Mr_Morbid

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  1. Dear OP, I'm guessing that you're coming from WoW so I'll put this in terms you'll understand. You were running Molten Core and most of your team was probably in Blackwing Lair gear. Of course it was easy.
  2. The least useful proc (not the set as a whole) is for controllers. It's more or less then same thing blasters get but at least dealing damage is what blasters do.
  3. SPOILER: This thread discusses the end of WWD 6, you've been warned.





    Okay, so WWD 6 cutscene shows Manticore killing Sister Psyche.....

    Or does it? Manticore initially refuses and then, without comment, shoots her right through the chest. That's all a villain sees of things. Heroes can attempt to talk to Manticore but he is completely unresponsive.

    But is SP really dead? Shalice Tilman is well known for having the ability to 'mind ride' in someone elses head. Her praetorian counterpart's body is long 'dead,' but she's still hanging around in Aurora Borealis' body and the takeover in that case was probably not voluntary on Aurora's part (despite the offical propaganda.) Perhaps, seeing that Manticore was unwilling to kill her she took the desperate step of jumping into his head and doing the job herself. Manticore's lack of response at the end might not be simple shock, it could be that the two personalities are still sorting themselves out.

    So now Darrin Wade has the powers of both Statesman and Sister Psyche and will need them both for his planned takeover of Rularuu. However, we know from WWD Part 1 that his method of stealing power is not permanent unless the original owner is actually dead. If Sister Psyche is now mind-riding Manticore, is she 'dead enough' to count for the ritual? If not this could be an important key to stopping Wade. Things could go very badly for him if he were to lose his new psychic powers at a key moment.

    Note: I'm not saying that any of this definitely happened, this is just speculation. Maybe what we see in the cutscene is nothing more than what it looks like.
  4. Quote:
    Originally Posted by Snow Globe View Post
    I could care less about the statistical analysis. If you want a statistical analysis, pay for it yourself. I'm not going to waste my money and time for you to get your kicks.
    I assume you mean you couldn't care less. Yes, I know that's petty but it's a pet peeve of mine.

    And I don't care about a statistical analysis either. I was just stating that the data you show (and made the effort to compile) is simply too small a sample to be meaningful. It doesn't prove anything and posting it was pointless.

    And for the record, I agree with you on the actual worth of windfalls. I'll use the ones I got as vet rewards and super packs (and I'm not buying anymore of those) but not buy any specifically off the market.
  5. Mr_Morbid

    GM Math

    Quote:
    Originally Posted by Madame Pistacio View Post
    I am confused at why you didn't just buy the addition with Valkyrie pack off amazon. It's like $8 and would have included a few month. Sorry to hear about your lost points though That does suck. I'd petition again until you got higher up the food chain.
    Kick him a few more times while he's down! :-)
  6. Quote:
    Originally Posted by Blue Rabbit View Post
    Wow, 2 bumps and a necrothread! Holy breakage of forum rules Batman!
    The thread may be past its sell-by date, but the issue it brings up is still relevant.
  7. ONE run with windfall running and THREE runs without do not provide nearly enough data for a worthwhile analysis. Come back when you have data on a few hundred runs of each.

    That said, I wouldn't bother spending real money on them but when I do use the ones I've gotten along the way I run x8 missions and usually end up trashing stacks of common high level salvage since it's worth so little and my salvage keeps filling up.
  8. I tend to get purple drops in clumps. I'll get three or four in a couple of days and then nothing for a couple months. Luck is a finicky mistress.
  9. Quote:
    Originally Posted by Ideon View Post
    Bear in mind almost everyone knows Reactive is the most damaging Interface, and as such in teams of Incarnates, probably half if not more will have Reactive slotted. As such, only so much can stack, so just something to consider, haha.
    There's also the type of damage done to be considered. It isn't an issue so much in your case since none of the procs does smashing damage, but if you're a fire blaster you probably want to pick something other than reactive so you'll take less of a hit when running into mobs with high fire resistance. And some powers mesh better with certain damage types. Spiders have venom grenadge which reduces the target resistance to most damage types by 20%, but it reduces toxic resistance by 40%. So spiders could possibly get more damage out of degenerative interface than others (I don't have the hard numbers to state it definitively.
  10. Quote:
    Originally Posted by Arcanaville View Post
    Its worth noting that given what I know about the system, everyone who thought that "tagging" helped drops, to the point of being absolutely convinced of it and practiced it because they thought it got them better drops, were all actually slightly penalizing themselves and more importantly the entire rest of the team with that behavior due to the nature of the participation algorithm. If they did happen to get really good drops, it was entirely coincidental, but they still skewed the odds downward for everyone else by probably subtly reducing league participation scores in several ways.
    There was a problem initially where incarnate experience was awarded based on damage done by the team a player was on instead of split evenly across the league. It was possible then for the league leader to group the high damage types in one or two teams causing those teams to get significantly more experience than the teams made of support types. Most honest league leaders would arange the teams in a more balanced way. It's probable that the high damage teams were also getting more drops.

