Was The Idea Dropped?


8_Ball

 

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You're gonna make Turret TP-able again?.....duh duh duuuuuuhhhhh



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Well, my chances of being dissappointed by whatever the change is will be pretty high, but if all the change amounts to is fixing what amounts to a bug (given that making AT non-TPable was an unintended side-effect of the change) that will just suck.


 

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Whoah, Castle... much love indeed

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don't get excited. castle mentioned improvements over a year ago..... and NADA. Not a damned thing.

Statesman also posted some rubbish here. We'd get looked at after tankers/scrappers.... then after controllers...... then after dominators..... then after stalkers.... then after global peace.

We've been back burnered so long that the stove we were cooking on is now on a junk pile rusting in the sun.

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But then nobody has said anything directly to us in almost that much time either. Getting a redname post in here is almost, almost good enough

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at this point it don't mean jack. not after all this time.


 

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Speaking of Fire. I am playing a Fire Strength tanker and got disappointed in the final end product of the Fire abilities. Is there any improvements going to happen for Fire powers in general accross the board in all archtypes that use it? I mean I like the Phoenix recovery ability but as the final power?
After building to level 40 I felt I should have built a invulnerbility tanker.... I wish I could respec my original powers.....


Sorry if my post is technically in the wrong forum


 

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Didn't you get the memo? Blasters will get nothing because they're afraid to ask.

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Lol. Maybe the OP sneezed and missed that thread before it got modsmacked :P


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Castle called devices "gadgets" mistakenly, and people have been ragging him and the other rednames in general for it since.


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*Shakes his head*

Man that was a silly issue. I love me some CoX, and I love me some CoX players, but it's sad when they get so desperate to hold something against the devs that they start spinning those mole hills into mountains.

You know Castle must have been like, "Oh hell... they're going to have a great time with that...."


 

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*struts his /Fire Dominator with Firey Embrace through the thread teasingly*

And he wasn't wrong to call Devices Gadgets. That's just the internal developer nomenclature for the set. Kind of like what we call mobs they'll call critters.

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Yes, but if your going to talk to the public get it right. There is no /Gadgets secondary so it took awhile for community to get a confirmation he ment /Device. When the players ask for a buff to say /energy, they don't say "The pink pom poms of sissy-ness needs a boost" They call it /Energy, /NRG, /Eng. If I suggested /Device fixes, I don't call it "The /brokenthingmawhatwhoists" I call it by its proper name.

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Yeah, and now you're bantering semantics. There's a pretty big gap between jibbering nonsense to mean something and something as similar as "devices" and "gadgets". That's like not getting that by "Cold Blast" they meant "Ice blast."

[censored].

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Really, mate, there is no point in arguing this, it will just generate unstoppable flames. *You* know it was a mistake. *You* know they're not saying "meh, *****'em".... *you* know it's a business and they want to please as many customers as possible.

That'll have to be enough. There's a lot of bitterness around this and those who have grasped that slip up as their battle standard will *not* be swayed.

Seriously they've been arguiing about it since it happened in umpteen different posts. No amount of "really guys, come on" is going to change their mind.

I promise.


 

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Really, mate, there is no point in arguing this, it will just generate unstoppable flames. *You* know it was a mistake. *You* know they're not saying "meh, *****'em".... *you* know it's a business and they want to please as many customers as possible.

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The devs don't always go with what pleases the most people. This is why we have GDN and ED. As a business, keeping customers is nice, but never the bottom line. It is about doing what is best for your company and product first. This keeps shareholders and investors happy. Then you work on managing customers to find what balance gets your the best return. Since *YOU* know you can't please all of the people all of the time, some clients you have to brush off. It is good business, even if it is bad PR for a minor section of your consumer base. Take a basic business course, it'll help.

The devs did make a mistake when they called it gadgets. However, many of us feel this is very indicitave that /devices = not their concern as they have so little dealing with us they get the name wrong.

Anyways, this annual redname post only further shows that the development team may be reading the boards, but in no way paying attention or putting priorities where they belong. Major issues (some of which like Auto turret sucking have been around since BETA) need to be tackled, but instead they worry about pushing small tweaks through all of their time and never get around to the big problems. Sure, it doesn't affect the bottom line as most people refuse to play /devices except for a challenge anymore. However, it still needs their undivided attention and not some stupid glance over a power. The devs have failed the blaster community so far, and no wonder it is more of a City of Scrappers nowadays.

If I saw one written out post by a redname which took them more than one second between Dom fixes and involved more than vague info as to why they feel AR/Dev should be left in the state as is, I'd die a happy player.


