world PvP server?

Your point IS well taken - its good not to be too abruptly dismissive of anything out fo the ordinary. But there are still a great many features people (or at least a subset of people) might want that are, if not impossible, then catastrophically unlikely for a variety of reasons both good and bad.

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Hey now...you're trying to suck me into the prediction business...and avoiding that was my original point.

I'm just saying that sometimes when a poster suggests that we should have more digits in the trade window....you may not want to put your name up there with "never going to happen" so quickly.

I certainly wouldn't predict "free Stamina"...I'm not sure being the best power in the game equates to "should be free"....but am I going to rule it out?