Was The Idea Dropped?
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
[/ QUOTE ]
Worst abuse of the Global Frequency, ever.
[/ QUOTE ]
Largest Quote Pyramid I've seen, ever.
[/ QUOTE ]
Meh, seen bigger.
[/ QUOTE ]
Yeah, seriously. When the pyramid goes off the page and you have to use the bottom scroll bar to read all of the quotes, THEN we'll talk. Hopefully it won't get nuked before then XP
[/ QUOTE ]
Think we can try? With two quotes from Castle in it more people might see it through the Dev Digest.
Late to the party as usual... but let me present my take anyway.
I wouldn't really expect to see the 20' attacks being boosted to more than 40'. Why? Because of range enhancements. As things are now, slotting a range SO into the short range blasts returns very little, a whopping 4' per. Blaze with 3 range SOs is still only 32', which is still practically melee. Now, make those same blasts 40' and you're already at a fair distance, but now each range SO gives you 8' extensions. A 40' base blast with 3 range SOs makes 64', which is some significant range. And that's not even getting into Boost Range. I'd be happy with even 40'.
Fire is getting the changes it needs first because they're something simple that can be done right away, such as Flares' animation being swapped (I still hope for BiB's animation). It's not a matter of needing it, it's a matter of getting it done and over with so hereforth they can say "well, Fire's done, let's work on something else". Like Castle said, he can put through tweaks fairly easily, but power replacements and alterations require much more work and balancing thought.
Some suggestions for other upcoming quickie changes:
-Explosive Blast's damage is extremely low for how late in the game it comes. Any chances of getting it upped?
-Voltaic Sentinal could use Ball Lighting as an attack.
-Make Smoke Grenade a placable power like Trip Mine or Caltrops so it doesn't break CD's stealth.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
[/ QUOTE ]
Worst abuse of the Global Frequency, ever.
[/ QUOTE ]
Largest Quote Pyramid I've seen, ever.
[/ QUOTE ]
Meh, seen bigger.
[/ QUOTE ]
Yeah, seriously. When the pyramid goes off the page and you have to use the bottom scroll bar to read all of the quotes, THEN we'll talk. Hopefully it won't get nuked before then XP
[/ QUOTE ]
Think we can try? With two quotes from Castle in it more people might see it through the Dev Digest.
[/ QUOTE ]
um, I'm game to try.
Typewritten shorelines, cryptic memories
Sail away with tangled miseries.
Falling out and fallen through
It just somehow leads back to you.
"Do I look like the kind of guy who plans things?"
-Joker RIP
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
[/ QUOTE ]
Worst abuse of the Global Frequency, ever.
[/ QUOTE ]
Largest Quote Pyramid I've seen, ever.
[/ QUOTE ]
Meh, seen bigger.
[/ QUOTE ]
Yeah, seriously. When the pyramid goes off the page and you have to use the bottom scroll bar to read all of the quotes, THEN we'll talk. Hopefully it won't get nuked before then XP
[/ QUOTE ]
Think we can try? With two quotes from Castle in it more people might see it through the Dev Digest.
[/ QUOTE ]
um, I'm game to try.
[/ QUOTE ]
Me too!
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
More then likely, other plans are in the works too, possibly good or bad. Hopefully, not bad, as Castle did post some of his ideas here first and should they bad, the mobs will likely look to burn blasters at the stake first
*Straps on his helmet* Luckily, I am prepared for the worst should it happen. *slams door on his underground bunker* CLANG!
[/ QUOTE ]
*mutters* Dam it Fusilier, locked me out AGAIN! *finishes setting detonation cord* Hope you like the new door chime I installed *sets timer and runs for cover*....*waits*....*waits* Damn Timebomb takes forev..*BOOM!*
[/ QUOTE ]
*Pops head up from his bunker* What the heck is all that racket?...*sees a plume of smoke a short distance away* Dam it Outrider, do you really feel it was necessary to blow up my garage door?
[/ QUOTE ]*Sneaks past Fusiller into his bunker while he checks his garage.*
[/ QUOTE ]
*Helps Sgt_Paine "liberate" Fusiller's supply of Spam and Funyuns and SlimJims*
[/ QUOTE ]
Worst abuse of the Global Frequency, ever.
[/ QUOTE ]
Largest Quote Pyramid I've seen, ever.
[/ QUOTE ]
Meh, seen bigger.
[/ QUOTE ]
Yeah, seriously. When the pyramid goes off the page and you have to use the bottom scroll bar to read all of the quotes, THEN we'll talk. Hopefully it won't get nuked before then XP
[/ QUOTE ]
Think we can try? With two quotes from Castle in it more people might see it through the Dev Digest.
[/ QUOTE ]
um, I'm game to try.