 

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Really, mate, there is no point in arguing this, it will just generate unstoppable flames. *You* know it was a mistake. *You* know they're not saying "meh, *****'em".... *you* know it's a business and they want to please as many customers as possible.

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The devs don't always go with what pleases the most people. This is why we have GDN and ED. As a business, keeping customers is nice, but never the bottom line. It is about doing what is best for your company and product first. This keeps shareholders and investors happy. Then you work on managing customers to find what balance gets your the best return. Since *YOU* know you can't please all of the people all of the time, some clients you have to brush off. It is good business, even if it is bad PR for a minor section of your consumer base. Take a basic business course, it'll help.

The devs did make a mistake when they called it gadgets. However, many of us feel this is very indicitave that /devices = not their concern as they have so little dealing with us they get the name wrong.

Anyways, this annual redname post only further shows that the development team may be reading the boards, but in no way paying attention or putting priorities where they belong. Major issues (some of which like Auto turret sucking have been around since BETA) need to be tackled, but instead they worry about pushing small tweaks through all of their time and never get around to the big problems. Sure, it doesn't affect the bottom line as most people refuse to play /devices except for a challenge anymore. However, it still needs their undivided attention and not some stupid glance over a power. The devs have failed the blaster community so far, and no wonder it is more of a City of Scrappers nowadays.

If I saw one written out post by a redname which took them more than one second between Dom fixes and involved more than vague info as to why they feel AR/Dev should be left in the state as is, I'd die a happy player.

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See? This is why you don't argue the point. Don't even mention it.


 

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See what? All I see is:

You come in saying not to talk about something
You then proceed to talk about it
You leave catty remarks of your opinion
You get a reply of why I felt your catty opinions aren’t all that great.
You then give a veiled claim of victory for getting a reply supposedly proving your point.

You know, that is like screaming “Only idiots punch people!”, followed with a fist to someone’s gut, and then saying how you were right when they smack ya back….

Not a very good way to try to prove a point I have to say. Next time you want to say not to bring up a topic, please refrain from odd circular logic and hypocrisy in your own statements. We have a valid reason for feeling the way we do. If you don’t want to argue about it, then why did you argue in the first place?


 

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See what? All I see is:

You come in saying not to talk about something
You then proceed to talk about it
You leave catty remarks of your opinion
You get a reply of why I felt your catty opinions aren’t all that great.
You then give a veiled claim of victory for getting a reply supposedly proving your point.

You know, that is like screaming “Only idiots punch people!”, followed with a fist to someone’s gut, and then saying how you were right when they smack ya back….

Not a very good way to try to prove a point I have to say.

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And it continues. Go one feeling the way you like, mate, no one is going to stop you. It's gonna be ok. No one is assaulting you.

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Next time you want to say not to bring up a topic, please refrain fromyada yada yada I thought maybe if I phrased this in an imperative fashion I would come across as superior in some manner. Hope it works.

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It doesn't work. Take it elsewhere.

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If you don’t want to argue about it, then why did you argue in the first place?

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You'll note: I'm not arguing. You'll also note that, though you are doing your best in the previous and in this post to bait me into arguing about the very thing which I warned said poster not to argue about, that you are failing miserably.

*waves bye bye to you*


 

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what does any of this have to do with the OP or what was said about changes being made soon to powers? Or did the later posters miss the bus? Again?


 

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Fire Breath: OOOH...potential change here that fits with the change to Blaze. What is the only real complaint about firebreath? The short range. Like Blaze, I expect to see the range of this power increased. Yay!!!

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Extended range of Firebreath. Probably to 40 or 60 ft. is my guess.

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I disagree with just about everything you said regarding Fire Breath.

1. Fire Breath, and every other ranged cone attack, have shorter range than their single target cousin blasts for balance reasons. They have the potential to hit up to 10 targets and most are at least up to par with a tier 1 blast's damage. To balance the potential of dishing out up to 10 times the damage of a single target version they have shorter ranges and higher end costs.

2. Fire Breath already has a 40ft range.

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Rain of Fire: Great power? Not really. Will it be changed? Doubtful. Rain powers exist in many sets for many AT's, so I couldn't really see this one being changed a lot from it's current state.

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While I also doubt this would be changed, I disagree on two points:

1. It's a situational power that is amazing in the right situation (read: Teamed with an AoE Immobilize).

2. Fire's lack of any true secondary effect differentiates Rain of Fire from some of the other Rains. It leaves the opportunity to add a fear component to it that could be functional and conceptual for the set. Even a slight knockdown effect (think stop, drop, and roll) could be added and not be game-breaking if done conservatively. This is also a long suggested idea from the playerbase as well.

