I14 ideas?
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SG Cape.. any issue with this will be great !!
*cough, look at sig hehe*
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after the interview about I13 and the comments because of it, let's have a thread to give them some good ideas.
for me, it's just that i like to see A LOT MORE COSTUME PIECES THEN SOME NEW SKINS.
erhum, anyway, what do you want?
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Ditch I14?
Zhaan, Chakyra, Fiorina 161, Aeryn, Polly Nation, Dee Pression, Shazanne, Night Jester and too many more to mention.
Network Hell 47640
Valley of the Harpies 74519
Green and Pleasant Land 75966
Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones) Opera house, War Memorial (to RL deceased players).
New zones: (Spacestation/Moonbase Armstrong/Underwater Coralax kingdom)
Improved avatars: (GG don't even think about it! ) - I'm talking about refined meshes and more diverse faces the quality of Mirror Spirit.
Graphical improvements: (which have been alluded to now) via their team of programmers.
Issue13 PvP Improvements: Keep at it, keep taking on-board player's constructive critisism until it is fixed.
Historical mission via Ouroboros: I still want to see Whitesands before the Rikti practised their parallel parking, Eastgate before the Hollowing, and The Moraine being launched from Independance Port.
Two more powersets available for Heroes and Villains. (Personal favourites would be Bo-Staff and Sand or Water control).
Any of the above in addition to what is already planned would make me deliriously happy.
PVP mini games : Castle has hinted at these, but whether he gets the mini games or the zone revamps done first is the question. Highly suspect these to be in i14.
More midnight/ouroboros content Issue 15 is said to be the next issue for a major storyline advancement. For that we need the next few contents to give small hints towards it/build up to it. Wont be many arcs but i'll expect a few.
More day jobs One of the features i expect to updated on a regular basis.
More invention ORIGINS
Shadow shard revamp Because all theories (mine) point to it.
Bases get a better revamp Was said they had to "fix" pvp first before revamping bases, but would likely have realised thats not what the majority use it for (the raids on/off feature as an example), so can expect more base items and a few neat features there.
Graphics upgrade Cant see this being in issue 15 nor 16, so 14 would make the most sense.
Duel pistols Because its another highly requested powerset and i THINK one of the devs said they wanted a ranged powerset next after creating 4 melee sets in the last 2 issues?
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
I would like my own lair for my characters, SG bases imo suck as they are all the same, and only used now for storage or as a shortcut.
I would love a fiery lair, or a rotting pit etc so I could personalise my homes.
Zhaan, Chakyra, Fiorina 161, Aeryn, Polly Nation, Dee Pression, Shazanne, Night Jester and too many more to mention.
Network Hell 47640
Valley of the Harpies 74519
Green and Pleasant Land 75966
Account Storage Vault - The creators of the Vault Reserve are proud to present their latest creation...the Account Storage Vault! Transfer all your items across your characters on your current server - and others! Leave your items in the Accont Storage Vault and pick it up with another character, even on different servers!
Graphics Update - The City of Heroes/Villians graphics are getting a update and becoming more realistic!
'The Moon' Zone - An unlikely force, the Igneous have now bred themselves on the Moon, and are planning a strike on Earth! But this time, the Heroes and Villians aren't working together - they're taking down the Igneous for personal reasons...
'Freedom Phalanx' Goes Online! - The video game 'Freedom Phalanx' goes online in a update - but remember, you going to have to acsess online on your ParagonConsole to play all the modes including Capture the Flag, Skul Hunt, Survival, Stealth Assault, and others!
PvP Changes - PvP is getting a massive overhaul, bigger than Issue 13. The whole PvP system will be redesigned to make it fairer and more enjoyable.
Base Changes - Once again, Bases are getting changes. The change to Invention Salvage for crafting is scrapped and replaced with Base Salvage again, and a new SuperGroup Task/Strike Force called "Save the Base" is introduced - where your base is at risk from Enemy Groups, and you have to save it from destruction! (note: if you fail it, it does not destroy your base)
UI Update - The UI has been updated to make it more user-friendly and enjoyable to use.
That's all for now. I imagine some of the changes are a little far, but I imagine these could be implemented.
PROLIFERATE SUPERSTRENGTH TO SCRAPPERS! RARRRRRRRRRRRRRRRRRGH!
*starts smashing*
Chairman of the Charity of Pain; accepting donations of blood and guts.
Prophet of the Creamy Truth; "If it's empty, fill it with cream."
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PROLIFERATE SUPERSTRENGTH TO SCRAPPERS! RARRRRRRRRRRRRRRRRRGH!
*starts smashing*
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If they do, we both know they'll probably replace Rage with BU.
@IM: No.
I could live with that :P I just want a scrapper with superstrength!
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@IM: No.
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Care to explain why?
