Jay's Costume Bug Fix Thread


13th_Stranger

 

Posted

Minor problem with bunny ears. If you have any hair style with the hair "up" the normal ears on the head are visible.


 

Posted

There is a bug with the hair new hairstyles... they suck. Give me back my straight hair!


Come on devs, art guys, where is my Maid costume for my characters! 5 years now, its a simple request.

 

Posted

The problem's new, but it's not an I8 costume piece, so I'm hoping this is the right place to mention it.

The texture for the Plain Long Skirt is backwards. The back of the skirt is now smooth, and the front has the back's normal appearance, only a bit stretched and flattened.


 

Posted

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There is a bug with the new hairstyles... they suck.

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Seconded. As soon as I got to the character select screen and saw that those changes had gone live, I logged out and cancelled my subscription. I'm not about to pay a monthly fee to have my characters look terrible.


 

Posted

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The problem's new, but it's not an I8 costume piece, so I'm hoping this is the right place to mention it.

The texture for the Plain Long Skirt is backwards. The back of the skirt is now smooth, and the front has the back's normal appearance, only a bit stretched and flattened.

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OMG it looks like the backside is shaded to 'skin' the tookus of a female toon. Having that flatened on the front looks realy hideous.

Jay your sexy... but chick's [censored] on their front. Not good. lol

Later,

RDH


 

Posted

First - I see there are skull brooches for female model capes, thank you so much! Edit - the skulls are floating very high over the shoulders. For all body types. The other brooch types just don't do that. Can we have those placement standarsd carried over to the skull brooches?

Also skull belts are now missing from Jacket tops. They have been there since CoV but now they're gone as of I8 and was bug reported in game and through the forums. Please return the skull belts.


My Corner of DeviantART

The Queen's Menagerie

 

Posted

The new emblems are not showing up on female clothing


ATs to 50 - TA/A Def, Nrg/Nrg Blaster, EM/EA Brute, WS,ELM/ELA Stalker

 

Posted

Clipping issues with trenchcoats on the huge model in general (see the shoulders in the picture) and with long hair.

screenshot

(And are we missing a sandal option for all male characters or is it just huge models? Or am I just looking for it in the wrong place?)


The Players' Guide to the Cities

 

Posted

On COV threnchcoats with the no sleeve and ragged short sleeves it doesnt have Spines in the shoulder options...... on everyother sleevless top they are there. Would be very nice to have them as they are part of my character bio

Oh and Jay your Damned Sexy


 

Posted

The 'fixes' to capes broke some that were working just fine...

*grumbles*

Please fix this. It looks awful.


"A good Defender is the battle hardened Corpsman who will kill a Nazi with a tongue depressor while putting a splint on your leg, then hand you a fresh clip of ammo." ~Jock_Thompson
Repeat Offenders, TNT Profile, My little hero

 

Posted

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[ QUOTE ]
There is a bug with the new hairstyles... they suck.

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Seconded. As soon as I got to the character select screen and saw that those changes had gone live, I logged out and cancelled my subscription. I'm not about to pay a monthly fee to have my characters look terrible.

[/ QUOTE ]

The idea that someone would quit...or threaten to quit...over the changes to hair intrigued me enough to cycle through them. I can tell that they fiddled with some of them but I'm just not seeing the huge difference. Can either one of you illustrate the problem? Screenies? Male? Female? Just for my own curiousity...All my characters with hair look the same to me.


Attache @ deviantART

Attache's Anti-401k Art Collection

 

Posted

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Minor problem with bunny ears. If you have any hair style with the hair "up" the normal ears on the head are visible.

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It's supposed to be that way. They are Playboy Bunny type bunny ears not REAL bunny ears. None of the top-of-the-head style ears remove the normal human ears and that's the way it should be. Maybe they can add Rabbit and Feline to the Monstrous Head selections or something if you want real bunny ears or real cat ears.

I do like the fact that it is now possible to have sunglasses and cat ears at the same time.


 

Posted

[ QUOTE ]
[ QUOTE ]
Minor problem with bunny ears. If you have any hair style with the hair "up" the normal ears on the head are visible.

[/ QUOTE ]

It's supposed to be that way. They are Playboy Bunny type bunny ears not REAL bunny ears. None of the top-of-the-head style ears remove the normal human ears and that's the way it should be. Maybe they can add Rabbit and Feline to the Monstrous Head selections or something if you want real bunny ears or real cat ears.

I do like the fact that it is now possible to have sunglasses and cat ears at the same time.

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But no longer possible to have cat ears and elf ears (and other assorted pointy ears) at the same time. My one character Ms Mew is in trouble!


