Why do the devs hate COV?


Acanous_Quietus

 

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I could go on there are lots of improvements for villainside but that isn't the topic of this thread. The topic is why is COV abused and ignored which is patently untrue.

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So there are lots of improvements needed on the red side, so many that you don't want to have to list them all...they aren't being done regardless of how many times villain players post about it...and yet you wouldn't describe that as being ignored?

I rather think you proved it right there.


Also, you're getting confused with game engine, mechanics, and story limitations. There is no reason whatsoever that the game engine couldn't handle better, more thought out stories than what villains now have.

You don't agree with the OP, fine. You've stated your opinion, others can state theirs. Whether a person sees the red side as ignored, neglected, or hated is a matter of semantics. The fact is it needs help. If you don't want to address that constructively that's fine too. Just stop the bully routine by trying to force your opinion on everyone else like they're suddenly going to see the light and agree with you. Ain't gonna happen. Time to agree to disagree.


 

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I rather think you proved it right there.


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Wrong because I can make exactly the same statement in regards to heroside. There are lots of improvements for heroside but that isn't the topic of this thread. It is just as true a statement as what I said about villainside.

Both games can use improvements. Guess what? The devs are doing just that, improving both games.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

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Honest question.

Why would the devs knowingly ignore CoV?

It doesn't make sense to me.


 

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Honest question.

Why would the devs knowingly ignore CoV?

It doesn't make sense to me.

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They wouldn't. They don't. They (the company) wants to make money, I'm pretty sure.


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I don't know if this has been brought up in this thread or not, but what percentage of the game population plays heroes/villains? It's obvious and well known heroes is much more populated. Since that is the case then why would NC Soft/Cryptic develop for both sides equally? That doesn't seem like a smart business move.


 

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And how longs the RSF been out? The Lab techs been bugged from day 1. If there was such a case in the STF, it woulda gotten fixed the first week.

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Yeah... lol... they've been really fast addressing "hero-side" issues.

Lol.

Again, B_S (indicative!), the us vs. them illusion is 90% of the issue. The rest is standard MMO timlines.

At some point, you folks are going to have to realize we get "game updates", not "my side of the game updates" - otherwise it's going to be a long, frustrating road as you continue to insist the game is divisive while the devs continue to treat it as the whole product that it is.

Kudos again on the OP: never seen this done with so little effort. Nice choice in subject matter, too - barely needed a push to get the ball rolling. Well played, sir.


 

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Often the person saying "this issue is trivial, I can't believe you're inflating this...." in response to a "the devs hate us" thread or some such was a full-game player - they'd even say so in their first post to establish their motivation.

But if they were on a villain thread, they became a "blue sider" and if it was on a hero thread they became a "red sider". *Poof* just like magic.

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Oh, why does it have to be so hard to quote smilies?

I did always find this strange and inexplicable, myself, as I was caught by the same phenomenon every time I tried. It didn't matter that I have as many villains and that my playtime has been neatly divided between the two games since CoV came out, if I wasn't a villain-ONLY player and held villain-only content in higher regard than hero-only or shared content, I was unwelcome and shouted away as an antagonist.

I do agree that unifying the forums (one-sided as it may have been done) helped with that a great deal. We're all posting in the "game's forums," rather than in either side's forums, so pegging someone as a "hero" or a "villain" is no longer as easy as seeing where the bulk of their posts were. Perhaps that has something to do with it? Then again, you're probably right - the less distinction there officially made between the two games, the less there is for people to cling to in this "us vs. them" debate.

I mean, there's no question that City of Villains needs more content, and such better suited for villains, but this has nothing to do with who the developers hate or how many play each side or how loud who whines. It should be a decision based on net content and past update history most of all, and I don't particularly enjoy seeing it turned into a war of egos. It obscures the actual good points being raised on the subject.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I don't know if this has been brought up in this thread or not, but what percentage of the game population plays heroes/villains? It's obvious and well known heroes is much more populated. Since that is the case then why would NC Soft/Cryptic develop for both sides equally? That doesn't seem like a smart business move.

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Long Term: A more complete product (i.e. both factions offer comparable content) will be a bigger player draw.

To get that content there, though, is going to happen in bits and pieces. I doubt we'll see one massive content dump that equals out the factions, and that's the only thing that will make people insisting on a side vs side to speak reasonably - until then their perception of unequal faction content allows free license to decide the devs "hate" them, and the choice to view cross-faction content as a slight to one side aids in that perception. I keep wanting to highlight how funny that is, but I don't know how... "The devs 'hate' me..." lol.

The smartest thing the devs can do right now is add cross-faction content, as it is new content for *every* player - but nothing will please the side that feels it needs exclusive content now, now, now, as neither is likely to get it.


 

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Trying to catch up with this thread that's getting somewhat repetitive now...

IMO, there are things that need improvement on both sides. But I see nothing to be gained from the "us versus them" mentality of some in this thread.

There is one game system and one game world, and one game background. The argument someone made several pages back about the Rikti invasion having nothing to do with CoV is a load of rubbish.