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I would like my own lair for my characters, SG bases imo suck as they are all the same, and only used now for storage or as a shortcut.
I would love a fiery lair, or a rotting pit etc so I could personalise my homes.
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I'd guess that's probably coming before the Mac edition to help lure in Mac-using 'creatives'.
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
I would like to see Rose Star and Spark Blade make an in game appearance.
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
i recon i14 will bring us some good stuff with a large side order of dooom with a capital D
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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i recon i14 will bring us some good stuff with a large side order of dooom with a capital D
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I hear that tends to come with most issues these days.
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
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Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones)
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That would leave two half sized starting zones - better to combine them then
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Improved avatars: (GG don't even think about it! )
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I don't - I dream instead
@Golden Girl
City of Heroes comics and artwork
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Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones) Opera house, War Memorial (to RL deceased players).
New zones: (Spacestation/Moonbase Armstrong/Underwater Coralax kingdom)
Improved avatars: (GG don't even think about it! ) - I'm talking about refined meshes and more diverse faces the quality of Mirror Spirit.
Graphical improvements: (which have been alluded to now) via their team of programmers.
Issue13 PvP Improvements: Keep at it, keep taking on-board player's constructive critisism until it is fixed.
Historical mission via Ouroboros: I still want to see Whitesands before the Rikti practised their parallel parking, Eastgate before the Hollowing, and The Moraine being launched from Independance Port.
Two more powersets available for Heroes and Villains. (Personal favourites would be Bo-Staff and Sand or Water control).
Any of the above in addition to what is already planned would make me deliriously happy.
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Everything here (including a China Town). PLUS a good tidy up of the existing TF's (Cathedral of Pain ??)
It all just needs to be polished......
@Boy Wonder
Quantum Flash - Ill/Kin Controller
Leader of the Legion of Heroes
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Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones) Opera house, War Memorial (to RL deceased players).
New zones: (Spacestation/Moonbase Armstrong/Underwater Coralax kingdom)
Improved avatars: (GG don't even think about it! ) - I'm talking about refined meshes and more diverse faces the quality of Mirror Spirit.
Graphical improvements: (which have been alluded to now) via their team of programmers.
Issue13 PvP Improvements: Keep at it, keep taking on-board player's constructive critisism until it is fixed.
Historical mission via Ouroboros: I still want to see Whitesands before the Rikti practised their parallel parking, Eastgate before the Hollowing, and The Moraine being launched from Independance Port.
Two more powersets available for Heroes and Villains. (Personal favourites would be Bo-Staff and Sand or Water control).
Any of the above in addition to what is already planned would make me deliriously happy.
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All the above plus:
A serious review for Cloak of Fear
Dark Blasters
Elec Scrappers
Non Leather Trenchcoats
The Merit System revamped (or removed for good)
The customized chat colours bug fixed
The character screen order shuffle bug fixed
The chat in active tab changing when zoning bug fixed (no, it's not fixed now)
A serious review for Cloak of Fear
A serious and challenging co-op TF the likes of STF or LRSF.
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Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones) Opera house, War Memorial (to RL deceased players).
New zones: (Spacestation/Moonbase Armstrong/Underwater Coralax kingdom)
Improved avatars: (GG don't even think about it! ) - I'm talking about refined meshes and more diverse faces the quality of Mirror Spirit.
Graphical improvements: (which have been alluded to now) via their team of programmers.
Issue13 PvP Improvements: Keep at it, keep taking on-board player's constructive critisism until it is fixed.
Historical mission via Ouroboros: I still want to see Whitesands before the Rikti practised their parallel parking, Eastgate before the Hollowing, and The Moraine being launched from Independance Port.
Two more powersets available for Heroes and Villains. (Personal favourites would be Bo-Staff and Sand or Water control).
Any of the above in addition to what is already planned would make me deliriously happy.
[/ QUOTE ]
All the above plus:
A serious review for Cloak of Fear
Dark Blasters
Elec Scrappers
Non Leather Trenchcoats
The Merit System revamped (or removed for good)
The customized chat colours bug fixed
The character screen order shuffle bug fixed
The chat in active tab changing when zoning bug fixed (no, it's not fixed now)
A serious review for Cloak of Fear
A serious and challenging co-op TF the likes of STF or LRSF.
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Well, we all know that this won't happen in I14, but what about I15? lets add some ideas for I15... All the above plus:
- Dual Pistols Blasters.
- more Strike Forces pleaaassssssssse!
- Task Forces revamp: heroside ones are usually longer, more repetitive and boring than villainside ones.
Proud Coleader of: Fuerza Letal (H), Liga de las Sombras (V), Legion del Fenix (H), Infernal Justice (H), and a happy member of GammaForce (H) and D.O.A. (V).
My alts: http://cit.cohtitan.com/profile/13494
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A serious review for Cloak of Fear
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But I like Cloak of Fear.
