Hamidon Enhancements in the Arena
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but in an official tournament, you better darn well believe I want every advantage I've EARNED! That's not cowardice. That's reward for the work I've put in.
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Earned? I can camp at Hamidon in a team with 1 player that fires 1 shot at Hamidon and still get an HO. This is work?
You maybe didn't do this, but you know and so do I that others have done exactly this.
This will not be ever settled because some people crave loot. You obviously do. I don't and neither do many others. I do believe it should be an added class of either non-Hamidon O's or an Open league.
Either of these fixes the problem. You fight Open you get it all - You fight Non-HO and you get that - Simple.
Now if they made high level specialty origins more acessible then perhaps it wouldnt be as bad between the haves and have nots of the arena.
Maybe a series of end game task force missions that could be done among a smaller group of people, but still hard as hell. Something really epic!
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Whatever. Now you're making stuff up.
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Just drawing the obvious conclusion.
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I'll fight you with no HOs, but in an official tournament, you better darn well believe I want every advantage I've EARNED!
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You were insisting on keeping your HOs for *any* fight that influenced rankings earlier, not just for tournaments.
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But if your not prepared to compete at that level, then don't come here asking the developers to wave their wands and make you my equal.
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Thankyou for missing the point by several miles.
Nobody is asking you to give up any of that jolly uber stuff you seem so all-out mad to get. The whole point is to increase Arena participation by increasing the number of options. I want you to have the choice of facing me with or without your loot. Simple. If you don't want to fight me without your loot, then *walk away*.
This whole situation is really reminding me of a line I keep hearing on these boards: 'stop insisting that other people play the way YOU prefer to play'.
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You can try to turn that argument around, but the fact remains is that you gals and guys don't want to lose. You think that your skills are so great that ONLY if they would not have these HOs, I could win.
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Oh, hell no. I expect to lose a lot. I've got a laggy computer and my main is a Storm/Psy defender. Woot.
Losing or winning isn't the point. The point is why I lose or win. If I'm losing b/c somebody has a bunch of uber lewt I can't even get to, let alone slot into powers, that's a kinda lame thing. If I'm winning b/c I'm slotted to the gills w/ uberlicious junk, that's also kinda lame.
I want to win or lose on a level playing field. I want to win or lose b/c somebody had a kewl combo of powers, or slotted in a great way, or played better. I don't want to win or lose b/c somebody had better enhancements.
Why do you want to win or lose based on what enhancements you have? How is that fun for you?
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The whole point is to increase Arena participation by increasing the number of options. I want you to have the choice of facing me with or without your loot. Simple. If you don't want to fight me without your loot, then *walk away*.
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This is the point they miss - one way or another the no-HO heroes will avoid the full-HO heroes. Either by using an Option (if added) or by limiting/skipping PvP (if an option isn't added).
What we're really arguing over is the PvP participation of the players who can't/won't farm Hami. Will we be given in-game tools to avoid the Cleens out there, or will we avoid *everyone* because that was the only *good* option left.
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I play a Regen Scrapper and I am VERY susceptible to being one or two shotted by naughty Blasters fully slotted with HOs.
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You forgot to mention that blasters will be *very* susceptible to being one shot by your HO'd Headsplitter. I am sure that everyone is crying about the lack of viability of regen scrappers in PvP.
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That's cool so long as you can't earn any rankings or badges in such matches. If you want the reward fight your real opponent, not an artificially debuffed one.
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Why not just put an age restriction on being ranked? Anyone beyond college age, those who can be reasonably expected to have a job, are inelligible from being ranked in PvP. Of course, you could file for an exemption, say being independently wealthy or unemployable, but this rule would accomplish your goals.
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Sure. Regular enhancements are balanced. They only affect one power at a time and they scale down with auto-exemping.
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You're assuming that HO's, having been in the game longer then most of the posters in the thread, are not. Additionally, its been stated HOs will also auto-exemp like other enhancements.
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Balance is what allows skill to make the difference, as opposed to raw strength. That's the point. Okay, *pure* skill was something of an exaggeration, but you do understand the point, yes?
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I understand what your trying to say but I have to dissagree with your assumptions. You will never see balanced PVP unless everyones AT is the same... and how boring will that be? Each AT has strengths and weakness that no amount of HOs will counter.
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That's cool so long as you can't earn any rankings or badges in such matches. If you want the reward fight your real opponent, not an artificially debuffed one.
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Why not just put an age restriction on being ranked? Anyone beyond college age, those who can be reasonably expected to have a job, are inelligible from being ranked in PvP. Of course, you could file for an exemption, say being independently wealthy or unemployable, but this rule would accomplish your goals.
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I'm 31, an attorney, a parent and I have ten HOs, mostly earned at Justice's 9 pm public raid. So your analogy doesn't really fit the available facts.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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I play a Regen Scrapper and I am VERY susceptible to being one or two shotted by naughty Blasters fully slotted with HOs.
