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Posts
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Joined
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Ran a whole bunch of trials this weekend on my tank (not 10 in a row though) and had fun throughout. I'll happily admit that a lot of the "defense is worthless" grousing I'd heard was overblown and my tank still felt tank-y even if I did need to pop a purple now and then to re-soft cap my soft cap against the higher innate chances for trial mobs. I'm on Virtue and didn't have trouble getting into Lambdas or BAFs. On a Lambda I was on last night, we still had 4 or 5 people who had never run it so everyone is definitely not "done" with it yet.
Switched to my controller and ran some more trials. BAF as a 'troller is different enough from BAF as a tank to make it still fresh. Lambda as a 'troller means a lot of time staring at the lab/weapons storage floor
This is really sort of the sweet spot for me. Now people know how to run them so it's not an immediate exercise in frustration yet new enough that it still feels fast-paced and challenging. We'll have to see what happens in three weeks. -
Quote:Tea-Cup Girl doesn't sell inspirations?BTW, I *hate* using Midnighter's for staging, as cool as it may be. It doesn't have an insp seller and it seems to have a low zone cap.
You may very well be correct as I've never looked but I naively thought that all vendors sold inspirations. -
Mk-VI Victoria class Praetorian clockworks. They have a body shape like Nightstar's.
I like Mommy Mayhem telling her robots that their success will show how much they love her*. You fool! There was the flaw in your plan! Robots can't love!
* Or -how- -much- -they- -love- -her- as the case may be. -
My Character: Minaret
Your Character: Caemgen
Location: Small park next to the Atlas Park Wentworth's
Event: Minaret & Caegen are battling one of the giant sized plant-type Devouring Earth. This being spring, it's naturally covered in small flowers. Since two guys beating up a flower isn't any fun, I picture it smashing one fist into Minaret's shield (sending out a spray of flower petals) while flinging Caemgen off with its other arm (knocking him out of the air or whatever).
I know DE aren't "native" to Atlas Park but the idea of the two brawny heroes battling a giant walking flower garden was too good to pass up on a technicality. -
Quote:Perversely, you have a disincentive to use the queue right now as you wind up in a Lambda trial of eight people of varying experience rather than sixteen people led by someone who had the gumption to say "I'm going to run a Trial, come join me"Unfortunately the devs didn't provide enough incentive to use the queue so consequently very few people do.
This may matter less in the future as more people have experience and additional powers but it sure doesn't help right now. -
Thanks, both of you. That's information I can use!
As you may have guessed, I've only done Lambda so far. -
I've run a couple Trials without seriously worrying about the actual Incarnate tiers/slots but I've noticed that I'm getting experience in "Interface" while everyone else is talking about having slotted Judgment or Lore or whatever.
Do I have to achieve Interface first and then it goes to Judgment or was I able to set where the xp went or what?
I really need to find a complete overview for this. I'm sure it was available somewhere but I didn't realize how complicated this was versus the old Alpha slot stuff. -
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Quote:So, when you defeat a bad guy and get a recipe for a LoTG +7% and a Deific Weapon, do you immediately destroy them because your hero is giving them over as evidence to the cops? Or do you stuff them in your spandex pockets and keep walking? What justification do you have for keeping them?I'll give an older example. How do heroes gain influence for defeating baddies? Do they rob them? Seems doubtful in context.
Quote:Originally Posted by Wicked_Wendy1. You go to a STORE and use your influnece to BUY enhancements for you character. -
Quote:I'm curious to hear the same. I was playing a controller today (and was repeatedly creamed, as was everyone else) but my other incarnates right now are a SD tank and a SR scrapper. Especially with the tank, yeah I went for soft-capped defenses. That was, in my understanding, what a tank does -- take a beating so other don't have to. Instead, it seems as though I'll just be playing a scrapper with very low DPS. If my defense is worthless and my hammer-swinging isn't exactly racking up giant orange numbers, what is my role supposed to be?The only level 50 that I bothered unlocking the level shift with is my MA/SR scrapper. I can see how other soft-capped-defense sets can use alternative builds to mitigate these issues, but with everyone saying how the high-level-game is balanced against the soft cap... what should I look at doing with the /SR scrapper... aside from playing it like a nearsighted blaster.