----- Union's finest underachiever -----
Farewell CITY of HEROES
The First, the Last, the One.
Union: @ominousvoice2059
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Atlas Park, Galaxy City and central Steel Canyon map revamps: (lose 50% of the warehouse filler in the starting zones) Opera house, War Memorial (to RL deceased players).
New zones: (Spacestation/Moonbase Armstrong/Underwater Coralax kingdom)
Improved avatars: (GG don't even think about it! ) - I'm talking about refined meshes and more diverse faces the quality of Mirror Spirit.
Graphical improvements: (which have been alluded to now) via their team of programmers.
Issue13 PvP Improvements: Keep at it, keep taking on-board player's constructive critisism until it is fixed.
Historical mission via Ouroboros: I still want to see Whitesands before the Rikti practised their parallel parking, Eastgate before the Hollowing, and The Moraine being launched from Independance Port.
Two more powersets available for Heroes and Villains. (Personal favourites would be Bo-Staff and Sand or Water control).
Any of the above in addition to what is already planned would make me deliriously happy.
[/ QUOTE ]
Curse you mumsie you beat me to it, especially the orobouros suggestion, I would also love to see some areas pre disaster i.e a none cavernous overbrook before the earth split, Baumton pre rikti, Astoria before the BP made it eternally dark etc etc.
I dont for one minute believe this would be an easy undertaking but for one I would have kittens over if it was ever implemented
And the graphical improvements gets a big /signed...I dont think my PC notices that heroes is even there half the time and I run it on full, but then I am just a magpie for all things shiny and Oo
Art of War Co-Leader - Union *Global@Warscythe*
"The box said Windows Vista or better - so I installed Linux"
i14? finally new base equipment or i will flame the whole forum
[ QUOTE ]
Account Storage Vault - The creators of the Vault Reserve are proud to present their latest creation...the Account Storage Vault! Transfer all your items across your characters on your current server - and others! Leave your items in the Accont Storage Vault and pick it up with another character, even on different servers!
Graphics Update - The City of Heroes/Villians graphics are getting a update and becoming more realistic!
'The Moon' Zone - An unlikely force, the Igneous have now bred themselves on the Moon, and are planning a strike on Earth! But this time, the Heroes and Villians aren't working together - they're taking down the Igneous for personal reasons...
'Freedom Phalanx' Goes Online! - The video game 'Freedom Phalanx' goes online in a update - but remember, you going to have to acsess online on your ParagonConsole to play all the modes including Capture the Flag, Skul Hunt, Survival, Stealth Assault, and others!
PvP Changes - PvP is getting a massive overhaul, bigger than Issue 13. The whole PvP system will be redesigned to make it fairer and more enjoyable.
Base Changes - Once again, Bases are getting changes. The change to Invention Salvage for crafting is scrapped and replaced with Base Salvage again, and a new SuperGroup Task/Strike Force called "Save the Base" is introduced - where your base is at risk from Enemy Groups, and you have to save it from destruction! (note: if you fail it, it does not destroy your base)
UI Update - The UI has been updated to make it more user-friendly and enjoyable to use.
That's all for now. I imagine some of the changes are a little far, but I imagine these could be implemented.
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Do you have to write everything like a news reader and in the present tense xD
Its really frustrating, I mean reading that post was about as pleasant as gargling with bleach.
Annnyhooo...
In i14 I would like to see,
* Merge Union + Defiant
* Fix the botchup that they now call PvP
* Including nerf the bloody issues with stalkers stealth cap, if we take 4 powers to reach perc cap we should be able to see the 1 hit wonders when they are more than 3ft away!
* More costumes please
* More LvL 50 Content
* Nerf Bloody widows, never have I seen a toon that has blinking everything!, psi res, Domi Holds, stealth, perception, slow res, mez prot, psi blast dmg, i mean OM.FG ! cmon!
* More powersets please, ideas could be as follows...
Controller Primary Sets :-
Sonic Control
Water Control
Dark Control
Scrapper Primary Sets -
Staff, Bow (lobg stick etc)
Judo (throws, submission holds etc)
Electric Melee
SuperStrength
Energy Melee
Blaster Primary set :-
Dual Pistols (obviously)
Water Blast
Poison/Toxic blast (All Dots etc)
Light Blast (lasers etc)
Magic Blast (Uses a staff/Wand etc)
More to follow as I think of them. =D
Consciousness: that annoying time between naps.
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A serious review for Cloak of Fear
[/ QUOTE ]
Whats wrong with Cloak of fear?
after the interview about I13 and the comments because of it, let's have a thread to give them some good ideas.
for me, it's just that i like to see A LOT MORE COSTUME PIECES THEN SOME NEW SKINS.
erhum, anyway, what do you want?