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Posts
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Joined
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I would go for assault to make all the -res even better.
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Quote:You could cap smash/lethal + ranged and have high aoe thoughok. I didn't think you could. I will just go with 2 positions and try to roll with the punches. It will be nice to sell those ToD sets I bought and put a little dough back in my pocket. I will swap them out with the more readily available Mako's set.
Thanks! -
Well i´m saving traps for demons. will probably do more vllain trappers after i made some more defender trappers.
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They could have just turned anonymity off. Myyself don´t reall bother with rep as ut holds no value for ne.
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Quote:If you are running it on Onion i can offer my Sonic/Mental blaster. As i i have yet to figure out what to do with it i´m open to spec it for the the purpose of an all Blaster STF.An all Kheld STF is something I have 4 other people for on Union, still need 3 more. I've worked it out. It just needs to be done. The trouble with Blasters is first: volunteers; and so when it comes to the team and method it's going to come down to who you can get and what they can offer. Most peoples Khelds are very similar.
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Well i got to 50 and it was a fun ride, currently angry at my build attempts since i cant find anything that works for me.
Not really why i´m posting though.
Was on a KTF and one of the Red Caps cast its blind power on the FFG.
Seeing that lil dude riding on the FFG smashing it was one of the funniest thing i´ve seen in game.
Forgot to take a screenshot as i was to busy laughing. -
Quote:Enurance is going to suck a bit but you will do loads of damage and stone melee is always fun.I Have a really cool concept in mind for a Stone/shield brute. I even made up a pretty good build on mids.
My question is...is this toon worth rolling?? Is there any synergy?? I am concerned about the endurance useage.
I am also considering an elec/shield brute. Would this be a better option??
What primary goes well with /shields?? I allready have a 50 SS,claws, and DM brute. I'd like to try a new primary with shields. I have a WM/shield brute sitting at level 12 and hes kinda boring to me.
I would appriciate any feed back and suggestions.
Thanx. -
Quote:/signedMy suggestion for Wormhole's Split-Spawn problem:
-Raise the radius to 25 feet (which it really should be anyway).
-Make it auto-hit, but force the Stun to hit at -25%.
Voila. It doesn't split spawns, it isn't overpowered, and it doesn't use any new technology. -
Quote:which one do you enjoy playing the most?I am trying to figure out which one of my tankers I should fully IO and spend a boat load of cash on. I like to play both of these tankers: Stone/Stone and a Inv/SS. I have been researching both of these for builds that would be the most bang-for-my-buck. I want to build the best defense tank that these perspective builds will allow me to make. Any and all suggestions are welcome, good or bad..
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this is about as cheap as i would go for a invul tank
Hero Plan by Mids' Hero Designer 1,601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability- (A) Aegis - Resistance/Endurance
- (23) Aegis - Resistance
- (23) Aegis - Resistance/Recharge
- (25) Titanium Coating - Resistance/Endurance
- (A) Smashing Haymaker - Accuracy/Damage
- (3) Smashing Haymaker - Damage/Endurance
- (3) Smashing Haymaker - Damage/Recharge
- (5) Smashing Haymaker - Damage/Endurance/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (7) Crushing Impact - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Recharge
- (7) Doctored Wounds - Heal/Endurance
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (9) Doctored Wounds - Recharge
- (11) Doctored Wounds - Heal
- (A) Smashing Haymaker - Accuracy/Damage
- (17) Smashing Haymaker - Damage/Endurance
- (19) Smashing Haymaker - Damage/Recharge
- (19) Smashing Haymaker - Damage/Endurance/Recharge
- (21) Crushing Impact - Accuracy/Damage/Recharge
- (21) Crushing Impact - Damage/Endurance/Recharge
- (A) Jumping IO
- (A) Titanium Coating - Resistance/Endurance
- (15) Titanium Coating - Resistance/Endurance/Recharge
- (17) Titanium Coating - Resistance
- (43) Aegis - Resistance/Endurance
- (A) Mocking Beratement - Taunt
- (11) Mocking Beratement - Taunt/Recharge
- (13) Mocking Beratement - Taunt/Recharge/Range
- (13) Mocking Beratement - Accuracy/Recharge
- (15) Mocking Beratement - Taunt/Range
- (33) Mocking Beratement - Recharge
- (A) Defense Buff IO
- (A) Jumping IO
- (A) Healing IO
- (37) Harmonized Healing - Heal/Endurance
- (37) Harmonized Healing - Heal
- (A) Gift of the Ancients - Defense/Endurance