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Flares: OOOH...lots of potential for change here. The crappiest power in the Fire/ set. Low damage and long animation. Could we perhaps see an animation change? Hmm... maybe. As has been stated many times, animation changes take a long time to do. But before you doubt the possibility, this power has been considered crappy for over 2 years now, so that surely has given them time to throw some kind of new animation together. The end cost, recharge and damage are all in line with snap shot from archery. The only difference is the animation time. I'm telling you people, this is the fix to flares that we have dreamed about for so long. It's finally here!!!11!!!!11. (perhaps I'm a bit too excited about a potential minor tweak to a lvl 1 power in a set that I may still not use if it's done)

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If any of the Fire Blast powers need any address, it would be Flares. As you said, low damage and horrid animation time. And animation times are what _Castle_ has recently been fixing for sets like Claws and Trick Arrow, so this is a possibility. Truth is though, the set still stands above the rest with this power the way it is now. Not saying that fixing Flares is going to be that big of a dent in the current imbalances between Blaster Primaries that exists already, but I think we are all asking: Why this instead of something that really could use the help more? Like Electric, Energy, or (in some cases) AR.


 

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Not trying to act superior nor am I upset, just saying that you came in with all the *you* comments and choosing words to try to start arguments which from my view you clearly are trying to do. Don't wanna deal with it then please don't bring it up in the first place, jeezum crow. *eyeroll*

Anyhoo, back on topic hopefully with the regularly scheduled upset blaster community! Woot!


 

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what does any of this have to do with the OP or what was said about changes being made soon to powers? Or did the later posters miss the bus? Again?

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I'm not sure... but it was the "early posters" who brought up "gadgets" and how it was indicative of [insert theory] on the part of the devs, not the "later posters".

Hurry, your bus is leaving.


 

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what does any of this have to do with the OP or what was said about changes being made soon to powers? Or did the later posters miss the bus? Again?

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I'm not sure... but it was the "early posters" who brought up "gadgets" and how it was indicative of [insert theory] on the part of the devs, not the "later posters".

Hurry, your bus is leaving.

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It wasn't one of the "earlier posters" that brought up Gadgets, it was Castle and that was corrected as a slip of the finger.

I was referring to the flame and venom that is often coming from this forum in the way of words that it's difficult to judge the emotion of. If you say it doesn't happen, then please explain to me why more then 4 posts above me had nothing to do with anything but blasting people and the *wave bye bye* crap. And the "hurry your bus is leaving" c'mon...what was that about? I'm not paper thin and can take the junk, hell, I played college football *snicker* but many others just leave because it gets "cutt throat" in here way to often.

Being friendly and curteous goes a long way in these forums and in game all together.
Please keep that in mind and it will make many feel much more comfortable.


 

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Well, you are certainly free to disagree with my assessment of Firebreath, but I don't think that that necessarily rules out the possibility of changing it to a 60ft range.

I've seen it posted that FB's range is 20ft, and i've seen it as 40ft. Although I use it all the time, I've never really bothered measuring it. I would agree that it's probably 40ft already, because I am sure it has a longer range than Blaze.

I don't think it's unprecedented that a cone power gets a 60ft range. Look at the following examples (all data taken from City of Data):

Fistfull of Arrows: 50ft
Shockwave: 50ft
Nightfall: 60ft
Psychic Scream: 60ft

So perhaps you are right. Firebreath may not be increased to 60ft., perhaps it will just be increased to 50ft. Then it would be the same as range for the 2 newest blaster cone powers.

We shall see though. I don't think you will have masses crying to the nerf gods to bring their wrath upon firebreath if its range is increased to 60 feet though.

Plus going by a lot of Castles previous changes, most of them have been spreadsheet stuff. Increasing a range here, lowering an end cost there. He hasn't really done a whole lot about adding secondary effects to powers, and it takes some pretty strong persuasion to get an animation change. That's part of what makes me doubt that RoF will be changed to have a Fear/KD effect added.

Now perhaps a change for Fire/ could be this (though I highly doubt it):

Most sets have a 5.2 end, 4s recharge, 1 DS blast for their first power. Fire and Archery do not. Perhaps, the first two powers in Fire/ would be changed so that Flares is a 5.2 end, 4s, 1DS attack, and Fireblast is a 8.5 end, 8s, 1.64 DS attack (instead of its current 5.2 end, 4s recharge, 1.4 DS state).

Again, I highly doubt this happens, but it is possible.

Even though I may have jokingly hinted that I "know" what the changes will be, I unfortunately do not. I am just guessing like everyone else. I think they are good guesses, but they are only guesses after all.