    Even that, however, didn't effect the reward table each player received at the end.
  11. Quote:
    Originally Posted by Thirty-Seven View Post
    This... is more significant a factor than "random is random."
    How about "ITrials are like a box of chocolates, ya never know what yer gonna get."
  12. Quote:
    Originally Posted by Angelxman81 View Post
    I love the new tutorial, voice included.
    I like the tutorial voice myself, but wonder if it doesn't lead new players to expect more of it through the game. As it is the only in-game voice you'll hear after the tutorial is Lord Recluse yapping on a giant TV.
  13. What (some) people fail to understand is that one person's experiences are simply not a large enough sample to be statistically relevant. The dev's have said that once the participation threshold is passed that damage done, healing done, nose picking done, etc. does not effect the the reward table the player receives.
  14. One of my favorites is misdelivering Faultline's valentine to Lady Grey. She seems to protest a bit too much about not being interested....
  15. I've been wanting Radiation Emission for Masterminds as long as Masterminds have been around. Though I'd like to see Fallout work on henchmen which could turn the suicidal behaviour of Arsonists and Medics into a good thing.
  16. Mr_Morbid

    New Contest

    Quote:
    Originally Posted by MrHassenpheffer View Post
    one of the biggest problems that I saw when I was a slot tech was people leaving money in machines, we were switching to a coinless format, so the currency was converted into a voucher. Odd amounts were allowable and that's where the problems of perception played heavily. adding to that casinos are designed to be disorienting. Customers would often go to play a $1.00 machine with an odd amount, typically 200.00 plus an odd amount, like $0.25 the machine would take the $200.00 and spit out a $0.25 ticket. Because the machine immediately spit out a ticket, they would think the machine was faulty, and leave to find another machine. The customer, often in a state of bewilderment, would overlook the amount on the ticket and the fact that the machine still had the credits in queue. countless times I had to tell a customer, "Sorry, the history on this machine tells me someone cashed it out" <and probably hit the door with it>. customers fault, right? Laws sat yes, it's the customers fault... right? Here's what matters: NOT to them. I lost count on the times that I have been accosted in public places, restaurants, malls, movie theaters, for being the guy that "took their money" it downright got to a point where I couldn't even go to toys r us to browse consoles.

    My point, a little clarity on the descriptions of said items goes further than one would think. Especially when you are making efforts to keep tabs on your inventory. More moving parts, more that can go wrong.

    I'm not entirely bashing this new thing, It's not one bit of my business or concern how people chose to spend their money -however- anyone else get a "taint of gambling" feeling to this?
    So YOU'RE the guy that took my money!
  17. Quote:
    Originally Posted by Magus_Prime View Post
    In most cases where 3D is available so is a 2D version, yet these same people still hate that the rest of the general public opt to see things in 3D.
    The OP's specific complaint was that the 2D version was not available in his area. I don't think anyone's terribly upset about other people wanting to watch films in 3D, but rather the difficulty in finding 2D showings.
  18. Quote:
    Originally Posted by Roderick View Post
    That is not how it originally worked. Castle confirmed that it would grant end to enemies, because it was built to grant End to its target WAY back. I don't recall ever seeing a patch note reflecting the change. I wonder when it happened.
    As I said, I'm just passing on what the wiki says. At least for some time it definitely worked as you say and I also can't recall any offical notes about a change. But Conductive Aura does list the target as 'self.'
  19. Quote:
    Originally Posted by Tyger View Post
    That and the Well is just a bad plot device to justify Incarnate powers being for everyone.
    Amen brother. They might as well have said characters had the potentional to become incarnates because they have high midi-chlorian levels.
  20. Here's what paragon wiki has to say on the Performance Shifter proc:


    Quote:
    This enhancement adds a 20% chance to restore 10% of the target's maximum endurance. This effect will only work on friendly targets.
    Link: http://paragonwiki.com/wiki/Performa...r_%2BEndurance

    PS: This is what the wiki says and I can't confirm it from my own experiences. But they're usually pretty good at having such things straight.

    PPS: The number of mobs you're fighting will have no effect on how often it procs. It will have a chance to proc when you first turn the aura on and then a chance every 10 seconds as long as you keep the aura going. This bit I'm sure about.
  21. Quote:
    Originally Posted by Forbin_Project View Post
    I used to think downloading movies off the internet for free was wrong, but now with the way Hollywood is making everything 3D just to charge more money, my opinion is changing.

    Not sure what I'll do if I find myself thinking it's okay.
    You should view the following public service announcement to help you keep things straight.

    http://www.youtube.com/watch?v=OWPfcEOr2Yg
  22. Quote:
    Originally Posted by Organica View Post
    I like the Doc Quantum 30-39 mission. It has things that explode. When you can chain explode several at once, that's even better.
    I like the mission itself, but not my motivation for doing it. Cause I wish Longbow really would kill the jerk.
  23. Quote:
    Originally Posted by FlashToo View Post
    Nah... it's Rularuu. Stormwatcher badge confirms it.
    Here's an excerpt from the most recent Freedom Friday discussion:

    Quote:
    Alex Hamilton: Will we see any clues about the coming storm in issue 22? If not around what issue might the coming storm show itself?

    City of Heroes: Well, you may or may not know that the Coming Storm is The Battalion, another alien race that fought the Rikti. As for what issue that's happening in, and further clues about it, you'll have to play and see.
    I'd say a direct statement from the devs carries more weight than one possible interpretation of an exploration badge's text.
  24. As backup to to Zombie Man's reply, this is an excerpt from the most recent Freedom Friday Q&A:

    Quote:
    Tyron Samaroo: Will Enhancement Converters Come out before I22? ( The one that can be used on PvP IOs)

    Ben Kent: Enhancement Converters! When might we expect them on live?

    City of Heroes: Enhancement Converters will be coming with Issue 22.
    Here's a link to the full transcript, there are some other converter questions asked:

    http://boards.cityofheroes.com/showthread.php?t=284373

    Edit: Well, it was really only one other converter question.
  25. Quote:
    Originally Posted by Roderick View Post
    They use Kheldians as fuel now. In the future, they use something else, because they've used up all but one of the Kheldians, and Twilight's Son just isn't worth $1,000,000/gallon.
    Maybe that's the reason they're specifically coming to Earth now. We do have quite a few kheldians hanging around.