Was The Idea Dropped?
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Maybe they could stick a small damage debuff onto Fire attacks? I'm kind of at a loss how fire would make something less capable of hurting you, but it's the one kind of debuff no attack set inflicts yet, and Assault Rifle/Broadsword/Radiation Blast debuffing defense doesn't make a whole lot of sense either.
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Ummm, anyone remember what they did to Tankers' Burn power? Fear and running away anyone?
Actually, setting something on Fire SHOULD invoke some sort of mindless fear for a moment or two. Wishful thinking perhaps but that would be absolutely suh-weet in PVP. Maybe instead of making them quake in fear, they automatically drop to the ground and start yelling "HELP HELP HELP!" for like 3 secs and then stand back up again and resume combat.
LOL, that would be toooo funny.
I'm betting it's something simpler tho...like either a mild Fear effect (similar to Ice slows, but stack with each attack) or an ACC or To-Hit debuff.
Either way, this makes a Fire/NRG blaster even MORE effective. Finally a secondary effect in the primary that can actually benefit from PB.
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Like I said, I understand your point, but if the Devs balanced this way for all AT's, then they missed quite a bit in the process.
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Exactly. If they "balanced" Electro-Blaster drain based on the fear that multiple Electro-Blasters on a team would be overpowered, yet allowed "Buffer Overrun" to exist I'd be even more pissed about their handling of Elec than I already am. I don't think team stacking was a major consideration Night_Fyre. Hasn't been for any other AT or powerset.
PhoenixKnight, don't worry yourself. These are just theorical tweeks that may or may not ever see the light of day. Folks are simply thinking thru the small shiny object that was thrown in here to distract us.
Blasters: Rawr!
Dev#1: The Blasters are revolting!
Dev#2: Tell me about it.
Dev#1: No, no. Look, they've got torches and pitchforks and everything. They look quite upset.
Blasters: Rawr!
Dev#2: I see. *presses button on desk* Deploy Countermeasure Alpha.
Redname: We're looking into improvements for the AT... soon.
Blasters: Joygasm!
Dev#1: There we go. Now they're focusing on what changes we may or may not have in the works that may or may not happen anytime soon.
Dev#2: Works every time. Let's go get some Funyuns.
Dev#1: Mmm... Funyuns.
We'll get them to use countermeasure beta one of these days. Wonder what that'll be.
@Deadedge and @Dead Edge
Peace through power! Freedom is slavery!
Any sufficiently advanced technology is indistinguishable from a yo-yo
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We'll get them to use countermeasure beta one of these days. Wonder what that'll be.
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I think it involves pushing the boob-slider to eleven.
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We'll get them to use countermeasure beta one of these days. Wonder what that'll be.
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I think it involves pushing the boob-slider to eleven.
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And another pointless nerf to /Gadgets(?!) so the other blaster secondaries look even better. Think somewhere in these notes I stole from Cryptic HQ after I raided them last week mentioned something about making Caltrops immune to teleportation, Targeting Drone un-targetable, and adding a self -perception after smoke grenade.
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PhoenixKnight, don't worry yourself. These are just theorical tweeks that may or may not ever see the light of day. Folks are simply thinking thru the small shiny object that was thrown in here to distract us.
Blasters: Rawr!
Dev#1: The Blasters are revolting!
Dev#2: Tell me about it.
Dev#1: No, no. Look, they've got torches and pitchforks and everything. They look quite upset.
Blasters: Rawr!
Dev#2: I see. *presses button on desk* Deploy Countermeasure Alpha.
Redname: We're looking into improvements for the AT... soon.
Blasters: Joygasm!
Dev#1: There we go. Now they're focusing on what changes we may or may not have in the works that may or may not happen anytime soon.
Dev#2: Works every time. Let's go get some Funyuns.
Dev#1: Mmm... Funyuns.
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Too funny, that deserves four smilies.
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Blasters: Rawr!
Dev#1: The Blasters are revolting!
Dev#2: Tell me about it.
Dev#1: No, no. Look, they've got torches and pitchforks and everything. They look quite upset.
Blasters: Rawr!
Dev#2: I see. *presses button on desk* Deploy Countermeasure Alpha.
Redname: We're looking into improvements for the AT... soon.
Blasters: Joygasm!
Dev#1: There we go. Now they're focusing on what changes we may or may not have in the works that may or may not happen anytime soon.
Dev#2: Works every time. Let's go get some Funyuns.
Dev#1: Mmm... Funyuns.
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Too funny, that deserves four smilies.
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And its so true.
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QR
Intersting that Lighthouse used the Castle post in this thread to indicate why there will be a free respec after I8....hmmm
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first.
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
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QR
Intersting that Lighthouse used the Castle post in this thread to indicate why there will be a free respec after I8....hmmm
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first.
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
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*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
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*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
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PhoenixKnight, don't worry yourself. These are just theorical tweeks that may or may not ever see the light of day. Folks are simply thinking thru the small shiny object that was thrown in here to distract us.
Blasters: Rawr!
Dev#1: The Blasters are revolting!
Dev#2: Tell me about it.
Dev#1: No, no. Look, they've got torches and pitchforks and everything. They look quite upset.
Blasters: Rawr!
Dev#2: I see. *presses button on desk* Deploy Countermeasure Alpha.
Redname: We're looking into improvements for the AT... soon.
