Two things...


Aaron123

 

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6.) Does this mean that people will survive exploding buildings in Steel Canyon?

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In theory, yes

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In practice...

The exploding building logs two hits in the combat log, and if you'll notice two red numbers pop above your head. One hit of ~32K, and another for the same amount.

The combat tab is not differing different damage types; its two seperate entries.

So, the first hit would leave you at 1% - then the second hit would kill you.

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True... BUT.

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2. We'll be putting in a check that prevents "one shotting"; if anything occurs within a fraction of second that brings a player from 100% Hit Points down to 0, we instead give the player 1% Hit Points.

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In theory, sinse those two are hitting within a fraction of a second, it will go through the calculation and say, "Hey, he's not dead yet!"


 

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It's people like you who chased Geko, Mr. Loose Lips on the Numbers, off these boards.

Keep that in mind next time you bemoan the numbers being unpublished.

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The other thing I wanted to say about that, is that I don't buy when developers claim that us mean posters hurt their feeling and make them not want to talk with us. The developers have the control. Their input has much more force than any poster. I'm sorry but suck it up. This is the only service industry where client service is thought to be optional.

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Also one of the few where if they did everything their clients wanted them to do, they'd destroy their own product. Or go insane trying to code 50,000 versions of the same game in order to satisfy everyone's individual whims.


 

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Well, maybe it'll help curb the yelling about how defiance and vigilance are useless at high levels, particularly against av's

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Let's see, being two-shotted instead of one-shotted... huh, nope. Sorry. Defiance is still going to be useless.

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Actually, it would, a little bit. Right now, a "two shot" is typically to something less than half health, but nowhere near the 1% mark, then a similar shot faceplants you. With this, it would be -more- likely that you'd end up with exactly 1% hit points, and therefore a full defiance bar. Your next shot is likely to be devastating (and then you die).

I hate to admit it, but I am finding Defiance -mildly- useful on my lvl 16-18 fire/ice blaster. I know it won't be useful at all, later, but I can see why some people initially considered it a good idea. (Personally, I thought it was a bad idea from the get-go.)


 

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The other thing I wanted to say about that, is that I don't buy when developers claim that us mean posters hurt their feeling and make them not want to talk with us. The developers have the control. Their input has much more force than any poster. I'm sorry but suck it up. This is the only service industry where client service is thought to be optional.

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/signed

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But that doesn't mean we have free reign to be a raging douchehat, Living.

Let's put it this way: If you went to McDonalds and the cook put pickles on your Big Mac when you specifically said no pickles, would you go back the next day, not order anything, and just stand there taunting and insulting the cook? Would you change your name to EvilStupidPickleCook and rant about how he wasn't are man because he didn't know how to take the pickles off your Big Mac to any customer who tries to order? Would you go up to other cooks and go, "Hey, we love you, man. I trust you will take the pickles off my Big Mac. So don't screw with my Big Mac."

No other industry allows unsatisfied customers to attack and harass someone working for them.

The conspiracy theories and personal vendettas against developers of this game are childish. Please grow up.


Current Badge Hunter: Plot Device (Rad/Thermal/Dark) - 1,268 Xbox Live: Friggin Taser

King of Electricity, Lead Inmate running the Carl and Sons asylum, the "Man" behind the Establishment, Given Honor in Hat Form By Paragon City (Favorite Forum Poster 2006!), Master of Ceremonies of the Fair Use Law podcast

 

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With this, it would be -more- likely that you'd end up with exactly 1% hit points, and therefore a full defiance bar. Your next shot is likely to be devastating (and then you die).

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Only if the server 'tics' after the damage is dealt to you, but before you click your counterattack (before you die).

Otherwise, your defiance bar remains woefully empty.



**EDIT: Your, not You're.......for shame **


 

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That's a pathetic over simplification.

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But that doesn't mean we have free reign to be a raging douchehat, Living.


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How about having an opinion that is contrary to the the behaviour of this developement team? Are we allowed that? Clearly you don't feel so.

