About -Res....


Angry_Citizen

 

Posted

Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?


 

Posted

I recall the post in question, but I don't recall the specifics.

Damage multiplier sounds right... but I can't be certain. Suffice to say, a character with 0 resistances WILL still be negatively impacted by a -Res debuff.


 

Posted

[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Yes, thats correct.


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Posted

Alright then, question two. Is this correct?

If you do 100 damage, against an opponent with 90% resistance to your damage, you'd do 10 Damage.

If you used a power giving -30% Res, that'd only effect the 10 Damage, turning it into 13?


 

Posted

Would have to test, but I'm fairly certain that all resist numbers are added together and THEN multipled by the damage. Including -res.

So the person in your example would probably take 40 damage.

Have no numbers to back that up, but it's what makes the most sense to me from what I've seen.


 

Posted

See, thats the thing. If its a straight damage multiplyer, then it will just be 13 Damage. If its actually -Res, it'd be 40.


 

Posted

[ QUOTE ]
Would have to test, but I'm fairly certain that all resist numbers are added together and THEN multipled by the damage. Including -res.

So the person in your example would probably take 40 damage.

Have no numbers to back that up, but it's what makes the most sense to me from what I've seen.

[/ QUOTE ]

Your mistake is thinking that the underlying game-system is designed to make sense from a player perspective


 

Posted

Resistance is a percentage of damage removed from the actual damage the attack would actually cause. So in your example the 100 poiunts of damage would change from 10 points (without -res) to 40. If someone has no resistance then yes it behaves like a damage multiplier. So a 30% debuff, becomes a 30% multiplier of the base damage.


 

Posted

[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.


 

Posted

[ QUOTE ]
[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]

So that means that damage resist resists debuffs? Is this automatic? I know there are defense debuff resisting powers, but I did not know that damage resist automatically resisted damage resist debuffs.


 

Posted

in other words:

How much debuff can a resist buff resist, if a resist buff can buff debuff resist?


 

Posted

[ QUOTE ]
in other words:

How much debuff can a resist buff resist, if a resist buff can buff debuff resist?

[/ QUOTE ]

Hee Hee.


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Posted

[ QUOTE ]
So that means that damage resist resists debuffs? Is this automatic? I know there are defense debuff resisting powers, but I did not know that damage resist automatically resisted damage resist debuffs.

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All indications are that, yes, this is automatic. Someone with very high DR strongly resists effects that reduce that DR. This has functioned this way for a long time - probably since release.


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Posted

[ QUOTE ]
in other words:

How much debuff can a resist buff resist, if a resist buff can buff debuff resist?

[/ QUOTE ]

A resist buff can resist all the debuff a resist buff buffs, if a resist buff debuffs resists.


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Posted

[ QUOTE ]
[ QUOTE ]
in other words:

How much debuff can a resist buff resist, if a resist buff can buff debuff resist?

[/ QUOTE ]

A resist buff can resist all the debuff a resist buff buffs, if a resist buff debuffs resists.

[/ QUOTE ]

Ow. I think my brain just melted. (x.@)


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]

So that means that damage resist resists debuffs? Is this automatic? I know there are defense debuff resisting powers, but I did not know that damage resist automatically resisted damage resist debuffs.

[/ QUOTE ]

Well yeah, otherwise Hamidon would be able to be very easily killed by a group of rad defender/controllers and some blasters.


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Posted

[ QUOTE ]
Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]

Ah ha!

So in most instances, the 90% resistance person will take 13 points of damage from a 100 point attack while being debuffed.

In PvP, Mr. 90% resists would take 40 damage from a 100 point attack, because the 30% -res wouldn't be knocked down to 3%.

*blink* Ok, no wonder I was confused. I was testing it with a defender in the arena *blush*


 

Posted

[ QUOTE ]
in other words:

How much debuff can a resist buff resist, if a resist buff can buff debuff resist?

[/ QUOTE ]

*snicker*


 

Posted

[ QUOTE ]
[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]

Finally. Now I have something to point back to when I start making a list of why defenders underperform in PvP as far as -res goes. -dmg also seems to be affected by this as well when the damage and the resistance are the same.


 

Posted

::Floats dizzily through the thread::

>^@.@^<

Whaaaaa?


 

Posted

Was this supposed to be news? Geko explained this a long time ago


 

Posted

[ QUOTE ]
[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]
So...outside Defenders in the arena, is there any difference between a -RES debuff and a straight damage multiplier? Looks to me like this formula comes out the same as a straight multiplier to damage taken....


 

Posted

Thats pretty much what it is (a damage mutiplier). It's like another separate set of damage enhancments (+dmg). You sum all the -res powers together and thats you multiplier, it has its own cap too saparated from the damage cap.


 

Posted

Hmmm, I can't say I've ever noticed it acting differently in PvP. I'll have to do some testing on live targets the next time I pvp, then.


 

Posted

[ QUOTE ]
[ QUOTE ]
Long long ago, in a post far away, one of the devs mentioned the way -Resistance worked. Now, What I've heard that post mentioned was that -Res wasnt actual -Res but a damage multiplier. Is this correct, or is this one of the fallacies just randomly flying around?

[/ QUOTE ]

Resist Debuffs are resisted by Damage Resistance.

If your 100 damage attack hits someone with no resists, it does 100 damage.
If that person had a 25% Resist Debuff, damage taken would be 125.

A 100 damage attack vs someone with 50% resists would take 50 damage.
If that person had a 25% Resist Debuff on them, damage taken would be 62.5.

EDIT: The above assumes the Resist Debuff is resistable. Defenders debuffs are not resistable in PvP.

[/ QUOTE ]

I hear the same goes for Damage Debuffs, if i can hit for 100 points with some punch and have 50% smash resist, and get a 50% damage output debuf, i would also be hitting for 62.5 instead of 50. Is this true? And if true, is it intended?