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You forgot to mention that blasters will be *very* susceptible to being one shot by your HO'd Headsplitter. I am sure that everyone is crying about the lack of viability of regen scrappers in PvP.
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Sure, but HOs don't really do that. With the unresistable criticals, I can one-two shot Blasters anyway. In fact HOs make PvP HARDER for me, not easier.
With no HOs, most Blasters can't overcome my healing rate. Some can, and a whole lot more can with HOs. I say bring it on, the risk makes it fun.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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Sure, but HOs don't really do that. With the unresistable criticals, I can one-two shot Blasters anyway. In fact HOs make PvP HARDER for me, not easier.
With no HOs, most Blasters can't overcome my healing rate. Some can, and a whole lot more can with HOs. I say bring it on, the risk makes it fun.
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You say all that like you'd actually ever played a bout of PvP in CoH.
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I'm 31, an attorney, a parent and I have ten HOs, mostly earned at Justice's 9 pm public raid.
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And apparently missed my point, which is that restricting the ranking lists to fights with HOs enabled will give a huge advantage to those people that have the free time to farm Hamidon again and again.
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Sure, but HOs don't really do that. With the unresistable criticals, I can one-two shot Blasters anyway. In fact HOs make PvP HARDER for me, not easier.
With no HOs, most Blasters can't overcome my healing rate. Some can, and a whole lot more can with HOs. I say bring it on, the risk makes it fun.
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You say all that like you'd actually ever played a bout of PvP in CoH.
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I respect and disagree with your opinion. Arguing with you has no further point since neither of us will change our opinion. Thus I will demur on responding to the substance of your post.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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I'm 31, an attorney, a parent and I have ten HOs, mostly earned at Justice's 9 pm public raid.
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And apparently missed my point, which is that restricting the ranking lists to fights with HOs enabled will give a huge advantage to those people that have the free time to farm Hamidon again and again.
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You missed my point. I don't have a lot of free time (outside of work, things are slow at work right now). I have responsibilities to my family and my profession. I only get to play about two-three times a week except when I'm on vacation. I still managed to get some HOs. It's really not that hard. I choose not to make excuses for why I can't get HOs and just get them. It's just not that hard. I don't understand why people keep acting like Hami raids are like other MMOs where you have to be in a raiding guild where you have to have a perfect build and devote 12 hours to a raid.
In CoH you have to devote 2 hours to a raid, are all but assured of getting a reward if you contribute (sometimes even if you don't), and it's open to everyone. If you can't do that, where are you going to find time to do much PvPing anyway?
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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And apparently missed my point, which is that restricting the ranking lists to fights with HOs enabled will give a huge advantage to those people that have the free time to farm Hamidon again and again.
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Not to mention that HOs, so far as we know, continue to work on multiple aspects of a power even when you exemplar down, though their boost is lessened. So, the woot woot loot squad will be able to use the benefits of their restricted endgame content against heroes who have no chance of facing them on an even field, even if they want to.
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Lady Sadako: L44 Storm/Psychic Defender (Virtue)
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Somebody PL this Lady to 45 so she can attend a few raids!
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You missed my point. I don't have a lot of free time (outside of work, things are slow at work right now). I have responsibilities to my family and my profession. I only get to play about two-three times a week except when I'm on vacation. I still managed to get some HOs.
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Actually, you missed his point.
He indicated that those with restricted schedules are at a *disadvantage* if PvP is tied to a raid. He didn't say it was *impossible* to get HOs on a restricted schedule.
Raids (even 2 hour raids) can be difficult to swing if you are scheduling the game around work. What about the folks who log in at goofy off-hours? What about the folks who've made it to 50 in 1 hour chunks? And remember, we're talking about doing a whole bunch of raids, not just one or two.
You can make it to 50 in large groups or solo, in 12 hours chunks or 1 hour chunks, doing TFs or not, doing Missions or not, Farming or not, and so on - this is about as 'doable' as a casual player can hope for.
After 50 its large groups only, 2+ hour chunks only, raid only - how can that *not* restrict who gets to easily advance past 50? And, if HOs are freely allowed in PvP, it will also restrict who can easily gain an advantage in the Arena.
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I'm 31, an attorney, a parent and I have ten HOs, mostly earned at Justice's 9 pm public raid.
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And apparently missed my point, which is that restricting the ranking lists to fights with HOs enabled will give a huge advantage to those people that have the free time to farm Hamidon again and again.
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You missed my point. I don't have a lot of free time (outside of work, things are slow at work right now). I have responsibilities to my family and my profession. I only get to play about two-three times a week except when I'm on vacation. I still managed to get some HOs. It's really not that hard. I choose not to make excuses for why I can't get HOs and just get them. It's just not that hard. I don't understand why people keep acting like Hami raids are like other MMOs where you have to be in a raiding guild where you have to have a perfect build and devote 12 hours to a raid.