What about if I went in every day (assuming I wasn't pickling my kidneys) and every time I ordered someting I asked for no pickels and every time they put pickles on? At what point will you allow me to become fed up? That doesn't mean I don't like the burger, I'm just tired of having the cook pretend to give a sh*t when he clearly doesn't. Either give a sh*t like you say you do, or tell me you don't and I'll just take the pickles off myself.

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No other industry allows unsatisfied customers to attack and harass someone working for them.

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Neither does this one. They have control of the boards. I'm not calling them, or emailing them, I don't even PM them. Nobody's harassing anyone. Chill out.

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The conspiracy theories and personal vendettas against developers of this game are childish. Please grow up.

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Right... so, I'm assuming you think I'm wrong about the upcoming end drain "fix"? Is it still a "conspiracy theory" if you're right? It's certainly not a vendetta... I'd have to care about them personally speaking for that to occur.


Brother of Markus

The Lord of Fire and Pain

The Legendary Living Hellfire

Fight my brute!

 

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It's people like you who chased Geko, Mr. Loose Lips on the Numbers, off these boards.

Keep that in mind next time you bemoan the numbers being unpublished.

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The other thing I wanted to say about that, is that I don't buy when developers claim that us mean posters hurt their feeling and make them not want to talk with us. The developers have the control. Their input has much more force than any poster. I'm sorry but suck it up. This is the only service industry where client service is thought to be optional.

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/signed

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You know, if you really feel like this, you should either make your own computer games, or run some table top games. You'll have more power then.

But I think you'll quickly learn that any good entertainer, whether he is a game designer, game master or musician, is a slave to his audience. Not just because of money, but there's no point to making delightful games if everyone hates it and won't play.

If you honestly think the Devs don't give a [censored] how their audience feels, you don't have a very realistic perspective.


 

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Would you change your name to EvilStupidPickleCook


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Estimated time until EvilStupidPickleCook shows up on at least one server: 1 minute, 13.28 seconds.


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In one little corner of the universe, there's nothing more irritating than a misfile...
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1.) If PlayerA gets hit by PlayerB for 1001 points of damage, PlayerA will end up with 10 hit points and still be alive, right?

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Right.

[quiote]2.) If PlayerA gets hit by the Psychic Clockwork King for 2600 points of damage, PlayerA will end up with 10 hit points and still be alive, right?


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Right.

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3.) If PlayerA is damaged & has 800 hit points left, then something (PlayerB or a mob) does 1001 points of damage, will the player be at 10 hit points & still be alive?

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Wrong. Player A would be dead.

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4.) If PlayerA is damaged & has 800 hit points left, then something (PlayerB or a mob) does 801 points of damage, will the player be at 10 hit points?

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No, Player A would be dead.

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5.) If PlayerA is in a damage field (multiple Caltrops for example) and something does 1000 points of damage, will it even waste the time to do the calculation? Having 10 hit points in a persistant damage field is meaningless.

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Yes, it would do the calculation. Yes, at the end of that server tick, PlayerA would be left at 10 HP. At the next activation period of the Caltrops, however, if he has not been healed, he will be killed.

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6.) Does this mean that people will survive exploding buildings in Steel Canyon?

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In theory, yes.

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7.) Also, will this niffty new one-shot code introduce lag?

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Any new serverside check will introduce a small amount of 'lag.' However, since we are constantly working on ways to improve the servers, this really shouldn't not be a noticable factor.

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8.) What is being done to compensate (if anything) the Stalkers that could one-shot? How about the Brutes that can one-shot?

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No compensation is being given, nor is it warranted.

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In my opinion, the one-shot code should apply to pve only (unless someone can come up with a good reason to have it impact pvp).

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It is PvE and PvP for a variety of reasons.

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_Castle_, so is it no longer possible for a player to one shot an NPC? Or does this only apply to being one shotted as a player character?


Doom.

Yep.

This is really doom.

 

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1.) If PlayerA gets hit by PlayerB for 1001 points of damage, PlayerA will end up with 10 hit points and still be alive, right?


