Official Thread for Masterminds: Thugs
Only got myne up to 10 real quick but so far i liked em pretty well. Only two complaints.. One they feel slower then my zombies.. lol And Two using the merc upgrade is kinda cheesy.. But all in all its not bad.
(Bodyguard rocks, tho it promotes mm's who stand there doing nothing on teams insteed of having there pets attack single target after target its still a power that will be usefull at times. Would prefer it to be on all the time tho cause i use attack all on every target but ill learn to let em just do there thing now i guess... )
For a testing comment...like many have mentioned before, my Thugs seem to fall WAY behind too fast...i turn off sprint and I still leave them in the dust. Other than that, love the new Bodyguard system and pistols rock...I may have found something that will take my mind away from the world of SMASHDOM!
Having problems entering first two missions from kalenda wiit thug MM. Made two different ones on two different PC's and couldnt log into the missions for some reason. Logged one of my level 40's on and had no problems, ran a mayhem mission with ease so it can't be graphics related.
I may have found the reason they lag behind. If you watch when they start to run, they don't move for about 2 seconds. I can not figure out why, or if it is widespread, but it always happens to my thugs.
and I joined a team of 3 thug MM's yesterday on a Grab the Loot mission... And is it just me, or do thugs suit those missions perfectly?
AHHH!!!!
I want to get on the test and make my MM!!!
AHHH!!!!!!!
Yea 8 of us mm's went from 2-10 in one team sitting untill the first may mish crashed on us. lol Anyway all of our thugs were laggin behind. Its pretty much like u say they have a slow reaction time but id assume it will be worked out some in the long run. Still think they look a lil skinny to be thugs tho...
Hey.
I found the coolest animation/emote/bind/macro to go with Dual Wield and Backflip.
Do this to replace your dual wield power button.
/macro DW "e backflip$$powexec_name Dual Wield"
Basically, your MM does a backflip, and fires a shot while still in the crouched position, then stands up straight, no continual hands in air effect of a normal fire.
Try it, looks bad A$$
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I really like the Pistol powers. They have a nice style and flow to them. Heroes need pistols too, I dont care what AT gets them. After messing around with a thug MM I so want a run and gun pistol Hero.
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Agreed. I really would like to see Pistol Scrappers (and Stalkers, with silenced Pistols), and if people complain they should be a blast set, let Blasters (like myself and others who in the Blaster forum no less, argued that they suit Scrappers better) play with Dual SMG's instead.
Or dual Energy Pistols.
SMG's would probably be much easier to implement though. And no Blaster would complain about Scrappers with dual pistols if they could whip out dual SMG's and pwnz what the Scrapper could put out.
Arc Salvo: Okay hold one sec guys, we can't just rush in blindly vs these Nemesis, they've got these ranged aoe's tha-
Teammate1(charging in): Shut up, Arc Salvo, you lame*$% Viewtiful Joe wannabe! What do you know?!
Teammate2(also charging): yeah, ST#& arc salvo u PWR RANGR U!
Arc Salvo: *sigh*
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Has anybody lackied with a higher level Villain yet? I really want to know how the "Arsonist" plays. If it's like having a Scrapyarder with a fire bomb...then I'm all for it baby! I can't wait to hear about Gang War, that sounds like a sweet power!
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Unless they changed something, I don't see how lackeying would allow you to determine how the "Arsonist" plays. Only your combat level is improved when you are lackeyed/sidekicked, not your actual level. So if you are a level 5 MM lackeyed to a 40 "Boss", you'll fight at level 39, but only have the powers you had at 5.
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Has anybody lackied with a higher level Villain yet? I really want to know how the "Arsonist" plays. If it's like having a Scrapyarder with a fire bomb...then I'm all for it baby! I can't wait to hear about Gang War, that sounds like a sweet power!
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Unless they changed something, I don't see how lackeying would allow you to determine how the "Arsonist" plays. Only your combat level is improved when you are lackeyed/sidekicked, not your actual level. So if you are a level 5 MM lackeyed to a 40 "Boss", you'll fight at level 39, but only have the powers you had at 5.
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Yeah, but the arsonist is the third minion level pet, so...
If your lack'ed to a 19+ u do get your third in first tier thats why he asked.
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Hey.
I found the coolest animation/emote/bind/macro to go with Dual Wield and Backflip.
Do this to replace your dual wield power button.
/macro DW "e backflip$$powexec_name Dual Wield"
Basically, your MM does a backflip, and fires a shot while still in the crouched position, then stands up straight, no continual hands in air effect of a normal fire.
Try it, looks bad A$$
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Holy crud, I can't wait to try this! Great find!
A backflip emote?
O_O
Sweeeet
Im total agreement with ideas on the pistols and their sounds. Personally i'd like to see 2 of those 8" long barreled .357 or 44 MAG revolvers dirty harry used so i can make peoples DAY!!
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Im total agreement with ideas on the pistols and their sounds. Personally i'd like to see 2 of those 8" long barreled .357 or 44 MAG revolvers dirty harry used so i can make peoples DAY!!
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like the ones my thugs use?
The thug minions tend to put their guns away after every shot fired. When they keep alternating between single shot and dual, holstering and unholstering their revolvers every time, it can pose as an annoyance.
or be like charles bronson
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So far so good. Just please make the pistol sound like a heavier caliber. It looks like a desert eagle and sounds like a .38
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Going by the length of the slide I think the pistol is modeled more after the IMI Jericho 941 more than than the Desert Eagle , but I could be completely wrong.
Im gonna have to say, that the guns were modeled after this gun in your second link.
same Desert Eagle mark VII pistol, caliber .44 Magnum, with slide locked open to show its multi-lug rotary bolt
So which tier of thug(s) ride in on a motorcycle? Just the 3rd tier?
Leader of The LEGION/Fallen LEGION on the Liberty server!
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The main reason I think it a Jericho is it has a similar silhouette at the Deagle (it's made by the same company) and has a one peice slide with an ejection port. The texture for the MM pistol looks like they have ejection ports on them. I wish I could log on to take a closer look, I only thought to take one screen shot last night its hard to see for sure. You my be right but the only person that knows for sure is the artist that made the model.
The Enforcer seems to take his sweet time in cycling his attacks. I think my Tier 1 gets two shots off while the Tier 2 unloades his oozie spray....and waits, and then repeats. The animation for him coming out of the sewers is hilarious though, I love it.
I notice Thugs aren't the quickest draw. All the shots seem to take a little while. I guess it's the nature of the set. I'm sure when I get Equip Thugs and a second Thug, I will be doing faster damage.
Another thing I notice is that in Mercy, the Thug MM doesn't strafe but it does in the mission. I wonder if that's a Mercy bug more than an MM bug?
Having fun, anyway and I can't wait till level 6.
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The Enforcer seems to take his sweet time in cycling his attacks. I think my Tier 1 gets two shots off while the Tier 2 unloades his oozie spray....and waits, and then repeats. The animation for him coming out of the sewers is hilarious though, I love it.
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So if people have the Tier 2's up, can anyone tell us what their passive/resistance thing is reading when right clicked? Is it a leadership buff or anything? Any pics or differences between unupgraded and upgraded look?
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Only problem is that the upgrade animation is exactly the same as the mercs animation for the first upgrade. Can we get somethign differenant then the clip toss? Hell, toss em a beer or something?
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Ok, I so read that as 'toss em a bear or something' and was wondering what kind of girlscout gangs live in your town...