Blasters: Joygasm!
Dev#1: There we go. Now they're focusing on what changes we may or may not have in the works that may or may not happen anytime soon.
Dev#2: Works every time. Let's go get some Funyuns.
Dev#1: Mmm... Funyuns.
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Ohms is my hero.
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Increased minimum ranges for attacks like Blaze.
Some improvements for */Fire (No, no powers were switched out. No Fiery Embrace, I'm afraid. )
Some improvements for Fire/*
A very minor improvement for Gadgets...I mean, Devices! (Yeah, it was a dumb mistake -- typing in haste and all of that.)
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My faith has been restored! /faint
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I guess some love is better than none, but devices, and most especially the AR/devices combo needs some real love....
I know all of them could use some love, but I'd happily swap out my /devices on my AR for /energy /ice /fire any ole day of the week....
Tell me about it W. *looks at his supersoaker* Paper cuts cause more damage it seems.
I am taking my sig to MWO and MWT. Let them wonder what it means.
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
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*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
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*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
[/ QUOTE ]
Worst abuse of the Global Frequency, ever.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
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*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
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Worst abuse of the Global Frequency, ever.
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Largest Quote Pyramid I've seen, ever.
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
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Worst abuse of the Global Frequency, ever.
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Largest Quote Pyramid I've seen, ever.
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Meh, seen bigger.
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As for Electric, I'm of the belief that when the Dev's try to consider balance they have to factor in what a full team of (insert powerset here) would look like. Imagine 8 Electric blasters if Short Circuit did 100% drain, or if every attack drained 25% End (these numbers are just to make a point). They would be un-killable even on Invincible.
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heh, maybe it is a BUG, but what I find in I-7 is that the only thing that can't attack at zero endurance is ME! Or other players. Mysteriously, at level 40-44-ish, PvE mobs still have alot of devastating attacks with zero endurance and I am guessing they would even after being Drained by 8 Elec/Elecs since Electric Drains can't do negative side draining (meaning negative integers). It's not in the Coding.
I think they need NEW Secondaries. Here's my idea for one called Range Manipulation
Anyway, I think the Dev's see Blaster's Secondaries as a back-burner thing at best, although they may be piecing things together bit by bit.
Quixotik
"I did not say this. I am not here." -Guild Navigator
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heh, maybe it is a BUG, but what I find in I-7 is that the only thing that can't attack at zero endurance is ME! Or other players. Mysteriously, at level 40-44-ish, PvE mobs still have alot of devastating attacks with zero endurance and I am guessing they would even after being Drained by 8 Elec/Elecs since Electric Drains can't do negative side draining (meaning negative integers). It's not in the Coding.
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No, the problem is that there are actually two endurance draining effects: actual endurance drain, and endurance recovery suppression (debuff). Drain to zero is not a big deal for many critters, because they really don't have a lot of attacks in the first place. Usually, they hit you with their one and only attack (or two, maybe), and then they are going to have to wait about 5 seconds (depending on the critter) regardless of what you do while it recharges. If you drain them to zero, but they still have recovery, they can recover enough endurance in a few seconds to have enough to fire that one attack again. That's all they would have the endurance to do, but that's all they can do anyway. If you only had one attack, you wouldn't have much endurance problems either.
To really stop a critter cold, you need to drain them to zero, and *also* debuff recovery so they can't get that endurance back on a time scale comparable to how long their attacks recharge anyway. And that's the hard part.
It isn't really a question of "unfair" in the sense that critters play by different rules, because they do play by our rules. Rather, its almost never the case that players are really fighting one on one fights.
Here's one way to look at it: if players are "balanced" around fighting three minions, then in fact, those three minions have 300 endurance: triple the endurance, and triple the recovery rate, of the average player. Its as if players were constantly fighting masterminds, who also have the same endurance circumstances (namely, their pets are almost never out, so its as if they have almost unlimited endurance).
In a certain sense, if players are balanced against multiple critters, critters should actually have less endurance per critter. Consider a level 50 blaster facing off against 3 even minions. The blaster has about 1200 health, the minions have about 400 (430) each; in a sense, the blaster is facing off against something with approximately the same amount of health as he does (but that "thing" is more vulnerable to AoEs, of course). But he's facing off against something with 300 endurance. I think its possible someone didn't think about endurance balancing in the same sense they thought about health bar balancing between players and critters.
That doesn't necessarily mean critters should all have 33 endurance, but it does suggest that in actual fact, its the *fact* that critters play by the same "rules" as players, but players aren't balanced against fighting them one on one, that is part of the fundamental problem with endurance drain.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
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More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
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Worst abuse of the Global Frequency, ever.
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Largest Quote Pyramid I've seen, ever.
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Meh, seen bigger.
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Yeah, seriously. When the pyramid goes off the page and you have to use the bottom scroll bar to read all of the quotes, THEN we'll talk. Hopefully it won't get nuked before then XP
A suggestion for Auto turret
1) Make the activation time = the malta groups OR
2) Make the power uninterruptible.
Either of these would make the power at least slightly better.
Truth.
You're right. That's why I can stop anything short of an elite boss with the combo of power sink and short circuit. The combonation drains and stops recovery. Not for long mind you. but long enough.
so this blaster improvement isnt a nerf? im kinda confused. please can someone clear it up for me. like the fire blaster, are they losing the fire damage over time?