[/ QUOTE ]
Me too!
[/ QUOTE ]
Aren't these things against the rules?
*DANGER*DANGER*DANGER*DANGER*DANGER*DANGER*
QUOTE PYRAMID HAS EXCEEDED FORUM PAGE BOUNDRIES!!!
THIS IS NOT A DRILL! REPEAT: THIS IS NOT A DRILL!
THREAD SELF-DESTRUCT INITIATED! LOCKDOWN IMMINENT!!
ALL NON-HOSPITALIZED BLASTERS REPORT TO BATTLE STATIONS!!
REPEAT: THIS IS NOT A DRILL!
*DANGER*DANGER*DANGER*DANGER*DANGER*DANGER*
For the love of all things brown and liquid.. Please make Defiance with an equal slope verses the slow slope of death it currently retains.
wish list* --- 50% health = 50% Difiance. That's fair right?
*wink wink..nudge nudge*
I can't feel my legs..!
Would this statement be heresy to many?
Hmmmmm....yeah.
I've been able to use Defiance lately with my main Blaster, the bar seems to be better I suppose. I took out some Warhulks and I think some other stuff with it. I'm curious if they fixed the bar lately.
[ QUOTE ]
For the love of all things brown and liquid.. Please make Defiance with an equal slope verses the slow slope of death it currently retains.
wish list* --- 50% health = 50% Difiance. That's fair right?
*wink wink..nudge nudge*
[/ QUOTE ]
ooh I like that logic, I want 100% defiance at 100% health too
Also.
No the idea wasn't dropped.
[ QUOTE ]
[ QUOTE ]
heh, maybe it is a BUG, but what I find in I-7 is that the only thing that can't attack at zero endurance is ME! Or other players. Mysteriously, at level 40-44-ish, PvE mobs still have alot of devastating attacks with zero endurance and I am guessing they would even after being Drained by 8 Elec/Elecs since Electric Drains can't do negative side draining (meaning negative integers). It's not in the Coding.
[/ QUOTE ]
No, the problem is that there are actually two endurance draining effects: actual endurance drain, and endurance recovery suppression (debuff). Drain to zero is not a big deal for many critters, because they really don't have a lot of attacks in the first place. Usually, they hit you with their one and only attack (or two, maybe), and then they are going to have to wait about 5 seconds (depending on the critter) regardless of what you do while it recharges. If you drain them to zero, but they still have recovery, they can recover enough endurance in a few seconds to have enough to fire that one attack again. That's all they would have the endurance to do, but that's all they can do anyway. If you only had one attack, you wouldn't have much endurance problems either.
To really stop a critter cold, you need to drain them to zero, and *also* debuff recovery so they can't get that endurance back on a time scale comparable to how long their attacks recharge anyway. And that's the hard part.
It isn't really a question of "unfair" in the sense that critters play by different rules, because they do play by our rules. Rather, its almost never the case that players are really fighting one on one fights.
Here's one way to look at it: if players are "balanced" around fighting three minions, then in fact, those three minions have 300 endurance: triple the endurance, and triple the recovery rate, of the average player. Its as if players were constantly fighting masterminds, who also have the same endurance circumstances (namely, their pets are almost never out, so its as if they have almost unlimited endurance).
In a certain sense, if players are balanced against multiple critters, critters should actually have less endurance per critter. Consider a level 50 blaster facing off against 3 even minions. The blaster has about 1200 health, the minions have about 400 (430) each; in a sense, the blaster is facing off against something with approximately the same amount of health as he does (but that "thing" is more vulnerable to AoEs, of course). But he's facing off against something with 300 endurance. I think its possible someone didn't think about endurance balancing in the same sense they thought about health bar balancing between players and critters.
That doesn't necessarily mean critters should all have 33 endurance, but it does suggest that in actual fact, its the *fact* that critters play by the same "rules" as players, but players aren't balanced against fighting them one on one, that is part of the fundamental problem with endurance drain.
[/ QUOTE ]
I don't think this is it since I have drained Bosses to zero then hit them with Balled Lightning and Thunderous Blast, both of which stop recovery and the Boss still keeps hitting with a variety of attacks for extreme damage... like 50% health from one ranged attack by a +1 Malta named Opal Blue, followed immediately by two more= faceplant from a Boss with zero endurance from Short Circuit (3 End Mod), Powersink, Balled Lightning, Thunderous Blast. If this isn't a BUG then it's a big joke being played on anyone who would think the Endurance Drain in PvE does anything at higher levels. They should either allow Endurance Drains to work or pull the effect out of CoX. Anyway, I shelved my level 41 Electric/Electric because it's a joke or a BUG ....at the moment.
Quixotik
"I did not say this. I am not here." -Guild Navigator