Iggy_Kamakaze

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  1. Iggy_Kamakaze

    Solo'd GM

    We are talking about Kronos here right?

    Here's Werner's DM/SR
    http://www.youtube.com/WernerCoH#p/u/11/fwho6tTFhAM



    Was trying to look for PF's Claws/SR video doing it but couldn't find it...
  2. some from my playlist...

    Kashmir
    Immigrant Song
    Achilles Last Stand
    Hells Bells
    Highway to Hell
    Sympathy for the Devil
    Paint it Black
  3. Iggy_Kamakaze

    Solo'd GM

    pretty sure PowerForge and Werner had done this and probably a few others. Could be wrong though...
  4. I think it was a bug back then. It was flaged as unique but it was still allowing us to slot more than 1. I remember having the set on BU, FA and tactis on my kat/regen.
  5. NP
    But Werner did all the work


    Would love to see how you go around on building your Katana/Fire. Getting a headache trying to come up with a new build for mine ...
  6. Quote:
    Originally Posted by BrandX View Post
    Went and made myself a Katana/Fire Armor...

    What's the best DPS chain for Katana? Is it GC - SD - GD?

    Is that chain even possible? GC - SD - GC - GD, perhaps?

    What if I throw in 1 Divine Avalance per chain? 2 DA's per chain?
    2>3>2>4 for no DA
    1>2>4>2>3>2>4>2 for 1 DA

    IkidIkid

    Here you...

    http://boards.cityofheroes.com/showthread.php?t=208057
  7. Follow UP - needs to be slotted as an attack
    FF +recharge - does next to nothing for you
    Defense - You only really need 45% defense on SR
    Slash - put in the heel -res here
    Strike - needs to be slotted up unless you're planning on using Evis in your ST chain which I wouldn't really recomend


    Edit:
    Dropping SJ and keeping most of the IO's the same, here's what I came up with.
    Could chain FU>Slash>Focus>Strike with a slight gap.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1391;693;1386;HEX;|
    |78DAA593C952135114866F67B021730CF360008130A5819DC3C22A45ABB00403415|
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    |7F2CB940EBDB529658D281D6C7F95FCFB748334FFB6A88748D254762ADF3E83ECB0|
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    |B04459622C7196044B8AA58BA58FE52D4BE32F183FF8EA|
    |-------------------------------------------------------------------|
    Something to play around with
  8. Quote:
    Originally Posted by Laevateinn View Post
    If you plan to dip into IO sets and have a sizable budget, I have a different perspective: the advantage of a high-end SR over the other softcap-capable sets (Invuln, WP, Shields) is that you can softcap without the Fighting pool much more easily.

    The way I see it... not having the Fighting pool on SR is more of a dis-advantage
  9. If you could get to the softcap without weave then it's fine without
    But tough adds that extra resists and picking it up just as a mule is a mistake I think
  10. Everything that scrappers don't have
  11. Could go for roast beef myself
  12. Running FU > Slash > Focus > Swipe on my claws/sr without hasten.
    And going Strike in place of Swipe would lower your recharge requirment.
  13. Quote:
    Originally Posted by Heraclea View Post
    My WP/Spines easily solos at +2/8, and is my most consistently safe character at working the Roman wall. I can't see Regen ever performing at a comparable level, especially given that you live or die by your click powers, and click powers mean you are not attacking.
    Howz about a little friendly side by side comparison?
    My Claws/Regen to your Spines/WP?
    See how fast/safe we could work the wall. Romans would be good for it since they some what negate Claws biggest mitigation.

    Winner gets a cookie!!!
  14. Iggy_Kamakaze

    AV Solo'd!

