Jay's Costume Bug Fix Thread
+1 again on the neck sleeve/full helmet issue.
Very, very annoying
Jacket still missing. 7th time mentioning it beginning to lose hope.
It is located between Sleeveless Robes and Jackets as shown by this picture.
http://www.arscoh.com/v/Gideon+Fonta...+suit.jpg.html
The reason why I mention this is my main uses the Jacket and it is impossible to change anything without losing the suit and Jacket has no clipping issues with any shirts underneath since there is no shirt underneath.
(Virtue/Champion) Neil Fracas: Inv/SS
(Virtue) Gideon Fontaine: MA/SR (Sc), Generic Hero 114: Ice/Cold, Marcus Tyler AR/En, Project F: Spines/DA (S)
(Champion) Jenna Sidal BS/SD, Generic Hero 114: En/En (Bl), Loganne Claws/WP (Sc)
Used to be you could do the brief pattern with armor, to achieve something similar to this look. But no longer
Now to get this look I have to go to my 1 character that has it, go into costume editor, log out, log in, make new character with desired look.
This could never be as sexy as Jay, but I'd sure appreciate it back as an easy option.
-Ink
Inkblaster - 50 - NRG/NRG
I'd like to see a different animation for the Trench Coat while running.
Butt Cannons are murder.
Rocket Boots don't seem to animate while jumping/superjumping.
I don't know if this is a bug or feature, but my character has both superjump and teleport, and the boots fire up during the hover period after tp, but don't activate at all when superjumping.
I love the new bug wings, but I do have a problem with them. When your not flying they just hang there. Alot of bugs wings fold up, so why dont ours? More like they kind of twist down on top of eachother. They wouldnt have animate while jumping if this was implemented too (atleast not regular jump). Thanks, Id love to see this added.
[Virtue Name Watch]
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Rocket Boots don't seem to animate while jumping/superjumping.
I don't know if this is a bug or feature, but my character has both superjump and teleport, and the boots fire up during the hover period after tp, but don't activate at all when superjumping.
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That's what the Piston boots are for.
[Team] Nicholas Flamel: i turned my mircrowave on [Team] Nicholas Flamel: it took me out like a sausage |
Nites of Darkness ~ Pinnacle
Hi Jay, love the winged boots they look great but I'm very disapointed about the aura that appears when you move with them on.
It blocks out quite a bit of the characters costume, especially when flying, he turns into a yellow blob when viewed from behind. (not to metion laggy)
Would it be possible to remove the aura which doesn't really add anything to the boots or at least reduce it so it comes from just the boots and not the whole back of the character as it does now?
Thanks
Jay is VERY sexy.
The SCALES patter for the tights and boots do not match up. The outline of the scales are off... so it looks like the boots and tights are made of the same pattern but do not look like one piece.
Jay is uber sultry.
Theres an annoying hole in the shoulder when using Martial Arts 2 Robe/Long 2 Sleeve.
Camo doesn't match up when using the Camo pants option. It's blurry.
Would like to request that the aura on winged/piston boots be removed. Currently they cause extreme lag and chopiness, and the aura doesnt really serve any purpose. Would be nice to have the aura completely removed and just have the boots alone.
My main concern is the lag. There are a few forum posts on this issue already. If the auras can be kept intact but the chopiness removed all the more better.
the aura don't look right anyways, personally, but they probally wanted something to go with the rocket boots flames whitch was a winner (( I just wish the rocket boots looked more like the large or banded model and just add the rockets))
Fairy wings also have an aura wich personally makes them very unappealing to me. I was concepting a fairy to use these wings. When I got them my toon dissappeared into a gaseos aura that the wings created. Could that aura be removed or give us an option to choose with aura or witout aura. Link To Forum Post With Pics
Several of my characters that have the Winter Event 2006 badges are missing the Santa Boots and Santa Gloves costume pieces. This seems to be random as other characters on the same server still have them. I have mentioned this to several members of my SG and they have reported that they have characters that have the badges but are missing the costume pieces as well.
City of Gaymers
Adversity/Animosity
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Several of my characters that have the Winter Event 2006 badges are missing the Santa Boots and Santa Gloves costume pieces. This seems to be random as other characters on the same server still have them. I have mentioned this to several members of my SG and they have reported that they have characters that have the badges but are missing the costume pieces as well.
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Well, if you didn't run all the missions then you won't have them, unless you are saying they just 'disappeared'.
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Several of my characters that have the Winter Event 2006 badges are missing the Santa Boots and Santa Gloves costume pieces. This seems to be random as other characters on the same server still have them. I have mentioned this to several members of my SG and they have reported that they have characters that have the badges but are missing the costume pieces as well.
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Well, if you didn't run all the missions then you won't have them, unless you are saying they just 'disappeared'.
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Yes ... the character had them before and now they have disappeared. It should also be pointed out that you did not have to do ALL the missions to get the costume pieces. The Frosty badge unlocked the Santa Boots and the Crystallized badge unlocked the Santa Gloves. The character has the badges but not the costume pieces, which he did have at the end of the winter event.