 

Posted

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But no longer possible to have cat ears and elf ears (and other assorted pointy ears) at the same time. My one character Ms Mew is in trouble!

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Not so, luckily. Cat ears are still in the Detail 1 category as well.


 

Posted

Don't know if this was mentioned before, but Supernatuaral Face 13 is bugged. It's the one with the glowing eyes and now the eye color is whatever the skin color is.

*Edit*
Oh, nevermind. I see what they did. You now have to pick the secondary option to get the eyes back. It would be better to have two color choices, one for eyes and one for paint, etc. Guess I need to go suggest that.


 

Posted

[ QUOTE ]
[ QUOTE ]
Minor problem with bunny ears. If you have any hair style with the hair "up" the normal ears on the head are visible.

[/ QUOTE ]

It's supposed to be that way. They are Playboy Bunny type bunny ears not REAL bunny ears. None of the top-of-the-head style ears remove the normal human ears and that's the way it should be. Maybe they can add Rabbit and Feline to the Monstrous Head selections or something if you want real bunny ears or real cat ears.

I do like the fact that it is now possible to have sunglasses and cat ears at the same time.

[/ QUOTE ]

I think some folks want to use them as real ears though. They should give us an Ears Option of 'None' and put all animal ears into a Detail Option apart from the eye-related options, then we'd be fixed. The 'None' option for ears might look a little weird for the maskless but it would work well with some of the masks and masks with hair and certain other characters. I can't stand that perfect little ear outline we have with ear-covering masks....we should all have an option of making it more like the vague ear outline you get using the full masks.


Attache @ deviantART

Attache's Anti-401k Art Collection

 

Posted

The special Arachnos helmet for males is still two shades too bright. I had a red and black armored costume that matched the helmet perfectly, then after I7 the helmet was suddenly brighter.

Why can't we make that helmet be whatever color we want anyway?

Several of the new boots are this wierd shade of gray that we can't change. That same armored costume had Techbot boots that matched perfectly, but I was forced to change them.


--
My AE Story Arcs:
Family Matters - 82136

 

Posted

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Why can't we make that helmet be whatever color we want anyway?

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I just wanted to emphasis this. It's a cool looking helmet but I've never used it once in the game because I can't change the color. Moreover, I've never seen anyone else using it. I'm sure it would get more mileage if folks could alter the color.


Attache @ deviantART

Attache's Anti-401k Art Collection

 

Posted

The Dragon head (Monstrous Head 6) does not align correctly with the back of male or huge toons (possibly female as well, I didn't check). The back of the neck sticks out a couple of inches in a wedge-like shape. When running this looks incredibly bad.


 

Posted

[ QUOTE ]
On COV threnchcoats with the no sleeve and ragged short sleeves it doesnt have Spines in the shoulder options...... on everyother sleevless top they are there. Would be very nice to have them as they are part of my character bio

Oh and Jay your Damned Sexy

[/ QUOTE ]

Problem is that trenchcoats are not in 2 categories like they did jackets and robes (which by the way I think is just silly to have ). So trenchcoats need a Sleeveless trenchoat option with the ripped sleeve and no sleeve option (as these don't interfere with gloves and shoulder items) and then have all the gloves/shoulder options added to that.

I'd really like to be able to put a robotic arm on my sleeveless trenchcoat character.


Djeannie's Costume Creator Overhaul Wishlist
Carnie Base

"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh

 

Posted

Say um could someone add the Samurai armor options to the armored sections of the costumes....

Seams kind of silly to have skin tight bulky armor in my opinion.

I noticed onthe female chest section i couldnt select the samurai stuff...soo....thats why i had to post this.


 

Posted

Is it me or do when you try give your char a white mask in the 'face' options, it always comes up as an almost translucent, not very solid colour.

The darker colours work fine, but lighter, especially white colours, seem to have the skin kind of show through. I'll get some screenies, but I'm pretty sure Longbow masks don't seem to have this problem.

It's annoying and actualy stopped me from playing a certain character of mine...but it's always the little thing that annoy me the most.

Basically, make the colour solid, so when you wear a white mask is it the same white colour as the chest option white you pick, because right now, the white on the mask and the white on the everywhere else are two different things.


 

Posted

In addition to this, there's another problem with the overshoulder mantle cape.

This doesn't happen immediatly, but after 5-10 mins the cape will end like this until you switch to another costume.
Using stone form or kheldian nova/dwarf form make this visual problem happening instantaneously when switching back to human appearance

Also, top of the mantle doesn't seem to use the same color hue than the cape itself, as the top appears to be more darker.