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Right.


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Statesman said:

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if anything occurs within a fraction of second that brings a player from 100% Hit Points down to 0, we instead give the player 1% Hit Points.


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This is a bit ambiguous, so how about this:

Player A has 1000 max health, and is currently at 1000 health (full). He is simultaneously hit by two attacks, each doing 600 points of damage in less than a second. Dead or alive?

Sounds like alive:

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Yes, at the end of that server tick, PlayerA would be left at 10 HP.


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If so, how long is the server "tick" with regard to "simultaneous" damage? About a second? Longer? Shorter?

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Specific example: the AV Clockwork King has a wail or somesuch which (according to my combat log) does two shots of damage that can one-shot a Tanker. Since this damage is applied at the same time, but not at once, does the "One-shot" code kick in?

Apologies if this has been asked: Another question: What about split-damage-type powers? If I'm hit with one attack for lethal and energy damage greater than my HP bar, am I dead?


 

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Split damage type is occured at the sime server tick, so it's gotta be ok.

How long such a tick is, is unclear. So at what threshold would it kick in for two/few-shots


 

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What about if I went in every day (assuming I wasn't pickling my kidneys) and every time I ordered someting I asked for no pickels and every time they put pickles on? At what point will you allow me to become fed up? That doesn't mean I don't like the burger, I'm just tired of having the cook pretend to give a sh*t when he clearly doesn't. Either give a sh*t like you say you do, or tell me you don't and I'll just take the pickles off myself.

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You are never going to find any employee that actually gives a sh*t about you complaining, Living.

But at what point does anger over poor service turn into harassment? I think EG changing her name to EvilGeko and continuing a vendetta on for 4+ issues does. I think you continue to post about how Castle is the "only good one" is.

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How about having an opinion that is contrary to the the behaviour of this developement team? Are we allowed that? Clearly you don't feel so.

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Great for you, you have an opinion. I have one, too. But I don't reply to the devs like a 4 year old with mine.

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Right... so, I'm assuming you think I'm wrong about the upcoming end drain "fix"? Is it still a "conspiracy theory" if you're right? It's certainly not a vendetta... I'd have to care about them personally speaking for that to occur.

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Yet you care enough about them personally to hate Statesman and label Castle the "good one."

And yes, it IS conspiracy theory.

But, who cares. You've long since worn out your welcome on these boards. I welcome the nerf that finally pushes you over the edge to quitting.


Current Badge Hunter: Plot Device (Rad/Thermal/Dark) - 1,268 Xbox Live: Friggin Taser

King of Electricity, Lead Inmate running the Carl and Sons asylum, the "Man" behind the Establishment, Given Honor in Hat Form By Paragon City (Favorite Forum Poster 2006!), Master of Ceremonies of the Fair Use Law podcast

 

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_Castle_, so is it no longer possible for a player to one shot an NPC? Or does this only apply to being one shotted as a player character?

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This only applies to PLAYERS from either PLAYERS or NPCs.

This will not affect Players one shotting NPCs.


 

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You are never going to find any employee that actually gives a sh*t about you complaining, Living.

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Then just say that. It's all I'm saying. _Castle_ basically said it in this thread about one shotting Stalkers and the like with "None, as none was warranted" or something to that effect. Basically, "It's fine, we're not changing it, bugger off."

No equivocation. No excuses. No problem.

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But at what point does anger over poor service turn into harassment? I think EG changing her name to EvilGeko and continuing a vendetta on for 4+ issues does. I think you continue to post about how Castle is the "only good one" is.

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I find it difficult to believe that all they need to do is close their browser. I'm not seeking them out to torment them, showing up at their houses and calling them late at night. Lord knows I'm not impeding their work.

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Great for you, you have an opinion. I have one, too. But I don't reply to the devs like a 4 year old with mine.


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That's because your opinion is their opinion. Therefore, you reply to my opinions like a 4 year old.