I agree that CoV could use some tweaks. More branching story lines would be great. Not having to jump down a bunch of snake holes every new character I make would be great. Reducing the lag created from that one special map would be a huge help. (I know of some players that won't play throught CoV any more because of how that affects their play.) Another zone or two would be cool, patterned more like Striga and Croatoa in their mission content.

Heroes could use some revamping of zones to make some of them into places people want to go, ala Faultline. It's time to do something more with Boomtown, Dark Astoria, Creys Folly, and Eden. The mission maps could use a bit more visual tweaking and variety. And the new Hami raid isn't a success, IMO.

Starting with the premise that the Devs hate something they created is a non-starter and untrue, and immediately brings about dozens of pages of arguing that accompish nothing. Again, from the "us versus them" mentality some have.

The best way to move forward and hope to see improvements is to make constructive suggestions. The devs *do* listen to us, and you will gain alot more from a well-reasoned request that you ever will from 'off the handle' statements and attacks.


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Issue 12 heroes will get some cool content and fixes. Villains will get Double XP weekend. Can't Wait.


 

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Long Term: A more complete product (i.e. both factions offer comparable content) will be a bigger player draw.


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I can see that, though I do doubt that playing a villain will ever have the same attraction as playing a hero to a majority of people.

At the same time, we don't know how long this game will last and if there will be a CoH2 or not, and even if there is a sequel if it will be as succesful. So long term as far as the City Of franchise is concerned may only be three years down the road(that's not a prediction, just throwing a number out there, we have no way of knowing what's gonna happen in the future), and if that is what the head honchos at NC Soft think than maybe concentrating more on blue side is in their best financial interest.

All that is pure speculation and I have no numbers to back any of that up, just throwing it out there as a possible reason.


 

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Issue 12 heroes will get some cool content and fixes. Villains will get Double XP weekend. Can't Wait.

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And you wonder why people can't take you seriously?

Try as I might, "Cry me a river" is the only response I can think of for this.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Issue 12 heroes will get some cool content and fixes. Villains will get Double XP weekend. Can't Wait.

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Right there is what I was talking about. You can't discuss anything with anyone that takes this stance.


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Gotta call you on this Emnity.

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The more time passes, the harder it is going to be for piecemeal players to light a fire of concern under anyone's rear that the portion of the game they choose to limit themselves to is more deserving of new content or changes than the product as a whole.

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Don't make it sound as though a player that limits themselves to one side, the red side, is in the wrong here. There are plenty of hero only players that post(ed) that they couldn't and/or wouldn't play the "bad" side yet want everything the red side has to offer. I didn't see anyone telling them not to limit themselves to one side. I will in the future though.

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I am certain <snip> we'll see regular updates about how the devs "hate" some of the subscribers <snip>

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There's a great urge to start off posts such as this with things like "Why do they HATE US!?!?"

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That's not the title of the thread, nor is it in the OP. I don't recall anyone making it personal.

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At some point, you folks are going to have to realize we get "game updates", not "my side of the game updates" - otherwise it's going to be a long, frustrating road as you continue to insist the game is divisive while the devs continue to treat it as the whole product that it is.

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Personally, I don't see it as one game. I play both, but I don't see it as one game. However, I'm glad you and others do. That way if there is an issue devoted to the red side no one should have any complaints. Since it's one game, and it's an update to that one game, and no one should limit themselves to one side, it's all good. Yay!

Time to lobby for a red only issue.


 

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Issue 12 heroes will get some cool content and fixes. Villains will get Double XP weekend. Can't Wait.

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Since i12 is expected to be not as big as the previous three issues then I wouldn't be surprised if there was a double xp weekend in there somewhere(but for both sides).


 

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Personally, I don't see it as one game. I play both, but I don't see it as one game. However, I'm glad you and others do. That way if there is an issue devoted to the red side no one should have any complaints. Since it's one game, and it's an update to that one game, and no one should limit themselves to one side, it's all good. Yay!

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People WILL complain. That's a given. Just take not that they will most probably not be the same people as the ones insisting it's one game now.

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And I'm not sure I could ever see CoH and CoV as two different games. They're sold as one, billed as one, have one development team, one set of boards, use the same engine, the same software, house the a single unit of game data and use the same game rules. I cannot perceive the choice between playing a hero or a villain to be any different from whether to play Human, Zerg or Protoss.

I mean no offence, I quite physically cannot understand that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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I don't know if this has been brought up in this thread or not, but what percentage of the game population plays heroes/villains?

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From various player run censii. (searches at various times of the day and mutliple servers)

The typical balance is close to 2 hero : 1 villans.


Some servers its closer to 40% villans, other dropping below 30%.

The usualy disclaimers apply, this is not definitive and is an indication at best.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Issue 12 heroes will get some cool content and fixes. Villains will get Double XP weekend. Can't Wait.

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Right there is what I was talking about. You can't discuss anything with anyone that takes this stance.

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One sort of gets the impression he's trying to keep a fire going, eh?

One sort of got that impression in the OP.