Is that it? Don't tank, use things like the smoke flash and day job placate to keep the big guys' aggro elsewhere... or hope your team has lots of +resist buffs?
Like Chase, I'm not saying this to whine as I haven't even played the tank in a trial yet. But I know others have in Beta so I'd like to hear something optimistic besides "You'll all just have to change strategies!" -
I thought the new screens looked fine.
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Did they finally do something about Statesman's lazy eye?
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Back when I switched to SP3, my wireless receiver stopped working. I contacted Cisco and was told "We don't support SP3 for that, tough luck". When I groused about it elsewhere, people said "Why did you switch to SP3? That sucks and you should roll it back. SP3 is garbage". Not a single opinion was "Don't listen to them... upgrading to SP3 is the way to go!"
I've since gotten a new computer with Win7 and my old XP machine was eventually upgraded back to SP3 (and is directly wired to the router now) so it's a moot point from a CoH perspective but not everyone who isn't using SP3 is a lazy mouth-breather who can't be bothered to keep up. -
"Council Empire" Earth actually still has a giant 5th Column banner right at the zone-in (building on your left as you enter) which is pretty amusing to me.
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I'm currently running my first Vigilante -> Villain path and more or less enjoying the missions so this isn't a hard complaint. But, to address the OP, I do think some of the missions could have more of an element of "Taking this sweet tech for yourself will help you in the future, to heck with the cops" or "You could let this pile of cash sit in impound or you could put it to real use". Something that sloped towards greed and power more directly then just bloodier vigilantism.
If such missions exist, I haven't noticed them yet but this is my first time around that bend. -
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Quote:I use them all fairly frequently except for the Animal pack which I didn't buy. The one I probably use least is science. Mainly because it's 80% masks so, if I don't need some set of goggles or a gas mask, I probably won't be using the science booster.That said, I have to ask, how often have you used these new costume pieces?
Maybe the reason the have made them into booster packs lately, is because a lot of people stick to the basics of what they had available way long ago.
Used most is a toss-up between Magic and Martial Arts. Valkyrie is the only armored "skirt" option we get which makes it useful on a bunch of anachronistic costume types. -
Coming from the guy repeating "Not Nazis" to himself over and over and over, I'll have to take your word on it
Quote:Originally Posted by Techbot AlphaThere also seems to be a lack of the anti-semetic streak the Nazi party fostered -
Repeating others, my Bots MM uses it for thinning out problem enemies. Paragon Police aren't as scary when I can port the Specialists and Ghosts into a six bot beat-down one at a time.
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I don't have eight 50's but I'd be able to make a good run at most content with what I've got.
50 Rad/Rad Defender
50 Trick Arrow/Archery Defender
50 Earth/Storm Controller
50 Assault Rifle/Dev Blaster
50 Shield/War Mace Tank
50 Kinetic Melee/Super Reflexes Scrapper
Buffs, debuffs, crowd control, AoE damage, ST damage, two defense capped melees... I've been on worse teams of eight. -
Quote:From the original instruction manual:Incidentally, there's a brief article on the wiki, regrettably without sources, touching on tidbits of information in regards to the 5th Column retcon.
Among them is the statement that the devs at one point planned to specify the 5th Column as Italian rather than German. It's a bit farfetched that they would consider revising their intellectual property unless legal issues got in the way.
During WWII, the feared Nazi 5th Column forces conducted covert military operations within the borders of the U.S. itself. A few years later, a new 5th Column appeared, conducting a wide variety of criminal activites. Whatever historical relationship between the old 5th Column and the new, they share the same abhorrent philosophy.
So they originated from Nazis and share the same philosophy as Nazis but they're not actually Nazis and the devs always intended for them to be Italian?
Yeah... not buying it.