 

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I still say if they're going to make us a damage-only AT, give us Tanker/Brute secondaries.

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*snicker*

*snort*

*points*

BWHAHAHAHAHAHA!!

Yeah, someone here wants God mode.

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Lets see: Energy Punch, Bone Smasher, Stun, Total Focus, Frozen Fists, Ice Sword, Ice Patch, Freezing Touch, Frozen Aura, Fire Sword, Combustion, Fire Breath/Breath of Fire, Fire Sword Circle, Lightning Field, Charged Brawl, Havok Punch, Thunder Strike...

Do I need to continue with the list of Tanker/Brute powers that are already Blaster powers or have you gotten the point that your "Bwahahah, someone wants godmode" assertion is asinine?


 

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You are not taking into consideration that Fire Breath is the highest BI of all the ranged cones save Full Auto.

And yes, I believe adding range to Fire Breath would be a bit too powerful. As is, it is the limiter of the AoE volley Fire Blast is capable of and considering that volley is the Best AoE damage in the game save using the psuedo-nuke usages from AR and Archery in an AoE chain. And its all available and capable of being 6 slotted before Stamina is possible. Any changes to Fire Breath and/or Fire Ball would be overkill.


 

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What I'd really like to see (but don't ever expect to get) is a reduction to the Nuke recharge time.

I miss that quick recharging, kill 20 things at once Inferno *sighs*


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

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I still say if they're going to make us a damage-only AT, give us Tanker/Brute secondaries.

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*snicker*

*snort*

*points*

BWHAHAHAHAHAHA!!

Yeah, someone here wants God mode.

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Lets see: Energy Punch, Bone Smasher, Stun, Total Focus, Frozen Fists, Ice Sword, Ice Patch, Freezing Touch, Frozen Aura, Fire Sword, Combustion, Fire Breath/Breath of Fire, Fire Sword Circle, Lightning Field, Charged Brawl, Havok Punch, Thunder Strike...

Do I need to continue with the list of Tanker/Brute powers that are already Blaster powers or have you gotten the point that your "Bwahahah, someone wants godmode" assertion is asinine?

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You and I both know what AuroraGirl was asking for. She wants the defensive sets, not the melee attacks.

Please don't bother trying to insult my intelligence.


 

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I still say if they're going to make us a damage-only AT, give us Tanker/Brute secondaries.

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*snicker*

*snort*

*points*

BWHAHAHAHAHAHA!!

Yeah, someone here wants God mode.

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Lets see: Energy Punch, Bone Smasher, Stun, Total Focus, Frozen Fists, Ice Sword, Ice Patch, Freezing Touch, Frozen Aura, Fire Sword, Combustion, Fire Breath/Breath of Fire, Fire Sword Circle, Lightning Field, Charged Brawl, Havok Punch, Thunder Strike...

Do I need to continue with the list of Tanker/Brute powers that are already Blaster powers or have you gotten the point that your "Bwahahah, someone wants godmode" assertion is asinine?

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You and I both know what AuroraGirl was asking for. She wants the defensive sets, not the melee attacks.

Please don't bother trying to insult my intelligence.

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No need to try apparently. Tanker secondaries? Blaster secondaries are dripping with them. Which part of "... a damage-only AT" did you get "I want defensive sets!" from?


 

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Not trying to act superior nor am I upset, just saying that you came in with all the *you* comments and choosing words to try to start arguments which from my view you clearly are trying to do. Don't wanna deal with it then please don't bring it up in the first place, jeezum crow. *eyeroll*


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Don't worry about Emnity. Emnity by name, enmity by nature.


 

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I kinda figured that that lumping both tanker and brute secondaries together was a mistake.

The bit about if they want us to be damage only then give the secondaries bit tipped me off. If they gave us defensive sets then we wouldn't be damage only would we?


MA Arcs: Yarmouth 1509 and 58812

 

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*gives Oliin a gold star*

For the record, if not for the pointing and the bwhahaha'ing things would've gone a helluva lot differently.


 

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Ya know, come to think of it, but switching out current secondary sets with defensive ones would be a pretty huge nerf to blaster's damage.


MA Arcs: Yarmouth 1509 and 58812

 

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Or even better, is it possible to make a (Dam, Acc, Rech, or EndRed)/-Knockback enhancement to keep from forcing any change on anyone, and giving people who don't like the knockback the ability to remove it?

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I 2nd that as I have long wished there was a -Knockback enhancement.


The author of this post is speaking in generalities from his personal experience.
Your experience may vary.