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Posts
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Joined
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As it stands on test, when picking from your two builds the listed options are 'Select build one' and 'Select build two' or words to that effect. You can only choose the build you're not using, so why would one need to name them?
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One that I talk about often among my regular troupe is run out of one of the shacks in Mercy Island, near Fort Mercy. It's the home of a non-playable character named Lyn Lento, a blind psychic in her fifties who always has a big pot of some kind of meat-based soup ready for any stray waif or hungry down-and-out who wants a full belly and chunk of bread to mop it up with. ICly she's mother to my character Ardent Resolve, who recently died during roleplay.
Lyn has always given free food to anyone in Mercy who needs it, and will continue doing so over the holiday period, the same as she's done for twenty years. -
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This would sound so much more convincing if there was such a thing as an M40 grenade launcher. The M40 was an anti-tank gun.
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;smackself. My mistake.
Edit: The M203 is what I saw in my mind, but due to yet another sleepless night, my PEBCAM. -
@Techbot; Most/all assault rifles are designed to be fired from the shoulder, including the M60E3, used in many actions films fired needlessly from the hip. Firing from the waist unfortunately looks 'cool', so is used more often. /geek.exe
@OP; Many grenades like smoke and so forth are simply too-large to fit into a standard M40 grenade launcher, like flashbangs and many smoke grenades, meaning they have to be hand-launched. However! I think it's a cool idea, but unlikely to be implemented. -
I've stopped doing the low-level contacts from the get go. I run around for five levels killing zone mobs, then grab the contact. In my roleplay-geared mind, killing/defeating/moniker zone mobs better justifies the attention from the initial contact, instead of having them handed to me on a platter. The missions also burn quicker with more powers under your belt and are more interesting (to me at least, ymmv). As for going to see Wincott, I drop that from the contact who grants it most times, unless I actually want to do some Hollowing, rare though the urge is.
Besides, I never notice this apparent lowbie tedium anymore, instead getting into the mindset of 'HITTING! MORE HITTING! BROOT SMARSH!!' and enjoying the occasional level-up. -
It's a situational but handy quirk. Not to everyone's need/taste, sure, but not useless either.
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The ';kneel' emote makes your character seem to be fully outside the boundary box, hence why the emote is great for hiding inside walls. your location doesn't change, just that you'r enot visible inside terrain.
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In addendum, I'd also like to see individual legs being selectable, for cybernetics and armour and such. Not everyone loses both legs in a car crash, not everyone feels the need to armour their sword-arm-side. That kind of thing.
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I have found that unless I'm using a mid to high-level character, the zombie invasions are too difficult to beat solo. I don't mean hard, or challenging, I mean too difficult. I've managed to fight off maybe three or four zombies below level twenty on melée characters, only to be very horribly beaten by the next trio that spawns, often comprised of two liutenants and a minion. I've stopped trying to fight them with ranged chars that low, as in standing still to shoot them from a distance after running far enough away to avoid getting smacked close up, more zombies emerge from the ground and eat my char while shooting the ones further away.
I've also had the problem Ravenwing mentions above, in that during zoning, and moreso now with the increasing lag on the Union server (I don't use Defiant, so can't comment on it) I often have the screen load the zone to stare dumbly at my very faceplanted character with a trio or more of the undead standing over it.
Not fun.
I know I can avoid the invasions entirely if I chose to, but I would actually prefer to fight them and not run, thanks, so please don't patronise me with replies along those lines, I just won't read them. -
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Plus on a side note its been a year since I ran a full char all the way on villains, whats the mission in that huge cavern where there is a formation that looks like the lower mandible of some giant beast?...that impressed me mightily and havnt seen anything close aside from the vastness of the interior of the eden cavern......
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It's this one, which I think is a stunning TF overall ad very entertaining. I remember my first run on it; I actually thought the slumbering beastie would awaken and the team would have to fight it... Damn... Still, grand SF.
There is also this story-arc which is set in the same map eventually, and also good fun.
I sympathise somewhat with your hungoverness, I haven't been able to sleep since yesterday morning. -
Agreed. The collision hulls/bounding boxes are far too large to the point of silly. Many seats and benches that would normally hold four or five real people hold only three characters if you're lucky, and not including Huge-sized characters.
I also agree with the colonel regarding NPC civilians. It is mind-jarringly annoying when civvies just blunder through a groups of apparently famous heroes/infamous villains without either moving round them or even noticing their presence, wholly breaking immersion. -
I have a hairy chest, back, neck, shoulders, stomach, backside, feet, legs and in six weeks can sport an impressive beard. I am also male. Does this make me less manly, or more attractive to women with a fetish for Chewbacca? (It must be noted, dear reader, that hair-growth in men is stimulated by testosterone, the male hormone. More hormone = more hair)
Edit: On topic, I also want to see two kinds of hairy chest. Not every man lacks body-hair, not every man shaves or waxes every day. Not every man looks like a bear when showing his chest. Having more customisation in a game that's already so very customisable is nothing but a Really Good Thing in my opinion.
As a side note to the OP, I want to be able to have Monstrous fur for thighs and lower legs without having to take the Montrous Leg option with the werewolf feet. Human legs, monstrous fur details. Please..? -
One can host up to five stories to begin with, each of not more than five missions. So why not just write five arcs, one following on from the previous?
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My first scrapper above level 40 was BS/Regen, my second was BS/SR on which I hit fifty. BS/Regen was great fun to play and sometimes out-tank the tanker in a team. Reflexes was as fun for different reasons, as not-getting-hit most of the time is always smirk-worthy. Willpower's a powerhouse and very fire-and-forget. Dark Armour resists every damage type but you need all the resist toggles to get the protection, making it thirsty on Endurance. Invulnerable gives the best Smashing and Lethal resistance of course and looks to get much better with the tweaking (note to self: Log test and see what it's like). I've not tried Firey Aura yet.
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I've forgotten who she fought, but it was a male Dark/Fire brute I think.
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FFM; What you are experiencing is perfectly normal. I regularly experience what you describe, and rarely know in advance where roleplay will go once I've stepped into character.
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Thunderspark; Plaid style skirts are a selectable characteristic of all pleated skirt options. Skirts/Shorts -> Pleated long etc. -> Pleated/Plaid.
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Does exactly what it says on the tin. We already have the Latin alphabet characters of A - Z, and Greek letters, and numbers. I'd love to see Norse runes.
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I have a reasonably long list of people on ignore, composed mostly of griefers of roleplay and inf-sellers and powerlevel spammers. I even have one player on ignore for a very good reason I shan't share here due to forum policy. In general, if someone won't respond or listen to a polite 'No thanks.' or 'Kindly stop acting the fool and go play the game instead of making yourself a nuisance.' then I'll ignore them.
Edit: spelling.