- (25) Gift of the Ancients - Defense
- (29) Serendipity - Defense/Endurance/Recharge
- (36) Serendipity - Defense/Endurance
- (50) Serendipity - Defense/Recharge
- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Accuracy
- (36) Efficacy Adaptor - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (34) Mako's Bite - Chance of Damage(Lethal)
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Aegis - Resistance/Endurance
- (37) Aegis - Resistance
- (40) Aegis - Resistance/Recharge
- (A) Gift of the Ancients - Defense/Endurance
- (27) Gift of the Ancients - Defense
- (27) Serendipity - Defense/Endurance
- (29) Serendipity - Defense
- (48) Serendipity - Defense/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (46) Titanium Coating - Resistance
- (46) Titanium Coating - Resistance/Recharge
- (A) Rectified Reticle - To Hit Buff/Recharge
- (31) Rectified Reticle - To Hit Buff
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Titanium Coating - Resistance/Endurance
- (43) Titanium Coating - Resistance
- (43) Titanium Coating - Resistance/Recharge
- (A) Empty
- (A) Eradication - Damage
- (39) Eradication - Damage/Recharge
- (39) Eradication - Accuracy/Recharge
- (39) Multi Strike - Accuracy/Damage/Endurance
- (40) Multi Strike - Damage/Endurance/Recharge
- (40) Multi Strike - Damage/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (42) Titanium Coating - Resistance
- (42) Titanium Coating - Resistance/Endurance/Recharge
- (42) Aegis - Resistance/Endurance
- (A) Gift of the Ancients - Defense/Endurance
- (45) Gift of the Ancients - Defense
- (45) Serendipity - Defense/Endurance
- (45) Serendipity - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Why are bp totems sounding like robots while in their idle stomping around animation? Havent noticed before.
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I would go elec/ss for a cheap farming build. You get recharge, damage aura, good resists, a self heal and an endurance tool. Having rage and footstomp is nice as well.
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Quote:You broke up with your european girlfriend who btw is european because she plays a game you don´t like?Bah!
My awesome cool new GF turned into a nightmarish harridan in but a few short months!
She lured me into a relationship with claims of being a gamer, and then when i was well and truly lulled, revealed The Hideous Truth - She plays WoW!
Today, with heavy heart, I asked her for the keys to my flat back, and cast her out like a leper.
So. Downside - she really liked Doctor Who, and I'll miss watching it with her. Upside - Next!
Eco, always the optimist.
EDIT: She was European, btw.
Was ther some other reason you broke up with your european girlfriend? -
If you want to farm on your ice/elec, pick up the dreckless dreck map and utilise freaks -25% resitance to energy
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Quote:You don´t have to pick it.I am coming up on level 32, and reading the specs, I can't believe how horrible this power sounds. This has to be a joke, waiting this many levels for something that takes 8 seconds to set up that is interruptable, waiting another 15 seconds, on a very long recharge?
Someone call up Castle and ask him for a change to this please. -
Very nice! Also it seems you soloed mender silos. Jade Spider must have been a fun fight
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Quote:It does make something for the reward for me at least.Well, the OP was complaining about wimpiness of the task, not the dearth of reward.
If you're all about the reward, then you *don't* want to increase difficulty under the 4XP system.
A team of 8 for a TF has spawns for a team of 8 whether you have the 4XP system set to x1 or x8.
If you're bumping the level of the foes to +2 for reward... it does nothing for reward, just makes the TF harder and longer.
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If it´s too easy to defeat mobs i get bored and i stop having fun. I almost considered quitting in i14 since getting stuff was too easy, Again in i15 since noone wanted to do hard stuff and went for easymode AE.
Currently tf´s just exist as a good way for leveling toons and hoarding merits for later use. Some sf´s are still fun but they are loosing their shine. -
I don´t get why people are assuming that everyone is walking around at the softcap, hell even use set ios. I meet far more people that play with so´s and only go as far as adding a -knockback io than people who "pimp" their builds.
Thats one of the reasons i like coh. Gear is optional, not a requirement.
Also softcap without def debuff resitance are more prone to cascade failures so extra padding is good in my opinion. -
It´s not like permadom is a guarantee for success. I imagine you still have to work for it.
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Thanks all, will test with sappers as soon as i´m done with damage badges
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