 

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Great idea if you want to see the villains screwed. Blue side had lots and lots and lots of people with billions of influence to burn. Villains would not have been able to compete with that.

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yet somehow my dead-broke or brand new heroes managed to not only compete, but thrive.

given equal access my villains would have done the same, instead of being mothballed because the red market is a boring waste of time.

I don't understand why this is so hard for so many people to get their brains around.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Time to lobby for a red only issue.

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That would be fine with me and I don't play red side. Just give my heroes a costume piece or two and a couple new badges and I'd be happy if everything else was geared towards villains.


 

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Well, heaven forbid a hero should purchase something from a villain and the villain should make a profit off the hero. I'd roll my smiley eyes if I could.

It might be too late to fix, but if the markets had been cross sides as well as cross server then villains would have gotten some of those billions. That would have allowed villains to buy and slot IOs and made that side more interesting to play. As it stands, I don't bother to slot IOs on my villains, and most of my salvage and recipes gets sold to the NPC stores because it's worthless red side.


 

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Time to lobby for a red only issue.

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That would be fine with me and I don't play red side. Just give my heroes a costume piece or two and a couple new badges and I'd be happy if everything else was geared towards villains.

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Hero vs villain population is generally accepted as being 2-1.

It's vanishingly unlikely we'll see an issue that ignores the bulk of the playerbase.


What is possible is that the influx of money and talent brought by the NC takeover will allow them to add more 'exclusive' red side content in addition to the co-op and hero stuff.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Great idea if you want to see the villains screwed. Blue side had lots and lots and lots of people with billions of influence to burn. Villains would not have been able to compete with that.

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yet somehow my dead-broke or brand new heroes managed to not only compete, but thrive.

given equal access my villains would have done the same, instead of being mothballed because the red market is a boring waste of time.

I don't understand why this is so hard for so many people to get their brains around.

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They probably didn't want to deal with the plethora of threads about how the Devs hate CoV so much, they combined the consignment house, allowing the 'rich blue side' to steal everything they wanted.

They've always wanted separate economies for the two sides, so that is the sole reason.

IMO, now that the absurd pricing part of the system has passed and enough villains have 50s and can farm for inf, they could probably combine them withough many issues.


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CoH/V Fan Videos

 

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Time to lobby for a red only issue.

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That would be fine with me and I don't play red side. Just give my heroes a costume piece or two and a couple new badges and I'd be happy if everything else was geared towards villains.

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Hero vs villain population is generally accepted as being 2-1.

It's vanishingly unlikely we'll see an issue that ignores the bulk of the playerbase.


What is possible is that the influx of money and talent brought by the NC takeover will allow them to add more 'exclusive' red side content in addition to the co-op and hero stuff.

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I agree, I doubt anything like that would happen. I was just stating that it wouldn't bother me at all. But it would bother alot of people so I can see why it won't happen.


 

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Don't make it sound as though a player that limits themselves to one side, the red side, is in the wrong here.

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I don't think anyone is in the "wrong" for prefering a side, else I'd have said it - I think anyone who thinks the game is broken into pieces because they only play a piece and therefore try to inflate game addressal into personal affront is in the wrong. Trying to inflate this product's development with "The devs hate CoV" is foolhardy and achieve nothing beyond laughter and flames. (Which in this OP's case was what was intended, but in most cases it's someone honestly not getting why people don't understand their point.)

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There are plenty of hero only players that post(ed) that they couldn't and/or wouldn't play the "bad" side yet want everything the red side has to offer. I didn't see anyone telling them not to limit themselves to one side.

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You're trying to create a new issue, one of "People shouldn't ask or content from the other side". You're missing my point entirely, but that's ok - my point wasn't central to the thread. Still it remains that the issue lies in the approach, not the want. Want is common to all gamers.

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I will in the future though.

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Because of my post? I have changed the internetz!

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That's not the title of the thread, nor is it in the OP. I don't recall anyone making it personal.

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If you'd like to believe the tone behind many of the divisive posts isn't one of underlying betrayal which assigns a personal emotion to a business interaction, and that countless "We need more attention red-side" posts have been unfortunaterly expressed in a histrionic fashion which styles any boon to heroside as a detrminent to red (ensuring they will not be taken seriously), that's your call, nothing to do with me.

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Personally, I don't see it as one game.

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*Shrug*. Why CoX would share maps, mobs, powers, physics engine, portions of backstory, and be designed in a standard two-faction MMO fashion yet not be a two-faction MMO rather than "two seperate games" is beyond me, but obviously some folks are choosing to see it that way. The devs' treat it differently, though, they treat it like most other two-factions MMOs. I don't think people insisting otherwise are going to change that.

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That way if there is an issue devoted to the red side no one should have any complaints.

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Heh... you're acting like that "there's histironic types on both sides" thing doesn't exist. Prepare to be disappointed.

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Time to lobby for a red only issue

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Do it! Just avoid tying it into assigning personal emotions to the devs and inflating updates into affronts and I'll be right there with ya. (Provided it's something that I want on red side, natch.)