Silverado

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  1. Silverado

    Agree/Disagree

    Quote:
    Originally Posted by Jibikao View Post
    I would LOVE to see a Mastermind or Blast to take on a real Giant Monster. Hell, the only clip I've seen with a Defender is Rad/Sonic and that's with two shivans in the end.
    http://boards.cityofheroes.com/showthread.php?t=200499
  2. Fire/Rad Corruptor.

    Color your fire green, there's your thematic pairing.
  3. Quote:
    Originally Posted by Bill Z Bubba View Post
    No love for claws. Spin+eviscerate rocks.
    8ft radius.
  4. Stalkers have enough DPS to kill any non-resistant, non-godmoding, non-healing AV, but their squishiness and low hp can be a problem against heavy hitters
  5. Silverado

    Agree/Disagree

    Quote:
    Originally Posted by Nuclear Girl View Post
    ...and eventually Defenders (here I don“t know if they have enough damage ouput).
    http://sites.google.com/site/silveratus/silveroach
  6. Quote:
    Originally Posted by Fiery-Enforcer View Post
    I would go with the Brute since the Scrapper doesn't have a taunt aura. Spin has a small radius so the taunt helps a lot.
    This.
  7. Silverado

    All sheild types

    You can always mix it up a bit and go Elec/Shield Scrapper, Shield/Fire Tanker, SS/Shield Brute.

    Out of those, the Brute is the only one who doesn't have sucky ST damage.
  8. At higher levels: Longbow and Arachnos
  9. Silverado

    Help a noob out

    As I've said before, a Fire/Rad Corruptor is arguably the best PvE character.
  10. Quote:
    Originally Posted by Candlestick View Post
    SS/Fire is better, hands down.

    Why? Because Brutes have a taunt inherent.
    This.
  11. Willpower and Stone Melee

    As others have said, Willpower provides excellent survivability but it has a weak taunt aura, so you'll need the AoEs from Stone Melee as well as Taunt for better aggro management/control
  12. If you have Resilience, a t1 wakie will rez you un-stunned
  13. Quote:
    Originally Posted by Bill Z Bubba View Post
    Due to the fury nerf, brutes can no longer reach scrapper level damage output except in extreme situations and even then it won't be for more than mere seconds.
    Hey hey now, [Fulcrum Shift] isn't that extreme, and it sure lasts for more than a few secs
  14. That does seem weird, Invincibility is supposed to have a taunt component as strong as AAO from /SD, which should be enough to keep the mobs sticked to you even through debuffs/dots/grief etc
  15. Quote:
    Originally Posted by Psychoti View Post
    Doesn't matter if I have a taunt aura on
    You don't have a taunt aura as a Spines/Fire.

    The /Inv should be fine with Invincibility on though.
  16. Silverado

    acid mortor

    5 slots

    Acc/Rech and Acc/End/Rech from the two Accurate Defense Debuff sets, 1 Achilles Heel Debuff Proc
  17. For single target it would be Knockout Blow
  18. Watched the whole review, seemed pretty whiney and uninformed to me.
  19. Silverado

    Fatalities

    Quote:
    Originally Posted by Sharker_Quint View Post
    we don't kill anyone in this game. they are arrested. and when we defeat them they are teleported to the jail hospital.
    Quote:
    Originally Posted by MaestroMavius View Post
    Before GR we could say that we only 'arrested' or subdued the mobs in game. However, specific missions in Praetoria actually force you to kill the boss. No wiggle room, spelled out plain as day, kill this person.
    Did everyone suddenly forget about City of Villains?
  20. Silverado

    Damage Dealers

    For damage dealing, Fire/Kin is top tier

    For damage and debuffs, nothing is better than a Fire/Rad
  21. Quote:
    Originally Posted by Garrott View Post
    Are the blades Nightstar is wearing in Praetoria something which players can unlock?

    And if so are they Claws or Dual Blades?
    I don't know about Nightstar, but IVy uses them as Dual Blades
  22. Quote:
    Originally Posted by The_Gooch View Post
    Is there something I can do with a scrapper that would change this? I spent a lot of time on getting my spines/fire ready to go to town on some Praetorians only to have them run all around me while my damage auras hit 3 of the 10.
    Not that I know of.

    You'll probably get the "kill them faster!" suggestion, which IMO isn't very viable if you're fighting +3's or +4's

    Quote:
    Originally Posted by The_Gooch View Post
    What do you all think? Do you not find it a problem? Do you not experience the same problem? Am I blowing it out of proportion?
    Mobs running away is probably my least favorite of the game "features" to the point that I will simply not play an AT/Powerset that doesn't have either an AoE immobilize or a taunt aura because of it