    Nice!!!!



    now go take down some more
  15. Quote:
    Originally Posted by Arcanaville View Post
    I could have sworn SR didn't have a rez.
    A wakie most likely
  16. Iggy_Kamakaze

    Claws Regen help

    Here's what I'm messin around with on a some what budget build for my Claws/Regen

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1411;716;1432;HEX;|
    |78DAA5534B6F125118BDC30CD2F22C85BE4B5BE883D2165AA289AF8589B66A1B505|
    |AB46ED466845B184B86C940A2DDF9035CE9A29ADA851BFF801A35AEFC1BFA53B4E2|
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    |118611CE104A1F3070DB7FD29|
    |-------------------------------------------------------------------|
    I am currently running around with 32% melee defense with the same amount of recharge, wanted to try the S/L approach this time around.
  17. Putting my vote for Regen just cause..... well it's Regen
  18. Quote:
    Originally Posted by Shred_Monkey View Post
    I used to slot a full set of guassian's because I didn't want damage as it killed my fodder for soloing AV's. After I pumped up the build a bit with PvP IO's, I think I actually slotted 4 recharges (yes, over slotted) to get the power as close to permanent as I could. I've always been much more interested in sustaining soul drain's buff then I was in the damage it actually does.
    6 slot that with recharges and go from there ...
  19. Iggy_Kamakaze

    Regen Scrapper

    Quote:
    Originally Posted by Shard_Warrior View Post
    Regen does get better. It's never going to do what a well built /SR can do IMO, but it's still a fun set to play.
    Not sure about this...
    A well built Regen can do some crazy things


    Quote:
    Originally Posted by Golden_Avariel View Post
    I have 2 scrappers with super reflexes, one of which was also solo, and they never had any problems from day 1. I have a couple of other scrappers too (shield and fire) and up until I rolled this new gal, I'd always thought scrappers had it easy the first 10-14 levels (endurance being their downfall after that and before 20).

    Not that the /regen has been impossible. I just have to be more careful with her than I ever was with my others. To me, the "blapper" comment was right on target.
    It also don't help that you have it paired with MA...
  20. Quote:
    Originally Posted by Werner View Post
    Now I'm curious what I did. Looks like five Hecatombs (sans dam/rech) in Smite plus one common endurance IO. Midnight Grasp has two Crushing Impacts (dam/end/rech, acc/dam/rech) and four Makos (dam/end, dam/rech, quad, proc). So it looks like I wanted the purple proc in the most frequent attack, and then was after the hit point and damage set bonuses. If I didn't need sustainable endurance usage, I'd have probably stuck just about anything other than the endurance IO in Smite's last slot.
    Well, it is rather nice to have that 20% recharge be covered from your secondary
    Definitly go with the Smite slotting, MG might need a bit more recharge on some builds though.

    5 pieces CI (-dam/end) + end/rech.
    4 pieces Mako (-dam/end & acc/dam) + dam/rech Heca and a Nucleolus.
  21. Cause DM is so overrated!!!

    You don't need no stinkin heal!!!


    Now persuade me to play one...
  22. Quote:
    Originally Posted by Chaos_String View Post
    GFS > Gloom > Incinerate > Scorch > Cremate > Scorch

    Recharge values:
    1) GFS 66% (131% pre-Granite)
    2) Gloom 42% (107% pre-Granite)
    3) Incinerate 27% (92% pre-Granite)
    4) Cremate 0% (65% pre-Granite)
    5) Scorch 75% (140% pre-Granite) <--place Hecatombs here

    So you will need some global recharge to drive this chain in Granite, but it shouldn't take very much.
    Well if you move Scorch between Gloom and Incinerate like so... GFS > Gloom > Scorch > Incinerate > Cremate > Scorch, should put the recharge down a bit. I don't have the numbers infront of me but maybe if you put Fire Sword in place of Scorch, might be able to lower down the recharge more.
  23. Gonna go with Fire here with gloom.


    I actually leveled one of those to 50. Was thinking if I wanted to take down an agro cap of AV's... Well what's better then Granite?
  24. Shields? meh....
    I don't play mine much anymore... got a bit boring for me

    missing in that thread is a 228 DPS build I had on my claws/SR. A DB should be able to put out the same or higher numbers.

    A Katana/SR built properly should be able to put up 240+ DPS, so it'd be in the middle of all those shielders...
    But then again a Katana/Shield could possible reach the 300 mark... Guess who'd be one of the first ones to roll one of those IF that were allowed to happen...