In CoH you have to devote 2 hours to a raid, are all but assured of getting a reward if you contribute (sometimes even if you don't), and it's open to everyone. If you can't do that, where are you going to find time to do much PvPing anyway?
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No, it's just, well... boring. I mean, the first time, maybe even the fifth time, it's fun! You're there, you're helping half the 50s on the server take down the jello mold of doom, you're hearing your computer groan under the strain, and when it's all over, you get a shiny new HO. I don't really have a huge issue with the guys that have enough HOs to slot out a power. So, they get one truly nasty first shot with their power. That's painful, but not overwhelming.
It's the guys with a whole screen of them that are a major porblem. Someone who slots all of their powers with dam/acc means that an Ice tanker or force field def/controller is completely useless against them. Even SR scrappers are left out in the cold, unless they've six slotted all their defenses AND they have HOs in all of them. One of the rarest HOs, I might add. Someone that goes half dam/acc and half dam/range can sit almost out of visual range and plink a close-in character to death while still being at 400% damage constantly. If they're fighting an ice tanker, it's not a plinking, either, it's a full out assault.
A few HOs for a character are a badge of pride, and something that good tactics can get around. A screen full is like playing on a whole other plane. Not only are your attacks more effective, but you can afford more slots for the attacks you might not have slotted, because powers like hasten, resistance defense, etc. can be capped out early. Any defense-based characters are toast against you, and that's even IF they're slotted up with HOs. Tell me again, how is it balanced if a full set of enhancements renders a character's primary or secondary worthless, even if they also have a full set?
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Somebody PL this Lady to 45 so she can attend a few raids!
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One bub left.
Just trashed Diabolique.
Standing on a corner wondering why there aren't any spirits to rescue.
Team leader has sent a petition...
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I understand what your trying to say but I have to dissagree with your assumptions. You will never see balanced PVP unless everyones AT is the same... and how boring will that be? Each AT has strengths and weakness that no amount of HOs will counter.
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Really? What "strength" does Super Reflexes bring that'll counteract 300% accuracy?
I'm getting really tired of the "oooh woe is us we can't balance PvP." That's hogwash. Of course you can. You can't make everything absolutley, 100%, no ifs ands or buts, even-steven balanced. But you can put everybody in teh same ballpark. HO's rather obviously put everybody in quite different ballparks.
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I respect and disagree with your opinion. Arguing with you has no further point since neither of us will change our opinion. Thus I will demur on responding to the substance of your post.
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I CHALLENGE YOU TO A DUEL I WON.
(sorry, had to. )
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Sure, but HOs don't really do that. With the unresistable criticals, I can one-two shot Blasters anyway. In fact HOs make PvP HARDER for me, not easier.
With no HOs, most Blasters can't overcome my healing rate. Some can, and a whole lot more can with HOs. I say bring it on, the risk makes it fun.
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You say all that like you'd actually ever played a bout of PvP in CoH.
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I respect and disagree with your opinion. Arguing with you has no further point since neither of us will change our opinion. Thus I will demur on responding to the substance of your post.
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Wow...are you chief counsel for Hami Raiders? lol
Question for you...I play on justice mostly too, and have been on a couple of these raids B4 they ever learned how to beat him, I was at the one the lead blaster went AFK during the raid. Answer me this, what do tanks do on these raids?
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You missed my point. I don't have a lot of free time (outside of work, things are slow at work right now). I have responsibilities to my family and my profession. I only get to play about two-three times a week except when I'm on vacation. I still managed to get some HOs.
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Actually, you missed his point.
He indicated that those with restricted schedules are at a *disadvantage* if PvP is tied to a raid. He didn't say it was *impossible* to get HOs on a restricted schedule.
Raids (even 2 hour raids) can be difficult to swing if you are scheduling the game around work. What about the folks who log in at goofy off-hours? What about the folks who've made it to 50 in 1 hour chunks? And remember, we're talking about doing a whole bunch of raids, not just one or two.
You can make it to 50 in large groups or solo, in 12 hours chunks or 1 hour chunks, doing TFs or not, doing Missions or not, Farming or not, and so on - this is about as 'doable' as a casual player can hope for.
After 50 its large groups only, 2+ hour chunks only, raid only - how can that *not* restrict who gets to easily advance past 50? And, if HOs are freely allowed in PvP, it will also restrict who can easily gain an advantage in the Arena.
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This is an MMO. At some point, it can only be so fair to those who can only play in small chunks. Really someone with the play time you indicate won't be in competition with the hardcore much. All we can do is ensure that most gamers have a reasonalbe chance. We can't ensure that everyone does.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
For once I agree with E.T.A