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Yet you care enough about them personally to hate Statesman and label Castle the "good one."

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I never said I "hate" Statesman! What are you on? I don't liek the way he does his job, but I don't even know the man. What the hell is the matter with you?

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But, who cares. You've long since worn out your welcome on these boards. I welcome the nerf that finally pushes you over the edge to quitting.

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If you would take your head out of your butt for 10 seconds you'd realize it's not necessarly the nerfs themselves that bother me, but you're too busy rushing to the defense of those who need none to recognize that.


Brother of Markus

The Lord of Fire and Pain

The Legendary Living Hellfire

Fight my brute!

 

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It is PvE and PvP for a variety of reasons.

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Are snipes going to be replaced with anything useful then?


 

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1. We're looking into the tweak to Endurance for mobs that's affected Endurance Drain abilities. Sorry about that!

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Take that you nasty Sappers!


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2. We'll be putting in a check that prevents "one shotting"; if anything occurs within a fraction of second that brings a player from 100% Hit Points down to 0, we instead give the player 1% Hit Points.

That's all for now.

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This I don't like nearly as much. I'd much rather a Stalker kill me than that nearby mob. Humiliation is better than debt anyday in my book.


 

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This I don't like nearly as much. I'd much rather a Stalker kill me than that nearby mob. Humiliation is better than debt anyday in my book.

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Yep. Replace all of the "OMG Nerf Stalkers!!!" broadcasts with "OMG U gave me debt! Griever!!1!!" ones, and you have your typical night in Siren's.


Thanks for eight fun years, Paragon.

 

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One question....is the code that makes Sprinting down a hill too quickly causing dmg going to be taken out then? Or the SJ/CJ that ends =>1 ft below your start point doing dmg? Because those will basically make the One-shotting code useless.


 

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The other thing I wanted to say about that, is that I don't buy when developers claim that us mean posters hurt their feeling and make them not want to talk with us. The developers have the control. Their input has much more force than any poster. I'm sorry but suck it up. This is the only service industry where client service is thought to be optional.

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/signed

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But that doesn't mean we have free reign to be a raging douchehat, Living.


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Can we be calm, serene, douchehats? How about jolly douchehats? Or sarcastic douchehats?


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I hate to admit it, but I am finding Defiance -mildly- useful on my lvl 16-18 fire/ice blaster.

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Exactly not the problem levels for Blasters. Exactly not the levels that I5 (Defiance) was supposed to address.

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I know it won't be useful at all, later, but I can see why some people initially considered it a good idea. (Personally, I thought it was a bad idea from the get-go.)

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Pretty much. The levels Blasters didn't have a problem with are still not a problem. The levels they have a problem with are still a problem and on top of that, the low levels of Blasterdom are still coloring people's perspectives. The devs, apparently, included.


 

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It's people like you who chased Geko, Mr. Loose Lips on the Numbers, off these boards.

Keep that in mind next time you bemoan the numbers being unpublished.

[/ QUOTE ]

The other thing I wanted to say about that, is that I don't buy when developers claim that us mean posters hurt their feeling and make them not want to talk with us. The developers have the control. Their input has much more force than any poster. I'm sorry but suck it up. This is the only service industry where client service is thought to be optional.

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Also one of the few where if they did everything their clients wanted them to do, they'd destroy their own product...

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I'm satisfied if they start doing what they SAY they are going to do. It's all about the NEEDS of this game. The WANTS can wait. Which do YOU value more? Which do they prefer at Cryptic? Which of these makes a better game? Proof, meet your pudding.


 

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Well, surviving the Psychic Clockwork King's alpha strike just got a lot easier.

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I believe it's for PvP <.< unless I missed something


 

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ROFL!

I have to remember to save my posts before throwing them away here...

I posted a National Lampoon-worthy satire of parenting according to the gimps and nerfs inflicted on CoH/CoV players, but apparently it was deleted... oh well.

Dasher (7 lock downs, 4 deletes and counting... what ARE they so afriad of? )


HELP SAVE THIS GAME!
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