Edit: Upon further examination it doesn't appear that the gloves are missing, only the boots. On the characters that the boots are missing from, I get a repeat of Work Boot, Motorcycle Boots and Cowboy Boots. This set of three items appears in two spots on my list.
City of Gaymers
Adversity/Animosity
Ok so I went to the costume shop to check out my new vet reward, and when i backed out of the costume change screen my chest piece was gone, so i went back into the change screen to fix it, it didnt work, so i thought if i changed into something else then changed it back it would be good....nope..so i logged out and back in to see if that would fix it...again no...2 free tailor sessions and a log out later i still have no chest piece...i sent in a report but nobody is answering me....is there anyway i can get everything back? probly not hua......
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The bug wings do not fit properly on characters using the Huge build. The wings go into the back to attach to the model where models using the standard regular female/male build the wings attach to the shoulder normally. this is frustrating that I burned 10 million for bug wings for my Insect character and the wings do not look right. This issue can also be seen with the temp jet packs from the safeguard missions on huge model characters- the jet pack is actually protruding from their back looking like it is actually growing out from underneath the skin........it's very stupid looking- please fix both of these issues.
but fix the dang bug wings first......
"I'm not scared of anyone or anything Angie. Isn't that the way life should be?"
Jack Hawksmoor, The Authority.
Had to bump this, I KNEW I posted it previously, lol, but I had no IDEA it was as far back as July of last year! WAAAY back on Page 22!!!
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The "Dark Eyes" Option for "FULL HELMS" has been changed. Instead of a crest on the forehead, it is now small dots on the sides of the helmet (post I7) which are obscured by different helmet details. Any way we can get the original one back?
Thanks!
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But yeah, the issue still stands, any help with this one?
::Sends Jay 5 bucks::
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The bug wings do not fit properly on characters using the Huge build. The wings go into the back to attach to the model where models using the standard regular female/male build the wings attach to the shoulder normally. this is frustrating that I burned 10 million for bug wings for my Insect character and the wings do not look right. This issue can also be seen with the temp jet packs from the safeguard missions on huge model characters- the jet pack is actually protruding from their back looking like it is actually growing out from underneath the skin........it's very stupid looking- please fix both of these issues.
but fix the dang bug wings first......
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The opposite is true for the burned wings I just spent too much inf on. They don't meet all the way flushed into the back of the female model. They float a bit at the bottom of the wings.
The color is also off. The secondary color (the stretchy wing material, not the frame) bleeds into whatever primary color you chose. So a yellow and black combination results in an off black color for the wing frame.
I'd love to see these addressed oh sexy one!
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Monsterous legs clip through Crouch
Costume editor / SG mode still borked and not showing new options
@PlasmaStream
"Big Bada Boom(tm)!"
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http://GuardianForce.Guildportal.com - Virtue
Niska: Are you Familiar with the works of Shan Yu?
Dunno if this has already been posted about or not, but here goes!
When I was checkin' out possible changes to my costume (adding a trenchcoat), I wanted to keep my same gloves... but, for some reason, the only gloves that were similar were the fingerless ones. My normal costume involves the small padded gloves, but they weren't even in the list!
Maybe it's a bug, maybe not... but I really like the small padded gloves and wanna combine 'em with the trenchcoat!
Oh, and Blue the Kitty says that Jay is sexy!
Thankee!
SG Leader "Knights of Tir Asleen"
"I am a humanoid... I get really annoyed at the things humans do."
"Shepherd" ID: 135806 - Heroic Morality Story Arc
[Deleted by user - wrong thread]
I made a big guy yesterday and put a pony tail on him but the base of the neck was popping out of the back. And when I went to a short hairstyle, the bottom part on the base of the neck was hovering away from the skin. Maybe my graphics are poorly set, I don't know.
*Edit* Another thing I noticed and just remembered: Whenever I go into the Tailor, some of the general tabs, like upper body and head, are showing an automatic change that would normally cost me (had I not used a waiver for the session). I would usually chalk this up to a deleted costume piece and count myself rare for having something others don't, but I went to a newly created costume for one of my characters (he was completely retooled) and it showed that change and usually no way to change it to something else to keep it from charging me this. I just wanted to address this before all my waivers are gone and I have to actually pay for these mistaken changes.
Mkay, thanks.
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Howdie Jay,
A couple of issues I have. If you look at this picture, you see the odd neck alignment that is prevalent in the entire "Full Helmet" set. You can only see it when your running or in a combat stance, but it is really distracting. Also in the "Tech Sleek" set, also in the picture, it would be nice if the mesh could be set a different color than the plate. The neck issue has been around for quite some time (Beta I think) I was hoping that the tech has advanced enough to address this in some way.
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+1 on the "neck sleeve" that comes with Full Helmets. That's bugged me quite a while.
As for Tech Sleek, I know the mesh can be a different color than the plating. There is sometimes two versions of Tech Sleek: normal and Masked. Check to make sure which version you're set to and then try changing patterns and colors.
I have a character that has a suit of the Tech Sleek set with Blue plating and Black mesh. It can be done.
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